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github.com/cstegel/opengl-samples-golang
/ functions
Functions
279 in github.com/cstegel/opengl-samples-golang
⨍
Functions
279
◇
Types & classes
63
Function
NewProgram
(shaders ...*Shader)
basic-camera/gfx/shader.go:52
Function
NewProgram
(shaders ...*Shader)
basic-3d/gfx/shader.go:52
Function
NewShader
(src string, sType uint32)
basic-textures/gfx/shader.go:63
Function
NewShader
(src string, sType uint32)
basic-shaders/gfx/shader.go:59
Function
NewShader
(src string, sType uint32)
colors/gfx/shader.go:63
Function
NewShader
(src string, sType uint32)
materials/gfx/shader.go:63
Function
NewShader
(src string, sType uint32)
basic-light/gfx/shader.go:63
Function
NewShader
(src string, sType uint32)
light-maps/gfx/shader.go:63
Function
NewShader
(src string, sType uint32)
basic-camera/gfx/shader.go:63
Function
NewShader
(src string, sType uint32)
basic-3d/gfx/shader.go:63
Function
NewShaderFromFile
(file string, sType uint32)
basic-textures/gfx/shader.go:78
Function
NewShaderFromFile
(file string, sType uint32)
basic-shaders/gfx/shader.go:74
Function
NewShaderFromFile
(file string, sType uint32)
colors/gfx/shader.go:78
Function
NewShaderFromFile
(file string, sType uint32)
materials/gfx/shader.go:78
Function
NewShaderFromFile
(file string, sType uint32)
basic-light/gfx/shader.go:78
Function
NewShaderFromFile
(file string, sType uint32)
light-maps/gfx/shader.go:78
Function
NewShaderFromFile
(file string, sType uint32)
basic-camera/gfx/shader.go:78
Function
NewShaderFromFile
(file string, sType uint32)
basic-3d/gfx/shader.go:78
Function
NewTextureFromFile
(file string, wrapR, wrapS int32)
basic-textures/gfx/texture.go:24
Function
NewTextureFromFile
(file string, wrapR, wrapS int32)
colors/gfx/texture.go:24
Function
NewTextureFromFile
(file string, wrapR, wrapS int32)
materials/gfx/texture.go:24
Function
NewTextureFromFile
(file string, wrapR, wrapS int32)
basic-light/gfx/texture.go:24
Function
NewTextureFromFile
(file string, wrapR, wrapS int32)
light-maps/gfx/texture.go:24
Function
NewTextureFromFile
(file string, wrapR, wrapS int32)
basic-camera/gfx/texture.go:24
Function
NewTextureFromFile
(file string, wrapR, wrapS int32)
basic-3d/gfx/texture.go:24
Function
NewWindow
(width, height int, title string)
colors/win/window.go:23
Function
NewWindow
(width, height int, title string)
materials/win/window.go:23
Function
NewWindow
(width, height int, title string)
basic-light/win/window.go:23
Function
NewWindow
(width, height int, title string)
light-maps/win/window.go:23
Function
NewWindow
(width, height int, title string)
basic-camera/win/window.go:23
Method
SetUniform
(uniformLoc int32)
colors/gfx/texture.go:91
Method
SetUniform
(uniformLoc int32)
materials/gfx/texture.go:91
Method
SetUniform
(uniformLoc int32)
basic-light/gfx/texture.go:91
Method
SetUniform
(uniformLoc int32)
light-maps/gfx/texture.go:91
Function
init
()
basic-textures/main.go:23
Function
init
()
hello-window/hello_window.go:18
Function
init
()
basic-shaders/main.go:23
Function
init
()
colors/main.go:81
Function
init
()
materials/main.go:82
Function
init
()
hello-triangle/hello_triangle.go:19
Function
init
()
hello-triangle-advanced/hello_triangle_advanced.go:19
Function
init
()
basic-light/main.go:81
Function
init
()
light-maps/main.go:82
Function
init
()
basic-camera/main.go:82
Function
init
()
basic-3d/main.go:23
Function
keyCallback
(window *glfw.Window, key glfw.Key, scancode int, action glfw.Action, mods glfw.ModifierKey)
basic-textures/main.go:203
Function
keyCallback
(window *glfw.Window, key glfw.Key, scancode int, action glfw.Action, mods glfw.ModifierKey)
hello-window/hello_window.go:61
Function
keyCallback
(window *glfw.Window, key glfw.Key, scancode int, action glfw.Action, mods glfw.ModifierKey)
basic-shaders/main.go:161
Function
keyCallback
(window *glfw.Window, key glfw.Key, scancode int, action glfw.Action, mods glfw.ModifierKey)
hello-triangle/hello_triangle.go:206
Function
keyCallback
(window *glfw.Window, key glfw.Key, scancode int, action glfw.Action, mods glfw.ModifierKey)
hello-triangle-advanced/hello_triangle_advanced.go:245
Function
keyCallback
(window *glfw.Window, key glfw.Key, scancode int, action glfw.Action, mods glfw.ModifierKey)
basic-3d/main.go:262
Method
keyCallback
(window *glfw.Window, key glfw.Key, scancode int, action glfw.Action, mods glfw.ModifierKey)
colors/win/input.go:73
Method
keyCallback
(window *glfw.Window, key glfw.Key, scancode int, action glfw.Action, mods glfw.ModifierKey)
materials/win/input.go:73
Method
keyCallback
(window *glfw.Window, key glfw.Key, scancode int, action glfw.Action, mods glfw.ModifierKey)
basic-light/win/input.go:73
Method
keyCallback
(window *glfw.Window, key glfw.Key, scancode int, action glfw.Action, mods glfw.ModifierKey)
light-maps/win/input.go:73
Method
keyCallback
(window *glfw.Window, key glfw.Key, scancode int, action glfw.Action, mods glfw.ModifierKey)
basic-camera/win/input.go:73
Function
loadImageFile
(file string)
basic-textures/gfx/texture.go:99
Function
loadImageFile
(file string)
colors/gfx/texture.go:99
Function
loadImageFile
(file string)
materials/gfx/texture.go:99
Function
loadImageFile
(file string)
basic-light/gfx/texture.go:99
Function
loadImageFile
(file string)
light-maps/gfx/texture.go:99
Function
loadImageFile
(file string)
basic-camera/gfx/texture.go:99
Function
loadImageFile
(file string)
basic-3d/gfx/texture.go:99
Function
main
()
basic-textures/main.go:28
Function
main
()
hello-window/hello_window.go:23
Function
main
()
basic-shaders/main.go:28
Function
main
()
colors/main.go:86
Function
main
()
materials/main.go:87
Function
main
()
hello-triangle/hello_triangle.go:24
Function
main
()
hello-triangle-advanced/hello_triangle_advanced.go:24
Function
main
()
basic-light/main.go:86
Function
main
()
light-maps/main.go:87
Function
main
()
basic-camera/main.go:87
Function
main
()
basic-3d/main.go:28
Method
mouseCallback
(window *glfw.Window, xpos, ypos float64)
colors/win/input.go:86
Method
mouseCallback
(window *glfw.Window, xpos, ypos float64)
materials/win/input.go:86
Method
mouseCallback
(window *glfw.Window, xpos, ypos float64)
basic-light/win/input.go:86
Method
mouseCallback
(window *glfw.Window, xpos, ypos float64)
light-maps/win/input.go:86
Method
mouseCallback
(window *glfw.Window, xpos, ypos float64)
basic-camera/win/input.go:86
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