| 1692 | } |
| 1693 | |
| 1694 | static U32 BBounceStrikeCB(xAnimTransition* tran, xAnimSingle* anim, void* param_3) |
| 1695 | { |
| 1696 | zEntPlayer_SNDStop(ePlayerSnd_BubbleBashStart); |
| 1697 | zEntPlayer_SNDPlay(ePlayerSnd_BounceStrike, 0.0f); |
| 1698 | zFX_SpawnBubbleSlam((xVec3*)&globals.player.ent.model->Mat->pos, 100, 0.15f, 12.0f, 2.0f); |
| 1699 | zCameraSetBbounce(false); |
| 1700 | zRumbleStart(SDR_Bounce); |
| 1701 | return 0; |
| 1702 | } |
| 1703 | |
| 1704 | static U32 BBounceToJumpCheck(xAnimTransition* tran, xAnimSingle* anim, void* param_3) |
| 1705 | { |
nothing calls this directly
no test coverage detected