| 1412 | //--------------------------------------------------------------------------- |
| 1413 | |
| 1414 | void GameInterface::FreeLevelData() |
| 1415 | { |
| 1416 | // Make sure that there is no more level to toy around with. |
| 1417 | InitSpriteLists(); |
| 1418 | sector.Reset(); |
| 1419 | wall.Reset(); |
| 1420 | currentLevel = nullptr; |
| 1421 | GC::FullGC(); |
| 1422 | } |
| 1423 | |
| 1424 | //--------------------------------------------------------------------------- |
| 1425 | // |
no test coverage detected