| 308 | } |
| 309 | |
| 310 | S32 zSaveLoadSGDone(st_XSAVEGAME_DATA* data) |
| 311 | { |
| 312 | if (data->mode == XSG_MODE_LOAD) |
| 313 | { |
| 314 | zSaveLoad_UIEvent(0x27, eEventUIFocusOff); |
| 315 | } |
| 316 | else |
| 317 | { |
| 318 | zSaveLoad_UIEvent(0x28, eEventUIFocusOff); |
| 319 | } |
| 320 | return xSGDone(data); |
| 321 | } |
| 322 | |
| 323 | S32 zSaveLoad_getgame() |
| 324 | { |
no test coverage detected