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Functions1,945 in github.com/dborth/vbagx

↓ 1 callersFunctioneepromReset
source/vba/gba/EEprom.cpp:35
↓ 1 callersFunctioneepromSaveGame
source/vba/gba/EEprom.cpp:45
↓ 1 callersFunctionend_frame
source/vba/gb/gbSound.cpp:48
↓ 1 callersFunctionexpand_escape
Expand some escape sequences found in the argument string. */
source/utils/gettext.cpp:46
↓ 1 callersFunctionf_close
source/utils/oggplayer.c:167
↓ 1 callersFunctionflashReadGame
source/vba/gba/Flash.cpp:70
↓ 1 callersFunctionflashReadGameSkip
source/vba/gba/Flash.cpp:83
↓ 1 callersFunctionflashReset
source/vba/gba/Flash.cpp:58
↓ 1 callersFunctionflashSaveGame
source/vba/gba/Flash.cpp:65
↓ 1 callersFunctionflashWrite
source/vba/gba/Flash.cpp:160
↓ 1 callersFunctionframeSkipDelta
Map a measured speed (% of real time) to a frame-skip delta. Positive => behind, skip more; negative => ahead, skip less. The gap between SPEED_TOO_SL
source/vbasupport.cpp:143
↓ 1 callersFunctiongbAddGgCheat
source/vba/gb/gbCheats.cpp:319
↓ 1 callersFunctiongbApplyPerImagePreferences
source/vbasupport.cpp:791
↓ 1 callersFunctiongbCheatDisable
source/vba/gb/gbCheats.cpp:409
↓ 1 callersFunctiongbCheatRemoveAll
source/vba/gb/gbCheats.cpp:393
↓ 1 callersFunctiongbCheatsReadGame
source/vba/gb/gbCheats.cpp:41
↓ 1 callersFunctiongbCheatsReadGameSkip
source/vba/gb/gbCheats.cpp:77
↓ 1 callersFunctiongbCheatsSaveGame
source/vba/gb/gbCheats.cpp:34
↓ 1 callersFunctiongbDrawSpriteTile
source/vba/gb/gbGfx.cpp:439
↓ 1 callersFunctiongbGenFilter
source/vba/gb/GB.cpp:590
↓ 1 callersFunctiongbInit
source/vba/gb/GB.cpp:3216
↓ 1 callersFunctiongbJoypad_interrupt
source/vba/gb/GB.cpp:2016
↓ 1 callersFunctiongbLcd_interrupt
source/vba/gb/GB.cpp:1991
↓ 1 callersFunctiongbPaletteReset
source/vba/gb/gbMono.cpp:551
↓ 1 callersFunctiongbPrinterCheckCRC
source/vba/gb/gbPrinter.cpp:14
↓ 1 callersFunctiongbPrinterCommand
source/vba/gb/gbPrinter.cpp:121
↓ 1 callersFunctiongbPrinterReceiveData
source/vba/gb/gbPrinter.cpp:89
↓ 1 callersFunctiongbPrinterShowData
source/vba/gb/gbPrinter.cpp:38
↓ 1 callersFunctiongbReadSaveMBC2
source/vba/gb/GB.cpp:2905
↓ 1 callersFunctiongbReadSaveMBC5
source/vba/gb/GB.cpp:3014
↓ 1 callersFunctiongbReadSaveMBC7
source/vba/gb/GB.cpp:3059
↓ 1 callersFunctiongbReadSaveMMM01
source/vba/gb/GB.cpp:3172
↓ 1 callersFunctiongbReadSaveState
source/vba/gb/GB.cpp:3600
↓ 1 callersFunctiongbReadSaveTAMA5
source/vba/gb/GB.cpp:3105
↓ 1 callersFunctiongbRenderLine
source/vba/gb/gbGfx.cpp:52
↓ 1 callersFunctiongbSerial_interrupt
source/vba/gb/GB.cpp:2008
↓ 1 callersFunctiongbSetPalette
Set the whole 14-colour palette
source/vba/gb/gbMono.cpp:544
↓ 1 callersFunctiongbSgbAttributeBlock
source/vba/gb/gbSGB.cpp:400
↓ 1 callersFunctiongbSgbAttributeCharacter
source/vba/gb/gbSGB.cpp:540
↓ 1 callersFunctiongbSgbAttributeDivide
source/vba/gb/gbSGB.cpp:479
↓ 1 callersFunctiongbSgbAttributeLine
source/vba/gb/gbSGB.cpp:514
↓ 1 callersFunctiongbSgbChrTransfer
source/vba/gb/gbSGB.cpp:642
↓ 1 callersFunctiongbSgbCommand
source/vba/gb/gbSGB.cpp:691
↓ 1 callersFunctiongbSgbDoBitTransfer
source/vba/gb/gbSGB.cpp:754
↓ 1 callersFunctiongbSgbDrawBorderTile
source/vba/gb/gbSGB.cpp:189
↓ 1 callersFunctiongbSgbInit
source/vba/gb/gbSGB.cpp:90
↓ 1 callersFunctiongbSgbMaskEnable
source/vba/gb/gbSGB.cpp:619
↓ 1 callersFunctiongbSgbMultiRequest
source/vba/gb/gbSGB.cpp:675
↓ 1 callersFunctiongbSgbPicture
source/vba/gb/gbSGB.cpp:295
↓ 1 callersFunctiongbSgbReadGame
source/vba/gb/gbSGB.cpp:888
↓ 1 callersFunctiongbSgbSaveGame
source/vba/gb/gbSGB.cpp:874
↓ 1 callersFunctiongbSgbScpPalette
source/vba/gb/gbSGB.cpp:347
↓ 1 callersFunctiongbSgbSetATFList
source/vba/gb/gbSGB.cpp:598
↓ 1 callersFunctiongbSgbShutdown
source/vba/gb/gbSGB.cpp:98
↓ 1 callersFunctiongbSoundRead
source/vba/gb/gbSound.cpp:32
↓ 1 callersFunctiongbSoundReadGame
source/vba/gb/gbSound.cpp:431
↓ 1 callersFunctiongbSoundReadGameOld
source/vba/gb/gbSound.cpp:346
↓ 1 callersFunctiongbSoundSaveGame
source/vba/gb/gbSound.cpp:420
↓ 1 callersFunctiongbSoundSetDeclicking
source/vba/gb/gbSound.cpp:151
↓ 1 callersFunctiongbSoundSetSampleRate
source/vba/gb/gbSound.cpp:221
↓ 1 callersFunctiongbSoundTick
source/vba/gb/gbSound.cpp:87
↓ 1 callersFunctiongbTimer_interrupt
source/vba/gb/GB.cpp:2000
↓ 1 callersFunctiongbVblank_interrupt
source/vba/gb/GB.cpp:1982
↓ 1 callersFunctiongbVerifyGgCode
source/vba/gb/gbCheats.cpp:248
↓ 1 callersFunctiongbVerifyGsCode
source/vba/gb/gbCheats.cpp:177
↓ 1 callersFunctiongbWriteSaveMBC2
source/vba/gb/GB.cpp:2722
↓ 1 callersFunctiongbWriteSaveMBC5
source/vba/gb/GB.cpp:2771
↓ 1 callersFunctiongbWriteSaveMBC7
source/vba/gb/GB.cpp:2791
↓ 1 callersFunctiongbWriteSaveMMM01
source/vba/gb/GB.cpp:2839
↓ 1 callersFunctiongbWriteSaveState
source/vba/gb/GB.cpp:3503
↓ 1 callersFunctiongbWriteSaveTAMA5
source/vba/gb/GB.cpp:2811
↓ 1 callersFunctiongb_rom_size
Finds the (expected) size of a Game Boy ROM, given a pointer to the start of the ROM image. */
source/goomba/goombarom.cpp:32
↓ 1 callersFunctiongen_sinc
source/vba/apu/Blip_Buffer.cpp:218
↓ 1 callersMethodgenerate
source/vba/apu/Blip_Buffer.cpp:251
↓ 1 callersFunctiongetConsoleDetails
source/system.cpp:351
↓ 1 callersFunctiongetImageFolder
* MenuGameSelection * * Displays a list of games on the specified load device, and allows the user * to browse and select from this list. ********
source/menu.cpp:969
↓ 1 callersFunctiongetMemoryFreeInfo
source/system.cpp:381
↓ 1 callersMethodgetStyleOffsetHeight
* Determines the y offset of the rendered string. * * This routine calculates the y offset of the rendered string based off of a supplied positional
source/utils/FreeTypeGX.cpp:364
↓ 1 callersMethodgetStyleOffsetWidth
* Determines the x offset of the rendered string. * * This routine calculates the x offset of the rendered string based off of a supplied positional
source/utils/FreeTypeGX.cpp:345
↓ 1 callersFunctiongettextCleanUp
source/utils/gettext.cpp:179
↓ 1 callersFunctiongfxDrawTile
source/vba/gba/GBA.cpp:3566
↓ 1 callersFunctiongz_open
=========================================================================== Opens a gzip (.gz) file for reading or writing. The mode parameter
source/vba/common/memgzio.c:231
↓ 1 callersMethodimpulses_size
source/vba/apu/Blip_Buffer.h:194
↓ 1 callersFunctionipl_set_config
source/system.cpp:121
↓ 1 callersMethodlfsr_mask
source/vba/apu/Gb_Oscs.h:135
↓ 1 callersMethodloadGlyphData
* Loads the rendered bitmap into the relevant structure's data buffer. * * This routine does a simple byte-wise copy of the glyph's rendered 8-bit g
source/utils/FreeTypeGX.cpp:301
↓ 1 callersFunctionloadXMLPaletteFromSection
source/preferences.cpp:380
↓ 1 callersFunctionmemClose
source/vba/common/memgzio.c:200
↓ 1 callersFunctionmemOpen
source/vba/common/memgzio.c:96
↓ 1 callersFunctionmemPrintf
source/vba/common/memgzio.c:209
↓ 1 callersFunctionmemPutc
source/vba/common/memgzio.c:174
↓ 1 callersFunctionmem_close
source/utils/oggplayer.c:231
↓ 1 callersFunctionmem_open
source/utils/oggplayer.c:200
↓ 1 callersFunctionmemfgets
source/utils/gettext.cpp:190
↓ 1 callersFunctionmemgzopen
=========================================================================== Opens a gzip (.gz) file for reading or writing. */
source/vba/common/memgzio.c:334
↓ 1 callersFunctionmemgzread
=========================================================================== Reads the given number of uncompressed bytes from the compressed file
source/vba/common/memgzio.c:465
↓ 1 callersFunctionmemoryUpdateMBC3Clock
source/vba/gb/gbMemory.cpp:330
↓ 1 callersFunctionmemoryUpdateMapGS3
source/vba/gb/gbMemory.cpp:1709
↓ 1 callersFunctionmemoryUpdateMapHuC1
source/vba/gb/gbMemory.cpp:1016
↓ 1 callersFunctionmemoryUpdateMapHuC3
source/vba/gb/gbMemory.cpp:1163
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