Code
Hub
Workspaces
Following
Trending
Connect
MCP
copy
Create free account
hub
/
github.com/alliedmodders/hl2sdk
/ functions
Functions
44,104 in github.com/alliedmodders/hl2sdk
⨍
Functions
44,104
◇
Types & classes
8,513
↓ 169 callers
Method
AddParticle
game/client/particles_new.h:236
↓ 168 callers
Method
SetPixelShaderConstant
----------------------------------------------------------------------------- Pixel and vertex shader constants.... ----------------------------------
materialsystem/stdshaders/BaseVSShader.cpp:57
↓ 167 callers
Function
Box
game/shared/debugoverlay_null.cpp:24
↓ 167 callers
Method
GetClassname
game/server/baseentity.h:1960
↓ 167 callers
Method
GetFlags
----------------------------------------------------------------------------- Purpose: Input : *token - Output : int --------------------------------
game/server/ai_hint.cpp:677
↓ 166 callers
Method
Position3f
----------------------------------------------------------------------------- Position setting methods -----------------------------------------------
public/materialsystem/imesh.h:1649
↓ 166 callers
Method
SetBrightness
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
game/shared/Sprite.cpp:514
↓ 164 callers
Method
IsTexture
public/materialsystem/imaterialvar.h:143
↓ 163 callers
Method
Float
game/server/variant_t.h:48
↓ 163 callers
Method
GetMoveType
game/shared/baseentity_shared.h:84
↓ 162 callers
Function
DevWarning
public/tier0/dbg.h:508
↓ 162 callers
Function
LookupAttachment
Attachments
public/iclientrenderable.h:253
↓ 161 callers
Function
UTIL_IsCommandIssuedByServerAdmin
-------------------------------------------------------------------------------------------------------------- * Returns true if the command was issue
game/server/util.cpp:684
↓ 159 callers
Method
SetString
game/server/variant_t.h:56
↓ 159 callers
Function
Square
public/mathlib/mathlib.h:499
↓ 158 callers
Function
SendPropVector
public/dt_send.cpp:415
↓ 158 callers
Method
Size
public/tier1/utlbuffer.h:1057
↓ 156 callers
Method
DrawSetColor
----------------------------------------------------------------------------- Purpose: Set the draw color using a Color struct. ----------------------
vgui2/vgui_controls/Image.cpp:85
↓ 155 callers
Method
entindex
----------------------------------------------------------------------------- Methods to get the entindex + edict ------------------------------------
game/server/ServerNetworkProperty.h:220
↓ 153 callers
Method
DrawFilledRect
----------------------------------------------------------------------------- Purpose: Draw a filled rectangle ---------------------------------------
vgui2/vgui_controls/Image.cpp:101
↓ 153 callers
Method
GetLocalOrigin
game/server/player.cpp:9200
↓ 153 callers
Method
Position3fv
public/materialsystem/imesh.h:1659
↓ 153 callers
Function
UTIL_PlayerByIndex
returns a CBaseEntity pointer to a player by index. Only returns if the player is spawned and connected otherwise returns NULL Index is 1 based
game/server/util.cpp:560
↓ 151 callers
Method
IsValidIndex
----------------------------------------------------------------------------- Purpose: returns true if an index is valid -----------------------------
vgui2/vgui_controls/ImageList.cpp:102
↓ 150 callers
Method
GetName
----------------------------------------------------------------------------- Purpose: Get the team's name -------------------------------------------
game/server/team.cpp:146
↓ 149 callers
Function
IsFinite
public/tier0/basetypes.h:188
↓ 148 callers
Method
GetForModify
tier1/utlstring.cpp:104
↓ 147 callers
Method
Get
----------------------------------------------------------------------------- Purpose: Panel handle implementation Returns a pointer to a valid panel,
vgui2/vgui_controls/Panel.cpp:5706
↓ 147 callers
Method
GetNext
game/server/pathtrack.cpp:341
↓ 146 callers
Function
AddSIMD
public/mathlib/ssemath.h:351
↓ 145 callers
Function
MatrixGetColumn
----------------------------------------------------------------------------- Accessors --------------------------------------------------------------
public/mathlib/vmatrix.h:830
↓ 145 callers
Function
free
public/tier0/memoverride.cpp:127
↓ 144 callers
Function
Draw
utils/glview/glview.cpp:288
↓ 144 callers
Function
FloatMakePositive
public/tier0/basetypes.h:214
↓ 143 callers
Method
GetDebugName
