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Functions21,443 in github.com/dhewm/dhewm3

↓ 77 callersFunctionget_bits
@OPTIMIZE: this is the secondary bit decoder, so it's probably not as important as the huffman decoder?
neo/sound/stb_vorbis.h:1645
↓ 76 callersMethodClear
================ rvGESelectionMgr::ClearSelections Remove all of the current selections ================ */
neo/tools/guied/GESelectionMgr.cpp:138
↓ 76 callersMethodclear
neo/libs/imgui/imgui.h:2744
↓ 75 callersMethodAddRectFilled
neo/libs/imgui/imgui_draw.cpp:1503
↓ 75 callersMethodGetJointHandle
===================== idAnimator::GetJointHandle ===================== */
neo/d3xp/anim/Anim_Blend.cpp:4580
↓ 75 callersMethodSetInteger
neo/framework/CVarSystem.h:152
↓ 75 callersMethodTypeDef
neo/game/script/Script_Program.h:339
↓ 75 callersMethodTypeDef
neo/d3xp/script/Script_Program.h:353
↓ 74 callersMethodAddString
============ idLangDict::AddString ============ */
neo/idlib/LangDict.cpp:179
↓ 74 callersFunctionGetCurrentWindow
neo/libs/imgui/imgui_internal.h:3140
↓ 74 callersMethodSet
neo/idlib/math/Quat.h:249
↓ 74 callersMethodSetData
neo/idlib/math/Matrix.h:2314
↓ 74 callersMethodWriteInt
=============== idMsgQueue::WriteInt =============== */
neo/framework/async/MsgChannel.cpp:199
↓ 74 callersMethodZero
neo/tools/radiant/EditorBrushPrimit.cpp:42
↓ 73 callersMethodGetClipModel
================ idPhysics_AF::GetClipModel ================ */
neo/game/physics/Physics_AF.cpp:6084
↓ 73 callersMethodReadString
================ idRestoreGame::ReadString ================ */
neo/game/gamesys/SaveGame.cpp:985
↓ 72 callersMethodBeginWriting
neo/idlib/BitMsg.h:269
↓ 71 callersMethodTimeForIndex
neo/idlib/math/Curve.h:463
↓ 70 callersMethodSet
neo/tools/sound/DialogSound.cpp:224
↓ 69 callersMethodSetCVarString
============ idCVarSystemLocal::SetCVarString ============ */
neo/framework/CVarSystem.cpp:650
↓ 69 callersMethodSetInt
neo/idlib/Dict.h:198
↓ 69 callersMethodSetNormal
neo/idlib/math/Plane.h:236
↓ 69 callersFunctiongetF4
neo/renderer/Model_lwo.cpp:1177
↓ 68 callersMethodBindNull
=============== BindNull =============== */
neo/renderer/Image_init.cpp:1953
↓ 68 callersFunctionImClamp
neo/libs/imgui/imgui_internal.h:500
↓ 68 callersMethodLoadMemory
================ idLexer::LoadMemory ================ */
neo/idlib/Lexer.cpp:1650
↓ 68 callersMethodNormalize
Normalize a vector to unit size
neo/tools/comafx/VectorCtl.cpp:133
↓ 68 callersMethodRemoveIndex
neo/idlib/containers/List.h:880
↓ 67 callersMethodDelete
============ idBrushList::Delete ============ */
neo/tools/compilers/aas/Brush.cpp:1165
↓ 67 callersMethodGetRenderEntity
================ idEntity::GetRenderEntity ================ */
neo/d3xp/Entity.cpp:1520
↓ 66 callersMethodFindType
============ idProgram::FindType Returns a preexisting complex type that matches the name, or returns NULL if not found ============ */
neo/d3xp/script/Script_Program.cpp:1185
↓ 66 callersFunctionGL_State
==================== GL_State This routine is responsible for setting the most commonly changed state ==================== */
neo/renderer/tr_backend.cpp:219
↓ 66 callersMethodGetJointHandle
===================== idAnimator::GetJointHandle ===================== */
neo/game/anim/Anim_Blend.cpp:4494
↓ 65 callersMethodGetName
neo/game/AF.h:73
↓ 65 callersMethodGetWidth
================= idSurface_Patch::GetWidth ================= */
neo/idlib/geometry/Surface_Patch.h:136
↓ 65 callersFunctionImRect
