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/
github.com/deathkiller/jazz2-native
/ HandleGameOver
Method
HandleGameOver
Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:1100–1104 ·
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Source
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1098
}
1099
1100
void MpLevelHandler::HandleGameOver(Actors::Player* player)
1101
{
1102
// TODO
1103
//LevelHandler::HandleGameOver(player);
1104
}
1105
1106
bool MpLevelHandler::HandlePlayerDied(Actors::Player* player)
1107
{
Callers
1
OnPerishInner
Method · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected