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Functions1,218 in github.com/davemoore22/sorcery

Method_add_quickstart_party
src/core/application.cpp:510
Method_add_tile
src/types/level.cpp:640
Method_animate_attract
src/core/animation.cpp:165
Method_build_startup_plan
src/core/application.cpp:357
Method_calculate_sp
Reimplementation of SPLPERLV - note this will reset spell points!
src/types/character.cpp:1594
Method_callback_heal_tick
Heal timer will return non-zero as long as there are stages left
src/modules/heal.cpp:51
Method_callback_napping
Napping timer only ever runs once, thus 0 is returned which cancels it
src/modules/recovery.cpp:51
Method_callback_recuperating
Recuperating timer will return non-zero as long as there are hit points left to heal and there is enough gold, or if the recuperation is cancelled
src/modules/recovery.cpp:61
Method_callback_stop_popup_ouch
src/engine/engine.cpp:523
Method_callback_stop_popup_pit
src/engine/engine.cpp:531
Method_change_wp
src/core/animation.cpp:141
Method_check_for_wipe
Will return true in the event of a wipe
src/engine/engine.cpp:898
Method_check_param
Check for a command line parameter
src/core/application.cpp:615
Method_clear
src/types/state.cpp:72
Method_clear
src/types/game.cpp:300
Method_clear_explored
src/types/state.cpp:97
Method_clear_sp
Clear all spell-points to begin with
src/types/character.cpp:1273
Method_colcyc
src/core/animation.cpp:187
Method_continue_existing_game
src/core/application.cpp:600
Method_convert_edge_nw
Only populate walls that we need to populate at this point - those ones that have some meaning for N or W (i.e. types 5/6/7)
src/types/level.cpp:919
Method_convert_edge_se
src/types/level.cpp:910
Method_convert_edge_simple
Due to the way GC defines levels, we need to handle different edges differently so this is the inner function - this only works for simple non-directi
src/types/level.cpp:872
Method_create
src/types/level.cpp:237
Method_create_game
src/types/game.cpp:315
Method_damage
src/types/character.cpp:2474
Method_debug_create_random_party
src/types/game.cpp:676
Method_debug_fill_party_unid_items
src/types/game.cpp:756
Method_debug_give_party_gold
src/types/game.cpp:666
Method_debug_give_party_random_items
src/types/game.cpp:648
Method_debug_give_party_random_status
src/types/game.cpp:596
Method_debug_give_party_xp
src/types/game.cpp:638
Method_debug_harm_party_to_min
src/types/game.cpp:574
Method_debug_heal_party_to_full
src/types/game.cpp:625
Method_debug_kill_party
src/types/game.cpp:585
Method_debug_toggle_light
src/types/game.cpp:618
Method_display_add
src/core/ui.cpp:3743
Method_display_atlas
src/core/ui.cpp:3605
Method_display_automap
src/core/ui.cpp:3594
Method_display_bestiary
src/core/ui.cpp:3505
Method_display_castle
src/core/ui.cpp:3528
Method_display_choose
src/core/ui.cpp:3551
Method_display_compendium
src/core/ui.cpp:3513
Method_display_create_alignment
src/core/ui.cpp:1962
Method_display_create_class
src/core/ui.cpp:1976
Method_display_create_confirm
src/core/ui.cpp:1969
Method_display_create_name
src/core/ui.cpp:1990
Method_display_create_race
src/core/ui.cpp:1983
Method_display_edge_of_town
src/core/ui.cpp:3520
Method_display_graveyard
src/core/ui.cpp:3587
Method_display_heal
src/core/ui.cpp:3660
Method_display_inn
src/core/ui.cpp:3621
Method_display_inspect
src/core/ui.cpp:3557
Method_display_level_up
src/core/ui.cpp:3676
Method_display_license
src/core/ui.cpp:3756
Method_display_main_menu
src/core/ui.cpp:3915
Method_display_museum
src/core/ui.cpp:3613
Method_display_no_level_up
src/core/ui.cpp:3668
Method_display_options
src/core/ui.cpp:3748
Method_display_pay
src/core/ui.cpp:3702
Method_display_recovery
src/core/ui.cpp:3652
Method_display_remove
src/core/ui.cpp:3733
Method_display_reorder
src/core/ui.cpp:3541
Method_display_restart
src/core/ui.cpp:3738
Method_display_roster
src/core/ui.cpp:3546
Method_display_shop
src/core/ui.cpp:3637
Method_display_spellbook
src/core/ui.cpp:3579
Method_display_splash
src/core/ui.cpp:2574
Method_display_stay
src/core/ui.cpp:3644
Method_display_tavern
src/core/ui.cpp:3685
Method_display_temple
src/core/ui.cpp:3711
Method_display_training_grounds
src/core/ui.cpp:3536
Method_do_attract
src/core/animation.cpp:210
Method_do_colcyc
Called 50 times a second
src/core/animation.cpp:234
Method_do_restart_expedition
src/core/application.cpp:462
Method_do_start_expedition
Do Maze
src/core/application.cpp:476
Method_do_wp
src/core/animation.cpp:202
Method_draw
src/gui/frame.cpp:77
Method_draw_attract_mode
src/core/ui.cpp:3936
Method_draw_automap_legend
src/core/ui.cpp:2452
Method_draw_bg_image
src/core/ui.cpp:1032
Method_draw_bg_video
src/core/ui.cpp:3908
Method_draw_buffbar
src/core/ui.cpp:3110
Method_draw_button
Draw a Button
src/core/ui.cpp:1302
Method_draw_button_click
src/core/ui.cpp:1258
Method_draw_character_detailed
src/core/ui.cpp:1353
Method_draw_character_detailed_again
src/core/ui.cpp:1622
Method_draw_character_mage_spells
src/core/ui.cpp:1517
Method_draw_character_priest_spells
src/core/ui.cpp:1569
Method_draw_character_summary
src/core/ui.cpp:1761
Method_draw_choose
src/core/ui.cpp:1997
Method_draw_compass
src/core/ui.cpp:3193
Method_draw_components
src/core/ui.cpp:2548
Method_draw_create_alignment
src/core/ui.cpp:1893
Method_draw_create_class
src/core/ui.cpp:1916
Method_draw_create_confirm
src/core/ui.cpp:1901
Method_draw_create_name
src/core/ui.cpp:1946
Method_draw_create_race
src/core/ui.cpp:1939
Method_draw_current_character
src/core/ui.cpp:2177
Method_draw_current_level_map
src/core/ui.cpp:3766
Method_draw_cursor
src/core/ui.cpp:1116
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