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github.com/ZDoom/Raze
/ functions
Functions
22,478 in github.com/ZDoom/Raze
⨍
Functions
22,478
◇
Types & classes
5,233
↓ 52 callers
Method
GetConstantInt
source/common/scripting/backend/vmbuilder.cpp:212
↓ 52 callers
Method
insert
tools/re2c/src/util/ord_hash_set.h:84
↓ 52 callers
Function
nextsectorneighborzptr
source/core/gamefuncs.cpp:435
↓ 52 callers
Method
reset
source/common/textures/hires/hqnx_asm/hqnx_asm.h:66
↓ 51 callers
Method
CheckParm
source/common/utility/m_argv.cpp:151
↓ 51 callers
Method
DescriptiveName
source/common/scripting/core/types.cpp:294
↓ 51 callers
Function
append
source/common/platform/win32/win32glvideo.cpp:263
↓ 51 callers
Method
appendString
Append string `str` having `len` characters (or `kInvalidIndex` if it's null terminated).
libraries/asmjit/asmjit/base/string.h:194
↓ 51 callers
Function
valueIsBetween
source/games/blood/src/nnexts.h:428
↓ 50 callers
Method
Push
source/common/rendering/r_thread.h:195
↓ 50 callers
Method
ReadInt32
source/common/models/model_iqm.h:175
↓ 50 callers
Function
WebPInt32ToMem
libraries/webp/src/utils/utils.h:84
↓ 50 callers
Method
fxSpawnActor
source/games/blood/src/fx.cpp:139
↓ 49 callers
Function
ActorVectOfMiddle
source/games/sw/src/game.h:2011
↓ 49 callers
Method
GetInt
source/common/scripting/backend/codegen.h:176
↓ 49 callers
Method
addConstantUnion
libraries/ZVulkan/src/glslang/glslang/MachineIndependent/Intermediate.cpp:2536
↓ 49 callers
Method
data
libraries/ZWidget/src/core/truetypefont.h:478
↓ 49 callers
Method
get
libraries/asmjit/asmjit/x86/x86misc.h:202
↓ 49 callers
Function
spriteIsUnderwater
source/games/blood/src/aiunicult.cpp:1331
↓ 48 callers
Method
Clear
source/common/2d/v_2ddrawer.cpp:1198
↓ 48 callers
Function
D3PlayFX
source/games/exhumed/src/sound.h:135
↓ 48 callers
Function
FindWallSprites
source/games/exhumed/src/object.cpp:401
↓ 48 callers
Method
addDecoration
libraries/ZVulkan/src/glslang/spirv/SpvBuilder.cpp:1271
↓ 48 callers
Method
getLength
libraries/asmjit/asmjit/base/string.h:43
↓ 48 callers
Method
getParamCount
Return total number of parameters
libraries/ZVulkan/src/glslang/glslang/MachineIndependent/SymbolTable.h:313
↓ 48 callers
Method
isValid
source/games/blood/src/common_game.h:638
↓ 48 callers
Method
setVector
libraries/ZVulkan/src/glslang/glslang/Include/Types.h:1501
↓ 48 callers
Function
viewSetMessage
source/games/blood/src/view.cpp:211
↓ 47 callers
Function
ErrorMsg
tools/lemon/lemon.c:1360
↓ 47 callers
Function
EventObject
source/games/blood/src/eventq.h:45
↓ 47 callers
Function
FAFcansee
source/games/sw/src/rooms.cpp:257
↓ 47 callers
Method
Pop
source/common/utility/tarray.h:621
↓ 47 callers
Function
RandomRangeF
source/games/sw/src/game.h:118
↓ 47 callers
Function
actFireVector
source/games/blood/src/actor.cpp:6610
↓ 47 callers
Method
end
tools/re2c/src/ir/skeleton/skeleton.cc:67
↓ 47 callers
Method
getIdOperand
libraries/ZVulkan/src/glslang/spirv/spvIR.h:149
↓ 47 callers
Function
move_missile
source/games/sw/src/sprite.cpp:6522
↓ 47 callers
Function
sectindex
source/core/gamefuncs.h:436
↓ 46 callers
Function
KeepActorOnFloor
source/games/sw/src/actor.cpp:523
↓ 46 callers
Method
NextPair
source/common/utility/tarray.h:1676
↓ 46 callers
Function
SetSuicide
source/games/sw/src/weapon.cpp:4710
↓ 46 callers
Method
setIConst
libraries/ZVulkan/src/glslang/glslang/Include/ConstantUnion.h:76
↓ 45 callers
Method
AddType
source/common/scripting/core/types.cpp:3587
↓ 45 callers
Method
ButtonDown
source/common/console/c_buttons.h:60
↓ 45 callers
Function
DoActorSetSpeed
source/games/sw/src/ai.cpp:105
↓ 45 callers
Method
OpenFileReader
source/common/filesystem/source/filesystem.cpp:1269
↓ 45 callers
Method
SetFrameGeometry
libraries/ZWidget/src/core/widget.cpp:147
↓ 45 callers
Function
UpdateChange
source/games/sw/src/swactor.h:45
↓ 45 callers
Function
badguy
return type is int for scripting - the value must still be true or false!