------------------------------------------------------------------------------ Purpose : If name exists returns name, otherwise returns classname Inpu
game/server/baseentity.cpp:3716
↓ 142 callers
Method
FindKey
============================== FindKey Allows the engine to request a kbutton handler by name, if the key exists. ==============================
game/client/in_main.cpp:264
↓ 142 callers
Method
SetVisible
----------------------------------------------------------------------------- Purpose: Set visibility of menu and its children as appropriate. -------
vgui2/vgui_controls/Menu.cpp:1840
↓ 142 callers
Function
ivgui
#include <vgui/IVGui.h>
public/vgui_controls/Controls.h:74
↓ 140 callers
Function
SrcNative
common/studiobyteswap.cpp:161
↓ 138 callers
Method
CurrentToken
----------------------------------------------------------------------------- Purpose: Output : const char -------------------------------------------
game/shared/sceneentity_shared.cpp:54
↓ 137 callers
Method
RemoveAll
game/server/ai_waypoint.cpp:85
↓ 134 callers
Method
EyePosition
----------------------------------------------------------------------------- Methods to cast away const ---------------------------------------------
game/server/baseentity.h:2524
↓ 133 callers
Function
Error
public/tier0/dbg.h:449
↓ 133 callers
Method
SetInt
----------------------------------------------------------------------------- Purpose: Set the integer value of a keyName. ---------------------------
tier1/KeyValues.cpp:1727
↓ 131 callers
Method
DistToSqr
public/mathlib/vector4d.h:591
↓ 131 callers
Method
GetAbsAngles
game/server/player.cpp:9099
↓ 130 callers
Method
GetPMaterial
game/client/particles_new.h:229
↓ 129 callers
Method
SetAbsOrigin
game/server/player.cpp:9150
↓ 129 callers
Function
UTIL_TraceHull
game/shared/util_shared.h:277
↓ 128 callers
Function
GetHintNode
game/server/ai_behavior.h:178
↓ 128 callers
Method
edict
game/server/ServerNetworkProperty.h:231
↓ 126 callers
Function
UTIL_GetLocalPlayer
Return the local player. If this is a multiplayer game, return NULL.
game/server/util.cpp:643
↓ 125 callers
Function
AngleMatrix
----------------------------------------------------------------------------- Purpose: converts engine euler angles into a matrix Input : vec3_t angl
mathlib/mathlib_base.cpp:1176
↓ 125 callers
Method
Init
public/bitvec.h:595
↓ 125 callers
Function
ReplicateX4
public/mathlib/ssemath.h:616
↓ 124 callers
Method
GetName
----------------------------------------------------------------------------- Purpose: Output : const char -------------------------------------------
game/client/movehelper_client.cpp:91
↓ 123 callers
Method
Init
----------------------------------------------------------------------------- Purpose: Output : Returns true on success, false on failure. -----------
game/shared/decals.cpp:166
↓ 121 callers
Method
SetPos
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
vgui2/vgui_controls/Panel.cpp:912
↓ 121 callers
Function
malloc
public/tier0/memoverride.cpp:122
↓ 120 callers
Method
FindAndRemove
public/tier1/utltshash.h:445
↓ 120 callers
Method
FindEntityByClassname
----------------------------------------------------------------------------- Purpose: Iterates the entities with a given classname. Input : pStartEn
game/server/entitylist.cpp:482
↓ 120 callers
Function
Set
game/server/triggers.cpp:2028
↓ 119 callers
Method
Insert
game/server/entitylist.h:36
↓ 118 callers
Function
UTIL_SetSize
----------------------------------------------------------------------------- Sets the model size ----------------------------------------------------
game/server/util.cpp:1301
↓ 117 callers
Method
GetEntityName
----------------------------------------------------------------------------- Inline methods ---------------------------------------------------------
game/server/baseentity.h:1928
↓ 117 callers
Method
GetNode
----------------------------------------------------------------------------- Purpose: Sometimes FValidateHint, etc. will want to examine the underlyi
game/server/ai_hint.cpp:1465
↓ 116 callers
Method
GetNextKey
game/shared/mapentities_shared.cpp:224
↓ 116 callers
Method
GetString
game/server/sceneentity.cpp:241
↓ 116 callers
Method
GetViewportAnimationController
Gets at the viewports vgui panel animation controller, if there is one...
