Code
Hub
Workspaces
Following
Trending
Connect
MCP
copy
Create free account
hub
/
github.com/dhewm/dhewm3
/ functions
Functions
21,443 in github.com/dhewm/dhewm3
⨍
Functions
21,443
◇
Types & classes
2,396
↓ 31 callers
Method
GetSettings
============ idAASLocal::GetSettings ============ */
neo/d3xp/ai/AAS.cpp:126
↓ 31 callers
Method
GetStartTime
===================== idAnimBlend::GetStartTime ===================== */
neo/game/anim/Anim_Blend.cpp:1533
↓ 31 callers
Method
GetWindowRect
neo/libs/imgui/imgui.cpp:16398
↓ 31 callers
Method
Parse
================ idAFVector::Parse ================ */
neo/framework/DeclAF.cpp:62
↓ 31 callers
Function
R_GlobalPointToLocal
neo/renderer/tr_main.cpp:521
↓ 31 callers
Method
SetRefreshOnPrint
================== idCommonLocal::SetRefreshOnPrint ================== */
neo/framework/Common.cpp:414
↓ 31 callers
Method
TracePoint
neo/game/physics/Clip.h:338
↓ 31 callers
Method
TracePoint
neo/d3xp/physics/Clip.h:338
↓ 31 callers
Method
UpdateLightDef
================= UpdateLightDef The generation of all the derived interaction data will usually be deferred until it is visible in a scene Does not
neo/renderer/RenderWorld.cpp:386
↓ 31 callers
Method
push_back
neo/renderer/tr_shadowbounds.cpp:51
↓ 31 callers
Function
setup_malloc
neo/sound/stb_vorbis.h:984
↓ 31 callers
Function
stbi__skip
neo/renderer/stb_image.h:1668
↓ 30 callers
Method
Empty
neo/idlib/Str.h:739
↓ 30 callers
Method
GetCenter
neo/idlib/bv/Bounds.h:215
↓ 30 callers
Method
GetFlags
neo/framework/CVarSystem.h:134
↓ 30 callers
Method
GetHeight
================= idSurface_Patch::GetHeight ================= */
neo/idlib/geometry/Surface_Patch.h:145
↓ 30 callers
Method
GetParent
neo/tools/common/PropTree/PropTreeItem.cpp:348
↓ 30 callers
Method
Init
================ idIK::Init ================ */
neo/game/IK.cpp:125
↓ 30 callers
Method
ProjectVector
neo/idlib/math/Matrix.h:643
↓ 30 callers
Function
ReadString
================ ReadString ================ */
neo/idlib/Dict.cpp:589
↓ 30 callers
Function
Select_Deselect
======================================================================================================================= =============================
neo/tools/radiant/SELECT.CPP:427
↓ 30 callers
Method
SetItemImage
* Sets the appropriate item image based on the state of the item. * @param item The item to set. * @param mod Is the item modified * @param apply Does
neo/tools/materialeditor/MaterialTreeView.cpp:1800
↓ 30 callers
Method
SkipUntilString
================ idLexer::SkipUntilString ================ */
neo/idlib/Lexer.cpp:1101
↓ 30 callers
Method
SpawnEntityDef
================ idGameEdit::SpawnEntityDef ================ */
neo/d3xp/GameEdit.cpp:750
↓ 30 callers
Method
ToQuat
neo/idlib/math/Quat.h:393
↓ 30 callers
Method
UpdateVisuals
================ idEntity::UpdateVisuals ================ */
neo/d3xp/Entity.cpp:1324
↓ 30 callers
Method
Write
================ idAFVector::Write ================ */
neo/framework/DeclAF.cpp:185
↓ 30 callers
Function
alGetError
neo/sys/stub/openal_stub.cpp:35
↓ 30 callers
Function
idSwap
neo/idlib/containers/List.h:78
↓ 30 callers
Function
stbi__get16le
neo/renderer/stb_image.h:1738
↓ 29 callers
Method
Add
================ rvGESelectionMgr::Add Adds the given window to the selection list ================ */
neo/tools/guied/GESelectionMgr.cpp:69
↓ 29 callers
Method
AddPoint
====================== idScreenRect::AddPoint ====================== */
neo/renderer/tr_main.cpp:60
↓ 29 callers
Method
FreeFileList
=============== idFileSystemLocal::FreeFileList =============== */
neo/framework/FileSystem.cpp:1698
↓ 29 callers
Function
GetForegroundDrawList
neo/libs/imgui/imgui_internal.h:3188
↓ 29 callers
Method
GetPortal
=================== GetPortal =================== */
