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Functions50,065 in github.com/ammaarreshi/Generals-Mac-iOS-iPad

↓ 19 callersMethodleaveStagingRoom
Core/GameEngine/Source/GameNetwork/GameSpy/PeerDefs.cpp:504
↓ 19 callersMethodmarkUIDirty
mark the UI as dirty so the context of everything is re-evaluated
GeneralsMD/Code/GameEngine/Source/GameClient/GUI/ControlBar/ControlBar.cpp:135
↓ 19 callersMethodnewDrawable
=============================================================================
GeneralsMD/Code/GameEngine/Source/Common/Thing/ThingFactory.cpp:355
↓ 19 callersMethodnewDrawable
=============================================================================
Generals/Code/GameEngine/Source/Common/Thing/ThingFactory.cpp:355
↓ 19 callersMethodputOnSortedOpenList
put self on "open" list in ascending cost order, return new list
Core/GameEngine/Source/GameLogic/AI/AIPathfind.cpp:1852
↓ 19 callersMethodread
Core/GameEngineDevice/Source/W3DDevice/GameClient/W3DTreeBuffer.cpp:424
↓ 19 callersMethodread
Core/Tools/Autorun/WSYS_StdFile.cpp:203
↓ 19 callersMethodresetAccepted
Generals/Code/GameEngine/Source/GameNetwork/GameSpyGameInfo.cpp:583
↓ 19 callersFunctionscanUnsignedInt
scanUnsignedInt ============================================================ =========================================================================
Generals/Code/GameEngine/Source/GameClient/GUI/GameWindowManagerScript.cpp:328
↓ 19 callersFunctionsendSyntheticMouse
GeneralsMD/Code/GameEngineDevice/Source/SDL3GameEngine.cpp:164
↓ 19 callersMethodsetDisabled
------------------------------------------------------------------------------------------------- - DISABLEDNESS STUFF -------------------------------
Generals/Code/GameEngine/Source/GameLogic/Object/Object.cpp:1934
↓ 19 callersMethodsetNextCondition
GeneralsMD/Code/GameEngine/Include/GameLogic/Scripts.h:1001
↓ 19 callersMethodsetNextCondition
Generals/Code/GameEngine/Include/GameLogic/Scripts.h:988
↓ 19 callersMethodsetReal
-----------------------------------------------------
GeneralsMD/Code/GameEngine/Source/Common/Dict.cpp:485
↓ 19 callersMethodsetStartPos
Generals/Code/GameEngine/Include/GameClient/AnimateWindowManager.h:213
↓ 19 callersMethodsetTeamNumber
Core/GameEngine/Include/GameNetwork/GameInfo.h:88
↓ 19 callersMethodsetZone
Core/GameEngine/Include/GameLogic/AIPathfind.h:397
↓ 19 callersMethodstop
Core/GameEngineDevice/Include/OpenALAudioDevice/OpenALAudioStream.h:53
↓ 19 callersMethodupdateStateMachine
----------------------------------------------------------------------------- * Run one step of the machine */
GeneralsMD/Code/GameEngine/Source/GameLogic/AI/AIStates.cpp:850
↓ 19 callersMethodvalidateSides
Generals/Code/GameEngine/Source/GameLogic/Map/SidesList.cpp:719
↓ 19 callersMethodwinGetHiliteTextBorderColor
GameWindow::winGetHiliteTextBorderColor ==================================== Get the hilite text color */ ============================================
Core/GameEngine/Source/GameClient/GUI/GameWindow.cpp:1045
↓ 19 callersMethodwinGetHiliteTextColor
GameWindow::winGetHiliteTextColor ========================================== Get the hilite text color */ ============================================
Core/GameEngine/Source/GameClient/GUI/GameWindow.cpp:1035
↓ 19 callersMethodwinGetWindowList
------------------------------------------------------------------------------------------------- Gets the Window List Pointer */ --------------------
