MCPcopy Create free account

hub / github.com/ammaarreshi/Generals-Mac-iOS-iPad / functions

Functions50,065 in github.com/ammaarreshi/Generals-Mac-iOS-iPad

↓ 69 callersFunctionStoreColor
StoreColor ================================================================= Store the colors in the table */ ========================================
GeneralsMD/Code/Tools/GUIEdit/Source/Properties.cpp:1403
↓ 69 callersFunctionStoreColor
StoreColor ================================================================= Store the colors in the table */ ========================================
Generals/Code/Tools/GUIEdit/Source/Properties.cpp:1403
↓ 69 callersMethodclearModelConditionState
=============================================================================
Generals/Code/GameEngine/Source/GameLogic/Object/Object.cpp:1210
↓ 69 callersMethodfirst
~SimpleObjectIterator(); // provided by MPO
GeneralsMD/Code/GameEngine/Include/GameLogic/ObjectIter.h:124
↓ 69 callersMethodgetHeight
Core/GameEngineDevice/Source/VideoDevice/FFmpeg/FFmpegFile.cpp:329
↓ 69 callersMethodgetNumSides
Generals/Code/GameEngine/Include/GameLogic/SidesList.h:150
↓ 69 callersMethodopenFile
Core/GameEngine/Source/Common/System/FileSystem.cpp:175
↓ 69 callersMethodprintf
Core/GameEngine/Source/GameClient/System/DebugDisplay.cpp:198
↓ 69 callersFunctiontimeGetTime
TheSuperHackers @build 10/02/2026 Bender Timing functions: timeBeginPeriod(), timeEndPeriod() for Linux
Generals/Code/CompatLib/Include/windows_compat.h:186
↓ 69 callersMethodwriteReal
GeneralsMD/Code/GameEngine/Source/Common/System/DataChunk.cpp:329
↓ 69 callersMethodwriteReal
Generals/Code/GameEngine/Source/Common/System/DataChunk.cpp:329
↓ 68 callersMethodDoModal
/////////////////////////////////////////////////////////////// DoModal
Core/Tools/W3DView/DeviceSelectionDialog.cpp:198
↓ 68 callersMethodadd
Generals/Code/GameEngine/Source/Common/System/List.cpp:115
↓ 68 callersMethodgetContainedBy
contained-by
GeneralsMD/Code/GameEngine/Include/GameLogic/Object.h:445
↓ 68 callersMethodgetLayer
GeneralsMD/Code/GameEngine/Include/GameLogic/Object.h:406
↓ 68 callersMethodwinGetEnabledTextBorderColor
GameWindow::winGetEnabledTextBorderColor =================================== Get the enabled text color */ ===========================================
Core/GameEngine/Source/GameClient/GUI/GameWindow.cpp:985
↓ 67 callersFunctionGadgetButtonSetHiliteImage
Core/GameEngine/Include/GameClient/GadgetPushButton.h:110
↓ 67 callersFunctionGadgetButtonSetHiliteSelectedImage
Core/GameEngine/Include/GameClient/GadgetPushButton.h:113
↓ 67 callersFunctionGetLastError
GetLastError - returns pseudo error code (always 0 = success on Linux stub)
Generals/Code/CompatLib/Include/windows_compat.h:229
↓ 67 callersMethodGetValue
Core/Tools/Babylon/excel8.cpp:1933
↓ 67 callersMethodgetValidSurfaces
Generals/Code/GameEngine/Include/GameLogic/LocomotorSet.h:106
↓ 67 callersMethodgetZone
Core/GameEngine/Include/GameLogic/AIPathfind.h:396
↓ 67 callersFunctionstrlcat
GeneralsMD/Code/CompatLib/Include/socket_compat.h:236
↓ 67 callersMethodwinSetTooltipFunc
GameWindow::winSetTooltipFunc ============================================== Sets a window's tooltip callback */ =====================================
Core/GameEngine/Source/GameClient/GUI/GameWindow.cpp:1386
↓ 66 callersMethodAdd
Core/Tools/WW3D/pluglib/uarray.h:177
↓ 66 callersFunctionGetWindowRect
GeneralsMD/Code/CompatLib/Source/wnd_compat.cpp:40
↓ 66 callersMethoddestroyObject
------------------------------------------------------------------------------------------------ Mark the object as destroyed, and place on list for d
Generals/Code/GameEngine/Source/GameLogic/System/GameLogic.cpp:3555
↓ 66 callersMethodfindMap
Core/GameEngine/Source/GameClient/MapUtil.cpp:1120
