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github.com/dhewm/dhewm3
/ functions
Functions
21,443 in github.com/dhewm/dhewm3
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Functions
21,443
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Types & classes
2,396
↓ 54 callers
Method
WriteObject
================ idSaveGame::WriteObject ================ */
neo/d3xp/gamesys/SaveGame.cpp:333
↓ 53 callers
Method
AddUnique
neo/idlib/containers/List.h:773
↓ 53 callers
Function
GetSafeComboBoxSelection
================ GetComboBoxSelection ================ */
neo/tools/comafx/StdAfx.cpp:341
↓ 53 callers
Function
MayaError
================= MayaError ================= */
neo/MayaImport/maya_main.cpp:58
↓ 53 callers
Method
ProcessEvent
================ idClass::ProcessEvent ================ */
neo/d3xp/gamesys/Class.cpp:857
↓ 53 callers
Function
Undo_AddBrushList
============= Undo_AddBrushList ============= */
neo/tools/radiant/Undo.cpp:408
↓ 53 callers
Function
get_flen
neo/renderer/Model_lwo.cpp:1003
↓ 52 callers
Method
ActiveXY
======================================================================================================================= =============================
neo/tools/radiant/MainFrm.cpp:4081
↓ 52 callers
Method
AddRect
p_min = upper-left, p_max = lower-right Note we don't render 1 pixels sized rectangles properly.
neo/libs/imgui/imgui_draw.cpp:1492
↓ 52 callers
Method
Clear
================ idWeapon::Clear ================ */
neo/game/Weapon.cpp:561
↓ 52 callers
Method
GetAnimator
================ idEntity::GetAnimator Subclasses will be responsible for allocating animator. ================ */
neo/game/Entity.cpp:1488
↓ 52 callers
Method
GetName
================ idEventDef::GetName ================ */
neo/game/gamesys/Event.h:145
↓ 52 callers
Method
ServerSendReliableMessage
================== idNetworkSystem::ServerSendReliableMessage ================== */
neo/framework/async/NetworkSystem.cpp:42
↓ 52 callers
Method
SetTranslation
neo/idlib/geometry/JointTransform.h:106
↓ 52 callers
Method
ToYaw
============= idVec3::ToYaw ============= */
neo/idlib/math/Vector.cpp:87
↓ 52 callers
Method
UnreadToken
================ idLexer::UnreadToken ================ */
neo/idlib/Lexer.cpp:1163
↓ 52 callers
Method
WriteString
================= idFile::WriteString ================= */
neo/framework/File.cpp:546
↓ 51 callers
Method
CurrentAnim
===================== idAnimator::CurrentAnim ===================== */
neo/game/anim/Anim_Blend.cpp:3448
↓ 51 callers
Method
CurrentAnim
===================== idAnimator::CurrentAnim ===================== */
neo/d3xp/anim/Anim_Blend.cpp:3534
↓ 51 callers
Method
FindSkin
neo/framework/DeclManager.cpp:1548
↓ 51 callers
Function
GL_SelectTexture
==================== GL_SelectTexture ==================== */
neo/renderer/tr_backend.cpp:116
↓ 51 callers
Method
GetBounds
==================== idMD5Anim::GetBounds ==================== */
neo/d3xp/anim/Anim.cpp:592
↓ 51 callers
Method
GetCenter
================ idAFConstraint::GetCenter ================ */
neo/d3xp/physics/Physics_AF.cpp:217
↓ 51 callers
Method
LinkTo
neo/game/script/Script_Program.h:224
↓ 51 callers
Method
LinkTo
neo/d3xp/script/Script_Program.h:238
↓ 51 callers
Method
NumSurfaces
================ idRenderModelStatic::NumSurfaces ================ */
neo/renderer/Model.cpp:388
↓ 51 callers
Method
Random
neo/idlib/math/Matrix.h:2369
↓ 50 callers
Method
DPrintf
============ idGameLocal::DPrintf ============ */
neo/d3xp/Game_local.cpp:756
↓ 50 callers
Method
Error
================== idCommonLocal::Error ================== */
neo/framework/Common.cpp:701
↓ 50 callers
Method
GetBounds
==================== idMD5Anim::GetBounds ==================== */
neo/game/anim/Anim.cpp:592
