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Functions50,065 in github.com/ammaarreshi/Generals-Mac-iOS-iPad

↓ 15 callersMethodAdd_Render_Object
* SceneClass::Add_Render_Object -- base add function * *
GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/scene.cpp:173
↓ 15 callersMethodAdd_Render_Object
* SceneClass::Add_Render_Object -- base add function * *
Generals/Code/Libraries/Source/WWVegas/WW3D2/scene.cpp:169
↓ 15 callersFunctionDebugFreeMemory
Core/Libraries/Source/debug/debug_internal.cpp:84
↓ 15 callersFunctionFindNextFile
GeneralsX @bugfix BenderAI 30/03/2026 - POSIX FindNextFile: continue applying wildcard filter
Generals/Code/CompatLib/Include/file_compat.h:203
↓ 15 callersFunctionGadgetButtonGetHiliteSelectedImage
Core/GameEngine/Include/GameClient/GadgetPushButton.h:119
↓ 15 callersFunctionGadgetListBoxSetDisabledBorderColor
Core/GameEngine/Include/GameClient/GadgetListBox.h:146
↓ 15 callersFunctionGadgetListBoxSetDisabledColor
Core/GameEngine/Include/GameClient/GadgetListBox.h:145
↓ 15 callersFunctionGadgetListBoxSetDisabledSelectedItemBorderColor
Core/GameEngine/Include/GameClient/GadgetListBox.h:152
↓ 15 callersFunctionGadgetListBoxSetDisabledSelectedItemColor
Core/GameEngine/Include/GameClient/GadgetListBox.h:151
↓ 15 callersFunctionGadgetListBoxSetEnabledBorderColor
Core/GameEngine/Include/GameClient/GadgetListBox.h:127
↓ 15 callersFunctionGadgetListBoxSetEnabledColor
Core/GameEngine/Include/GameClient/GadgetListBox.h:126
↓ 15 callersFunctionGadgetListBoxSetEnabledSelectedItemBorderColor
Core/GameEngine/Include/GameClient/GadgetListBox.h:133
↓ 15 callersFunctionGadgetListBoxSetEnabledSelectedItemColor
Core/GameEngine/Include/GameClient/GadgetListBox.h:132
↓ 15 callersFunctionGadgetListBoxSetHiliteBorderColor
Core/GameEngine/Include/GameClient/GadgetListBox.h:165
↓ 15 callersFunctionGadgetListBoxSetHiliteColor
Core/GameEngine/Include/GameClient/GadgetListBox.h:164
↓ 15 callersFunctionGadgetListBoxSetHiliteSelectedItemBorderColor
Core/GameEngine/Include/GameClient/GadgetListBox.h:171
↓ 15 callersFunctionGadgetListBoxSetHiliteSelectedItemColor
Core/GameEngine/Include/GameClient/GadgetListBox.h:170
↓ 15 callersMethodGet_DX8_Vertex_Buffer
Core/Libraries/Source/WWVegas/WW3D2/dx8vertexbuffer.h:217
↓ 15 callersMethodGet_Key
Core/Libraries/Source/WWVegas/WW3D2/hanim.h:84
↓ 15 callersMethodGet_Src_Blend_Func
Generals/Code/Libraries/Source/WWVegas/WW3D2/shader.h:293
↓ 15 callersMethodGet_Vertex_Count
GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/meshbuild.h:331
↓ 15 callersFunctionLocalMachineRoot
Core/Libraries/Source/WWVegas/WWLib/registryini.cpp:396
↓ 15 callersFunctionLocale_GetString
Core/Tools/Autorun/Locale_API.cpp:309
↓ 15 callersMethodOpen
Core/Tools/WW3D/max2w3d/TARGA.cpp:171
↓ 15 callersFunctionOriented_Boxes_Collide_On_Axis
* Oriented_Boxes_Collide_On_Axis -- test if two boxes collide on the given axis * *