Generals/Code/GameEngine/Source/GameClient/GUI/GameWindowManager.cpp:683
↓ 19 callersMethodwinSetFont
W3DGameWindow::winSetFont ================================================== Set the font for a window */ ============================================
GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/GUI/W3DGameWindow.cpp:525
↓ 19 callersMethodwinSetFont
W3DGameWindow::winSetFont ================================================== Set the font for a window */ ============================================
Generals/Code/GameEngineDevice/Source/W3DDevice/GameClient/GUI/W3DGameWindow.cpp:525
↓ 19 callersMethodwriteAsciiString
GeneralsMD/Code/GameEngine/Source/Common/System/DataChunk.cpp:349
↓ 18 callersFunctionARGB8888_To_RGB565
GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/ddsfile.cpp:327
↓ 18 callersFunctionARGB8888_To_RGB565
Generals/Code/Libraries/Source/WWVegas/WW3D2/ddsfile.cpp:344
↓ 18 callersMethodAmIHost
Core/GameEngine/Source/GameNetwork/LANAPI.cpp:1290
↓ 18 callersMethodClass_ID
GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DInGameUI.cpp:150
↓ 18 callersFunctionCopy_Emitter_Property_Struct
GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/part_emt.h:70
↓ 18 callersFunctionCopy_Emitter_Property_Struct
Generals/Code/Libraries/Source/WWVegas/WW3D2/part_emt.h:70
↓ 18 callersFunctionDeleteFile
DeleteFile - delete file
Generals/Code/CompatLib/Include/file_compat.h:55
↓ 18 callersMethodFind
Core/Tools/Babylon/list.cpp:300
↓ 18 callersFunctionGadgetListBoxSetDisabledImage
Core/GameEngine/Include/GameClient/GadgetListBox.h:144
↓ 18 callersFunctionGadgetListBoxSetDisabledSelectedItemImageCenter
Core/GameEngine/Include/GameClient/GadgetListBox.h:149
↓ 18 callersFunctionGadgetListBoxSetDisabledSelectedItemImageLeft
Core/GameEngine/Include/GameClient/GadgetListBox.h:147
↓ 18 callersFunctionGadgetListBoxSetDisabledSelectedItemImageRight
Core/GameEngine/Include/GameClient/GadgetListBox.h:148
↓ 18 callersFunctionGadgetListBoxSetDisabledSelectedItemImageSmallCenter
Core/GameEngine/Include/GameClient/GadgetListBox.h:150
↓ 18 callersFunctionGadgetListBoxSetEnabledImage
Core/GameEngine/Include/GameClient/GadgetListBox.h:125
↓ 18 callersFunctionGadgetListBoxSetEnabledSelectedItemImageCenter
Core/GameEngine/Include/GameClient/GadgetListBox.h:130
↓ 18 callersFunctionGadgetListBoxSetEnabledSelectedItemImageLeft
Core/GameEngine/Include/GameClient/GadgetListBox.h:128
↓ 18 callersFunctionGadgetListBoxSetEnabledSelectedItemImageRight
Core/GameEngine/Include/GameClient/GadgetListBox.h:129
↓ 18 callersFunctionGadgetListBoxSetEnabledSelectedItemImageSmallCenter
Core/GameEngine/Include/GameClient/GadgetListBox.h:131
↓ 18 callersFunctionGadgetListBoxSetHiliteImage
Core/GameEngine/Include/GameClient/GadgetListBox.h:163
↓ 18 callersFunctionGadgetListBoxSetHiliteSelectedItemImageCenter
Core/GameEngine/Include/GameClient/GadgetListBox.h:168
↓ 18 callersFunctionGadgetListBoxSetHiliteSelectedItemImageLeft
Core/GameEngine/Include/GameClient/GadgetListBox.h:166
↓ 18 callersFunctionGadgetListBoxSetHiliteSelectedItemImageRight
Core/GameEngine/Include/GameClient/GadgetListBox.h:167
↓ 18 callersFunctionGadgetListBoxSetHiliteSelectedItemImageSmallCenter
Core/GameEngine/Include/GameClient/GadgetListBox.h:169
↓ 18 callersFunctionGadgetSliderGetDisabledBorderColor
Core/GameEngine/Include/GameClient/GadgetSlider.h:149
↓ 18 callersFunctionGadgetSliderGetDisabledColor
Core/GameEngine/Include/GameClient/GadgetSlider.h:148