neo/renderer/RenderWorld.cpp:849
↓ 29 callers
Method
GetStartTime
===================== idAnimBlend::GetStartTime ===================== */
neo/d3xp/anim/Anim_Blend.cpp:1619
↓ 29 callers
Method
Handle
================ idClipModel::Handle ================ */
neo/game/physics/Clip.cpp:459
↓ 29 callers
Method
Handle
================ idClipModel::Handle ================ */
neo/d3xp/physics/Clip.cpp:459
↓ 29 callers
Function
LittleRevBytes
neo/idlib/Lib.cpp:498
↓ 29 callers
Function
LittleShort
neo/idlib/Lib.cpp:462
↓ 29 callers
Method
MessageBox
================= idSessionLocal::MessageBox ================= */
neo/framework/Session_menu.cpp:1286
↓ 29 callers
Method
NumStatements
neo/game/script/Script_Program.h:526
↓ 29 callers
Function
R_AllocStaticTriSurfIndexes
================= R_AllocStaticTriSurfIndexes ================= */
neo/renderer/tr_trisurf.cpp:565
↓ 29 callers
Method
ReadByte
================ idRestoreGame::ReadByte ================ */
neo/game/gamesys/SaveGame.cpp:949
↓ 29 callers
Method
ReadByte
=============== idMsgQueue::ReadByte =============== */
neo/framework/async/MsgChannel.cpp:169
↓ 29 callers
Method
ReadByte
================ idRestoreGame::ReadByte ================ */
neo/d3xp/gamesys/SaveGame.cpp:954
↓ 29 callers
Method
ReadJoint
================ idRestoreGame::ReadJoint ================ */
neo/d3xp/gamesys/SaveGame.cpp:936
↓ 29 callers
Method
SetStateBool
neo/ui/UserInterface.cpp:571
↓ 29 callers
Method
SetText
neo/tools/radiant/WaitDlg.cpp:94
↓ 29 callers
Method
Unlink
=============== idClipModel::Unlink =============== */
neo/d3xp/physics/Clip.cpp:493
↓ 29 callers
Function
WriteFloat
neo/tools/compilers/dmap/output.cpp:90
↓ 29 callers
Method
WriteJoint
================ idSaveGame::WriteJoint ================ */
neo/d3xp/gamesys/SaveGame.cpp:181
↓ 29 callers
Function
vsprintf
============ vsprintf Sets the value of the string using a vprintf interface. ============ */
neo/idlib/Str.cpp:1593
↓ 28 callers
Method
Cmpn
neo/idlib/Str.h:682
↓ 28 callers
Function
Create
neo/libs/imgui/imgui_internal.h:655
↓ 28 callers
Method
GetBounds
================ idAF::GetBounds returns bounds for the current pose ================ */
neo/d3xp/AF.cpp:196
↓ 28 callers
Method
GetState
================= idDeclLocal::GetState ================= */
neo/framework/DeclManager.cpp:1811
↓ 28 callers
Function
ImIsPowerOfTwo
Helpers: Bit manipulation
neo/libs/imgui/imgui_internal.h:381
↓ 28 callers
Function
ImSaturate
neo/libs/imgui/imgui_internal.h:512
↓ 28 callers
Method
Inherits
================ idTypeDef::Inherits Returns true if basetype is an ancestor of this type. ================ */
neo/game/script/Script_Program.cpp:207
↓ 28 callers
Method
Inherits
================ idTypeDef::Inherits Returns true if basetype is an ancestor of this type. ================ */
neo/d3xp/script/Script_Program.cpp:207
↓ 28 callers
Method
IsGametypeFlagBased
================ idMultiplayerGame::IsGametypeFlagBased ================ */
neo/d3xp/MultiplayerGame.cpp:4191
↓ 28 callers
Method
NextToken
==================== idTokenizer::NextToken ==================== */
neo/MayaImport/maya_main.cpp:426
↓ 28 callers
Method
NumStatements
neo/d3xp/script/Script_Program.h:540
↓ 28 callers
Method
ProjectOntoPlane
neo/idlib/math/Vector.h:774
↓ 28 callers
Function
R_AllocStaticTriSurf
============== R_AllocStaticTriSurf ============== */
neo/renderer/tr_trisurf.cpp:523
↓ 28 callers
Method
SendPacket
================== idPort::SendPacket ================== */
neo/sys/win32/win_net.cpp:797
↓ 28 callers
Method
SkipBracedSection
================= idLexer::SkipBracedSection Skips until a matching close brace is found. Internal brace depths are properly skipped. ===============
neo/idlib/Lexer.cpp:1138
