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Functions44,104 in github.com/alliedmodders/hl2sdk

↓ 169 callersMethodAddParticle
game/client/particles_new.h:236
↓ 168 callersMethodSetPixelShaderConstant
----------------------------------------------------------------------------- Pixel and vertex shader constants.... ----------------------------------
materialsystem/stdshaders/BaseVSShader.cpp:57
↓ 167 callersFunctionBox
game/shared/debugoverlay_null.cpp:24
↓ 167 callersMethodGetClassname
game/server/baseentity.h:1960
↓ 167 callersMethodGetFlags
----------------------------------------------------------------------------- Purpose: Input : *token - Output : int --------------------------------
game/server/ai_hint.cpp:677
↓ 166 callersMethodPosition3f
----------------------------------------------------------------------------- Position setting methods -----------------------------------------------
public/materialsystem/imesh.h:1649
↓ 166 callersMethodSetBrightness
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
game/shared/Sprite.cpp:514
↓ 164 callersMethodIsTexture
public/materialsystem/imaterialvar.h:143
↓ 163 callersMethodFloat
game/server/variant_t.h:48
↓ 163 callersMethodGetMoveType
game/shared/baseentity_shared.h:84
↓ 162 callersFunctionDevWarning
public/tier0/dbg.h:508
↓ 162 callersFunctionLookupAttachment
Attachments
public/iclientrenderable.h:253
↓ 161 callersFunctionUTIL_IsCommandIssuedByServerAdmin
-------------------------------------------------------------------------------------------------------------- * Returns true if the command was issue
game/server/util.cpp:684
↓ 159 callersMethodSetString
game/server/variant_t.h:56
↓ 159 callersFunctionSquare
public/mathlib/mathlib.h:499
↓ 158 callersFunctionSendPropVector
public/dt_send.cpp:415
↓ 158 callersMethodSize
public/tier1/utlbuffer.h:1057
↓ 156 callersMethodDrawSetColor
----------------------------------------------------------------------------- Purpose: Set the draw color using a Color struct. ----------------------
vgui2/vgui_controls/Image.cpp:85
↓ 155 callersMethodentindex
----------------------------------------------------------------------------- Methods to get the entindex + edict ------------------------------------
game/server/ServerNetworkProperty.h:220
↓ 153 callersMethodDrawFilledRect
----------------------------------------------------------------------------- Purpose: Draw a filled rectangle ---------------------------------------
vgui2/vgui_controls/Image.cpp:101
↓ 153 callersMethodGetLocalOrigin
game/server/player.cpp:9200
↓ 153 callersMethodPosition3fv
public/materialsystem/imesh.h:1659
↓ 153 callersFunctionUTIL_PlayerByIndex
returns a CBaseEntity pointer to a player by index. Only returns if the player is spawned and connected otherwise returns NULL Index is 1 based
game/server/util.cpp:560
↓ 151 callersMethodIsValidIndex
----------------------------------------------------------------------------- Purpose: returns true if an index is valid -----------------------------
vgui2/vgui_controls/ImageList.cpp:102
↓ 150 callersMethodGetName
----------------------------------------------------------------------------- Purpose: Get the team's name -------------------------------------------
game/server/team.cpp:146
↓ 149 callersFunctionIsFinite
public/tier0/basetypes.h:188
↓ 148 callersMethodGetForModify
tier1/utlstring.cpp:104
↓ 147 callersMethodGet
----------------------------------------------------------------------------- Purpose: Panel handle implementation Returns a pointer to a valid panel,
vgui2/vgui_controls/Panel.cpp:5706
↓ 147 callersMethodGetNext
game/server/pathtrack.cpp:341
↓ 146 callersFunctionAddSIMD
public/mathlib/ssemath.h:351
↓ 145 callersFunctionMatrixGetColumn
----------------------------------------------------------------------------- Accessors --------------------------------------------------------------
public/mathlib/vmatrix.h:830
↓ 145 callersFunctionfree
public/tier0/memoverride.cpp:127
↓ 144 callersFunctionDraw
utils/glview/glview.cpp:288
↓ 144 callersFunctionFloatMakePositive
public/tier0/basetypes.h:214
↓ 143 callersMethodGetDebugName