↓ 18 callersFunctionGadgetSliderGetEnabledBorderColor
Core/GameEngine/Include/GameClient/GadgetSlider.h:124
↓ 18 callersFunctionGadgetSliderGetEnabledColor
Core/GameEngine/Include/GameClient/GadgetSlider.h:123
↓ 18 callersFunctionGadgetSliderGetHiliteBorderColor
Core/GameEngine/Include/GameClient/GadgetSlider.h:174
↓ 18 callersFunctionGadgetSliderGetHiliteColor
Core/GameEngine/Include/GameClient/GadgetSlider.h:173
↓ 18 callersFunctionGadgetSliderSetHiliteImageBottom
Core/GameEngine/Include/GameClient/GadgetSlider.h:162
↓ 18 callersFunctionGadgetSliderSetHiliteImageTop
Core/GameEngine/Include/GameClient/GadgetSlider.h:160
↓ 18 callersFunctionGadgetStaticTextGetText
Core/GameEngine/Source/GameClient/GUI/Gadget/GadgetStaticText.cpp:188
↓ 18 callersFunctionGameSpyCloseAllOverlays
Core/GameEngine/Source/GameNetwork/GameSpyOverlay.cpp:299
↓ 18 callersFunctionGetCurrentDirectory
Windows current directory → POSIX getcwd
Generals/Code/CompatLib/Include/file_compat.h:34
↓ 18 callersMethodGet_Dst_Blend_Func
GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/shader.h:294
↓ 18 callersMethodGet_Pass_Count
Core/Tools/WW3D/max2w3d/w3dmtl.cpp:289
↓ 18 callersMethodItem
Core/Tools/Babylon/list.cpp:125
↓ 18 callersFunctionMultiByteToWideCharSingleLine
Core/GameEngine/Source/GameNetwork/GameSpy/Thread/ThreadUtils.cpp:33
↓ 18 callersMethodName
Core/Tools/Babylon/TransDB.h:396
↓ 18 callersFunctionRegSetValueEx
Generals/Code/CompatLib/Include/socket_compat.h:184
↓ 18 callersMethodSet_Diffuse
Generals/Code/Libraries/Source/WWVegas/WW3D2/vertmaterial.cpp:260
↓ 18 callersMethodSet_Shader
Generals/Code/Libraries/Source/WWVegas/WW3D2/meshmatdesc.cpp:484
↓ 18 callersMethodSet_Src_Blend_Func
Generals/Code/Libraries/Source/WWVegas/WW3D2/shader.h:308
↓ 18 callersFunctionSubtract
Core/Tools/WW3D/pluglib/matrix4.h:640
↓ 18 callersFunctionadd
Used to test function call overhead*/
Core/GameEngineDevice/Source/W3DDevice/GameClient/W3DShaderManager.cpp:3233
↓ 18 callersMethodaddToContain
------------------------------------------------------------------------------------------------- Add 'rider' to the m_containList of objects in this
GeneralsMD/Code/GameEngine/Source/GameLogic/Object/Contain/OpenContain.cpp:283
↓ 18 callersMethodattemptHealing
------------------------------------------------------------------------------------------------- ----------------------------------------------------
GeneralsMD/Code/GameEngine/Source/GameLogic/Object/Body/ActiveBody.cpp:798
↓ 18 callersMethodcanSelectedObjectsDoAction
------------------------------------------------------------------------------ Wrapper function that checks a specific action. -----------------------
Generals/Code/GameEngine/Source/GameClient/InGameUI.cpp:4439
↓ 18 callersMethodclear
SidesList - clear - */
GeneralsMD/Code/GameEngine/Source/GameLogic/Map/SidesList.cpp:230
↓ 18 callersMethodclear
SidesList - clear - */
Generals/Code/GameEngine/Source/GameLogic/Map/SidesList.cpp:230
↓ 18 callersMethoddraw
DECLARE_PERF_TIMER(W3DView_drawView)
Core/GameEngineDevice/Source/W3DDevice/GameClient/W3DView.cpp:1838
↓ 18 callersMethodexit
Generals/Code/GameEngine/Include/Common/CriticalSection.h:73
↓ 18 callersMethodfindPositionAround
------------------------------------------------------------------------------------------------- This method will attempt to find a legal position fr
Generals/Code/GameEngine/Source/GameLogic/Object/PartitionManager.cpp:3954
