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Functions2,930 in github.com/dabing1022/Blog

↓ 1 callersFunctioncreatemeta
TheCProgrammingLanguage/LuaGlue/lua/liolib.c:510
↓ 1 callersFunctioncreatemetatable
TheCProgrammingLanguage/LuaGlue/lua/lstrlib.c:847
↓ 1 callersFunctioncustomStrcpy
TheCProgrammingLanguage/BasicCompile/e005.cpp:18
↓ 1 callersFunctiondata2html
(dataHrefStr)
python/e032.py:5
↓ 1 callersMethoddeal_data
(self,myPage)
python/e023.py:112
↓ 1 callersMethoddeath
This is the preferred method to remove an entity from the world once the game is in progress i.e. outside the <pre>setup()</pre> method. @param entit
Processing/game2dai/World.java:1034
↓ 1 callersMethoddec_ref
TheCProgrammingLanguage/LuaGlue/test05/lua_tinker.cpp:657
↓ 1 callersFunctiondelete_account
Be careful when setting manual to False!
python/e039.py:72
↓ 1 callersFunctiondischargejpc
TheCProgrammingLanguage/LuaGlue/lua/lcode.c:163
↓ 1 callersFunctiondisplayInfo
()
Processing/GeneticAlgorithms/01/sketch.js:82
↓ 1 callersMethoddistance
Gets the world distance between 2 nodes. @param nodeFrom first node @param nodeTo second node @return distance between them or 0 if either node does n
Processing/game2dai/graph/Graph.java:131
↓ 1 callersMethoddistance_sq
Calculates the squared distance between 2 points @param x0 point 1 @param y0 point 1 @param x1 point 2 @param y1 point 2 @return the distance between
Processing/game2dai/maths/Geometry2D.java:872
↓ 1 callersFunctiondoNf
()
Processing/addons/p5.js:1967
↓ 1 callersFunctiondoNfc
()
Processing/addons/p5.js:2004
↓ 1 callersFunctiondoargs
TheCProgrammingLanguage/LuaGlue/lua/luac.c:70
↓ 1 callersFunctiondolibrary
TheCProgrammingLanguage/LuaGlue/lua/lua.c:146
↓ 1 callersFunctiondooptions
TheCProgrammingLanguage/LuaGlue/lua/loadlib.c:519
↓ 1 callersFunctiondouble_numbers
(iterable)
python/learnpython3.py:907
↓ 1 callersFunctiondownloadStudentAndTeacherDoc
(viewURL, index)
python/e034.py:49
↓ 1 callersFunctiondownloadTeacherDoc
(viewURL, index)
python/e033.py:36
↓ 1 callersMethoddrawCollision
(PApplet app, Vector2D vel, float colrad)
Processing/game2dai/entityshapes/ps/Hints.java:152
↓ 1 callersMethoddrawDetectionBox
(PApplet app, double detectBoxLength, double speed, double maxSpeed, float colrad)
Processing/game2dai/entityshapes/ps/Hints.java:134
↓ 1 callersMethoddrawHeading
(PApplet app, float colrad)
Processing/game2dai/entityshapes/ps/Hints.java:171
↓ 1 callersMethoddrawVelocity
(PApplet app, Vector2D vel, Vector2D head, float colrad)
Processing/game2dai/entityshapes/ps/Hints.java:158
↓ 1 callersMethoddrawView
(PApplet app, MovingEntity v)
Processing/game2dai/entityshapes/ps/Hints.java:125
↓ 1 callersMethoddrawWanderBits
(PApplet app, AutoPilot ap)
Processing/game2dai/entityshapes/ps/Hints.java:179
↓ 1 callersMethoddrawWhiskers
(PApplet app, AutoPilot ap)
Processing/game2dai/entityshapes/ps/Hints.java:143
↓ 1 callersFunctiondu
(n)
Javascript/D3JS/d3.v3.min.js:2
↓ 1 callersFunctionend_capture
TheCProgrammingLanguage/LuaGlue/lua/lstrlib.c:343
↓ 1 callersFunctionerror
(a,b,c)
Processing/addons/p5.min.js:2
↓ 1 callersFunctionerrorfromcode
TheCProgrammingLanguage/LuaGlue/lua/loadlib.c:169
↓ 1 callersFunctionescape
(s)
Processing/addons/p5.js:1600
↓ 1 callersFunctionexitFullscreen
()
Processing/addons/p5.js:2165
↓ 1 callersMethodexpint
Compute exp(p) for a integer p in extended precision. @param p integer whose exponential is requested @param result placeholder where to put the resul
Processing/game2dai/maths/FastMath.java:1193
↓ 1 callersFunctionexprstat
TheCProgrammingLanguage/LuaGlue/lua/lparser.c:1224
↓ 1 callersFunctionf_lines
TheCProgrammingLanguage/LuaGlue/lua/liolib.c:241
↓ 1 callersFunctionfibonacci
(n)
python/e001.py:28
↓ 1 callersFunctionfilterRepeatImages
()
python/e043.py:25
↓ 1 callersMethodfind_title
(self,myPage)
python/e023.py:76
↓ 1 callersFunctionfindindex
** returns the index of a `key' for table traversals. First goes all ** elements in the array part, then elements in the hash part. The ** beginning o
TheCProgrammingLanguage/LuaGlue/lua/ltable.c:137
↓ 1 callersFunctionfollow_user
Follow a github user.
