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github.com/cstegel/opengl-samples-golang @main

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342 symbols 681 edges 41 files 57 documented · 17%
What it actually does AI analysis from the code graph — generated when you open this
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Extension points exported contracts — how you extend this code

Core symbols most depended-on inside this repo

GetUniformLocation
called by 14
materials/gfx/shader.go
GetUniformLocation
called by 14
light-maps/gfx/shader.go
GetUniformLocation
called by 9
basic-light/gfx/shader.go
GetUniformLocation
called by 8
colors/gfx/shader.go
GetUniformLocation
called by 8
basic-3d/gfx/shader.go
IsActive
called by 5
colors/win/input.go
IsActive
called by 5
materials/win/input.go
IsActive
called by 5
basic-light/win/input.go

Shape

Method 153
Function 126
Struct 38
FuncType 20
TypeAlias 5

Languages

Go100%

Modules by API surface

materials/gfx/shader.go14 symbols
light-maps/gfx/shader.go14 symbols
colors/gfx/shader.go14 symbols
basic-textures/gfx/shader.go14 symbols
basic-light/gfx/shader.go14 symbols
basic-camera/gfx/shader.go14 symbols
basic-3d/gfx/shader.go14 symbols
basic-shaders/gfx/shader.go13 symbols
hello-triangle/hello_triangle.go12 symbols
hello-triangle-advanced/hello_triangle_advanced.go12 symbols
materials/win/input.go9 symbols
light-maps/win/input.go9 symbols

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$ claude mcp add opengl-samples-golang \
  -- python -m otcore.mcp_server <graph>

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