neo/libs/imgui/imgui_internal.h:578
↓ 65 callersMethodOpenFileWrite
=========== idFileSystemLocal::OpenFileWrite =========== */
neo/framework/FileSystem.cpp:3205
↓ 65 callersMethodToForward
================= idAngles::ToForward ================= */
neo/idlib/math/Angles.cpp:120
↓ 65 callersFunctionUndo_Start
============= Undo_Start ============= */
neo/tools/radiant/Undo.cpp:362
↓ 64 callersFunctionEditVerifyFloat
================ EditVerifyFloat ================ */
neo/tools/comafx/StdAfx.cpp:175
↓ 64 callersMethodGetDesktop
neo/ui/UserInterfaceLocal.h:82
↓ 64 callersMethodInit
=============== idMsgQueue::Init =============== */
neo/framework/async/MsgChannel.cpp:73
↓ 64 callersMethodParseInt
============ idAASSettings::ParseInt ============ */
neo/tools/compilers/aas/AASFile.cpp:189
↓ 64 callersMethodSetCVarBool
============ idCVarSystemLocal::SetCVarBool ============ */
neo/framework/CVarSystem.cpp:659
↓ 64 callersMethodWriteByte
================ idSaveGame::WriteByte ================ */
neo/game/gamesys/SaveGame.cpp:199
↓ 64 callersMethodWriteByte
================ idSaveGame::WriteByte ================ */
neo/d3xp/gamesys/SaveGame.cpp:199
↓ 63 callersMethodClear
===================== idAnimBlend::Clear ===================== */
neo/d3xp/anim/Anim_Blend.cpp:1465
↓ 63 callersMethodFindModel
================= idRenderModelManagerLocal::FindModel ================= */
neo/renderer/ModelManager.cpp:394
↓ 63 callersMethodFindType
============ idProgram::FindType Returns a preexisting complex type that matches the name, or returns NULL if not found ============ */
neo/game/script/Script_Program.cpp:1185
↓ 63 callersMethodInsertItem
================ rvRollupPanel::InsertItem Insert and item into the rollup panel. Return -1 if an error occured ================ */
neo/tools/common/RollupPanel.cpp:129
↓ 63 callersMethodReadFloat
neo/idlib/BitMsg.h:383
↓ 62 callersMethodClear
===================== idAnimBlend::Clear ===================== */
neo/game/anim/Anim_Blend.cpp:1379
↓ 62 callersMethodDeclByIndex
=================== idDeclManagerLocal::DeclByIndex =================== */
neo/framework/DeclManager.cpp:1206
↓ 62 callersMethodFindGui
neo/ui/UserInterface.cpp:192
↓ 62 callersMethodGetRenderEntity
================ idEntity::GetRenderEntity ================ */
neo/game/Entity.cpp:1432
↓ 62 callersMethodMilliseconds
================= idTimer::Milliseconds ================= */
neo/idlib/Timer.h:175
↓ 62 callersFunctionSys_NetAdrToString
============= Sys_NetAdrToString ============= */
neo/sys/win32/win_net.cpp:540
↓ 62 callersMethodWriteFloat
neo/idlib/BitMsg.h:303
↓ 61 callersMethodFindEntity
================ idGameEdit::FindEntity ================ */
neo/game/GameEdit.cpp:759
↓ 61 callersMethodGetBuffer
=============== idEditField::GetBuffer =============== */
neo/framework/EditField.cpp:516
↓ 61 callersMethodName
================ function_t::Name ================ */
neo/game/script/Script_Program.cpp:113
↓ 61 callersMethodName
================ function_t::Name ================ */
neo/d3xp/script/Script_Program.cpp:113
↓ 61 callersFunctionUndo_End
============= Undo_End ============= */
neo/tools/radiant/Undo.cpp:552
↓ 60 callersMethodGetPlane
============= idWinding::GetPlane ============= */
neo/idlib/geometry/Winding.cpp:669
↓ 60 callersFunctionIsKeyPressed
neo/framework/Dhewm3SettingsMenu.cpp:84
↓ 60 callersFunctionLittleInt
neo/idlib/Lib.cpp:470
↓ 60 callersMethodParse1DMatrix