python/e040.py:116
↓ 1 callersFunctionforlist
TheCProgrammingLanguage/LuaGlue/lua/lparser.c:1089
↓ 1 callersFunctionfornum
TheCProgrammingLanguage/LuaGlue/lua/lparser.c:1067
↓ 1 callersFunctionforstat
TheCProgrammingLanguage/LuaGlue/lua/lparser.c:1112
↓ 1 callersFunctionfreeobj
TheCProgrammingLanguage/LuaGlue/lua/lgc.c:378
↓ 1 callersFunctionfun
TheCProgrammingLanguage/ConquerCPointer/array.c:4
↓ 1 callersFunctionfun1
TheCProgrammingLanguage/BasicCompile/test2.c:5
↓ 1 callersFunctionfun2
TheCProgrammingLanguage/BasicCompile/test2.c:14
↓ 1 callersFunctionfunc
TheCProgrammingLanguage/ConquerCPointer/auto.c:3
↓ 1 callersFunctionfunc1
TheCProgrammingLanguage/ConquerCPointer/print_address.c:10
↓ 1 callersFunctionfunc2
()
python/e006.py:28
↓ 1 callersFunctionfunc2
TheCProgrammingLanguage/ConquerCPointer/print_address.c:19
↓ 1 callersFunctionfuncinfo
TheCProgrammingLanguage/LuaGlue/lua/ldebug.c:150
↓ 1 callersFunctionfuncname
TheCProgrammingLanguage/LuaGlue/lua/lparser.c:1198
↓ 1 callersFunctionfuncstat
TheCProgrammingLanguage/LuaGlue/lua/lparser.c:1212
↓ 1 callersFunctionga
(n,t)
Javascript/D3JS/d3.v3.min.js:3
↓ 1 callersMethodget
TheCProgrammingLanguage/LuaGlue/test05/sample3.cpp:36
↓ 1 callersMethodgetAllEdgeArray
Will return an array of all the GraphEdges in the graph. <br> The type of each element in the array will be of type GraphEdge
Processing/pathfinder/Graph.java:434
↓ 1 callersMethodgetAverage
()
Processing/game2dai/utils/ForceRecorder.java:125
↓ 1 callersFunctiongetDocUrlsByReadingFile
(filePath)
python/e034.py:31
↓ 1 callersMethodgetEdge
Get the edge between 2 nodes. <br> If either node does not exist or there is no edge exists between them then the method returns null. @param fromID I
Processing/game2dai/graph/Graph.java:470
↓ 1 callersMethodgetEdge
Get the edge between 2 nodes. <br> If either node does not exist or there is no edge exists between them then the method returns null. @param fromID I
Processing/pathfinder/Graph.java:325
↓ 1 callersMethodgetEdgeArray
Will return an array of all the GraphEdges in the graph. <br> The type of each element in the array will be of type GraphEdge
Processing/game2dai/graph/Graph.java:577
↓ 1 callersMethodgetElapsedTime
Get the elapsed time since this method was called. <br> This should be called just ONCE at the beginning of the draw cycle @return elapsed time in sec
Processing/game2dai/utils/StopWatch.java:62
↓ 1 callersFunctiongetFileSavingName
()
python/e033.py:69
↓ 1 callersMethodgetFullCost
Used during search. @param node node used during search @return full cost of reaching this this edge
Processing/game2dai/graph/GraphSearch_Astar.java:290
↓ 1 callersMethodgetFullCost
Used during search. @param node @return
Processing/pathfinder/GraphSearch_Astar.java:291
↓ 1 callersMethodgetGraphCost
Used during search. @param node node used during search @return cost of travelling to this node
Processing/game2dai/graph/GraphSearch_Astar.java:277
