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Functions8,635 in github.com/deathkiller/jazz2-native

↓ 1 callersMethodGetWeekDay
@brief Returns the day of the week represented by this instance */
Sources/Shared/Containers/DateTime.h:201
↓ 1 callersMethodGetWidth
Sources/nCine/Primitives/AABB.h:45
↓ 1 callersFunctionGetWindowsDirectory
Sources/Shared/CommonWindows.h:198
↓ 1 callersMethodGetYear
@brief Returns the year component of the date represented by this instance */
Sources/Shared/Containers/DateTime.h:195
↓ 1 callersMethodGoToMainMenu
Sources/Jazz2/UI/Menu/InGameMenu.cpp:525
↓ 1 callersFunctionH1
Sources/Dependencies/parallel_hashmap/phmap.h:355
↓ 1 callersMethodHandleActivateSugarRush
Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:1881
↓ 1 callersMethodHandleBackInvoked
Sources/nCine/Backends/Android/AndroidApplication.cpp:247
↓ 1 callersMethodHandleCallback
Sources/Shared/IO/WebRequest.cpp:1862
↓ 1 callersMethodHandleCompletion
Sources/Shared/IO/WebRequest.cpp:2870
↓ 1 callersMethodHandleContentBoundsChanged
Sources/nCine/Backends/Android/AndroidApplication.cpp:257
↓ 1 callersMethodHandleCreateParticleDebrisOnPerish
Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:1887
↓ 1 callersMethodHandleCreateSpriteDebris
Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:1917
↓ 1 callersMethodHandleEndOfGame
Sources/Main.cpp:2011
↓ 1 callersMethodHandleGameOver
Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:1100
↓ 1 callersMethodHandleIntent
Sources/nCine/Backends/Android/AndroidApplication.cpp:252
↓ 1 callersMethodHandlePlayerBeforeWarp
Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:1303
↓ 1 callersMethodHandlePlayerDied
Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:1106
↓ 1 callersMethodHandlePlayerEmitWeaponFlare
Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:1647
↓ 1 callersMethodHandlePlayerFreeze
Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:1352
↓ 1 callersMethodHandlePlayerGems
Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:1808
↓ 1 callersMethodHandlePlayerLevelChanging
Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:1239
↓ 1 callersMethodHandlePlayerMorphTo
Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:1566
↓ 1 callersMethodHandlePlayerPush
Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:1255
↓ 1 callersMethodHandlePlayerRefreshWeaponUpgrades
Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:1629
↓ 1 callersMethodHandlePlayerSetDizzy
Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:1594
↓ 1 callersMethodHandlePlayerSetHealth
Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:1404
↓ 1 callersMethodHandlePlayerSetInvulnerability
Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:1369
↓ 1 callersMethodHandlePlayerSetLives
Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:1421
↓ 1 callersMethodHandlePlayerSetModifier
Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:1323
↓ 1 callersMethodHandlePlayerSetScore
Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:1387
↓ 1 callersMethodHandlePlayerSpring
Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:1273
↓ 1 callersMethodHandlePlayerTakeDamage
Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:1438
↓ 1 callersMethodHandleSignal
@brief Handles a given Unix signal */
Sources/Shared/Core/Backward.h:4364
↓ 1 callersMethodHandleStacktrace
Sources/Shared/Core/Backward.h:4741
↓ 1 callersMethodHasInboundConnections
Sources/Jazz2/Multiplayer/NetworkManager.cpp:136
↓ 1 callersMethodHasInvalidThreadContext
Sources/Shared/Core/Logger.cpp:192
↓ 1 callersMethodHasNewThreadContext
Sources/Shared/Core/Logger.cpp:200
↓ 1 callersMethodHasResumableState
Sources/Jazz2/UI/Menu/MainMenu.cpp:414
↓ 1 callersMethodHasSugarRush
@brief Returns `true` if sugar rush is active */
Sources/Jazz2/Actors/Player.h:129
↓ 1 callersFunctionHasSwitchAtmosphere
Sources/Shared/Environment.cpp:112
↓ 1 callersFunctionHash32Len0to4
Sources/nCine/Base/HashFunctions.cpp:181
↓ 1 callersFunctionHash32Len13to24
Sources/nCine/Base/HashFunctions.cpp:169
↓ 1 callersFunctionHash32Len5to12
Sources/nCine/Base/HashFunctions.cpp:193
↓ 1 callersFunctionHashLen0to16
Sources/nCine/Base/HashFunctions.cpp:303
↓ 1 callersFunctionHashLen17to32
This probably works well for 16-byte strings as well, but it may be overkill in that case.
Sources/nCine/Base/HashFunctions.cpp:330
↓ 1 callersFunctionHashLen33to64
Return an 8-byte hash for 33 to 64 bytes.
Sources/nCine/Base/HashFunctions.cpp:360
↓ 1 callersFunctionHashSeed
--------------------------------------------------------------------------
Sources/Dependencies/parallel_hashmap/phmap.h:346
↓ 1 callersMethodIncreaseShieldTime
Sources/Jazz2/Actors/Multiplayer/RemotePlayerOnServer.cpp:288
↓ 1 callersMethodIncrement
Sources/Shared/IO/PakFile.cpp:783
↓ 1 callersMethodIncrement
Sources/Shared/IO/FileSystem.cpp:627
↓ 1 callersMethodInit
Sources/nCine/MainApplication.cpp:341
↓ 1 callersMethodInit
Sources/nCine/Graphics/GL/GLDebug.cpp:64
↓ 1 callersMethodInit
Sources/nCine/Base/Random.cpp:60
↓ 1 callersMethodInitialize
Sources/Jazz2/Tiles/TileMap.cpp:1581
↓ 1 callersFunctionInitializeBacktrace
Sources/Shared/Core/Logger.cpp:1126
↓ 1 callersMethodInitializeBacktrace
Sources/Shared/Core/Logger.cpp:826
↓ 1 callersMethodInitializeLoadLevelPacket
Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:6346
↓ 1 callersFunctionInitializeWaitOnAddress
Sources/Shared/Threading/Implementation/WaitOnAddress.h:109
↓ 1 callersMethodIntersect
Sources/nCine/Primitives/AABB.h:144
↓ 1 callersMethodInvalidate
Sources/nCine/Graphics/GL/GLFramebuffer.cpp:119
↓ 1 callersMethodInverse
Sources/nCine/Primitives/Matrix4x4.h:427
↓ 1 callersMethodIsAlive
Sources/Shared/Core/Logger.cpp:410
↓ 1 callersMethodIsAsync
Sources/Shared/IO/WebRequest.cpp:84
↓ 1 callersMethodIsAttacking
Sources/Jazz2/Actors/Multiplayer/PlayerOnServer.cpp:107
↓ 1 callersMethodIsAvailable
Sources/nCine/Graphics/GL/GLDebug.h:90
↓ 1 callersMethodIsCancelSupported
Sources/Shared/IO/EmscriptenFileStream.cpp:217
↓ 1 callersMethodIsCollidingWithAngled
Sources/Jazz2/Actors/ActorBase.cpp:1023
↓ 1 callersFunctionIsEmbedded
Sources/Shared/Environment.cpp:52
↓ 1 callersMethodIsJoyMapped
Sources/nCine/Input/JoyMapping.cpp:614
↓ 1 callersMethodIsLocalSession
Sources/Jazz2/LevelHandler.cpp:290
↓ 1 callersFunctionIsPow2
Sources/Dependencies/parallel_hashmap/phmap_base.h:3783
↓ 1 callersMethodIsReadOnly
Sources/Shared/IO/FileSystem.cpp:1952
↓ 1 callersFunctionIsSchemeValid
Sources/Dependencies/ixwebsocket/IXUrlParser.cpp:99
↓ 1 callersFunctionIsSignaled
@brief Checks if the event is currently signaled, this will not reset the event (unlike Win32 auto-reset event objects) */
Sources/Shared/Threading/Event.h:115
↓ 1 callersMethodIsValid
Sources/Shared/Containers/DateTime.cpp:1003
↓ 1 callersMethodIsValid
return 'true' if the parsing was successful
Sources/Dependencies/ixwebsocket/IXUrlParser.cpp:80
↓ 1 callersMethodIsVisible
Sources/Jazz2/UI/Multiplayer/MpInGameLobby.cpp:180
↓ 1 callersFunctionIsWaitOnAddressSupported
Sources/Shared/Threading/Implementation/WaitOnAddress.h:102
↓ 1 callersMethodIsWeaponWheelVisible
Sources/Jazz2/UI/HUD.cpp:533
↓ 1 callersFunctionIsWindows10
* @brief Returns `true` if this application is currently running on Windows® 10 or later * * @partialsupport Available only on @ref DEATH_TARGET_
Sources/Shared/Environment.h:149
↓ 1 callersFunctionIsWindowsVista
* @brief Returns `true` if this application is currently running on Windows® Vista or later * * @partialsupport Available only on @ref DEATH_TARG
Sources/Shared/Environment.h:122
↓ 1 callersMethodIsWorkerThread
Sources/Shared/Core/Logger.cpp:415
↓ 1 callersMethodLeadingZeros
Sources/Dependencies/parallel_hashmap/phmap.h:276
↓ 1 callersFunctionLoad64
Sources/Dependencies/parallel_hashmap/phmap_bits.h:588
↓ 1 callersMethodLoadFromStringsAndFile
Sources/nCine/Graphics/GL/GLShader.cpp:67
↓ 1 callersMethodLoadStacktrace
Sources/Shared/Core/Backward.h:1300
↓ 1 callersMethodLock
Sources/nCine/Threading/WindowsThreadSync.cpp:23
↓ 1 callersMethodLog
Sources/nCine/Graphics/ImGuiDebugOverlay.cpp:225
↓ 1 callersMethodLowestBitSet
Sources/Dependencies/parallel_hashmap/phmap.h:261
↓ 1 callersMethodMakeCurrent
Sources/nCine/Backends/Uwp/UwpGfxDevice.cpp:208
↓ 1 callersMethodMarkInvalid
@brief Marks the thread context as invalid */
Sources/Shared/Core/Logger.h:1021
↓ 1 callersMethodMatchEmptyOrDeleted
Returns a bitmask representing the positions of empty or deleted slots. -----------------------------------------------------------------------
Sources/Dependencies/parallel_hashmap/phmap.h:439
↓ 1 callersMethodMoveProxy
Sources/Jazz2/Collisions/DynamicTree.cpp:133
↓ 1 callersMethodMoveRemotely
Sources/Jazz2/Actors/Multiplayer/RemotablePlayer.cpp:99
↓ 1 callersFunctionNativeModeToEnum
Sources/Shared/IO/FileSystem.cpp:314
↓ 1 callersMethodNewFrame
Sources/nCine/Graphics/ImGuiDrawing.cpp:218
↓ 1 callersFunctionNextChar
Sources/Shared/Utf8.cpp:27
↓ 1 callersMethodOnAcceleration
Callback function called at fixed time with the updated reading from the accelerometer sensor
Sources/nCine/Input/IInputEventHandler.h:27
↓ 1 callersMethodOnActivatedBoss
Sources/Jazz2/Actors/Enemies/Bosses/Devan.cpp:66
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