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Functions1,945 in github.com/dborth/vbagx

↓ 2 callersFunctiongbSgbDraw24Bit
source/vba/gb/gbSGB.cpp:41
↓ 2 callersFunctiongbSgbDraw32Bit
source/vba/gb/gbSGB.cpp:46
↓ 2 callersFunctiongbSgbFillScreen
source/vba/gb/gbSGB.cpp:111
↓ 2 callersFunctiongbSgbReset
source/vba/gb/gbSGB.cpp:56
↓ 2 callersFunctiongbSgbResetPacketState
source/vba/gb/gbSGB.cpp:748
↓ 2 callersFunctiongbSgbSetATF
source/vba/gb/gbSGB.cpp:358
↓ 2 callersFunctiongbSoundReset
source/vba/gb/gbSound.cpp:173
↓ 2 callersFunctiongbSpeedSwitch
source/vba/gb/GB.cpp:2024
↓ 2 callersFunctiongbUpdateSizes
source/vba/gb/GB.cpp:4092
↓ 2 callersFunctiongbWriteSaveMBC1
source/vba/gb/GB.cpp:2702
↓ 2 callersFunctiongbWriteSaveMBC3
source/vba/gb/GB.cpp:2742
↓ 2 callersFunctiongb_get_title
source/goomba/goombarom.cpp:79
↓ 2 callersFunctiongb_next_rom
Returns a pointer to the next Game Boy ROM in the data. If no valid Game Boy ROM is found between *data and *data+length, starting at *rom, this meth
source/goomba/goombarom.cpp:66
↓ 2 callersFunctiongba_to_gb_sound
source/vba/gba/Sound.cpp:254
↓ 2 callersFunctiongetCodeLength
source/vba/gba/Cheats.cpp:437
↓ 2 callersFunctiongetLong
=========================================================================== Reads a long in LSB order from the given mem_stream. Sets z_err in case
source/vba/common/memgzio.c:651
↓ 2 callersFunctiongfxClearArray
source/vba/gba/GBAGfx.h:93
↓ 2 callersFunctiongfxDrawTileClipped
source/vba/gba/GBA.cpp:3571
↓ 2 callersFunctiongoomba_cleanup
source/goomba/goombasav.cpp:236
↓ 2 callersFunctiongoomba_extract
source/goomba/goombasav.cpp:273
↓ 2 callersFunctiongoomba_get_configdata_checksum_field
* Returns the 32-bit checksum (unsigned) in the configdata header, or -1 if * stateheader_scan returns NULL due to an error. When using this functio
source/goomba/goombasav.cpp:217
↓ 2 callersFunctiongoomba_is_sram
source/goomba/goombasav.cpp:208
↓ 2 callersFunctiongoomba_new_sav
source/goomba/goombasav.cpp:327
↓ 2 callersFunctionhash_string
Defines the so called `hashpjw' function by P.J. Weinberger [see Aho/Sethi/Ullman, COMPILERS: Principles, Techniques and Tools, 1986, 1987 Bell Te
source/utils/gettext.cpp:24
↓ 2 callersFunctioninlineRGBtoBright
Fixed Point Inlined Replacements for RGB Lookup Tables Optimized Brightness using shifts instead of multiplication 3R + 3G + B, range 0..186.
source/videofilters.cpp:362
↓ 2 callersFunctionisMultilineWithData
source/vba/gba/Cheats.cpp:308
↓ 2 callersMethodleft
source/vba/apu/Multi_Buffer.h:139
↓ 2 callersMethodlength
source/vba/apu/Blip_Buffer.h:530
↓ 2 callersFunctionlzo_bitops_clz32
source/goomba/minilzo-2.06/minilzo.cpp:2573
↓ 2 callersFunctionlzo_bitops_clz64
source/goomba/minilzo-2.06/minilzo.cpp:2583
↓ 2 callersFunctionlzo_bitops_ctz32
source/goomba/minilzo-2.06/minilzo.cpp:2593
↓ 2 callersFunctionlzo_bitops_ctz64
source/goomba/minilzo-2.06/minilzo.cpp:2603
↓ 2 callersFunctionmem2_free
source/mem2.cpp:31
↓ 2 callersFunctionmemError
source/vba/common/memgzio.c:195
↓ 2 callersFunctionmemfclose
* memfclose * memory replacement for fclose * * 'Closes' the memory file specified ***********************************************************
source/vba/common/memfile.cpp:41
↓ 2 callersFunctionmemfopen
* memfopen * memory replacement for fopen * * Creates a memory-based file ********************************************************************
source/vba/common/memfile.cpp:24
↓ 2 callersFunctionmemoryUpdateMapMBC5
source/vba/gb/gbMemory.cpp:657
↓ 2 callersFunctionmemtell
(file)
source/vba/common/memgzio.c:691
↓ 2 callersFunctionpngu_info
source/utils/pngu.c:64
↓ 2 callersFunctionppfFileIdLen
source/vba/common/Patch.cpp:259
↓ 2 callersFunctionputLong
=========================================================================== Outputs a long in LSB order to the given file */
source/vba/common/memgzio.c:636
↓ 2 callersMethodread_pairs
source/vba/apu/Multi_Buffer.cpp:205
↓ 2 callersFunctionremake_stereo_buffer
source/vba/gb/gbSound.cpp:122
↓ 2 callersFunctionremake_stereo_buffer
