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Functions1,945 in github.com/dborth/vbagx

↓ 195 callersMethodSetTrigger
source/gui/gui_element.cpp:357
↓ 193 callersMethodSetPosition
source/gui/gui_element.cpp:547
↓ 185 callersFunctiongbWriteMemory
source/vba/gb/GB.cpp:708
↓ 166 callersMethodAppend
source/gui/gui_window.cpp:31
↓ 165 callersMethodSetAlignment
source/gui/gui_text.cpp:264
↓ 155 callersFunctiongbReadMemory
source/vba/gb/GB.cpp:1714
↓ 142 callersFunctioncheatsAdd
source/vba/gba/Cheats.cpp:1308
↓ 118 callersFunctionWriteReg16
Use a static inline function instead of a macro for better type safety and to allow the compiler to inline the assembly without hidden side effects.
source/vba/gba/GBA.cpp:1844
↓ 112 callersMethodGetWidth
source/gui/gui_element.cpp:177
↓ 108 callersMethodGetState
source/gui/gui_element.cpp:281
↓ 102 callersMethodSetImage
source/gui/gui_image.cpp:95
↓ 97 callersFunctionCPUReadByte
source/vba/gba/GBAinline.h:390
↓ 96 callersMethodGetHeight
source/gui/gui_element.cpp:182
↓ 93 callersMethodSetImageOver
source/gui/gui_button.cpp:58
↓ 93 callersFunctionsystemMessage
source/vbasupport.cpp:224
↓ 84 callersFunctionMKAChangeColour
source/inputmortalkombat.cpp:1036
↓ 78 callersMethodSetLabel
source/gui/gui_button.cpp:93
↓ 77 callersFunctionCPUReadMemory
source/vba/gba/GBAinline.h:115
↓ 77 callersMethodSetSoundClick
source/gui/gui_button.cpp:121
↓ 75 callersMethodSetSoundOver
source/gui/gui_button.cpp:113
↓ 67 callersFunctionCPUReadHalfWord
source/vba/gba/GBAinline.h:240
↓ 67 callersMethodSetEffectGrow
source/gui/gui_element.cpp:423
↓ 64 callersFunctiongbReadOpcode
source/vba/gb/GB.cpp:1549
↓ 62 callersFunctionStandardMovement
source/input.cpp:349
↓ 62 callersFunctiongbaWriteHalfWord
source/inputmortalkombat.cpp:217
↓ 56 callersFunctionMKARename
source/inputmortalkombat.cpp:811
↓ 56 callersMethodSetState
source/gui/gui_window.cpp:137
↓ 54 callersFunctiongbaWriteByte
source/inputmortalkombat.cpp:223
↓ 53 callersFunctionutilGzRead
source/vba/Util.cpp:522
↓ 45 callersFunctionDecodeGamecube
source/input.cpp:553
↓ 45 callersMethodSetEffect
source/gui/gui_element.cpp:389
↓ 43 callersFunctionHaltGui
* HaltGui * * Signals the GUI thread to stop, and waits for GUI thread to stop * This is necessary whenever removing/inserting new elements into th
source/menu.cpp:128
↓ 43 callersFunctioncreateXMLSetting
source/preferences.cpp:85
↓ 43 callersFunctionloadXMLSetting
source/preferences.cpp:309
↓ 42 callersFunctionErrorPrompt
source/menu.cpp:633
↓ 40 callersFunctioncodeTicksAccess16
Waitstates when executing opcode
source/vba/gba/GBAcpu.h:138
↓ 40 callersFunctioncodeTicksAccess32
source/vba/gba/GBAcpu.h:168
↓ 40 callersFunctionutilReadInt
source/vba/Util.cpp:466
↓ 39 callersMethodRemove
source/gui/gui_window.cpp:51
↓ 39 callersFunctionsystemGameRumble
source/input.cpp:341
↓ 38 callersFunctionStandardDPad
source/input.cpp:399
↓ 38 callersFunctionutilGzWrite
source/vba/Util.cpp:517
↓ 37 callersFunctionCPUWriteHalfWord
source/vba/gba/GBAinline.h:519
↓ 37 callersMethodSetText
source/gui/gui_text.cpp:107
↓ 34 callersFunctionDecodeWiimote
source/input.cpp:565
↓ 34 callersFunctionmemfgetc
* memfgetc * memory replacement for fgetc * * Returns the next character in the buffer specified, and advances the * postion indicator of the
source/vba/common/memfile.cpp:126
↓ 34 callersMethodsize
source/vba/apu/blargg_common.h:51
↓ 32 callersFunctionCPUWriteMemory
source/vba/gba/GBAinline.h:465
↓ 32 callersMethodResetState
source/gui/gui_window.cpp:125
↓ 32 callersFunctiongfxDrawPixel
source/vba/gba/GBA.cpp:3484
↓ 30 callersFunctionDecodeClassic
source/input.cpp:586
↓ 30 callersMethodSetParent
source/gui/gui_element.cpp:65
↓ 30 callersFunctiongfxAlphaBlend
source/vba/gba/GBAGfx.h:1311
↓ 30 callersFunctiongfxDecreaseBrightness
source/vba/gba/GBAGfx.h:1286
↓ 30 callersFunctiongfxIncreaseBrightness
source/vba/gba/GBAGfx.h:1259
↓ 28 callersFunctionResumeGui
* ResumeGui * * Signals the GUI thread to start, and resumes the thread. This is called * after finishing the removal/insertion of new elements, an
source/menu.cpp:111
↓ 27 callersFunctionCPUWriteByte
source/vba/gba/GBAinline.h:578
↓ 25 callersFunctiontoStr
source/preferences.cpp:62
↓ 24 callersMethodSetIcon
source/gui/gui_button.cpp:73
↓ 24 callersMethodSetSelectable
source/gui/gui_element.cpp:311
↓ 24 callersFunctionutilWriteInt
source/vba/Util.cpp:461
↓ 23 callersFunctionsystemReadJoypad
source/vbasupport.cpp:583
↓ 22 callersFunctioncodeTicksAccessSeq16
source/vba/gba/GBAcpu.h:197
↓ 21 callersFunctionCPUUpdateRegister
source/vba/gba/GBA.cpp:2043
↓ 21 callersFunctionMK3Impersonate
source/inputmortalkombat.cpp:444
↓ 21 callersFunctiongbSoundEvent
source/vba/gb/gbSound.cpp:40
↓ 19 callersFunctionCancelAction
* CancelAction * * Signals the GUI progress window thread to halt, and waits for it to * finish. Prevents multiple progress window events from inte
source/menu.cpp:565
↓ 19 callersFunctionDiffYUVCached
YUV threshold compare on two ALREADY-CACHED packed YUV values Thresholds - 48/7/6
source/videofilters.cpp:384
↓ 19 callersMethodGetTop
source/gui/gui_element.cpp:106
↓ 18 callersFunctionPack565
Packs the 32-bit SWAR integer back into a 16-bit RGB565 pixel. Because the interpolation weights always sum to exactly 1<<shift, the right-shift divis
source/videofilters.cpp:351
↓ 18 callersMethodSetColor
source/gui/gui_text.cpp:253
↓ 18 callersFunctiongfxDrawSprites
source/vba/gba/GBAGfx.h:535
↓ 18 callersFunctiongfxDrawTextScreen
source/vba/gba/GBA.cpp:3577
↓ 18 callersFunctionsystemGameRumbleOnlyFor
source/input.cpp:345
↓ 17 callersMethodSetUpdateCallback
source/gui/gui_element.cpp:542
↓ 17 callersFunctiongbGetValue
source/vba/gb/GB.cpp:585
↓ 17 callersFunctiongbSetSpritePal
source/vba/gb/gbMono.cpp:469
↓ 17 callersFunctionmemfseek
* memfseek * memory replacement for fseek * * Sets the position indicator associated with the stream to a new position * defined by adding off
source/vba/common/memfile.cpp:54
↓ 16 callersFunctionMKAMakeCyborg
source/inputmortalkombat.cpp:902
↓ 16 callersFunctionMKAMakeNinja
source/inputmortalkombat.cpp:894
↓ 16 callersFunctionZeldaDrawItem
source/inputzelda.cpp:48
↓ 16 callersFunctionZeldaSwap
source/inputzelda.cpp:39
↓ 15 callersFunctionChangeInterface
* ChangeInterface * Attempts to mount/configure the device specified ***************************************************************************/
source/fileop.cpp:461
↓ 15 callersFunctionutilPutDword
source/vba/Util.cpp:176
↓ 15 callersFunctionutilReadData
source/vba/Util.cpp:473
↓ 14 callersFunctionGetCol
source/menu.cpp:4401
↓ 14 callersMethodGetLeft
source/gui/gui_element.cpp:75
↓ 14 callersFunctionPaletteWindow
source/menu.cpp:4251
↓ 14 callersMethodSetWrap
source/gui/gui_text.cpp:214
↓ 14 callersFunctionget_byte
=========================================================================== Read a byte from a mem_stream; update next_in and avail_in. Return EO
source/vba/common/memgzio.c:347
↓ 14 callersFunctiontoHex
source/preferences.cpp:67
↓ 13 callersMethodIsVisible
source/gui/gui_element.cpp:194
↓ 13 callersFunctionSzReadID
source/utils/sz/7zIn.c:325
↓ 13 callersFunctiondataTicksAccess32
source/vba/gba/GBAcpu.h:79
↓ 12 callersFunctionAddBrowserEntry
source/filebrowser.cpp:176
↓ 12 callersFunctionErrorPromptRetry
source/menu.cpp:638
↓ 12 callersFunctionMKAIsStanding
source/inputmortalkombat.cpp:788
↓ 12 callersFunctionMKASetYPos
source/inputmortalkombat.cpp:769
↓ 12 callersFunctionMakeFilePath
source/filebrowser.cpp:303
↓ 12 callersFunctionSzReadNumber32
source/utils/sz/7zIn.c:313
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