↓ 18 callersMethodgetAngle
< Rotate the view around the up axis to the given angle
Generals/Code/Tools/WorldBuilder/src/wbview3d.cpp:230
↓ 18 callersMethodgetCount
* Return the number of objects in the group */
Generals/Code/GameEngine/Source/GameLogic/AI/AIGroup.cpp:497
↓ 18 callersMethodgetData
GeneralsMD/Code/GameEngine/Include/GameLogic/Module/DeliverPayloadAIUpdate.h:339
↓ 18 callersMethodgetData
Generals/Code/GameEngine/Include/GameLogic/Module/DeliverPayloadAIUpdate.h:337
↓ 18 callersMethodgetHighestLayerForDestination
------------------------------------------------------------------------------------------------- this is just like getLayerForDestination, but always
Generals/Code/GameEngine/Source/GameLogic/Map/TerrainLogic.cpp:1717
↓ 18 callersMethodgetIndicatorColor
============================================================================= Object::getIndicatorColor ==============================================
Generals/Code/GameEngine/Source/GameLogic/Object/Object.cpp:1539
↓ 18 callersMethodgetPointsForRank
Core/GameEngine/Source/GameNetwork/GameSpy/GSConfig.cpp:453
↓ 18 callersMethodgetRenderObj
GeneralsMD/Code/GameEngine/Include/GameLogic/SidesList.h:340
↓ 18 callersMethodgetRenderObj
Generals/Code/GameEngine/Include/GameLogic/SidesList.h:340
↓ 18 callersMethodgetTextDisplayString
Core/GameEngine/Include/GameClient/WinInstanceData.h:187
↓ 18 callersMethodgetUpgradeTemplate
GeneralsMD/Code/GameEngine/Include/GameClient/ControlBar.h:342
↓ 18 callersMethodgetUpgradeTemplate
Generals/Code/GameEngine/Include/GameClient/ControlBar.h:342
↓ 18 callersMethodhasSpecialPower
-------------------------------------------------------------------------------------------------
GeneralsMD/Code/GameEngine/Source/GameLogic/Object/Object.cpp:3152
↓ 18 callersMethodinitDefaultState
----------------------------------------------------------------------------- * Define the default state of the machine, and * set the machine's stat
Generals/Code/GameEngine/Source/Common/StateMachine.cpp:658
↓ 18 callersMethodisAnyKindOf
------------------------------------------------------------------------------------------------
Generals/Code/GameEngine/Source/Common/Thing/Thing.cpp:287
↓ 18 callersMethodisDrawableEffectivelyHidden
< hide or unhide drawable note that this is not necessarily the 'get' reflection of setDrawableHidden, since drawables can spontaneously hide via ste
Generals/Code/GameEngine/Include/GameClient/Drawable.h:330
↓ 18 callersMethodisLight
Core/GameEngine/Include/Common/MapObject.h:144
↓ 18 callersMethodisLocationLegalToBuild
------------------------------------------------------------------------------------------------- Query if we can build at this location. Note that '
Generals/Code/GameEngine/Source/Common/System/BuildAssistant.cpp:841
↓ 18 callersMethodisOffMap
-------------------------------------------------------------------------------------------------
GeneralsMD/Code/GameEngine/Source/GameLogic/Object/Update/AIUpdate/DeliverPayloadAIUpdate.cpp:382
↓ 18 callersMethoditerateObjects
------------------------------------------------------------------------
GeneralsMD/Code/GameEngine/Source/Common/RTS/Team.cpp:994
↓ 18 callersMethodlength
GeneralsX @refactor fbraz 03/05/2026 Route BaseType length math through shared Sqrt gateway. Upstream reference: Okladnoj, PR #2670 https://github.com
Core/Libraries/Include/Lib/BaseType.h:288
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