source/games/duke/src/dukeactor.h:26
↓ 45 callers
Method
getImmediateOperand
libraries/ZVulkan/src/glslang/spirv/spvIR.h:153
↓ 45 callers
Method
setTexture
make a texture with no sampler
libraries/ZVulkan/src/glslang/glslang/Include/Types.h:189
↓ 44 callers
Function
BuildLink
source/games/exhumed/src/switch.cpp:105
↓ 44 callers
Function
PlayerTakeDamage
source/games/sw/src/weapon.cpp:5505
↓ 44 callers
Method
ReadInt16
libraries/ZWidget/src/core/truetypefont.cpp:1124
↓ 44 callers
Function
VP8LPutBits
This function writes bits into bytes in increasing addresses (little endian), and within a byte least-significant-bit first. This function can write u
libraries/webp/src/utils/bit_writer_utils.h:133
↓ 44 callers
Function
aiActivateDude
source/games/blood/src/ai.cpp:351
↓ 44 callers
Function
checkavailweapon
source/games/duke/src/actors.cpp:255
↓ 44 callers
Method
clearAccessChain
libraries/ZVulkan/src/glslang/spirv/SpvBuilder.cpp:2762
↓ 44 callers
Method
data
source/common/utility/tarray.h:834
↓ 44 callers
Method
getRight
libraries/ZVulkan/src/glslang/glslang/Include/intermediate.h:1600
↓ 44 callers
Function
insertActor
source/games/exhumed/src/move.cpp:407
↓ 44 callers
Method
isActor
source/games/blood/src/eventq.h:209
↓ 44 callers
Method
isStruct
libraries/ZVulkan/src/glslang/glslang/Include/Types.h:1820
↓ 44 callers
Method
isWriting
source/common/engine/serializer.h:123
↓ 44 callers
Method
setI64Const
libraries/ZVulkan/src/glslang/glslang/Include/ConstantUnion.h:88
↓ 44 callers
Method
setI8Const
libraries/ZVulkan/src/glslang/glslang/Include/ConstantUnion.h:52
↓ 44 callers
Method
setfloorz
source/core/maptypes.h:645
↓ 43 callers
Method
Emit
source/common/scripting/backend/codegen.cpp:354
↓ 43 callers
Function
MakeVersion
Cannot be a constructor because Lemon would puke on it.
source/common/engine/sc_man.h:36
↓ 43 callers
Method
Sin
source/common/utility/vectors.h:1470
↓ 43 callers
Function
VP8PutBit
libraries/webp/src/utils/bit_writer_utils.c:108
↓ 43 callers
Method
ValidateTarget
source/games/blood/src/bloodactor.h:65
↓ 43 callers
Function
calcSlope
source/core/gamefuncs.h:299
↓ 43 callers
Method
getPitchWithView
source/core/coreplayer.h:63
↓ 43 callers
Method
setU64Const
libraries/ZVulkan/src/glslang/glslang/Include/ConstantUnion.h:94
↓ 43 callers
Method
setUConst
libraries/ZVulkan/src/glslang/glslang/Include/ConstantUnion.h:82
↓ 43 callers
Method
setceilingz
source/core/maptypes.h:640
↓ 43 callers
Function
x86PackRegAndVvvvv
Combine `regId` and `vvvvvId` into a single value (used by AVX and AVX-512).
libraries/asmjit/asmjit/x86/x86assembler.cpp:322
↓ 42 callers
Method
AddImage
libraries/ZWidget/src/core/span_layout.cpp:305
↓ 42 callers
Function
DoMatchEverything
source/games/sw/src/sector.cpp:1415
↓ 42 callers
Method
FindFile
source/common/filesystem/include/fs_filesystem.h:71
↓ 42 callers
Function
GetDefID
source/games/duke/src/gamevar.cpp:219
↓ 42 callers
Method
GetFloat
source/common/scripting/backend/codegen.h:188
↓ 42 callers
Function
HitScan
source/games/blood/src/gameutil.cpp:215
↓ 42 callers
Method
Init
source/common/rendering/gles/gles_shaderprogram.cpp:263
↓ 42 callers
Method
LengthSquared
source/common/utility/vectors.h:246
↓ 42 callers
Method
ReadFile
source/common/filesystem/source/filesystem.cpp:1229
↓ 42 callers
Method
Set
source/common/rendering/gles/gles_shader.h:54
↓ 42 callers
Method
backuppos
source/games/duke/src/player.cpp:734
↓ 42 callers
Method
float16OpaqueCheck
Call for any operation needing GLSL float16 opaque-type support
libraries/ZVulkan/src/glslang/glslang/MachineIndependent/Versions.cpp:1218
↓ 42 callers
Method
setI16Const
libraries/ZVulkan/src/glslang/glslang/Include/ConstantUnion.h:64
↓ 42 callers
Method
setU16Const
libraries/ZVulkan/src/glslang/glslang/Include/ConstantUnion.h:70
↓ 41 callers
Function
ActorHealth
source/games/sw/src/weapon.cpp:5051
↓ 41 callers
Function
EnemyDefaults
source/games/sw/src/coolie.cpp:378
↓ 41 callers
Function
GetDamage
source/games/sw/src/weapon.cpp:5392
↓ 41 callers
Function
NewPointer
source/common/scripting/core/types.cpp:1617
↓ 41 callers
Method
PlayerIndex
source/games/duke/src/types.h:137
↓ 41 callers
Method
ReadUInt16
source/common/models/model_iqm.h:196
↓ 41 callers
Function
checkAmmo2
source/games/blood/src/weapon.cpp:249
↓ 41 callers
Method
copyFrom
\internal Initialize the operand from `other` (used by operator overloads).
libraries/asmjit/asmjit/base/operand.h:224
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