Core/Libraries/Source/WWVegas/WWMath/obbox.cpp:443
↓ 15 callersFunctionOriented_Boxes_Intersect_On_Axis
* Oriented_Boxes_Intersect_On_Axis -- test if two boxes intersect on given axis * *
Core/Libraries/Source/WWVegas/WWMath/obbox.cpp:324
↓ 15 callersMethodPeek_Texture
Core/Libraries/Source/WWVegas/WW3D2/matinfo.h:317
↓ 15 callersMethodReady
Core/Tools/Babylon/BabylonDlg.h:96
↓ 15 callersMethodRemove_Render_Object
GeneralsMD/Code/Tools/WorldBuilder/src/wbview3d.cpp:328
↓ 15 callersMethodSet_Depth_Mask
Core/Tools/WW3D/max2w3d/GameMtl.cpp:2911
↓ 15 callersMethodSet_User_Data
//////////////////////////////////////////////////////////////////////// Set_User_Data
Core/Tools/W3DView/ColorBar.cpp:1799
↓ 15 callersMethodaddFloatingText
------------------------------------------------------------------------------------------------- Add a new floating text to our list */ -------------
GeneralsMD/Code/GameEngine/Source/GameClient/InGameUI.cpp:5317
↓ 15 callersFunctionaddSide
GeneralsMD/Code/Tools/WorldBuilder/src/playerlistdlg.cpp:847
↓ 15 callersMethodaiAttackPosition
GeneralsMD/Code/GameEngine/Include/GameLogic/AI.h:609
↓ 15 callersMethodattachToObject
-----------------------------------------------------------------------------
GeneralsMD/Code/GameEngine/Source/GameLogic/Object/PartitionManager.cpp:2302
↓ 15 callersMethodclearDisabled
-------------------------------------------------------------------------------------------------
Generals/Code/GameEngine/Source/GameLogic/Object/Object.cpp:2065
↓ 15 callersMethodfriend_setString
GeneralsMD/Code/GameEngine/Include/GameLogic/Scripts.h:829
↓ 15 callersMethodgetCRC
------------------------------------------------------------------------------------------------- ----------------------------------------------------
Core/GameEngine/Source/Common/System/XferCRC.cpp:165
↓ 15 callersMethodgetDisplayName
GeneralsMD/Code/GameEngine/Include/Common/PlayerTemplate.h:82
↓ 15 callersMethodgetEffectiveTerrainZone
Return the zone at this location.
Core/GameEngine/Source/GameLogic/AI/AIPathfind.cpp:3308
↓ 15 callersMethodgetFinalOverride
recursively ask if there is a next override, and if not, return this.
Generals/Code/GameEngine/Include/Common/Overridable.h:60
↓ 15 callersMethodgetFirstAndCondition
Generals/Code/GameEngine/Include/GameLogic/Scripts.h:183
↓ 15 callersMethodgetGameMode
GeneralsMD/Code/GameEngine/Include/GameLogic/GameLogic.h:500
↓ 15 callersMethodgetNATBehavior
Core/GameEngine/Include/GameNetwork/GameInfo.h:101
↓ 15 callersMethodgetNumColors
GeneralsMD/Code/GameEngine/Include/Common/MultiplayerSettings.h:102
↓ 15 callersMethodgetNumLinks
Enumerate the directed links from a waypoint using this,a nd getLink.
GeneralsMD/Code/GameEngine/Include/GameLogic/TerrainLogic.h:105
↓ 15 callersMethodgetNumLinks
Enumerate the directed links from a waypoint using this,a nd getLink.
