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Functions
21,443 in github.com/dhewm/dhewm3
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Functions
21,443
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Types & classes
2,396
↓ 77 callers
Function
get_bits
@OPTIMIZE: this is the secondary bit decoder, so it's probably not as important as the huffman decoder?
neo/sound/stb_vorbis.h:1645
↓ 76 callers
Method
Clear
================ rvGESelectionMgr::ClearSelections Remove all of the current selections ================ */
neo/tools/guied/GESelectionMgr.cpp:138
↓ 76 callers
Method
clear
neo/libs/imgui/imgui.h:2744
↓ 75 callers
Method
AddRectFilled
neo/libs/imgui/imgui_draw.cpp:1503
↓ 75 callers
Method
GetJointHandle
===================== idAnimator::GetJointHandle ===================== */
neo/d3xp/anim/Anim_Blend.cpp:4580
↓ 75 callers
Method
SetInteger
neo/framework/CVarSystem.h:152
↓ 75 callers
Method
TypeDef
neo/game/script/Script_Program.h:339
↓ 75 callers
Method
TypeDef
neo/d3xp/script/Script_Program.h:353
↓ 74 callers
Method
AddString
============ idLangDict::AddString ============ */
neo/idlib/LangDict.cpp:179
↓ 74 callers
Function
GetCurrentWindow
neo/libs/imgui/imgui_internal.h:3140
↓ 74 callers
Method
Set
neo/idlib/math/Quat.h:249
↓ 74 callers
Method
SetData
neo/idlib/math/Matrix.h:2314
↓ 74 callers
Method
WriteInt
=============== idMsgQueue::WriteInt =============== */
neo/framework/async/MsgChannel.cpp:199
↓ 74 callers
Method
Zero
neo/tools/radiant/EditorBrushPrimit.cpp:42
↓ 73 callers
Method
GetClipModel
================ idPhysics_AF::GetClipModel ================ */
neo/game/physics/Physics_AF.cpp:6084
↓ 73 callers
Method
ReadString
================ idRestoreGame::ReadString ================ */
neo/game/gamesys/SaveGame.cpp:985
↓ 72 callers
Method
BeginWriting
neo/idlib/BitMsg.h:269
↓ 71 callers
Method
TimeForIndex
neo/idlib/math/Curve.h:463
↓ 70 callers
Method
Set
neo/tools/sound/DialogSound.cpp:224
↓ 69 callers
Method
SetCVarString
============ idCVarSystemLocal::SetCVarString ============ */
neo/framework/CVarSystem.cpp:650
↓ 69 callers
Method
SetInt
neo/idlib/Dict.h:198
↓ 69 callers
Method
SetNormal
neo/idlib/math/Plane.h:236
↓ 69 callers
Function
getF4
neo/renderer/Model_lwo.cpp:1177
↓ 68 callers
Method
BindNull
=============== BindNull =============== */
neo/renderer/Image_init.cpp:1953
↓ 68 callers
Function
ImClamp
neo/libs/imgui/imgui_internal.h:500
↓ 68 callers
Method
LoadMemory
================ idLexer::LoadMemory ================ */
neo/idlib/Lexer.cpp:1650
↓ 68 callers
Method
Normalize
Normalize a vector to unit size
neo/tools/comafx/VectorCtl.cpp:133
↓ 68 callers
Method
RemoveIndex
neo/idlib/containers/List.h:880
↓ 67 callers
Method
Delete
============ idBrushList::Delete ============ */
neo/tools/compilers/aas/Brush.cpp:1165
↓ 67 callers
Method
GetRenderEntity
================ idEntity::GetRenderEntity ================ */
neo/d3xp/Entity.cpp:1520
↓ 66 callers
Method
FindType
============ idProgram::FindType Returns a preexisting complex type that matches the name, or returns NULL if not found ============ */
neo/d3xp/script/Script_Program.cpp:1185
↓ 66 callers
Function
GL_State
==================== GL_State This routine is responsible for setting the most commonly changed state ==================== */
neo/renderer/tr_backend.cpp:219
↓ 66 callers
Method
GetJointHandle
===================== idAnimator::GetJointHandle ===================== */
neo/game/anim/Anim_Blend.cpp:4494
↓ 65 callers
Method
GetName
neo/game/AF.h:73
↓ 65 callers
Method
GetWidth