game/client/clientmode_shared.h:103
↓ 116 callers
Method
Int
game/server/variant_t.h:47
↓ 114 callers
Method
GetInflictor
game/shared/takedamageinfo.h:182
↓ 114 callers
Function
RemapValClamped
public/mathlib/mathlib.h:648
↓ 114 callers
Method
TakeDamage
----------------------------------------------------------------------------- Purpose: Scale damage done and call OnTakeDamage -----------------------
game/server/baseentity.cpp:1444
↓ 113 callers
Function
AI_GetSinglePlayer
game/server/ai_utils.h:24
↓ 112 callers
Method
BindStandardTexture
materialsystem/stdshaders/commandbuilder.h:323
↓ 111 callers
Function
Cross3D
game/shared/debugoverlay_null.cpp:36
↓ 111 callers
Method
End
game/client/cl_mat_stub.cpp:54
↓ 111 callers
Method
GetIndex
return the directory index corresponding to this Place (0 = no entry)
game/server/nav_file.cpp:71
↓ 109 callers
Method
ConvertANSIToUnicode
----------------------------------------------------------------------------- Purpose: converts an english string to unicode -------------------------
tier1/ilocalize.cpp:19
↓ 109 callers
Method
GetFirstSubKey
Key iteration. NOTE: GetFirstSubKey/GetNextKey will iterate keys AND values. Use the functions below if you want to iterate over just the keys or jus
public/tier1/KeyValues.h:145
↓ 109 callers
Method
GetVecValue
public/materialsystem/imaterialvar.h:195
↓ 109 callers
Method
SetVertexShaderConstant
materialsystem/stdshaders/BaseVSShader.cpp:223
↓ 108 callers
Method
GetActiveWeapon
----------------------------------------------------------------------------- Purpose: Output : CBaseCombatWeapon ------------------------------------
game/shared/basecombatcharacter_shared.cpp:119
↓ 107 callers
Method
StartAnimationSequence
----------------------------------------------------------------------------- Purpose: starts an animation sequence script ---------------------------
vgui2/vgui_controls/AnimationController.cpp:964
↓ 106 callers
Function
RandomVector
Get a random vector.
public/mathlib/vector.h:1477
↓ 106 callers
Method
SetScale
game/shared/Sprite.cpp:533
↓ 106 callers
Method
SetString
----------------------------------------------------------------------------- Purpose: Set the string value of a keyName. ----------------------------
tier1/KeyValues.cpp:1663
↓ 106 callers
Method
SoundChangeVolume
game/shared/soundenvelope.cpp:1132
↓ 105 callers
Function
AI_TraceLine
game/shared/ai_debug_shared.h:22
↓ 105 callers
Function
DispatchEffect
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
game/server/te_effect_dispatch.cpp:82
↓ 105 callers
Method
GetString
game/shared/sceneimage.cpp:117
↓ 105 callers
Method
RemoveAll
game/client/replay/vgui/replaymessagepanel.cpp:155
↓ 105 callers
Function
ValueForKey
utils/common/bsplib.cpp:3143
↓ 104 callers
Method
GetVelocity
------------------------------------------------------------------------------ Purpose : Returns velcocity of base entity. If physically simulated ge
game/server/baseentity.cpp:4233
↓ 104 callers
Method
Init
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
game/client/hud_controlpointpanel.cpp:447
↓ 104 callers
Method
IsVisible
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
vgui2/vgui_controls/Panel.cpp:1061
↓ 104 callers
Function
ParticleMgr
game/client/particlemgr.cpp:72
↓ 104 callers
Function
UTIL_GetCommandClient
----------------------------------------------------------------------------- Purpose: Output : CBasePlayer ------------------------------------------
game/server/gameinterface.cpp:294
↓ 103 callers
Function
ConcatTransforms
mathlib/mathlib_base.cpp:660
↓ 103 callers
Method
GetAbsOrigin
game/client/entity_client_tools.cpp:692
← previous
next →
101–200 of 44,104, ranked by callers