Generals/Code/GameEngine/Include/GameLogic/TerrainLogic.h:105
↓ 15 callersMethodgetPingString
Core/GameEngine/Source/GameNetwork/GameSpy/Thread/PingThread.cpp:232
↓ 15 callersMethodgetReal
Generals/Code/Tools/WorldBuilder/src/CameraOptions.cpp:117
↓ 15 callersMethodgetScale
-------------------------------------------------------------------------------------------------
Generals/Code/GameEngine/Source/GameClient/Drawable.cpp:1007
↓ 15 callersMethodgetSize
W3DDisplayString::getSize ================================================== Get the render size width and height of the string in this instance * wi
Generals/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DDisplayString.cpp:248
↓ 15 callersMethodgetStartTime
Generals/Code/GameEngine/Include/GameClient/AnimateWindowManager.h:210
↓ 15 callersFunctionggetm
get motorola memory */
Core/Libraries/Source/Compression/EAC/gimex.h:373
↓ 15 callersMethodinit
------------------------------------------------------------------------------------------------- Initialize the shell system */ ---------------------
GeneralsMD/Code/GameEngine/Source/GameClient/GUI/Shell/Shell.cpp:144
↓ 15 callersMethodinvalObjectInView
----------------------------------------------------------------------------
GeneralsMD/Code/Tools/WorldBuilder/src/wbview3d.cpp:1356
↓ 15 callersMethodinvalObjectInView
----------------------------------------------------------------------------
Generals/Code/Tools/WorldBuilder/src/wbview3d.cpp:1289
↓ 15 callersMethodisAbleToAttack
------------------------------------------------------------------------------------------------- * Returns true if object currently has some kind of
Generals/Code/GameEngine/Source/GameLogic/Object/Object.cpp:2957
↓ 15 callersMethodisActive
GeneralsMD/Code/Tools/WorldBuilder/include/WaterTool.h:47
↓ 15 callersMethodisActive
Generals/Code/Tools/WorldBuilder/include/WaterTool.h:47
↓ 15 callersMethodisIdle
-------------------------------------------------------------------------------------------------
GeneralsMD/Code/GameEngine/Source/GameLogic/Object/Update/AIUpdate/JetAIUpdate.cpp:1875
↓ 15 callersMethodisIdle
----------------------------------------------------------------------------------------
Generals/Code/GameEngine/Source/GameLogic/Object/Update/AIUpdate.cpp:2988
↓ 15 callersMethodisInShellGame
Generals/Code/GameEngine/Include/GameLogic/GameLogic.h:495
↓ 15 callersMethodisMultiplayer
< is this a multiplayer game (record OR playback)?
GeneralsMD/Code/GameEngine/Source/Common/Recorder.cpp:1798
↓ 15 callersFunctionisObjectShroudedForAction
------------------------------------------------------------------------------------------------ -----------------------------------------------------
GeneralsMD/Code/GameEngine/Source/Common/RTS/ActionManager.cpp:96
↓ 15 callersMethoditerateObjects
------------------------------------------------------------------------
Generals/Code/GameEngine/Source/Common/RTS/Team.cpp:990
↓ 15 callersMethodpeekBridgeInfo
< Updates a bridge's damage info.
Generals/Code/GameEngine/Include/GameLogic/TerrainLogic.h:197
↓ 15 callersMethodputOnClosedList
put self on "closed" list, return new list
Core/GameEngine/Source/GameLogic/AI/AIPathfind.cpp:1966
↓ 15 callersMethodreadAsciiString
* Read an ascii string from the current file position. The string is assumed to be 0-terminated. */
GeneralsMD/Code/GameEngine/Source/Common/Recorder.cpp:1341
↓ 15 callersMethodremoveObjectFromPathfindMap
Core/GameEngine/Include/GameLogic/AIPathfind.h:973
↓ 15 callersMethodsetAccept
Core/GameEngine/Include/GameNetwork/GameInfo.h:63
↓ 15 callersMethodsetGoalPosition