source/vba/gba/Sound.cpp:456
↓ 2 callersMethodresize
source/vba/apu/blargg_common.h:54
↓ 2 callersMethodright
source/vba/apu/Multi_Buffer.h:140
↓ 2 callersFunctionseed_gen
source/vba/gba/Cheats.cpp:1553
↓ 2 callersMethodsetDefaultMode
* Sets the TEV operation and VTX descriptor values after texture rendering it complete. * * This function calls the GX_SetTevOp and GX_SetVtxDesc fu
source/utils/FreeTypeGX.cpp:153
↓ 2 callersMethodset_sample_rate
source/vba/apu/Multi_Buffer.h:180
↓ 2 callersFunctionsoundGetEnable
source/vba/gba/Sound.cpp:530
↓ 2 callersFunctionsoundGetVolume
source/vba/gba/Sound.cpp:519
↓ 2 callersFunctionsoundReset
source/vba/gba/Sound.cpp:535
↓ 2 callersFunctionsoundResume
source/vba/gba/Sound.cpp:507
↓ 2 callersFunctionsoundSetSampleRate
source/vba/gba/Sound.cpp:574
↓ 2 callersFunctionstateheader_for
source/goomba/goombasav.cpp:184
↓ 2 callersFunctionstateheader_typestr
source/goomba/goombasav.cpp:101
↓ 2 callersFunctionsystemCanChangeSoundQuality
source/vbasupport.cpp:561
↓ 2 callersFunctionsystemGbBorderOn
source/vbasupport.cpp:118
↓ 2 callersFunctionsystemScreenCapture
source/vbasupport.cpp:116
↓ 2 callersFunctionsystemUpdateMotionSensor
source/vbasupport.cpp:700
↓ 2 callersMethodtimer_overflowed
source/vba/gba/Sound.cpp:181
↓ 2 callersMethodupdate
source/vba/gba/Sound.cpp:150
↓ 2 callersFunctionupdateRumbleFrame
source/input.cpp:308
↓ 2 callersFunctionutilGzMemTell
source/vba/Util.cpp:537
↓ 2 callersMethodwrite
source/vba/apu/Gb_Oscs.h:184
↓ 2 callersFunctionwrite_SGCNT0_H
source/vba/gba/Sound.cpp:308
↓ 2 callersMethodwrite_control
source/vba/gba/Sound.cpp:219
↓ 2 callersMethodwrite_fifo
source/vba/gba/Sound.cpp:240
↓ 2 callersMethodwrite_register
source/vba/apu/Gb_Apu.cpp:287
↓ 1 callersFunctionALinkToThePastInput
source/inputzelda.cpp:1456
↓ 1 callersFunctionApplyPerImagePreferences
source/vbasupport.cpp:877
↓ 1 callersFunctionAudioPlayer
source/audio.cpp:89
↓ 1 callersFunctionAutoloadGame
source/filebrowser.cpp:757
↓ 1 callersFunctionBIOS_ArcTan2
source/vba/gba/bios.cpp:74
↓ 1 callersFunctionBIOS_BgAffineSet
source/vba/gba/bios.cpp:188
↓ 1 callersFunctionBIOS_BitUnPack
source/vba/gba/bios.cpp:121
↓ 1 callersFunctionBIOS_CpuFastSet
source/vba/gba/bios.cpp:308
↓ 1 callersFunctionBIOS_CpuSet
source/vba/gba/bios.cpp:246
↓ 1 callersFunctionBIOS_Diff16bitUnFilter
source/vba/gba/bios.cpp:432
↓ 1 callersFunctionBIOS_Diff8bitUnFilterVram
source/vba/gba/bios.cpp:389
↓ 1 callersFunctionBIOS_Diff8bitUnFilterWram
source/vba/gba/bios.cpp:356
↓ 1 callersFunctionBIOS_GetBiosChecksum
source/vba/gba/bios.cpp:183
↓ 1 callersFunctionBIOS_HuffUnComp
source/vba/gba/bios.cpp:515
↓ 1 callersFunctionBIOS_LZ77UnCompVram
source/vba/gba/bios.cpp:661
↓ 1 callersFunctionBIOS_LZ77UnCompWram
source/vba/gba/bios.cpp:752
↓ 1 callersFunctionBIOS_MidiKey2Freq
source/vba/gba/bios.cpp:1111
↓ 1 callersFunctionBIOS_ObjAffineSet
source/vba/gba/bios.cpp:809
↓ 1 callersFunctionBIOS_RLUnCompVram
source/vba/gba/bios.cpp:943
↓ 1 callersFunctionBIOS_RLUnCompWram
source/vba/gba/bios.cpp:1012
↓ 1 callersFunctionBIOS_SndDriverJmpTableCopy
source/vba/gba/bios.cpp:1135
↓ 1 callersFunctionBIOS_SoftReset
source/vba/gba/bios.cpp:1059
↓ 1 callersFunctionBIOS_Sqrt
source/vba/gba/bios.cpp:1093
↓ 1 callersFunctionBoktai2Input
source/gameinput.cpp:1148
↓ 1 callersFunctionBoktaiInput
source/gameinput.cpp:1099
↓ 1 callersFunctionButtonMappingWindow
* ButtonMappingWindow ***************************************************************************/
source/menu.cpp:2516
↓ 1 callersFunctionCPUInit
source/vba/gba/GBA.cpp:2638
↓ 1 callersFunctionCPUReadHalfWordSigned
source/vba/gba/GBAinline.h:383
↓ 1 callersFunctionCPUReadState
source/vba/gba/GBA.cpp:611
↓ 1 callersFunctionCPURenderLine_Wii
------------------------------------------------------------------------- Extracting rendering to clear GPR pressure from CPULoop --------------------
source/vba/gba/GBA.cpp:3063
↓ 1 callersFunctionCPUWriteState
source/vba/gba/GBA.cpp:538
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