↓ 66 callersMethodsetBool
-----------------------------------------------------
GeneralsMD/Code/GameEngine/Source/Common/Dict.cpp:465
↓ 66 callersFunctiontimeGetTime
GeneralsMD/Code/CompatLib/Source/time_compat.cpp:12
↓ 65 callersFunctionCloseHandle
CloseHandle stub - no-op on Linux (nothing to close)
Generals/Code/CompatLib/Include/windows_compat.h:248
↓ 65 callersFunctionGadgetButtonSetDisabledImage
Core/GameEngine/Include/GameClient/GadgetPushButton.h:97
↓ 65 callersMethodSet_Transform
* RingRenderObjClass::Set_Transform -- set the transform for this box * *
Core/Libraries/Source/WWVegas/WW3D2/ringobj.cpp:879
↓ 65 callersMethodgetContainedBy
contained-by
Generals/Code/GameEngine/Include/GameLogic/Object.h:420
↓ 65 callersMethodgetDistanceSquared
-----------------------------------------------------------------------------
GeneralsMD/Code/GameEngine/Source/GameLogic/Object/PartitionManager.cpp:3569
↓ 65 callersMethodgetFlag
Generals/Code/GameEngine/Include/GameLogic/Locomotor.h:422
↓ 65 callersMethodgetNextTokenOrNull
------------------------------------------------------------------------------------------------- static*/
Core/GameEngine/Source/Common/INI/INI.cpp:1640
↓ 65 callersMethodgetOptions
Generals/Code/GameEngine/Include/GameClient/ControlBar.h:340
↓ 65 callersMethodgetThingTemplate
Generals/Code/GameEngine/Include/GameClient/ControlBar.h:341
↓ 64 callersFunctionRecolor
Core/Libraries/Source/WWVegas/WW3D2/colorspace.h:126
↓ 64 callersMethodWrite
* RawFileMClass::Write -- Writes the specified data to the buffer specified. * *
GeneralsMD/Code/Tools/wdump/rawfilem.cpp:479
↓ 64 callersMethodWrite
------------------------------------------------------------------------------------------------- Write. */ ------------------------------------------
Generals/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DFileSystem.cpp:388
↓ 64 callersMethodgetLayer
Generals/Code/GameEngine/Include/GameLogic/Object.h:381
↓ 64 callersMethodgetReal
-----------------------------------------------------
Generals/Code/GameEngine/Source/Common/Dict.cpp:298
↓ 64 callersMethodreadReal
Generals/Code/GameEngine/Source/Common/System/DataChunk.cpp:867
↓ 64 callersMethodscale
Core/Libraries/Include/Lib/BaseType.h:490
↓ 64 callersMethodsetOrientation
=============================================================================
Generals/Code/GameEngine/Source/Common/Thing/Thing.cpp:204
↓ 64 callersMethodwinSetDisabledImage
GameWindow::winSetDisabledImage ============================================ Set an disabled image into the draw data for the disabled state */ ======
Core/GameEngine/Source/GameClient/GUI/GameWindow.cpp:1659
↓ 64 callersMethodwinSetFocus
------------------------------------------------------------------------------------------------- Set the current input focus */ ---------------------
Generals/Code/GameEngine/Source/GameClient/GUI/GameWindowManager.cpp:741
↓ 63 callersMethodLength
* Vector3::Length -- Returns the length of the vector * * *
Core/Libraries/Source/WWVegas/WWMath/vector3.h:453
↓ 63 callersMethodLog
Core/Tools/Babylon/BabylonDlg.cpp:633
↓ 63 callersMethodNum_Nodes
Core/Tools/WW3D/max2w3d/hiersave.h:112
↓ 63 callersMethodgetHeight
GeneralsMD/Code/Tools/WorldBuilder/src/wbview3d.cpp:194
↓ 63 callersMethodgetHeight
Generals/Code/Tools/WorldBuilder/src/wbview3d.cpp:193
↓ 63 callersMethodgetLANSlot
Core/GameEngine/Source/GameNetwork/LANGameInfo.cpp:116
↓ 63 callersMethodgetLength
* Returns the length of the packet. */
Core/GameEngine/Source/GameNetwork/NetPacket.cpp:1463
↓ 63 callersMethodisOccupied
Core/GameEngine/Source/GameNetwork/GameInfo.cpp:256
↓ 63 callersMethodreverseFind
-----------------------------------------------------
Core/GameEngine/Include/Common/AsciiString.h:521
