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hub / github.com/brenocq/implot3d / GetPointDepth

Function GetPointDepth

implot3d_items.cpp:324–338  ·  view source on GitHub ↗

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322//-----------------------------------------------------------------------------
323
324double GetPointDepth(ImPlot3DPoint p) {
325 ImPlot3DContext& gp = *GImPlot3D;
326 ImPlot3DPlot& plot = *gp.CurrentPlot;
327
328 // Adjust for inverted axes before rotation
329 if (ImHasFlag(plot.Axes[0].Flags, ImPlot3DAxisFlags_Invert))
330 p.x = -p.x;
331 if (ImHasFlag(plot.Axes[1].Flags, ImPlot3DAxisFlags_Invert))
332 p.y = -p.y;
333 if (ImHasFlag(plot.Axes[2].Flags, ImPlot3DAxisFlags_Invert))
334 p.z = -p.z;
335
336 ImPlot3DPoint p_rot = plot.Rotation * p;
337 return p_rot.z;
338}
339
340struct RendererBase {
341 RendererBase(int prims, int idx_consumed, int vtx_consumed) : Prims(prims), IdxConsumed(idx_consumed), VtxConsumed(vtx_consumed) {}

Callers 9

RenderMethod · 0.85
RenderMethod · 0.85
RenderMethod · 0.85
RenderMethod · 0.85
RenderMethod · 0.85
RenderMethod · 0.85
RenderMethod · 0.85
RenderMethod · 0.85
RenderMethod · 0.85

Calls 1

ImHasFlagFunction · 0.85

Tested by

no test coverage detected