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github.com/bfbbdecomp/bfbb
/ zSaveLoad_UIEvent
Function
zSaveLoad_UIEvent
src/SB/Game/zSaveLoad.cpp:283–286 ·
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Source
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281
}
282
283
void zSaveLoad_UIEvent(S32 i, U32 toEvent)
284
{
285
zEntEvent(zSceneFindObject(zSaveLoadUITable[i].nameID), toEvent);
286
}
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288
st_XSAVEGAME_DATA* zSaveLoadSGInit(en_SAVEGAME_MODE mode)
289
{
Callers
15
zSaveLoadSGInit
Function · 0.85
zSaveLoadSGDone
Function · 0.85
zSaveLoad_CardPrompt
Function · 0.85
zSaveLoad_CardPromptFormat
Function · 0.85
zSaveLoad_CardPromptSpace
Function · 0.85
zSaveLoad_CardPromptGames
Function · 0.85
zSaveLoad_CardPromptGameSlotEmpty
Function · 0.85
zSaveLoad_CardPromptOverwrite
Function · 0.85
zSaveLoad_CardPromptOverwriteDamaged
Function · 0.85
zSaveLoad_ErrorPrompt
Function · 0.85
zSaveLoad_DamagedSaveGameErrorPrompt
Function · 0.85
zSaveLoad_CardWrongDeviceErrorPrompt
Function · 0.85
Calls
2
zSceneFindObject
Function · 0.85
zEntEvent
Function · 0.50
Tested by
no test coverage detected