↓ 1 callersMethodgetGraphCost
Used during search. @param node @return
Processing/pathfinder/GraphSearch_Astar.java:278
↓ 1 callersMethodgetHidingPosition
Given the position of a hunter, and the position and radius of an obstacle, this method calculates a position DistanceFromBoundary away from its bound
Processing/game2dai/steering/AutoPilot.java:2189
↓ 1 callersMethodgetInteger
(Object obj)
Processing/game2dai/maths/MathUtils.java:30
↓ 1 callersFunctiongetMemory1
TheCProgrammingLanguage/BasicCompile/e005.cpp:37
↓ 1 callersFunctiongetMemory2
TheCProgrammingLanguage/BasicCompile/e005.cpp:51
↓ 1 callersFunctiongetMemory3
TheCProgrammingLanguage/BasicCompile/e005.cpp:64
↓ 1 callersFunctiongetMousePos
(canvas, evt)
Processing/addons/p5.js:3219
↓ 1 callersMethodgetNodeNearest
Find the node nearest the node specified based on Euclidean distance between them. @param a_node the node to use as the origin. @return the nearest no
Processing/game2dai/graph/Graph.java:284
↓ 1 callersMethodgetStartPos
Get the wall start position
Processing/game2dai/entities/Wall.java:79
↓ 1 callersMethodgetStdDev
()
Processing/game2dai/utils/ForceRecorder.java:132
↓ 1 callersFunctiongetStudentDocDownloadPath
(soup)
python/e033.py:76
↓ 1 callersFunctiongetStudentDocDownloadPath
(soup)
python/e034.py:101
↓ 1 callersFunctiongetTeacherSwfFilePath
(html_content)
python/e033.py:79
↓ 1 callersFunctiongetTeacherSwfFilePath
(html_content)
python/e034.py:104
↓ 1 callersMethodget_data
(self,url,endPage)
python/e023.py:102
↓ 1 callersFunctionget_prompt
TheCProgrammingLanguage/LuaGlue/lua/lua.c:153
↓ 1 callersFunctiongetargs
TheCProgrammingLanguage/LuaGlue/lua/lua.c:116
↓ 1 callersFunctiongetbinopr
TheCProgrammingLanguage/LuaGlue/lua/lparser.c:788
↓ 1 callersFunctiongetboolfield
TheCProgrammingLanguage/LuaGlue/lua/loslib.c:100
↓ 1 callersFunctiongetfreepos
TheCProgrammingLanguage/LuaGlue/lua/ltable.c:382
↓ 1 callersFunctiongetfuncname
TheCProgrammingLanguage/LuaGlue/lua/ldebug.c:544
↓ 1 callersFunctiongetunopr
TheCProgrammingLanguage/LuaGlue/lua/lparser.c:778
↓ 1 callersFunctionh
(a,b)
Processing/addons/p5.min.js:2
↓ 1 callersFunctionhailstone
TheCProgrammingLanguage/BasicCompile/CalHailstone.c:4
↓ 1 callersFunctionhandleJsonp
(a,b,c,d)
Processing/addons/p5.min.js:2
↓ 1 callersFunctionhandleJsonp
(o, fn, err, url)
Processing/addons/p5.js:2557
↓ 1 callersFunctionhandleReadyState
(a,b,c)
Processing/addons/p5.min.js:2
↓ 1 callersFunctionhandleReadyState
(r, success, error)
Processing/addons/p5.js:2523
↓ 1 callersFunctionhandle_luainit
TheCProgrammingLanguage/LuaGlue/lua/lua.c:323
↓ 1 callersFunctionhandle_script
TheCProgrammingLanguage/LuaGlue/lua/lua.c:239
↓ 1 callersMethodhasFailed
GameAI/Goals/Goal.h:83
↓ 1 callersMethodhasOwner
Used to see if this auto-pilot has an owner. @return true if the AP has an owner
Processing/game2dai/steering/AutoPilot.java:168
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