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Functions8,635 in github.com/deathkiller/jazz2-native

↓ 1 callersMethodDisambiguate
Sources/Shared/Core/Backward.h:3899
↓ 1 callersMethodDisconnect
Sources/Jazz2/UI/DiscordRpcClient.cpp:141
↓ 1 callersMethodDispatchEntryToSinks
Sources/Shared/Core/Logger.cpp:798
↓ 1 callersMethodDispose
Sources/Shared/IO/WebRequest.cpp:1560
↓ 1 callersMethodDownloadPublicServerList
Sources/Jazz2/Multiplayer/ServerDiscovery.cpp:393
↓ 1 callersMethodDownloadPublicServerListAsync
Sources/Jazz2/Multiplayer/ServerDiscovery.cpp:159
↓ 1 callersMethodDrawBuffers
Sources/nCine/Graphics/GL/GLFramebuffer.cpp:51
↓ 1 callersMethodDrawDebris
Sources/Jazz2/UI/Menu/MainMenu.cpp:756
↓ 1 callersMethodDrawPlatformWindow
Sources/nCine/Graphics/ImGuiDrawing.cpp:614
↓ 1 callersMethodEmitWeaponFlare
Sources/Jazz2/Actors/Player.cpp:3161
↓ 1 callersMethodEnqueueEntryToBacktrace
Sources/Shared/Core/Logger.cpp:847
↓ 1 callersMethodEnterReadLock
Sources/nCine/Threading/ThreadSync.h:81
↓ 1 callersFunctionExchangePointer
Sources/nCine/Threading/Thread.cpp:54
↓ 1 callersMethodExecuteEffect
Sources/Jazz2/Input/RumbleProcessor.cpp:35
↓ 1 callersMethodExitReadLock
Sources/nCine/Threading/ThreadSync.h:109
↓ 1 callersFunctionExtractHostFromWsUrl
@brief Extracts only the host[:port] from a WebSocket URL, stripping protocol prefix, path, and query string */
Sources/Jazz2/Multiplayer/NetworkManagerBase.cpp:110
↓ 1 callersMethodFailWithLastError
Sources/Shared/IO/WebRequest.cpp:1157
↓ 1 callersMethodFetchFilesAsync
Sources/Shared/IO/EmscriptenFileStream.cpp:222
↓ 1 callersMethodFetchFromStream
Sources/Shared/IO/MemoryStream.cpp:170
↓ 1 callersMethodFinalize
Sources/Shared/IO/WebRequest.cpp:914
↓ 1 callersMethodFinalizeAfterLinking
Sources/nCine/Graphics/GL/GLShaderProgram.cpp:154
↓ 1 callersMethodFindItem
Sources/Shared/IO/PakFile.cpp:654
↓ 1 callersMethodFindMappingByGuid
Sources/nCine/Input/JoyMapping.cpp:690
↓ 1 callersMethodFindMappingByName
Sources/nCine/Input/JoyMapping.cpp:705
↓ 1 callersFunctionFindRelocatedFooter
Sources/Shared/IO/PakFile.cpp:67
↓ 1 callersMethodFlush
Sources/Shared/IO/PakFile.cpp:313
↓ 1 callersMethodFlushUnmap
Sources/nCine/Graphics/RenderBuffersManager.cpp:105
↓ 1 callersMethodForEachThreadContext
Sources/Shared/Core/Logger.h:1068
↓ 1 callersMethodForceResyncWithServer
Sources/Jazz2/Actors/Multiplayer/RemotePlayerOnServer.cpp:153
↓ 1 callersMethodFreeze
Sources/Jazz2/Actors/Player.cpp:3889
↓ 1 callersMethodFrozenDuration
@brief Returns duration of freeze effect */
Sources/Jazz2/Actors/Weapons/FreezerShot.h:23
↓ 1 callersMethodGetActiveShield
@brief Returns active shield */
Sources/Jazz2/Actors/Player.h:212
↓ 1 callersMethodGetAllUniformBlocks
Wrapper around `GLShaderUniformBlocks::allUniformBlocks()`
Sources/nCine/Graphics/Material.h:143
↓ 1 callersMethodGetAllUniforms
