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github.com/davemoore22/sorcery
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Functions
1,218 in github.com/davemoore22/sorcery
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Functions
1,218
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Types & classes
356
Method
_draw_debug
src/core/ui.cpp:1182
Method
_draw_fg_image
src/core/ui.cpp:906
Method
_draw_fg_image_with_idx
Handle drawing parts of a texture as specified by a tile index
src/core/ui.cpp:820
Method
_draw_frame
Draw a Frame
src/core/ui.cpp:1166
Method
_draw_heal
src/core/ui.cpp:2082
Method
_draw_icons
src/core/ui.cpp:3138
Method
_draw_input
src/core/ui.cpp:2307
Method
_draw_item_info
src/core/ui.cpp:2586
Method
_draw_level_no_player
src/core/ui.cpp:3842
Method
_draw_level_up
src/core/ui.cpp:2007
Method
_draw_license
src/core/ui.cpp:2709
Method
_draw_loading_progress
src/core/ui.cpp:3880
Method
_draw_map_tile
src/core/ui.cpp:4195
Method
_draw_menu
Draw a Menu
src/core/ui.cpp:1174
Method
_draw_monster_info
src/core/ui.cpp:3377
Method
_draw_no_level_up
src/core/ui.cpp:2050
Method
_draw_options
src/core/ui.cpp:2919
Method
_draw_paragraph
Draw a Paragraph (Wrapped Multiline Text)
src/core/ui.cpp:1211
Method
_draw_party_panel
src/core/ui.cpp:3238
Method
_draw_party_wipe
src/core/ui.cpp:2383
Method
_draw_pay_info
src/core/ui.cpp:2037
Method
_draw_recovery
src/core/ui.cpp:2124
Method
_draw_save
src/core/ui.cpp:3167
Method
_draw_spell_info
src/core/ui.cpp:3328
Method
_draw_stay
src/core/ui.cpp:2159
Method
_draw_stepper
src/core/ui.cpp:2224
Method
_draw_text
src/core/ui.cpp:2346
Method
_draw_tiled_bg
src/core/ui.cpp:980
Method
_draw_ui_status
src/core/ui.cpp:1080
Method
_draw_vertex_array
src/core/render.cpp:1077
Method
_draw_window_menu
src/core/ui.cpp:393
Method
_fill_in_complicated_walls
src/types/level.cpp:729
Method
_fill_in_simple_walls
Check for single normal walls and double them as we are using dual walls so for each side, check if its a normal wall/door and if the other side is em
src/types/level.cpp:525
Method
_flow_from_startup_plan
src/core/application.cpp:287
Method
_generate_secondary_abil
Given the characters current level, work out all the secondary abilities/stats etc
src/types/character.cpp:739
Method
_generate_start_info
Work out all the stuff to do with starting a new character
src/types/character.cpp:716
Method
_get
src/types/component.cpp:135
Method
_get
src/resources/levelstore.cpp:63
Method
_get
src/core/random.cpp:122
Method
_get_condition
src/types/character.cpp:2099
Method
_get_defensive_effects
src/resources/itemstore.cpp:407
Method
_get_exe_path
src/resources/filestore.cpp:94
Method
_get_exe_path
Get the Application Executable Path
src/core/application.cpp:624
Method
_get_font_full_name
src/resources/fontstore.cpp:167
Method
_get_fonts
src/resources/fontstore.cpp:53
Method
_get_hp_per_level
Get HP gained for all levels apart from the first
src/types/character.cpp:1326
Method
_get_item_menu_flags
src/gui/menubuilder.cpp:421
Method
_get_left_side
src/core/render.cpp:536
Method
_get_mage_status
src/types/character.cpp:2301
Method
_get_menu_ui_flags
src/core/ui.cpp:4278
Method
_get_offensive_effects
src/resources/itemstore.cpp:447
Method
_get_popups
Not an ideal function, really need to maintain a pointer status map instead
src/core/ui.cpp:396
Method
_get_priest_status
src/types/character.cpp:2314
Method
_get_right_side
src/core/render.cpp:559
Method
_get_sp_per_level
src/types/character.cpp:2290
Method
_get_spells_known
In the original code this is from SPLPERLV
src/types/character.cpp:1809
Method
_get_status_color
src/core/ui.cpp:3281
Method
_get_xp_for_level
Given a level, get the XP needed for it
src/types/character.cpp:1821
Method
_go_back_stage
src/modules/create.cpp:174
Method
_go_back_to_town
src/engine/engine.cpp:551
Method
_go_down_a_level
src/engine/engine.cpp:559
Method
_go_to_location
src/engine/engine.cpp:286
Method
_go_up_a_level
src/engine/engine.cpp:583
Method
_handle_signal
src/core/application.cpp:671
Method
_has_cursed_equipped_item_category
src/types/inventory.cpp:273
Method
_has_equipped_item_category
src/types/inventory.cpp:258
Method
_has_normal_door
src/core/render.cpp:592
Method
_has_secret_door
src/core/render.cpp:582
Method
_has_wall
src/core/render.cpp:603
Method
_heal
src/types/character.cpp:2486
Method
_initialise
src/modules/reorder.cpp:41
Method
_initialise
src/modules/remove.cpp:41
Method
_initialise
src/modules/tavern.cpp:53
Method
_initialise
src/modules/nolevelup.cpp:41
Method
_initialise
src/modules/add.cpp:41
Method
_initialise
src/modules/stay.cpp:50
Method
_initialise
src/modules/recovery.cpp:42
Method
_initialise
src/modules/roster.cpp:41
Method
_initialise
src/modules/choose.cpp:41
Method
_initialise
src/modules/heal.cpp:41
Method
_initialise
src/modules/levelup.cpp:41
Method
_initialise
src/modules/inspect.cpp:48
Method
_initialise
src/modules/edgeoftown.cpp:51
Method
_initialise
src/modules/castle.cpp:63
Method
_initialise
src/modules/temple.cpp:50
Method
_initialise
src/modules/restart.cpp:41
Method
_initialise
src/modules/inn.cpp:50
Method
_initialise
src/modules/pay.cpp:48
Method
_initialise
src/modules/shop.cpp:44
Method
_initialise
src/modules/training.cpp:49
Method
_initialise
src/modules/create.cpp:47
Method
_initialise
src/resources/imagestore.cpp:56
Method
_initialise
src/frontend/mainmenu.cpp:51
Method
_initialise
src/frontend/splash.cpp:38
Method
_initialise
src/frontend/compendium.cpp:49
Method
_initialise
src/frontend/options.cpp:37
Method
_initialise
src/frontend/license.cpp:41
Method
_initialise
src/frontend/bestiary.cpp:37
Method
_initialise
src/frontend/spellbook.cpp:38
Method
_initialise
src/frontend/atlas.cpp:37
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