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hub / github.com/ZDoom/Raze / DoLoadGame

Function DoLoadGame

source/core/savegamehelp.cpp:750–761  ·  view source on GitHub ↗

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748}
749
750void DoLoadGame(const char* name)
751{
752 gi->FreeLevelData();
753 if (ReadSavegame(name))
754 {
755 gameaction = ga_level;
756 }
757 else
758 {
759 I_Error("%s: Failed to open savegame", name);
760 }
761}
762
763
764void G_LoadGame(const char* name, bool hidecon)

Callers 2

G_DoLoadGameFunction · 0.85
GameTickerFunction · 0.85

Calls 3

ReadSavegameFunction · 0.85
I_ErrorFunction · 0.85
FreeLevelDataMethod · 0.45

Tested by

no test coverage detected