↓ 63 callersFunctionstrlcat
Generals/Code/CompatLib/Include/socket_compat.h:236
↓ 62 callersFunctionCos
GeneralsMD/Code/GameEngine/Source/Common/System/Trig.cpp:59
↓ 62 callersFunctionGadgetComboBoxGetItemData
GadgetComboBoxGetItemData ================================================== Convenience wrapper function for getting the Item data from the listbox u
Core/GameEngine/Source/GameClient/GUI/Gadget/GadgetComboBox.cpp:1084
↓ 62 callersFunctionGadgetComboBoxSetItemData
GadgetComboBoxSetItemData ================================================== Convenience wrapper function for setting the Item data for the listbox un
Core/GameEngine/Source/GameClient/GUI/Gadget/GadgetComboBox.cpp:1076
↓ 62 callersMethodRelease
Core/Libraries/Source/WWVegas/WW3D2/dx8texman.h:70
↓ 62 callersMethodgetFlag
GeneralsMD/Code/GameEngine/Include/GameLogic/Locomotor.h:440
↓ 62 callersMethodgetHeightMapHeight
============================================================================= WBHeightMap::getHeight =================================================
GeneralsMD/Code/Tools/WorldBuilder/src/WBHeightMap.cpp:125
↓ 62 callersMethodkill
------------------------------------------------------------------------------------------------- Do so much damage to an object that it will certainl
GeneralsMD/Code/GameEngine/Source/GameLogic/Object/Object.cpp:2041
↓ 62 callersMethodmessage
------------------------------------------------------------------------------------------------- Same as the unicode message method, but this takes a
GeneralsMD/Code/GameEngine/Source/GameClient/InGameUI.cpp:2318
↓ 62 callersMethodread
GeneralsMD/Code/GameEngine/Source/Common/System/DataChunk.cpp:111
↓ 62 callersMethodsetInt
-----------------------------------------------------
GeneralsMD/Code/GameEngine/Source/Common/Dict.cpp:475
↓ 62 callersMethodstartsWith
-----------------------------------------------------
Core/GameEngine/Source/Common/System/AsciiString.cpp:478
↓ 62 callersMethodwinSendSystemMsg
------------------------------------------------------------------------------------------------- Send a system message to the specified window */ ---
GeneralsMD/Code/GameEngine/Source/GameClient/GUI/GameWindowManager.cpp:695
↓ 62 callersMethodwinSetHiliteImage
GameWindow::winSetHiliteImage ============================================== Set an hilite image into the draw data for the hilite state */ ==========
Core/GameEngine/Source/GameClient/GUI/GameWindow.cpp:1722
↓ 62 callersMethodwinSetPosition
GameWindow::winSetPosition ================================================= Set the window's position */ ============================================
Core/GameEngine/Source/GameClient/GUI/GameWindow.cpp:518
↓ 61 callersFunctionGadgetListBoxGetSelected
------------------------------------------------------------------------------------------------- Get the selected item(s) of a listbox. For a single
Core/GameEngine/Source/GameClient/GUI/Gadget/GadgetListBox.cpp:2625
↓ 61 callersFunctionGadgetListBoxReset
------------------------------------------------------------------------------------------------- Reset the content of the listbox */ ----------------
Core/GameEngine/Source/GameClient/GUI/Gadget/GadgetListBox.cpp:2668
↓ 61 callersFunctionInsertBattleHonor
GeneralsMD/Code/GameEngine/Source/GameClient/GUI/GUICallbacks/Menus/PopupPlayerInfo.cpp:471
↓ 61 callersMethodclear
----------------------------------------------------------------------------------------------------------
GeneralsMD/Code/GameEngine/Source/GameLogic/AI/AIStates.cpp:1017
↓ 61 callersMethodclear
----------------------------------------------------------------------------------------------------------
Generals/Code/GameEngine/Source/GameLogic/AI/AIStates.cpp:1012
