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hub / github.com/bfbbdecomp/bfbb / zSaveLoadSGDone

Function zSaveLoadSGDone

src/SB/Game/zSaveLoad.cpp:310–321  ·  view source on GitHub ↗

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308}
309
310S32 zSaveLoadSGDone(st_XSAVEGAME_DATA* data)
311{
312 if (data->mode == XSG_MODE_LOAD)
313 {
314 zSaveLoad_UIEvent(0x27, eEventUIFocusOff);
315 }
316 else
317 {
318 zSaveLoad_UIEvent(0x28, eEventUIFocusOff);
319 }
320 return xSGDone(data);
321}
322
323S32 zSaveLoad_getgame()
324{

Callers 3

formatFunction · 0.85
zSaveLoad_SaveGameFunction · 0.85
zSaveLoad_LoadGameFunction · 0.85

Calls 2

zSaveLoad_UIEventFunction · 0.85
xSGDoneFunction · 0.50

Tested by

no test coverage detected