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Types & classes140 in github.com/dborth/vbagx

↓ 2 callersClassstat
source/vbasupport.cpp:983
↓ 1 callersClassMulti_Buffer
source/vba/apu/Multi_Buffer.h:12
↓ 1 callersClassblip_eq_t
source/vba/apu/Blip_Buffer.h:167
↓ 1 callersClassmallinfo
source/system.cpp:394
↓ 1 callersClassstat
source/gcunzip.cpp:375
↓ 1 callersClassstat
source/menu.cpp:1794
ClassBOOST
source/vba/apu/blargg_common.h:158
ClassBlip_Buffer
source/vba/apu/Blip_Buffer.h:26
ClassBlip_Reader
Deprecated; use BLIP_READER macros as follows: Blip_Reader r; r.begin( buf ); -> BLIP_READER_BEGIN( r, buf ); int bass = r.begin( buf ) -> BLIP_R
source/vba/apu/Blip_Buffer.h:353
ClassBlip_Synth
source/vba/apu/Blip_Buffer.h:207
ClassBlip_Synth_
source/vba/apu/Blip_Buffer.h:180
ClassBlip_Synth_Fast_
source/vba/apu/Blip_Buffer.h:169
ClassCheatSearchBlock
source/vba/gba/CheatSearch.h:6
ClassCheatSearchData
source/vba/gba/CheatSearch.h:14
ClassCheatsData
source/vba/gba/Cheats.h:4
EnumEIdEnum
source/utils/sz/7zHeader.h:15
ClassEffects_Buffer
source/vba/apu/Effects_Buffer.h:11
ClassEmulatedSystem
source/vbasupport.h:22
ClassEmulatedSystem
source/vbasupport.cpp:84
ClassEmulatedSystem
source/vba/System.h:10
ClassEmulatedSystem
source/vba/gb/GB.cpp:5409
ClassEmulatedSystem
source/vba/gb/gb.h:44
ClassEmulatedSystem
source/vba/gba/GBA.h:96
ClassEmulatedSystem
source/vba/gba/GBA.cpp:3709
ClassFormatPal8
source/videofilters.cpp:103
ClassFormatRGB565
------------------------------------------------------------------------- Pixel Format Trait Classes (Zero-Overhead Compile-Time Abstraction) --------
source/videofilters.cpp:84
ClassFreeTypeGX
! \class FreeTypeGX * \brief Wrapper class for the libFreeType library with GX rendering. * \author Armin Tamzarian * \version 0.2.4 * * FreeType
source/utils/FreeTypeGX.h:124
ClassGb_Apu
source/vba/apu/Gb_Apu.h:11
ClassGb_Env
source/vba/apu/Gb_Oscs.h:51
ClassGb_Noise
source/vba/apu/Gb_Oscs.h:116
ClassGb_Osc
source/vba/apu/Gb_Oscs.h:18
ClassGb_Square
source/vba/apu/Gb_Oscs.h:75
ClassGb_Sweep_Square
source/vba/apu/Gb_Oscs.h:90
ClassGb_Wave
source/vba/apu/Gb_Oscs.h:138
ClassGba_Pcm
source/vba/gba/Sound.cpp:58
ClassGba_Pcm_Fifo
source/vba/gba/Sound.cpp:72
ClassGuiButton
Display, manage, and manipulate buttons in the GUI. Buttons can have images, icons, text, and sound set (all of which are optional)
source/gui/gui.h:751
ClassGuiElement
Primary GUI class. Most other classes inherit from this class.
source/gui/gui.h:252
ClassGuiFileBrowser
Display a list of files
source/gui/gui.h:1012
ClassGuiImage
Display, manage, and manipulate images in the GUI
source/gui/gui.h:581
ClassGuiImageData
Converts image data into GX-useable RGBA8. Currently designed for use only with PNG files
source/gui/gui.h:554
ClassGuiKeyboard
On-screen keyboard
source/gui/gui.h:845
ClassGuiOptionBrowser
Display a list of menu options
source/gui/gui.h:898
ClassGuiSaveBrowser
Display a list of game save files, with screenshots and file information
source/gui/gui.h:961
ClassGuiSound
Sound conversion and playback. A wrapper for other sound libraries - ASND, libmad, ltremor, etc
source/gui/gui.h:147
ClassGuiText
Display, manage, and manipulate text in the GUI
source/gui/gui.h:648
ClassGuiTooltip
Display, manage, and manipulate tooltips in the GUI
source/gui/gui.h:725
ClassGuiTrigger
Menu input trigger management. Determine if action is neccessary based on input data by comparing controller input data to a specific trigger element.