↓ 50 callers
Method
Left
neo/idlib/Str.h:917
↓ 50 callers
Function
R_StaticAlloc
================= R_StaticAlloc ================= */
neo/renderer/tr_main.cpp:300
↓ 50 callers
Method
Set
================ rvGESelectionMgr::SetSelection Sets the only selection for the workspace to the given window ================ */
neo/tools/guied/GESelectionMgr.cpp:53
↓ 50 callers
Function
loadSplatUnalignedScalar
=============== loadSplatUnalignedScalar For each element in vector: n = s =============== */
neo/idlib/math/Simd_AltiVec.cpp:357
↓ 49 callers
Method
Bounds
================ idRenderModelStatic::Bounds ================ */
neo/renderer/Model.cpp:473
↓ 49 callers
Method
GetCVarBool
============ idCVarSystemLocal::GetCVarBool ============ */
neo/framework/CVarSystem.cpp:699
↓ 49 callers
Method
NormalizeFast
neo/idlib/math/Vector.h:185
↓ 49 callers
Method
SetSize
neo/idlib/math/Matrix.h:2283
↓ 49 callers
Function
Undo_EndBrushList
============= Undo_EndBrushList ============= */
neo/tools/radiant/Undo.cpp:470
↓ 48 callers
Method
AddEntityDef
=================== AddEntityDef =================== */
neo/renderer/RenderWorld.cpp:183
↓ 48 callers
Method
GetCVarInteger
============ idCVarSystemLocal::GetCVarInteger ============ */
neo/framework/CVarSystem.cpp:712
↓ 48 callers
Method
GetId
neo/game/physics/Clip.h:191
↓ 48 callers
Method
GetId
neo/d3xp/physics/Clip.h:191
↓ 48 callers
Method
GetNode
neo/tools/compilers/aas/BrushBSP.h:77
↓ 48 callers
Method
GetType
================ idClass::GetType ================ */
neo/game/gamesys/Class.cpp:569
↓ 48 callers
Function
ImLerp
neo/libs/imgui/imgui_internal.h:501
↓ 48 callers
Method
SetCurSel
neo/tools/common/PropertyGrid.h:117
↓ 48 callers
Method
StateChanged
================ idWindow::StateChanged ================ */
neo/ui/Window.cpp:542
↓ 48 callers
Method
WriteByte
=============== idMsgQueue::WriteByte =============== */
neo/framework/async/MsgChannel.cpp:159
↓ 48 callers
Function
set_flen
neo/renderer/Model_lwo.cpp:1001
↓ 47 callers
Method
Dist
neo/idlib/math/Plane.h:274
↓ 47 callers
Method
DrawStretchPic
fva/DG: added adjustCoords argument for CstDoom3 anchored GUIs and our old scale-menus-to-4:3-fix, it basically replaces calling AdjustCoords(&x, &y,
neo/ui/DeviceContext.cpp:327
↓ 47 callers
Method
GetID
This is one of the very rare legacy case where we use ImGuiWindow methods, it should ideally be flattened at some point but it's been used a lots by w
neo/libs/imgui/imgui.cpp:9055
↓ 47 callers
Method
GetString
neo/idlib/Dict.h:226
↓ 47 callers
Function
ImFormatString
neo/libs/imgui/imgui.cpp:2214
↓ 47 callers
Method
ProcessEvent
================ idClass::ProcessEvent ================ */
neo/game/gamesys/Class.cpp:857
↓ 47 callers
Method
ReadObject
================ idRestoreGame::ReadObject ================ */
neo/game/gamesys/SaveGame.cpp:1083
↓ 47 callers
Method
SetOrigin
================ idEntity::SetOrigin ================ */
neo/d3xp/Entity.cpp:2797
↓ 47 callers
Method
WriteObject
================ idSaveGame::WriteObject ================ */
neo/game/gamesys/SaveGame.cpp:333
↓ 46 callers
Method
CheatsOk
================== idGameLocal::CheatsOk ================== */
neo/game/Game_local.cpp:2986
↓ 46 callers
Method
CheatsOk
================== idGameLocal::CheatsOk ================== */
neo/d3xp/Game_local.cpp:3247
↓ 46 callers
Method
GetCenter
================ idAFConstraint::GetCenter ================ */
neo/game/physics/Physics_AF.cpp:217
↓ 46 callers
Function
GetCvarInt
neo/tools/radiant/PrefsDlg.cpp:255
↓ 46 callers
Method
GetFileName
* Returns the filename of the provided item. * @param item The item for which to generate the filename * @param out The location the filename will be
neo/tools/materialeditor/MaterialTreeView.cpp:1416