------------------------------------------------------------------------------ Purpose : If name exists returns name, otherwise returns classname Inpu
game/server/baseentity.cpp:3716
↓ 142 callersMethodFindKey
============================== FindKey Allows the engine to request a kbutton handler by name, if the key exists. ==============================
game/client/in_main.cpp:264
↓ 142 callersMethodSetVisible
----------------------------------------------------------------------------- Purpose: Set visibility of menu and its children as appropriate. -------
vgui2/vgui_controls/Menu.cpp:1840
↓ 142 callersFunctionivgui
#include <vgui/IVGui.h>
public/vgui_controls/Controls.h:74
↓ 140 callersFunctionSrcNative
common/studiobyteswap.cpp:161
↓ 138 callersMethodCurrentToken
----------------------------------------------------------------------------- Purpose: Output : const char -------------------------------------------
game/shared/sceneentity_shared.cpp:54
↓ 137 callersMethodRemoveAll
game/server/ai_waypoint.cpp:85
↓ 134 callersMethodEyePosition
----------------------------------------------------------------------------- Methods to cast away const ---------------------------------------------
game/server/baseentity.h:2524
↓ 133 callersFunctionError
public/tier0/dbg.h:449
↓ 133 callersMethodSetInt
----------------------------------------------------------------------------- Purpose: Set the integer value of a keyName. ---------------------------
tier1/KeyValues.cpp:1727
↓ 131 callersMethodDistToSqr
public/mathlib/vector4d.h:591
↓ 131 callersMethodGetAbsAngles
game/server/player.cpp:9099
↓ 130 callersMethodGetPMaterial
game/client/particles_new.h:229
↓ 129 callersMethodSetAbsOrigin
game/server/player.cpp:9150
↓ 129 callersFunctionUTIL_TraceHull
game/shared/util_shared.h:277
↓ 128 callersFunctionGetHintNode
game/server/ai_behavior.h:178
↓ 128 callersMethodedict
game/server/ServerNetworkProperty.h:231
↓ 126 callersFunctionUTIL_GetLocalPlayer
Return the local player. If this is a multiplayer game, return NULL.
game/server/util.cpp:643
↓ 125 callersFunctionAngleMatrix
----------------------------------------------------------------------------- Purpose: converts engine euler angles into a matrix Input : vec3_t angl
mathlib/mathlib_base.cpp:1176
↓ 125 callersMethodInit
public/bitvec.h:595
↓ 125 callersFunctionReplicateX4
public/mathlib/ssemath.h:616
↓ 124 callersMethodGetName
----------------------------------------------------------------------------- Purpose: Output : const char -------------------------------------------
game/client/movehelper_client.cpp:91
↓ 123 callersMethodInit
----------------------------------------------------------------------------- Purpose: Output : Returns true on success, false on failure. -----------
game/shared/decals.cpp:166
↓ 121 callersMethodSetPos
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
vgui2/vgui_controls/Panel.cpp:912
↓ 121 callersFunctionmalloc
public/tier0/memoverride.cpp:122
↓ 120 callersMethodFindAndRemove
public/tier1/utltshash.h:445
↓ 120 callersMethodFindEntityByClassname
----------------------------------------------------------------------------- Purpose: Iterates the entities with a given classname. Input : pStartEn
game/server/entitylist.cpp:482
↓ 120 callersFunctionSet
game/server/triggers.cpp:2028
↓ 119 callersMethodInsert
game/server/entitylist.h:36
↓ 118 callersFunctionUTIL_SetSize
----------------------------------------------------------------------------- Sets the model size ----------------------------------------------------
game/server/util.cpp:1301
↓ 117 callersMethodGetEntityName
----------------------------------------------------------------------------- Inline methods ---------------------------------------------------------
game/server/baseentity.h:1928
↓ 117 callersMethodGetNode
----------------------------------------------------------------------------- Purpose: Sometimes FValidateHint, etc. will want to examine the underlyi
game/server/ai_hint.cpp:1465
↓ 116 callersMethodGetNextKey
game/shared/mapentities_shared.cpp:224
↓ 116 callersMethodGetString
game/server/sceneentity.cpp:241
↓ 116 callersMethodGetViewportAnimationController
Gets at the viewports vgui panel animation controller, if there is one...
