| 130 | coll->flags &= 0xfffffffe; |
| 131 | } |
| 132 | else |
| 133 | { |
| 134 | if (isx.contained <= 0.0f) |
| 135 | { |
| 136 | coll->flags |= 0x10; |
| 137 | } |
| 138 | coll->dist = a->r + isx.penned; |
| 139 | if ((coll->flags & 0x1600) != 0) |
| 140 | { |
| 141 | if (isx.dist == 0.0f) |
| 142 | { |
| 143 | xVec3Copy(&coll->tohit, &g_O3); |
| 144 | } |
| 145 | else |
| 146 | { |
| 147 | xVec3SMul(&coll->tohit, &isx.norm, -coll->dist / isx.dist); |
| 148 | } |
| 149 | } |
| 150 | if ((coll->flags & 0x800) != 0) |
| 151 | { |
| 152 | if (isx.dist == 0.0f) |
| 153 | { |
| 154 | xVec3Copy(&coll->depen, &g_O3); |
| 155 | } |
| 156 | else |
| 157 | { |
| 158 | xVec3SMul(&coll->depen, &isx.norm, -isx.penned / isx.dist); |
| 159 | } |
| 160 | } |
| 161 | if ((coll->flags & 0x1200) != 0) |
| 162 | { |
| 163 | xVec3Normalize(&coll->hdng, &coll->tohit); |
| 164 | } |
| 165 | if ((coll->flags & 0x200) != 0) |
| 166 | { |
| 167 | xVec3Inv(&coll->norm, &coll->hdng); |
| 168 | } |
| 169 | uVar1 = 1; |
| 170 | coll->flags |= 1; |
| 171 | } |
| 172 | return uVar1; |
| 173 | } |
| 174 | |
| 175 | U32 xSphereHitsBox(const xSphere* a, const xBox* b, xCollis* coll) |
| 176 | { |
| 177 | U32 uVar1; |
| 178 | |
| 179 | xIsect isx; |
| 180 | |
| 181 | iBoxIsectSphere(b, a, &isx); |
| 182 | |
| 183 | if (!(isx.penned <= 0.0f)) |
| 184 | { |
| 185 | uVar1 = 0; |
| 186 | coll->flags &= 0xfffffffe; |
| 187 | } |
| 188 | else |
| 189 | { |
no test coverage detected