================ idLexer::Parse1DMatrix ================ */
neo/idlib/Lexer.cpp:1304
↓ 60 callersMethodSetBool
neo/idlib/Dict.h:202
↓ 60 callersFunctionSetKeyValue
======================================================================================================================= =============================
neo/tools/radiant/EditorEntity.cpp:109
↓ 59 callersFunctionASE_GetToken
neo/renderer/Model_ase.cpp:81
↓ 59 callersFunctionBrush_Build
================ Brush_Build Builds a brush rendering data and also sets the min/max bounds TTimo added a bConvert flag to convert between old an
neo/tools/radiant/EditorBrush.cpp:743
↓ 59 callersMethodCalcW
neo/idlib/math/Quat.h:282
↓ 59 callersMethodExpectTokenType
================ idLexer::ExpectTokenType ================ */
neo/idlib/Lexer.cpp:942
↓ 59 callersMethodFitThroughPoint
neo/idlib/math/Plane.h:300
↓ 59 callersMethodGetCurSel
neo/tools/common/PropertyGrid.h:112
↓ 59 callersMethodIntersectsBounds
neo/idlib/bv/Bounds.h:365
↓ 59 callersMethodSetWindowPos
neo/libs/imgui/imgui.cpp:8389
↓ 59 callersFunctiongetU2
neo/renderer/Model_lwo.cpp:1103
↓ 58 callersMethodClear
================ idWeapon::Clear ================ */
neo/d3xp/Weapon.cpp:686
↓ 58 callersFunctionGetToken
neo/tools/radiant/PARSE.CPP:46
↓ 58 callersFunctionMemFile_fprintf
================ MemFile_fprintf ================ */
neo/tools/radiant/EditorMap.cpp:1529
↓ 58 callersFunctionWriteFloatString
neo/MayaImport/maya_main.cpp:75
↓ 57 callersMethodGetNumDecls
=================== idDeclManagerLocal::GetNumDecls =================== */
neo/framework/DeclManager.cpp:1192
↓ 56 callersMethodCheckTokenString
================ idLexer::CheckTokenString ================ */
neo/idlib/Lexer.cpp:1011
↓ 56 callersMethodClear
================ idAASFileLocal::Clear ================ */
neo/tools/compilers/aas/AASFile.cpp:607
↓ 56 callersMethodFindKey
================ idDict::FindKey ================ */
neo/idlib/Dict.cpp:455
↓ 56 callersMethodGetAnimator
================ idEntity::GetAnimator Subclasses will be responsible for allocating animator. ================ */
neo/d3xp/Entity.cpp:1580
↓ 56 callersMethodGetName
================ idEventDef::GetName ================ */
neo/d3xp/gamesys/Event.h:148
↓ 56 callersMethodReplace
============ idStr::Replace ============ */
neo/idlib/Str.cpp:579
↓ 55 callersMethodDoModal
================ rvOpenFileDialog::DoModal Opens the dialog and returns true if a filename was found ================ */
neo/tools/common/OpenFileDialog.cpp:81
↓ 55 callersMethodFindEntity
================ idGameEdit::FindEntity ================ */
neo/d3xp/GameEdit.cpp:759
↓ 55 callersFunctionMin
neo/idlib/Lib.h:141
↓ 55 callersMethodRemove
neo/idlib/containers/List.h:909
↓ 55 callersMethodResetContent
neo/tools/radiant/PropertyList.cpp:299
↓ 55 callersMethodZero
neo/idlib/math/Plane.h:232
↓ 55 callersFunctioncheck_vk_result
neo/libs/imgui/backends/imgui_impl_vulkan.cpp:417
↓ 54 callersMethodPrintf
================== idCommonLocal::Printf Both client and server can use this, and it will output to the appropriate place. A raw string should NEVER
neo/framework/Common.cpp:527
↓ 54 callersMethodReadObject
================ idRestoreGame::ReadObject ================ */
neo/d3xp/gamesys/SaveGame.cpp:1088
↓ 54 callersMethodRight
neo/idlib/Str.h:921
↓ 54 callersFunctionUpdateVertexIndex
================= UpdateVertexIndex ================= */
neo/idlib/geometry/Surface.cpp:39
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