Wrapper around `GLShaderUniforms::allUniforms()`
Sources/nCine/Graphics/Material.h:139
↓ 1 callersMethodGetAmbientLight
Sources/Jazz2/LevelHandler.cpp:369
↓ 1 callersFunctionGetAppleVersion
Sources/Shared/Environment.cpp:72
↓ 1 callersMethodGetAreaRatio
Sources/Jazz2/Collisions/DynamicTree.cpp:490
↓ 1 callersMethodGetArrayObjectType
Sources/Jazz2/Scripting/RegisterArray.cpp:738
↓ 1 callersMethodGetAscentInPixels
Sources/Jazz2/UI/Font.cpp:127
↓ 1 callersMethodGetBacktraceFlushLevel
Sources/Shared/Core/Logger.cpp:349
↓ 1 callersMethodGetBindingIndex
Sources/nCine/Graphics/GL/GLUniformBlockCache.cpp:35
↓ 1 callersMethodGetBlockIndex
Sources/nCine/Graphics/GL/GLUniform.h:27
↓ 1 callersMethodGetByOrdinal
Sources/Jazz2/Compatibility/AnimSetMapping.cpp:2040
↓ 1 callersMethodGetCachedHeight
Sources/Jazz2/UI/FormattedTextBlock.cpp:213
↓ 1 callersMethodGetCaptionTile
@brief Returns a caption tile */
Sources/Jazz2/Tiles/TileSet.h:78
↓ 1 callersMethodGetContentLength
Sources/Shared/IO/WebRequest.cpp:932
↓ 1 callersMethodGetCost
@brief Returns cost of the warp in coins */
Sources/Jazz2/Actors/Environment/BonusWarp.h:22
↓ 1 callersFunctionGetCurrentElevation
Sources/Shared/Environment.cpp:27
↓ 1 callersMethodGetDataFile
Sources/Shared/IO/WebRequest.cpp:909
↓ 1 callersMethodGetDefaultAmbientLight
Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:168
↓ 1 callersFunctionGetDefaultIPv6MulticastIfIndex
Sources/Jazz2/Multiplayer/ServerDiscovery.cpp:55
↓ 1 callersFunctionGetDeviceType
Sources/Shared/Environment.cpp:208
↓ 1 callersMethodGetEpisodeByPath
Sources/Jazz2/ContentResolver.cpp:1472
↓ 1 callersMethodGetFallDirection
Sources/Jazz2/Actors/Solid/Pole.h:25
↓ 1 callersMethodGetFirePointAndAngle
Sources/Jazz2/Actors/Player.cpp:3177
↓ 1 callersMethodGetGameMode
Sources/Jazz2/UI/Menu/CreateServerOptionsSection.cpp:315
↓ 1 callersMethodGetHeight
Sources/nCine/Primitives/AABB.h:48
↓ 1 callersMethodGetHeight
Sources/Jazz2/Collisions/DynamicTree.cpp:480
↓ 1 callersMethodGetHostIndexPointer
Returns a pointer into host memory containing index data to be copied into a IBO
Sources/nCine/Graphics/Geometry.h:104
↓ 1 callersMethodGetHostVertexPointer
Returns a pointer into host memory containing vertex data to be copied into a VBO
Sources/nCine/Graphics/Geometry.h:73
↓ 1 callersFunctionGetId
@brief Returns a unique numeric identifier for logging and serialization */
Sources/Jazz2/Multiplayer/Peer.h:108
↓ 1 callersMethodGetLength
Sources/Jazz2/Compatibility/JJ2Block.h:40
↓ 1 callersMethodGetLives
Sources/Jazz2/Actors/Player.cpp:3998
↓ 1 callersFunctionGetLz4BlockSize
Sources/Shared/IO/Compression/Lz4Stream.cpp:26
↓ 1 callersMethodGetMachineType
Sources/Shared/Core/Backward.h:3526
↓ 1 callersMethodGetMaxBalance
Sources/Jazz2/Collisions/DynamicTree.cpp:621
↓ 1 callersMethodGetModifier
Sources/Jazz2/Actors/Player.cpp:3746