↓ 28 callers
Function
Sys_LeaveCriticalSection
================== Sys_LeaveCriticalSection ================== */
neo/sys/threads.cpp:186
↓ 28 callers
Method
Unlink
=============== idClipModel::Unlink =============== */
neo/game/physics/Clip.cpp:493
↓ 27 callers
Function
Brush_RemoveFromList
================ Brush_RemoveFromList ================ */
neo/tools/radiant/EditorBrush.cpp:2710
↓ 27 callers
Method
Contains
neo/libs/imgui/imgui_widgets.cpp:8415
↓ 27 callers
Method
FindEntityDef
================ idGameLocal::FindEntityDef ================ */
neo/game/Game_local.cpp:3184
↓ 27 callers
Method
FreeSource
================ idLexer::FreeSource ================ */
neo/idlib/Lexer.cpp:1680
↓ 27 callers
Method
FromTransformedBounds
============ idBounds::FromTransformedBounds ============ */
neo/idlib/bv/Bounds.cpp:233
↓ 27 callers
Method
GetIndex
neo/renderer/RenderEntity.cpp:68
↓ 27 callers
Method
GetName
================= idFile::GetName ================= */
neo/framework/File.cpp:162
↓ 27 callers
Method
IsIdle
===================== idAnimState::IsIdle ===================== */
neo/game/Actor.cpp:255
↓ 27 callers
Method
IsIdle
===================== idAnimState::IsIdle ===================== */
neo/d3xp/Actor.cpp:255
↓ 27 callers
Method
Name
===================== idMD5Anim::TotalMovementDelta ===================== */
neo/game/anim/Anim.cpp:128
↓ 27 callers
Method
Name
===================== idMD5Anim::TotalMovementDelta ===================== */
neo/d3xp/anim/Anim.cpp:128
↓ 27 callers
Function
NewFrame
neo/sys/sys_imgui.h:109
↓ 27 callers
Method
SetJointAxis
===================== idAnimator::SetJointAxis ===================== */
neo/game/anim/Anim_Blend.cpp:3614
↓ 27 callers
Method
SetJointAxis
===================== idAnimator::SetJointAxis ===================== */
neo/d3xp/anim/Anim_Blend.cpp:3700
↓ 27 callers
Method
SetSort
this is only used by the gui system to force sorting order on images referenced from tga's instead of materials. this is done this way as there are 20
neo/renderer/Material.h:517
↓ 27 callers
Method
ValueForIndex
neo/idlib/math/Curve.h:444
↓ 27 callers
Method
begin
neo/libs/imgui/imgui.h:2740
↓ 27 callers
Function
get8
neo/sound/stb_vorbis.h:1381
↓ 27 callers
Function
setup_free
neo/sound/stb_vorbis.h:998
↓ 26 callers
Method
AddSurface
================ idRenderModelStatic::AddSurface ================ */
neo/renderer/Model.cpp:358
↓ 26 callers
Method
AddToEnd
neo/idlib/containers/LinkList.h:230
↓ 26 callers
Method
Alloc
============== idCinematicLocal::Alloc ============== */
neo/renderer/Cinematic.cpp:204
↓ 26 callers
Method
AnimLength
===================== idAnimator::AnimLength ===================== */
neo/d3xp/anim/Anim_Blend.cpp:4742
↓ 26 callers
Method
Dot
============ idSIMD_SSE::Dot dst[i] = constant.Normal() * src[i].xyz + constant[3]; ============ */
neo/idlib/math/Simd_SSE.cpp:71
↓ 26 callers
Function
Entity_LinkBrush
======================================================================================================================= Entity_LinkBrush ===========
neo/tools/radiant/EditorEntity.cpp:1241
↓ 26 callers
Method
ExpectAnyToken
================ idLexer::ExpectAnyToken ================ */
neo/idlib/Lexer.cpp:996
↓ 26 callers
Method
GetBounds
================ idAF::GetBounds returns bounds for the current pose ================ */
neo/game/AF.cpp:196
↓ 26 callers
Method
InitEmpty
================ idRenderModelStatic::InitEmpty ================ */
neo/renderer/Model.cpp:335
↓ 26 callers
Method
MinMax
============ idSIMD_SSE::MinMax ============ */
neo/idlib/math/Simd_SSE.cpp:252
↓ 26 callers
Method
ReadString
================= idFile::ReadString ================= */
neo/framework/File.cpp:396
← previous
next →
501–600 of 21,443, ranked by callers