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hub / github.com/deathkiller/jazz2-native / HandleGameOver

Method HandleGameOver

Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:1100–1104  ·  view source on GitHub ↗

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1098 }
1099
1100 void MpLevelHandler::HandleGameOver(Actors::Player* player)
1101 {
1102 // TODO
1103 //LevelHandler::HandleGameOver(player);
1104 }
1105
1106 bool MpLevelHandler::HandlePlayerDied(Actors::Player* player)
1107 {

Callers 1

OnPerishInnerMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected