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Functions1,945 in github.com/dborth/vbagx

↓ 1 callersFunctionSzParse
source/gcunzip.cpp:368
↓ 1 callersFunctionSzReadAndDecodePackedStreams
source/utils/sz/7zIn.c:1139
↓ 1 callersFunctionSzReadAndDecodePackedStreams2
source/utils/sz/7zIn.c:1071
↓ 1 callersFunctionSzReadArchiveProperties
source/utils/sz/7zIn.c:346
↓ 1 callersFunctionSzReadBoolVector2
source/utils/sz/7zIn.c:392
↓ 1 callersFunctionSzReadFileNames
source/utils/sz/7zIn.c:841
↓ 1 callersFunctionSzReadHeader
source/utils/sz/7zIn.c:1048
↓ 1 callersFunctionSzReadHeader2
source/utils/sz/7zIn.c:917
↓ 1 callersFunctionSzReadPackInfo
source/utils/sz/7zIn.c:423
↓ 1 callersFunctionSzReadSubStreamsInfo
source/utils/sz/7zIn.c:649
↓ 1 callersFunctionSzReadUInt32
source/utils/sz/7zIn.c:269
↓ 1 callersFunctionSzReadUnPackInfo
source/utils/sz/7zIn.c:579
↓ 1 callersFunctionTMNT1Input
source/gameinput.cpp:153
↓ 1 callersFunctionTMNT2Input
source/gameinput.cpp:234
↓ 1 callersFunctionTMNT3Input
source/gameinput.cpp:316
↓ 1 callersFunctionTMNTGBA2Input
source/gameinput.cpp:481
↓ 1 callersFunctionTMNTGBAInput
source/gameinput.cpp:397
↓ 1 callersFunctionTMNTInput
source/gameinput.cpp:44
↓ 1 callersFunctionTakeScreenshot
* TakeScreenshot * * Copies the current texturemem screen into a PNG buffer ********************************************************************
source/video.cpp:916
↓ 1 callersFunctionTestSignatureCandidate
source/utils/sz/7zIn.c:235
↓ 1 callersFunctionTwistedInput
WarioWare Twisted
source/gameinput.cpp:912
↓ 1 callersFunctionUSBGeckoOutput
source/system.cpp:91
↓ 1 callersFunctionUnZipBuffer
source/gcunzip.cpp:99
↓ 1 callersFunctionUniversalGravitationInput
source/inputmario.cpp:824
↓ 1 callersFunctionUnmountAllFAT
* UnmountAllFAT * Unmounts all FAT devices ***************************************************************************/
source/fileop.cpp:243
↓ 1 callersFunctionUpdateDirName
* UpdateDirName() * Update curent directory name for file browser ***************************************************************************/
source/filebrowser.cpp:234
↓ 1 callersFunctionUpdateScaling
source/video.cpp:596
↓ 1 callersFunctionVMAllocate
* VMAllocate * * Allocate a VM page ****************************************************************************/
source/vmmem.cpp:228
↓ 1 callersFunctionVMCPULoadROM
source/vmmem.cpp:156
↓ 1 callersFunctionVMFindFree
* VMFindFree * * Look for a free page in the VM block. If none found, do a round-robin ************************************************************
source/vmmem.cpp:204
↓ 1 callersFunctionVMInit
* VMInit * * Set everything to default ****************************************************************************/
source/vmmem.cpp:241
↓ 1 callersFunctionValidGameId
source/vbasupport.cpp:763
↓ 1 callersMethodWPAD_Stick
source/gui/gui_trigger.cpp:99
↓ 1 callersFunctionWiiDRC_ButtonsDown
source/utils/wiidrc.c:165
↓ 1 callersFunctionWiiDRC_ButtonsHeld
source/utils/wiidrc.c:169
↓ 1 callersFunctionWiiDRC_ButtonsUp
source/utils/wiidrc.c:161
↓ 1 callersFunctionWiiDRC_Init
source/utils/wiidrc.c:74
↓ 1 callersFunctionWiiDRC_Recalibrate
source/utils/wiidrc.c:98
↓ 1 callersFunctionWiiDRC_ScanPads
source/utils/wiidrc.c:112
↓ 1 callersFunctionWiiDRC_lStickX
source/utils/wiidrc.c:173
↓ 1 callersFunctionWiiDRC_lStickY
source/utils/wiidrc.c:177
↓ 1 callersFunctionWiiDRC_rStickX
source/utils/wiidrc.c:181
↓ 1 callersFunctionWiiDRC_rStickY
source/utils/wiidrc.c:185
↓ 1 callersFunctionWriteFrameToTextureMemory
* WriteFrameToTextureMemory ****************************************************************************/
source/video.cpp:1115
↓ 1 callersFunctionYoshiIslandInput
source/inputmario.cpp:741
↓ 1 callersFunctionZelda1Input
source/inputzelda.cpp:1527
↓ 1 callersFunctionZelda2Input
source/inputzelda.cpp:1594
↓ 1 callersFunctionZeldaAgesCheat
source/inputzelda.cpp:147
↓ 1 callersFunctionZeldaDxCheat
source/inputzelda.cpp:125
↓ 1 callersFunctionZeldaSeasonsCheat
source/inputzelda.cpp:179
↓ 1 callersFunction__WiiDRC_SetDRCStateBuf
source/utils/wiidrc.c:56
↓ 1 callersFunction__WiiDRC_SetI2CBuf
source/utils/wiidrc.c:34
↓ 1 callersFunction__lzo_ptr_linear
source/goomba/minilzo-2.06/minilzo.cpp:2298
↓ 1 callersFunction_lzo_config_check
source/goomba/minilzo-2.06/minilzo.cpp:2643
↓ 1 callersFunctionabsf
===== POWERPC SPECIFIC ===== absf: absolute value of a float ===== POWERPC SPECIFIC =====
source/fastmath.h:37
↓ 1 callersFunctionapplyTimer
source/vba/gba/GBA.cpp:2574
↓ 1 callersMethodapply_config
source/vba/apu/Effects_Buffer.cpp:179
↓ 1 callersFunctionarmExecute
source/vba/gba/GBA-arm.cpp:2248
↓ 1 callersFunctionborderAreaEmpty
source/video.cpp:831
↓ 1 callersMethodchannel
source/vba/apu/Multi_Buffer.cpp:32
↓ 1 callersFunctionchannels_changed
source/vba/apu/Multi_Buffer.h:62
↓ 1 callersFunctionchatsCBAScramble
source/vba/gba/Cheats.cpp:2139
↓ 1 callersFunctioncheatsAddGSACode
source/vba/gba/Cheats.cpp:1579
↓ 1 callersFunctioncheatsCBACalcCRC
source/vba/gba/Cheats.cpp:2352
↓ 1 callersFunctioncheatsCBADecrypt
source/vba/gba/Cheats.cpp:2377
↓ 1 callersFunctioncheatsCBAGenTable
source/vba/gba/Cheats.cpp:2345
↓ 1 callersFunctioncheatsCBAGenValue
source/vba/gba/Cheats.cpp:2320
↓ 1 callersFunctioncheatsCBAGetCount
source/vba/gba/Cheats.cpp:2414
↓ 1 callersFunctioncheatsCBAShouldDecrypt
source/vba/gba/Cheats.cpp:2424
↓ 1 callersFunctioncheatsCBAUpdateSeedBuffer
source/vba/gba/Cheats.cpp:2278
↓ 1 callersFunctioncheatsDecryptGSACode
source/vba/gba/Cheats.cpp:1563
↓ 1 callersFunctioncheatsDelete
source/vba/gba/Cheats.cpp:1351
↓ 1 callersFunctioncheatsEnable
source/vba/gba/Cheats.cpp:1415
↓ 1 callersFunctioncheatsGSAChangeEncryption
source/vba/gba/Cheats.cpp:1534
↓ 1 callersFunctioncheatsGSAGetDeadface
source/vba/gba/Cheats.cpp:1526
↓ 1 callersFunctioncheatsReadGame
source/vba/gba/Cheats.cpp:2599
↓ 1 callersFunctioncheatsReadGameSkip
skip the cheat list data
source/vba/gba/Cheats.cpp:2671
↓ 1 callersFunctioncheatsSaveGame
source/vba/gba/Cheats.cpp:2592
↓ 1 callersFunctioncheatsVerifyCheatCode
source/vba/gba/Cheats.cpp:1450
↓ 1 callersFunctionchecksum_slow
For making a checksum of the compressed data. output_bytes is limited to 8 at maximum
source/goomba/goombasav.cpp:56
↓ 1 callersMethodclock_sweep
source/vba/apu/Gb_Oscs.cpp:101
↓ 1 callersFunctioncomputePatchCRC
source/vba/common/Patch.cpp:92
↓ 1 callersFunctionconfigdata_get_misc
source/goomba/goombasav.cpp:93
↓ 1 callersFunctioncoordsRGBA8
source/utils/pngu.c:339
↓ 1 callersMethodcopyTextureToFramebuffer
* Copies the supplied texture quad to the EFB. * * This routine uses the in-built GX quad builder functions to define the texture bounds and locatio
source/utils/FreeTypeGX.cpp:619
↓ 1 callersFunctioncopy_until_invalid_header
source/goomba/goombasav.cpp:310
↓ 1 callersFunctioncount
source/vba/gba/GBA-arm.cpp:52
↓ 1 callersFunctioncreateXMLPalette
source/preferences.cpp:249
↓ 1 callersFunctiondataTicksAccessSeq32
source/vba/gba/GBAcpu.h:117
↓ 1 callersFunctiondecodePalsData
source/preferences.cpp:571
↓ 1 callersFunctiondecodePrefsData
source/preferences.cpp:464
↓ 1 callersFunctiondoDMA
source/vba/gba/GBA.cpp:1878
↓ 1 callersFunctiondoMirroring
source/vba/gba/GBA.cpp:1363
↓ 1 callersFunctiondo_compress
source/goomba/minilzo-2.06/minilzo.cpp:3166
↓ 1 callersFunctiondo_flush
=========================================================================== Flushes all pending output into the compressed file. The parameter
source/vba/common/memgzio.c:594
↓ 1 callersMethoddrawTextFeature
source/utils/FreeTypeGX.cpp:471
↓ 1 callersFunctiondraw_cursor
source/video.cpp:349
↓ 1 callersFunctiondraw_square
source/video.cpp:277
↓ 1 callersFunctioneepromReadGame
source/vba/gba/EEprom.cpp:52
↓ 1 callersFunctioneepromReadGameSkip
source/vba/gba/EEprom.cpp:64
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