================= idSurface_Patch::GetWidth ================= */
neo/idlib/geometry/Surface_Patch.h:136
↓ 65 callers
Function
ImRect
neo/libs/imgui/imgui_internal.h:578
↓ 65 callers
Method
OpenFileWrite
=========== idFileSystemLocal::OpenFileWrite =========== */
neo/framework/FileSystem.cpp:3205
↓ 65 callers
Method
ToForward
================= idAngles::ToForward ================= */
neo/idlib/math/Angles.cpp:120
↓ 65 callers
Function
Undo_Start
============= Undo_Start ============= */
neo/tools/radiant/Undo.cpp:362
↓ 64 callers
Function
EditVerifyFloat
================ EditVerifyFloat ================ */
neo/tools/comafx/StdAfx.cpp:175
↓ 64 callers
Method
GetDesktop
neo/ui/UserInterfaceLocal.h:82
↓ 64 callers
Method
Init
=============== idMsgQueue::Init =============== */
neo/framework/async/MsgChannel.cpp:73
↓ 64 callers
Method
ParseInt
============ idAASSettings::ParseInt ============ */
neo/tools/compilers/aas/AASFile.cpp:189
↓ 64 callers
Method
SetCVarBool
============ idCVarSystemLocal::SetCVarBool ============ */
neo/framework/CVarSystem.cpp:659
↓ 64 callers
Method
WriteByte
================ idSaveGame::WriteByte ================ */
neo/game/gamesys/SaveGame.cpp:199
↓ 64 callers
Method
WriteByte
================ idSaveGame::WriteByte ================ */
neo/d3xp/gamesys/SaveGame.cpp:199
↓ 63 callers
Method
Clear
===================== idAnimBlend::Clear ===================== */
neo/d3xp/anim/Anim_Blend.cpp:1465
↓ 63 callers
Method
FindModel
================= idRenderModelManagerLocal::FindModel ================= */
neo/renderer/ModelManager.cpp:394
↓ 63 callers
Method
FindType
============ idProgram::FindType Returns a preexisting complex type that matches the name, or returns NULL if not found ============ */
neo/game/script/Script_Program.cpp:1185
↓ 63 callers
Method
InsertItem
================ rvRollupPanel::InsertItem Insert and item into the rollup panel. Return -1 if an error occured ================ */
neo/tools/common/RollupPanel.cpp:129
↓ 63 callers
Method
ReadFloat
neo/idlib/BitMsg.h:383
↓ 62 callers
Method
Clear
===================== idAnimBlend::Clear ===================== */
neo/game/anim/Anim_Blend.cpp:1379
↓ 62 callers
Method
DeclByIndex
=================== idDeclManagerLocal::DeclByIndex =================== */
neo/framework/DeclManager.cpp:1206
↓ 62 callers
Method
FindGui
neo/ui/UserInterface.cpp:192
↓ 62 callers
Method
GetRenderEntity
================ idEntity::GetRenderEntity ================ */
neo/game/Entity.cpp:1432
↓ 62 callers
Method
Milliseconds
================= idTimer::Milliseconds ================= */
neo/idlib/Timer.h:175
↓ 62 callers
Function
Sys_NetAdrToString
============= Sys_NetAdrToString ============= */
neo/sys/win32/win_net.cpp:540
↓ 62 callers
Method
WriteFloat
neo/idlib/BitMsg.h:303
↓ 61 callers
Method
FindEntity
================ idGameEdit::FindEntity ================ */
neo/game/GameEdit.cpp:759
↓ 61 callers
Method
GetBuffer
=============== idEditField::GetBuffer =============== */
neo/framework/EditField.cpp:516
↓ 61 callers
Method
Name
================ function_t::Name ================ */
neo/game/script/Script_Program.cpp:113
↓ 61 callers
Method
Name
================ function_t::Name ================ */
neo/d3xp/script/Script_Program.cpp:113
↓ 61 callers
Function
Undo_End
============= Undo_End ============= */
neo/tools/radiant/Undo.cpp:552
↓ 60 callers
Method
GetPlane
============= idWinding::GetPlane ============= */
neo/idlib/geometry/Winding.cpp:669
↓ 60 callers
Function
IsKeyPressed
neo/framework/Dhewm3SettingsMenu.cpp:84
↓ 60 callers
Function
LittleInt
neo/idlib/Lib.cpp:470
↓ 60 callers