game/client/clientmode_shared.h:103
↓ 116 callersMethodInt
game/server/variant_t.h:47
↓ 114 callersMethodGetInflictor
game/shared/takedamageinfo.h:182
↓ 114 callersFunctionRemapValClamped
public/mathlib/mathlib.h:648
↓ 114 callersMethodTakeDamage
----------------------------------------------------------------------------- Purpose: Scale damage done and call OnTakeDamage -----------------------
game/server/baseentity.cpp:1444
↓ 113 callersFunctionAI_GetSinglePlayer
game/server/ai_utils.h:24
↓ 112 callersMethodBindStandardTexture
materialsystem/stdshaders/commandbuilder.h:323
↓ 111 callersFunctionCross3D
game/shared/debugoverlay_null.cpp:36
↓ 111 callersMethodEnd
game/client/cl_mat_stub.cpp:54
↓ 111 callersMethodGetIndex
return the directory index corresponding to this Place (0 = no entry)
game/server/nav_file.cpp:71
↓ 109 callersMethodConvertANSIToUnicode
----------------------------------------------------------------------------- Purpose: converts an english string to unicode -------------------------
tier1/ilocalize.cpp:19
↓ 109 callersMethodGetFirstSubKey
Key iteration. NOTE: GetFirstSubKey/GetNextKey will iterate keys AND values. Use the functions below if you want to iterate over just the keys or jus
public/tier1/KeyValues.h:145
↓ 109 callersMethodGetVecValue
public/materialsystem/imaterialvar.h:195
↓ 109 callersMethodSetVertexShaderConstant
materialsystem/stdshaders/BaseVSShader.cpp:223
↓ 108 callersMethodGetActiveWeapon
----------------------------------------------------------------------------- Purpose: Output : CBaseCombatWeapon ------------------------------------
game/shared/basecombatcharacter_shared.cpp:119
↓ 107 callersMethodStartAnimationSequence
----------------------------------------------------------------------------- Purpose: starts an animation sequence script ---------------------------
vgui2/vgui_controls/AnimationController.cpp:964
↓ 106 callersFunctionRandomVector
Get a random vector.
public/mathlib/vector.h:1477
↓ 106 callersMethodSetScale
game/shared/Sprite.cpp:533
↓ 106 callersMethodSetString
----------------------------------------------------------------------------- Purpose: Set the string value of a keyName. ----------------------------
tier1/KeyValues.cpp:1663
↓ 106 callersMethodSoundChangeVolume
game/shared/soundenvelope.cpp:1132
↓ 105 callersFunctionAI_TraceLine
game/shared/ai_debug_shared.h:22
↓ 105 callersFunctionDispatchEffect
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
game/server/te_effect_dispatch.cpp:82
↓ 105 callersMethodGetString
game/shared/sceneimage.cpp:117
↓ 105 callersMethodRemoveAll
game/client/replay/vgui/replaymessagepanel.cpp:155
↓ 105 callersFunctionValueForKey
utils/common/bsplib.cpp:3143
↓ 104 callersMethodGetVelocity
------------------------------------------------------------------------------ Purpose : Returns velcocity of base entity. If physically simulated ge
game/server/baseentity.cpp:4233
↓ 104 callersMethodInit
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
game/client/hud_controlpointpanel.cpp:447
↓ 104 callersMethodIsVisible
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
vgui2/vgui_controls/Panel.cpp:1061
↓ 104 callersFunctionParticleMgr
game/client/particlemgr.cpp:72
↓ 104 callersFunctionUTIL_GetCommandClient
----------------------------------------------------------------------------- Purpose: Output : CBasePlayer ------------------------------------------
game/server/gameinterface.cpp:294
↓ 103 callersFunctionConcatTransforms
mathlib/mathlib_base.cpp:660
↓ 103 callersMethodGetAbsOrigin
game/client/entity_client_tools.cpp:692
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