↓ 46 callers
Function
Max
neo/idlib/Lib.h:140
↓ 46 callers
Method
ReadInt
=============== idMsgQueue::ReadInt =============== */
neo/framework/async/MsgChannel.cpp:211
↓ 46 callers
Method
SetRange
================ DialogGoToLine::SetRange ================ */
neo/tools/comafx/DialogGoToLine.cpp:83
↓ 45 callers
Method
GetDuration
neo/idlib/math/Interpolate.h:58
↓ 45 callers
Method
PostEventMS
================ idClass::PostEventMS ================ */
neo/d3xp/gamesys/Class.cpp:665
↓ 45 callers
Function
ReadByte
neo/renderer/MegaTexture.cpp:483
↓ 44 callers
Function
Brush_AddToList
================ Brush_AddToList ================ */
neo/tools/radiant/EditorBrush.cpp:2686
↓ 44 callers
Method
GetBool
neo/tools/common/RegistryOptions.h:119
↓ 44 callers
Method
SetAxis
================ idEntity::SetAxis ================ */
neo/d3xp/Entity.cpp:2809
↓ 44 callers
Method
SetFloat
neo/idlib/Dict.h:194
↓ 44 callers
Method
Translation
============ idClip::Translation ============ */
neo/d3xp/physics/Clip.cpp:1060
↓ 44 callers
Method
WriteShort
=============== idMsgQueue::WriteShort =============== */
neo/framework/async/MsgChannel.cpp:180
↓ 44 callers
Function
stbi__rewind
neo/renderer/stb_image.h:888
↓ 43 callers
Method
AssureSize
neo/idlib/containers/List.h:471
↓ 43 callers
Method
Cmp
neo/idlib/Str.h:677
↓ 43 callers
Method
FindEntityDefDict
================ idGameEdit::FindEntityDefDict ================ */
neo/d3xp/GameEdit.cpp:741
↓ 43 callers
Function
SetCvarInt
neo/tools/radiant/PrefsDlg.cpp:275
↓ 43 callers
Method
SetFocus
================ idWindow::SetFocus ================ */
neo/ui/Window.cpp:1652
↓ 42 callers
Method
Clear
================= idFile_Memory::Clear ================= */
neo/framework/File.cpp:850
↓ 42 callers
Method
Format
neo/idlib/Str.cpp:1788
↓ 42 callers
Method
GenerateKey
================ idHashIndex::GenerateKey ================ */
neo/idlib/containers/HashIndex.h:382
↓ 42 callers
Method
GetChild
neo/tools/compilers/aas/BrushBSP.h:109
↓ 42 callers
Method
GetData
neo/idlib/BitMsg.h:171
↓ 42 callers
Method
GetNumAreas
neo/tools/compilers/aas/AASFile.h:305
↓ 42 callers
Function
GetString
returns NULL if CANCEL, else input string
neo/tools/radiant/GetString.cpp:87
↓ 42 callers
Function
GetVectorForKey
======================================================================================================================= =============================
neo/tools/radiant/EditorEntity.cpp:212
↓ 42 callers
Method
ModelHandle
===================== idDeclModelDef::ModelHandle ===================== */
neo/game/anim/Anim_Blend.cpp:2200
↓ 42 callers
Method
ModelHandle
===================== idDeclModelDef::ModelHandle ===================== */
neo/d3xp/anim/Anim_Blend.cpp:2286
↓ 42 callers
Method
NormalVectors
neo/idlib/math/Vector.h:732
↓ 42 callers
Method
SetLinearVelocity
================ idPhysics_AF::SetLinearVelocity ================ */
neo/d3xp/physics/Physics_AF.cpp:7626
↓ 42 callers
Method
Strip
neo/idlib/Str.h:945
↓ 42 callers
Method
Translation
============ idClip::Translation ============ */
neo/game/physics/Clip.cpp:1056
↓ 42 callers
Function
getU4
neo/renderer/Model_lwo.cpp:1118
↓ 41 callers
Method
GetEditorImage
============== idMaterial::GetEditorImage ============== */
neo/renderer/Material.cpp:195
↓ 41 callers
Method
GetJointTransform
===================== idAnimator::GetJointTransform> gamex86.dll!idAnimator::ForceUpdate() Line 4268 C++ ===================== */
neo/game/anim/Anim_Blend.cpp:4442
↓ 41 callers
Method
GetJointTransform
===================== idAnimator::GetJointTransform> gamex86.dll!idAnimator::ForceUpdate() Line 4268 C++ ===================== */
neo/d3xp/anim/Anim_Blend.cpp:4528
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