↓ 1 callersMethodGetMountPoint
Sources/Shared/IO/PakFile.cpp:1160
↓ 1 callersMethodGetOffset
Sources/nCine/Graphics/GL/GLUniform.h:39
↓ 1 callersMethodGetPalettes
@brief Returns currently loaded set of palettes */
Sources/Jazz2/ContentResolver.h:129
↓ 1 callersMethodGetPitType
Sources/Jazz2/Tiles/TileMap.cpp:75
↓ 1 callersMethodGetPort
Sources/Dependencies/ixwebsocket/IXUrlParser.cpp:109
↓ 1 callersFunctionGetResourceForAxisName
@brief Returns animation resource for the specified gamepad axis */
Sources/Jazz2/UI/Menu/MenuResources.h:116
↓ 1 callersMethodGetSize
Sources/nCine/Graphics/GL/GLUniformBlockCache.cpp:44
↓ 1 callersMethodGetSize
Sources/Jazz2/Scripting/RegisterDictionary.cpp:377
↓ 1 callersMethodGetSizeInPixels
Sources/Jazz2/UI/Font.cpp:121
↓ 1 callersMethodGetSnippet
@brief Creates a snippet from a given file and line number */
Sources/Shared/Core/Backward.h:3744
↓ 1 callersMethodGetSortKey
Sources/nCine/Graphics/Material.cpp:194
↓ 1 callersFunctionGetStringFactoryInstance
Sources/Jazz2/Scripting/RegisterString.cpp:125
↓ 1 callersFunctionGetSwitchVersion
Sources/Shared/Environment.cpp:107
↓ 1 callersFunctionGetTabTipPathFromRegistry
Sources/nCine/MainApplication.cpp:58
↓ 1 callersMethodGetTargetSize
Sources/Jazz2/Rendering/UpscaleRenderPass.h:37
↓ 1 callersMethodGetTempDirectory
Sources/Shared/IO/WebRequest.cpp:1424
↓ 1 callersMethodGetTexImage
Sources/nCine/Graphics/GL/GLTexture.cpp:92
↓ 1 callersMethodGetTexture
Sources/nCine/Graphics/Viewport.cpp:221
↓ 1 callersMethodGetThreadContext
@brief Returns the assigned thread context */
Sources/Shared/Core/Logger.h:1126
↓ 1 callersMethodGetThreadId
Sources/Shared/Core/Backward.h:751
↓ 1 callersMethodGetThreadLocalQueueCapacity
Sources/Shared/Core/Logger.cpp:992
↓ 1 callersMethodGetTicks
Sources/Shared/Containers/DateTime.h:505
↓ 1 callersMethodGetTotalNumberFrames
Returns the total number of frames counted
Sources/nCine/Base/FrameTimer.h:29
↓ 1 callersMethodGetTranslationDescription
Sources/nCine/I18n.cpp:625
↓ 1 callersMethodGetUniform
Sources/nCine/Graphics/GL/GLUniformBlockCache.cpp:87
↓ 1 callersMethodGetUniformBlocksSize
Returns the total memory needed for all uniforms inside of blocks
Sources/nCine/Graphics/GL/GLShaderProgram.h:98
↓ 1 callersMethodGetUniformCount
Sources/nCine/Graphics/GL/GLShaderUniforms.h:31
↓ 1 callersFunctionGetUnixFlavor
Sources/Shared/Environment.cpp:119
↓ 1 callersMethodGetUsedTileSetPaths
Sources/Jazz2/Tiles/TileMap.cpp:1085
↓ 1 callersFunctionGetUserName
Sources/Shared/CommonWindows.h:191
↓ 1 callersMethodGetViewSize
Sources/Jazz2/UI/LoadingHandler.cpp:29
↓ 1 callersMethodGetViewportSize
Sources/Jazz2/Rendering/PlayerViewport.cpp:112
↓ 1 callersMethodGetWeaponUpgrades
@brief Returns weapon upgrades */
Sources/Jazz2/Actors/Player.h:124
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