source/gui/gui.h:184
ClassGuiWindow
Allows GuiElements to be grouped together into a "window"
source/gui/gui.h:475
EnumIMAGE_TYPE
source/vba/Util.h:6
ClassMFile
source/vba/common/memfile.h:14
ClassMono_Buffer
Uses a single buffer and outputs mono samples.
source/vba/apu/Multi_Buffer.h:78
ClassMulti_Buffer
source/vba/gba/Sound.h:80
EnumRTCSTATE
source/vba/gba/RTC.cpp:12
EnumRenderFilter
source/videofilters.h:15
ClassSGCSettings
source/preferences.cpp:30
ClassSGCSettings
source/vbagx.h:179
ClassSilent_Blip_Buffer
Dummy Blip_Buffer to direct sound output to, for easy muting without having to stop sound code.
source/vba/apu/Blip_Buffer.h:277
ClassSilent_Buffer
Silent_Buffer generates no samples, useful where no sound is wanted
source/vba/apu/Multi_Buffer.h:165
ClassSimple_Effects_Buffer
Simpler interface and lower memory usage
source/vba/apu/Effects_Buffer.h:122
ClassSoundDriver
source/vba/System.h:8
ClassSoundDriver
* Sound driver abstract interface for the core to use to output sound. * Subclass this to implement a new sound driver. */
source/vba/common/SoundDriver.h:27
ClassSoundWii
source/audio.h:22
ClassStereo_Buffer
Uses three buffers (one for center) and outputs stereo sample pairs.
source/vba/apu/Multi_Buffer.h:134
ClassStereo_Mixer
source/vba/apu/Multi_Buffer.h:121
ClassTileLine
source/vba/gba/GBA.cpp:3477
ClassTracked_Blip_Buffer
source/vba/apu/Multi_Buffer.h:98
ClassWiiDRCButtons
source/utils/wiidrc.c:19
ClassWiiDRCData
source/utils/wiidrc.h:14
ClassWiiDRCData
source/utils/wiidrc.c:26
ClassWiiDRCStat
source/utils/wiidrc.c:12
Class_CArchiveDatabase
source/utils/sz/7zItem.h:74
Class_CArchiveDatabaseEx
source/utils/sz/7zIn.h:16
Class_CBindPair
source/utils/sz/7zItem.h:21
Class_CCoderInfo
source/utils/sz/7zItem.h:10
Class_CFileItem
source/utils/sz/7zItem.h:50
Class_CFolder
source/utils/sz/7zItem.h:27
Class_CInArchiveInfo
source/utils/sz/7zIn.h:10
Class_CLzmaDecoderState
source/utils/sz/LzmaDecode.h:77
Class_CLzmaInCallbackImp
source/utils/sz/7zDecode.c:19
Class_CLzmaProperties
source/utils/sz/LzmaDecode.h:61
Class_CMethodID
source/utils/sz/7zMethodID.h:10
Class_CSzByteBuffer
source/utils/sz/7zBuffer.h:9
Class_CSzState
source/utils/sz/7zIn.c:244
Class_ILzmaInCallback
source/utils/sz/LzmaDecode.h:50
Class_IMGCTX
PNGU Image context struct
source/utils/pngu.h:52
Class_IMGCTX
source/utils/pngu.c:520
Class_ISzAlloc
source/utils/sz/7zAlloc.h:8
Class_ISzInStream
source/utils/sz/7zIn.h:31
Class_MSG
source/utils/gettext.cpp:11
Class_MSG
source/utils/gettext.cpp:15
Class_MemFile
source/vba/common/memgzio.c:65
Class_SzFileInStream
source/gcunzip.cpp:239
Class_btn_map
source/button_mapping.h:27
Class_ctrlr_map
source/button_mapping.h:32
Class_gamepaddata
source/gui/gui.h:126
Class_keytype
source/gui/gui.h:840
Class_optionlist
source/gui/gui.h:891
Class_paddata
source/gui/gui.h:114
Class_reent
source/system.cpp:51
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