Method
Parse1DMatrix
================ idLexer::Parse1DMatrix ================ */
neo/idlib/Lexer.cpp:1304
↓ 60 callers
Method
SetBool
neo/idlib/Dict.h:202
↓ 60 callers
Function
SetKeyValue
======================================================================================================================= =============================
neo/tools/radiant/EditorEntity.cpp:109
↓ 59 callers
Function
ASE_GetToken
neo/renderer/Model_ase.cpp:81
↓ 59 callers
Function
Brush_Build
================ Brush_Build Builds a brush rendering data and also sets the min/max bounds TTimo added a bConvert flag to convert between old an
neo/tools/radiant/EditorBrush.cpp:743
↓ 59 callers
Method
CalcW
neo/idlib/math/Quat.h:282
↓ 59 callers
Method
ExpectTokenType
================ idLexer::ExpectTokenType ================ */
neo/idlib/Lexer.cpp:942
↓ 59 callers
Method
FitThroughPoint
neo/idlib/math/Plane.h:300
↓ 59 callers
Method
GetCurSel
neo/tools/common/PropertyGrid.h:112
↓ 59 callers
Method
IntersectsBounds
neo/idlib/bv/Bounds.h:365
↓ 59 callers
Method
SetWindowPos
neo/libs/imgui/imgui.cpp:8389
↓ 59 callers
Function
getU2
neo/renderer/Model_lwo.cpp:1103
↓ 58 callers
Method
Clear
================ idWeapon::Clear ================ */
neo/d3xp/Weapon.cpp:686
↓ 58 callers
Function
GetToken
neo/tools/radiant/PARSE.CPP:46
↓ 58 callers
Function
MemFile_fprintf
================ MemFile_fprintf ================ */
neo/tools/radiant/EditorMap.cpp:1529
↓ 58 callers
Function
WriteFloatString
neo/MayaImport/maya_main.cpp:75
↓ 57 callers
Method
GetNumDecls
=================== idDeclManagerLocal::GetNumDecls =================== */
neo/framework/DeclManager.cpp:1192
↓ 56 callers
Method
CheckTokenString
================ idLexer::CheckTokenString ================ */
neo/idlib/Lexer.cpp:1011
↓ 56 callers
Method
Clear
================ idAASFileLocal::Clear ================ */
neo/tools/compilers/aas/AASFile.cpp:607
↓ 56 callers
Method
FindKey
================ idDict::FindKey ================ */
neo/idlib/Dict.cpp:455
↓ 56 callers
Method
GetAnimator
================ idEntity::GetAnimator Subclasses will be responsible for allocating animator. ================ */
neo/d3xp/Entity.cpp:1580
↓ 56 callers
Method
GetName
================ idEventDef::GetName ================ */
neo/d3xp/gamesys/Event.h:148
↓ 56 callers
Method
Replace
============ idStr::Replace ============ */
neo/idlib/Str.cpp:579
↓ 55 callers
Method
DoModal
================ rvOpenFileDialog::DoModal Opens the dialog and returns true if a filename was found ================ */
neo/tools/common/OpenFileDialog.cpp:81
↓ 55 callers
Method
FindEntity
================ idGameEdit::FindEntity ================ */
neo/d3xp/GameEdit.cpp:759
↓ 55 callers
Function
Min
neo/idlib/Lib.h:141
↓ 55 callers
Method
Remove
neo/idlib/containers/List.h:909
↓ 55 callers
Method
ResetContent
neo/tools/radiant/PropertyList.cpp:299
↓ 55 callers
Method
Zero
neo/idlib/math/Plane.h:232
↓ 55 callers
Function
check_vk_result
neo/libs/imgui/backends/imgui_impl_vulkan.cpp:417
↓ 54 callers
Method
Printf
================== idCommonLocal::Printf Both client and server can use this, and it will output to the appropriate place. A raw string should NEVER
neo/framework/Common.cpp:527
↓ 54 callers
Method
ReadObject
================ idRestoreGame::ReadObject ================ */
neo/d3xp/gamesys/SaveGame.cpp:1088
↓ 54 callers
Method
Right
neo/idlib/Str.h:921
↓ 54 callers
Function
UpdateVertexIndex
================= UpdateVertexIndex ================= */
neo/idlib/geometry/Surface.cpp:39
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