-----------------------------------------------------------------------------
Generals/Code/GameEngine/Source/Common/StateMachine.cpp:784
↓ 15 callersMethodsetOutputDevice
Core/Tools/matchbot/wlib/streamer.cpp:50
↓ 15 callersMethodsetStatus
=============================================================================
Generals/Code/GameEngine/Source/GameLogic/Object/Object.cpp:909
↓ 15 callersMethodsetWeaponSetFlag
-------------------------------------------------------------------------------------------------
GeneralsMD/Code/GameEngine/Source/GameLogic/Object/Object.cpp:3130
↓ 15 callersMethodshowShellMap
Generals/Code/GameEngine/Source/GameClient/GUI/Shell/Shell.cpp:523
↓ 15 callersMethodsignalParticleSystemEdit
Core/Tools/ParticleEditor/ParticleEditorDialog.cpp:1599
↓ 14 callersMethodAdd_Box
* AABoxClass::Add_Box -- expand this box to enclose the passed box * *
Core/Libraries/Source/WWVegas/WWMath/aabox.h:384
↓ 14 callersFunctionBTREE_writebits
Core/Libraries/Source/Compression/EAC/btreeencode.cpp:61
↓ 14 callersMethodClass_ID
------------------------------------------------------------------------------------------------- returns the class id, so the scene can tell what kin
Core/GameEngineDevice/Source/W3DDevice/GameClient/Water/W3DWater.cpp:424
↓ 14 callersMethodClear
Core/Tools/WW3D/max2w3d/simpdib.cpp:116
↓ 14 callersFunctionCopyFile
GeneralsX @build BenderAI 12/02/2026 CopyFile stub for Linux Replay save system needs this to duplicate .rep files
Generals/Code/CompatLib/Include/file_compat.h:65
↓ 14 callersFunctionCopyWcharToWindowsWideChar
Core/GameEngine/Source/GameNetwork/LANAPIhandlers.cpp:47
↓ 14 callersFunctionGadgetButtonGetDisabledBorderColor
Core/GameEngine/Include/GameClient/GadgetPushButton.h:105
↓ 14 callersFunctionGadgetButtonGetDisabledColor
Core/GameEngine/Include/GameClient/GadgetPushButton.h:104
↓ 14 callersFunctionGadgetButtonGetDisabledImage
Core/GameEngine/Include/GameClient/GadgetPushButton.h:103
↓ 14 callersFunctionGadgetButtonGetDisabledSelectedBorderColor
Core/GameEngine/Include/GameClient/GadgetPushButton.h:108
↓ 14 callersFunctionGadgetButtonGetDisabledSelectedColor
Core/GameEngine/Include/GameClient/GadgetPushButton.h:107
↓ 14 callersFunctionGadgetButtonGetDisabledSelectedImage
Core/GameEngine/Include/GameClient/GadgetPushButton.h:106
↓ 14 callersFunctionGadgetButtonGetEnabledBorderColor
Core/GameEngine/Include/GameClient/GadgetPushButton.h:92
↓ 14 callersFunctionGadgetButtonGetEnabledColor
Core/GameEngine/Include/GameClient/GadgetPushButton.h:91
↓ 14 callersFunctionGadgetButtonGetEnabledImage
Core/GameEngine/Include/GameClient/GadgetPushButton.h:90
↓ 14 callersFunctionGadgetButtonGetEnabledSelectedBorderColor
Core/GameEngine/Include/GameClient/GadgetPushButton.h:95
↓ 14 callersFunctionGadgetButtonGetEnabledSelectedColor
Core/GameEngine/Include/GameClient/GadgetPushButton.h:94
↓ 14 callersFunctionGadgetButtonGetHiliteBorderColor
Core/GameEngine/Include/GameClient/GadgetPushButton.h:118
↓ 14 callersFunctionGadgetButtonGetHiliteColor
Core/GameEngine/Include/GameClient/GadgetPushButton.h:117
↓ 14 callersFunctionGadgetButtonGetHiliteImage
Core/GameEngine/Include/GameClient/GadgetPushButton.h:116
↓ 14 callersFunctionGadgetButtonGetHiliteSelectedBorderColor
Core/GameEngine/Include/GameClient/GadgetPushButton.h:121
↓ 14 callersFunctionGadgetButtonGetHiliteSelectedColor
Core/GameEngine/Include/GameClient/GadgetPushButton.h:120
↓ 14 callersFunctionGadgetTextEntrySetDisabledBorderColor
Core/GameEngine/Include/GameClient/GadgetTextEntry.h:102
↓ 14 callersFunctionGadgetTextEntrySetDisabledColor
Core/GameEngine/Include/GameClient/GadgetTextEntry.h:101
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