↓ 61 callersMethodfirst
~SimpleObjectIterator(); // provided by MPO
Generals/Code/GameEngine/Include/GameLogic/ObjectIter.h:124
↓ 61 callersMethodgetTemplate
@todo Const this (MSB)
Core/GameEngine/Include/GameClient/ParticleSys.h:639
↓ 61 callersMethodread
Generals/Code/GameEngine/Source/Common/System/DataChunk.cpp:111
↓ 61 callersMethodsetGoalObject
-----------------------------------------------------------------------------
GeneralsMD/Code/GameEngine/Source/Common/StateMachine.cpp:736
↓ 61 callersMethodsetModelConditionState
=============================================================================
Generals/Code/GameEngine/Source/GameLogic/Object/Object.cpp:1201
↓ 60 callersFunctionGadgetListBoxSetItemData
------------------------------------------------------------------------------------------------- ----------------------------------------------------
Core/GameEngine/Source/GameClient/GUI/Gadget/GadgetListBox.cpp:2682
↓ 60 callersMethodGet_Name
Core/Tools/W3DView/TextureMgrDialog.h:104
↓ 60 callersFunctionfindOrAdd
GeneralsMD/Code/Tools/WorldBuilder/src/EditAction.cpp:59
↓ 60 callersMethodgetDistanceSquared
-----------------------------------------------------------------------------
Generals/Code/GameEngine/Source/GameLogic/Object/PartitionManager.cpp:3562
↓ 60 callersMethodmessageNoFormat
------------------------------------------------------------------------------------------------- ----------------------------------------------------
Generals/Code/GameEngine/Source/GameClient/InGameUI.cpp:2251
↓ 60 callersMethodnewObject
=============================================================================
GeneralsMD/Code/GameEngine/Source/Common/Thing/ThingFactory.cpp:310
↓ 60 callersMethodset
-----------------------------------------------------
Core/GameEngine/Source/Common/System/AsciiString.cpp:221
↓ 60 callersMethodwidth
GeneralsMD/Code/GameEngineDevice/Source/VideoDevice/Bink/BinkVideoPlayer.cpp:442
↓ 60 callersMethodwinGetFont
GameWindow::winGetFont ===================================================== Get the font being used by this window */ ===============================
Core/GameEngine/Source/GameClient/GUI/GameWindow.cpp:876
↓ 60 callersMethodwinSetFocus
------------------------------------------------------------------------------------------------- Set the current input focus */ ---------------------
GeneralsMD/Code/GameEngine/Source/GameClient/GUI/GameWindowManager.cpp:743
↓ 59 callersMethodgetMoney
return the Player's Money sub-object
GeneralsMD/Code/GameEngine/Include/Common/Player.h:238
↓ 59 callersMethodgetNumParameters
GeneralsMD/Code/GameEngine/Include/GameLogic/Scripts.h:1062
↓ 59 callersMethodsetShouldPlay
-------------------------------------------------------------------------------------------------
GeneralsMD/Code/GameEngine/Source/GameClient/Eva.cpp:372
↓ 59 callersMethodwinGetHiliteImage
Core/GameEngine/Include/GameClient/GameWindow.h:292
↓ 59 callersMethodwinSetSize
GameWindow::winSetSize ===================================================== Set the window's size */ ================================================
Core/GameEngine/Source/GameClient/GUI/GameWindow.cpp:639
↓ 58 callersFunctionGadgetCheckBoxIsChecked
GadgetCheckBoxIsChecked ====================================================== Check the check state */ ==============================================
Core/GameEngine/Source/GameClient/GUI/Gadget/GadgetCheckBox.cpp:372
↓ 58 callersFunctionGadgetComboBoxReset
GadgetComboBoxReset ======================================================= Convenience wrapper function for resetting the Combo Box entries */ ======
Core/GameEngine/Source/GameClient/GUI/Gadget/GadgetComboBox.cpp:933
← previousnext →401–500 of 50,065, ranked by callers