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Functions21,443 in github.com/dhewm/dhewm3

↓ 31 callersMethodGetSettings
============ idAASLocal::GetSettings ============ */
neo/d3xp/ai/AAS.cpp:126
↓ 31 callersMethodGetStartTime
===================== idAnimBlend::GetStartTime ===================== */
neo/game/anim/Anim_Blend.cpp:1533
↓ 31 callersMethodGetWindowRect
neo/libs/imgui/imgui.cpp:16398
↓ 31 callersMethodParse
================ idAFVector::Parse ================ */
neo/framework/DeclAF.cpp:62
↓ 31 callersFunctionR_GlobalPointToLocal
neo/renderer/tr_main.cpp:521
↓ 31 callersMethodSetRefreshOnPrint
================== idCommonLocal::SetRefreshOnPrint ================== */
neo/framework/Common.cpp:414
↓ 31 callersMethodTracePoint
neo/game/physics/Clip.h:338
↓ 31 callersMethodTracePoint
neo/d3xp/physics/Clip.h:338
↓ 31 callersMethodUpdateLightDef
================= UpdateLightDef The generation of all the derived interaction data will usually be deferred until it is visible in a scene Does not
neo/renderer/RenderWorld.cpp:386
↓ 31 callersMethodpush_back
neo/renderer/tr_shadowbounds.cpp:51
↓ 31 callersFunctionsetup_malloc
neo/sound/stb_vorbis.h:984
↓ 31 callersFunctionstbi__skip
neo/renderer/stb_image.h:1668
↓ 30 callersMethodEmpty
neo/idlib/Str.h:739
↓ 30 callersMethodGetCenter
neo/idlib/bv/Bounds.h:215
↓ 30 callersMethodGetFlags
neo/framework/CVarSystem.h:134
↓ 30 callersMethodGetHeight
================= idSurface_Patch::GetHeight ================= */
neo/idlib/geometry/Surface_Patch.h:145
↓ 30 callersMethodGetParent
neo/tools/common/PropTree/PropTreeItem.cpp:348
↓ 30 callersMethodInit
================ idIK::Init ================ */
neo/game/IK.cpp:125
↓ 30 callersMethodProjectVector
neo/idlib/math/Matrix.h:643
↓ 30 callersFunctionReadString
================ ReadString ================ */
neo/idlib/Dict.cpp:589
↓ 30 callersFunctionSelect_Deselect
======================================================================================================================= =============================
neo/tools/radiant/SELECT.CPP:427
↓ 30 callersMethodSetItemImage
* Sets the appropriate item image based on the state of the item. * @param item The item to set. * @param mod Is the item modified * @param apply Does
neo/tools/materialeditor/MaterialTreeView.cpp:1800
↓ 30 callersMethodSkipUntilString
================ idLexer::SkipUntilString ================ */
neo/idlib/Lexer.cpp:1101
↓ 30 callersMethodSpawnEntityDef
================ idGameEdit::SpawnEntityDef ================ */
neo/d3xp/GameEdit.cpp:750
↓ 30 callersMethodToQuat
neo/idlib/math/Quat.h:393
↓ 30 callersMethodUpdateVisuals
================ idEntity::UpdateVisuals ================ */
neo/d3xp/Entity.cpp:1324
↓ 30 callersMethodWrite
================ idAFVector::Write ================ */
neo/framework/DeclAF.cpp:185
↓ 30 callersFunctionalGetError
neo/sys/stub/openal_stub.cpp:35
↓ 30 callersFunctionidSwap
neo/idlib/containers/List.h:78
↓ 30 callersFunctionstbi__get16le
neo/renderer/stb_image.h:1738
↓ 29 callersMethodAdd
================ rvGESelectionMgr::Add Adds the given window to the selection list ================ */
neo/tools/guied/GESelectionMgr.cpp:69
↓ 29 callersMethodAddPoint
====================== idScreenRect::AddPoint ====================== */
neo/renderer/tr_main.cpp:60
↓ 29 callersMethodFreeFileList
=============== idFileSystemLocal::FreeFileList =============== */
neo/framework/FileSystem.cpp:1698
↓ 29 callersFunctionGetForegroundDrawList
neo/libs/imgui/imgui_internal.h:3188
↓ 29 callersMethodGetPortal
=================== GetPortal =================== */
neo/renderer/RenderWorld.cpp:849
↓ 29 callersMethodGetStartTime
===================== idAnimBlend::GetStartTime ===================== */
neo/d3xp/anim/Anim_Blend.cpp:1619
↓ 29 callersMethodHandle
================ idClipModel::Handle ================ */
neo/game/physics/Clip.cpp:459
↓ 29 callersMethodHandle
================ idClipModel::Handle ================ */
neo/d3xp/physics/Clip.cpp:459
↓ 29 callersFunctionLittleRevBytes
neo/idlib/Lib.cpp:498
↓ 29 callersFunctionLittleShort
neo/idlib/Lib.cpp:462
↓ 29 callersMethodMessageBox
================= idSessionLocal::MessageBox ================= */
neo/framework/Session_menu.cpp:1286
↓ 29 callersMethodNumStatements
neo/game/script/Script_Program.h:526
↓ 29 callersFunctionR_AllocStaticTriSurfIndexes
================= R_AllocStaticTriSurfIndexes ================= */
neo/renderer/tr_trisurf.cpp:565
↓ 29 callersMethodReadByte
================ idRestoreGame::ReadByte ================ */
neo/game/gamesys/SaveGame.cpp:949
↓ 29 callersMethodReadByte
=============== idMsgQueue::ReadByte =============== */
neo/framework/async/MsgChannel.cpp:169
↓ 29 callersMethodReadByte
================ idRestoreGame::ReadByte ================ */
neo/d3xp/gamesys/SaveGame.cpp:954
↓ 29 callersMethodReadJoint
================ idRestoreGame::ReadJoint ================ */
neo/d3xp/gamesys/SaveGame.cpp:936
↓ 29 callersMethodSetStateBool
neo/ui/UserInterface.cpp:571
↓ 29 callersMethodSetText
neo/tools/radiant/WaitDlg.cpp:94
↓ 29 callersMethodUnlink
=============== idClipModel::Unlink =============== */
neo/d3xp/physics/Clip.cpp:493
↓ 29 callersFunctionWriteFloat
neo/tools/compilers/dmap/output.cpp:90
↓ 29 callersMethodWriteJoint
================ idSaveGame::WriteJoint ================ */
neo/d3xp/gamesys/SaveGame.cpp:181
↓ 29 callersFunctionvsprintf
============ vsprintf Sets the value of the string using a vprintf interface. ============ */
neo/idlib/Str.cpp:1593
↓ 28 callersMethodCmpn
neo/idlib/Str.h:682
↓ 28 callersFunctionCreate
neo/libs/imgui/imgui_internal.h:655
↓ 28 callersMethodGetBounds
================ idAF::GetBounds returns bounds for the current pose ================ */
neo/d3xp/AF.cpp:196
↓ 28 callersMethodGetState
================= idDeclLocal::GetState ================= */
neo/framework/DeclManager.cpp:1811
↓ 28 callersFunctionImIsPowerOfTwo
Helpers: Bit manipulation
neo/libs/imgui/imgui_internal.h:381
↓ 28 callersFunctionImSaturate
neo/libs/imgui/imgui_internal.h:512
↓ 28 callersMethodInherits
================ idTypeDef::Inherits Returns true if basetype is an ancestor of this type. ================ */
neo/game/script/Script_Program.cpp:207
↓ 28 callersMethodInherits
================ idTypeDef::Inherits Returns true if basetype is an ancestor of this type. ================ */
neo/d3xp/script/Script_Program.cpp:207
↓ 28 callersMethodIsGametypeFlagBased
================ idMultiplayerGame::IsGametypeFlagBased ================ */
neo/d3xp/MultiplayerGame.cpp:4191
↓ 28 callersMethodNextToken
==================== idTokenizer::NextToken ==================== */
neo/MayaImport/maya_main.cpp:426
↓ 28 callersMethodNumStatements
neo/d3xp/script/Script_Program.h:540
↓ 28 callersMethodProjectOntoPlane
neo/idlib/math/Vector.h:774
↓ 28 callersFunctionR_AllocStaticTriSurf
============== R_AllocStaticTriSurf ============== */
neo/renderer/tr_trisurf.cpp:523
↓ 28 callersMethodSendPacket
================== idPort::SendPacket ================== */
neo/sys/win32/win_net.cpp:797
↓ 28 callersMethodSkipBracedSection
================= idLexer::SkipBracedSection Skips until a matching close brace is found. Internal brace depths are properly skipped. ===============
neo/idlib/Lexer.cpp:1138
↓ 28 callersFunctionSys_LeaveCriticalSection
================== Sys_LeaveCriticalSection ================== */
neo/sys/threads.cpp:186
↓ 28 callersMethodUnlink
=============== idClipModel::Unlink =============== */
neo/game/physics/Clip.cpp:493
↓ 27 callersFunctionBrush_RemoveFromList
================ Brush_RemoveFromList ================ */
neo/tools/radiant/EditorBrush.cpp:2710
↓ 27 callersMethodContains
neo/libs/imgui/imgui_widgets.cpp:8415
↓ 27 callersMethodFindEntityDef
================ idGameLocal::FindEntityDef ================ */
neo/game/Game_local.cpp:3184
↓ 27 callersMethodFreeSource
================ idLexer::FreeSource ================ */
neo/idlib/Lexer.cpp:1680
↓ 27 callersMethodFromTransformedBounds
============ idBounds::FromTransformedBounds ============ */
neo/idlib/bv/Bounds.cpp:233
↓ 27 callersMethodGetIndex
neo/renderer/RenderEntity.cpp:68
↓ 27 callersMethodGetName
================= idFile::GetName ================= */
neo/framework/File.cpp:162
↓ 27 callersMethodIsIdle
===================== idAnimState::IsIdle ===================== */
neo/game/Actor.cpp:255
↓ 27 callersMethodIsIdle
===================== idAnimState::IsIdle ===================== */
neo/d3xp/Actor.cpp:255
↓ 27 callersMethodName
===================== idMD5Anim::TotalMovementDelta ===================== */
neo/game/anim/Anim.cpp:128
↓ 27 callersMethodName
===================== idMD5Anim::TotalMovementDelta ===================== */
neo/d3xp/anim/Anim.cpp:128
↓ 27 callersFunctionNewFrame
neo/sys/sys_imgui.h:109
↓ 27 callersMethodSetJointAxis
===================== idAnimator::SetJointAxis ===================== */
neo/game/anim/Anim_Blend.cpp:3614
↓ 27 callersMethodSetJointAxis
===================== idAnimator::SetJointAxis ===================== */
neo/d3xp/anim/Anim_Blend.cpp:3700
↓ 27 callersMethodSetSort
this is only used by the gui system to force sorting order on images referenced from tga's instead of materials. this is done this way as there are 20
neo/renderer/Material.h:517
↓ 27 callersMethodValueForIndex
neo/idlib/math/Curve.h:444
↓ 27 callersMethodbegin
neo/libs/imgui/imgui.h:2740
↓ 27 callersFunctionget8
neo/sound/stb_vorbis.h:1381
↓ 27 callersFunctionsetup_free
neo/sound/stb_vorbis.h:998
↓ 26 callersMethodAddSurface
================ idRenderModelStatic::AddSurface ================ */
neo/renderer/Model.cpp:358
↓ 26 callersMethodAddToEnd
neo/idlib/containers/LinkList.h:230
↓ 26 callersMethodAlloc
============== idCinematicLocal::Alloc ============== */
neo/renderer/Cinematic.cpp:204
↓ 26 callersMethodAnimLength
===================== idAnimator::AnimLength ===================== */
neo/d3xp/anim/Anim_Blend.cpp:4742
↓ 26 callersMethodDot
============ idSIMD_SSE::Dot dst[i] = constant.Normal() * src[i].xyz + constant[3]; ============ */
neo/idlib/math/Simd_SSE.cpp:71
↓ 26 callersFunctionEntity_LinkBrush
======================================================================================================================= Entity_LinkBrush ===========
neo/tools/radiant/EditorEntity.cpp:1241
↓ 26 callersMethodExpectAnyToken
================ idLexer::ExpectAnyToken ================ */
neo/idlib/Lexer.cpp:996
↓ 26 callersMethodGetBounds
================ idAF::GetBounds returns bounds for the current pose ================ */
neo/game/AF.cpp:196
↓ 26 callersMethodInitEmpty
================ idRenderModelStatic::InitEmpty ================ */
neo/renderer/Model.cpp:335
↓ 26 callersMethodMinMax
============ idSIMD_SSE::MinMax ============ */
neo/idlib/math/Simd_SSE.cpp:252
↓ 26 callersMethodReadString
================= idFile::ReadString ================= */
neo/framework/File.cpp:396
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