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Functions22,478 in github.com/ZDoom/Raze

↓ 52 callersMethodGetConstantInt
source/common/scripting/backend/vmbuilder.cpp:212
↓ 52 callersMethodinsert
tools/re2c/src/util/ord_hash_set.h:84
↓ 52 callersFunctionnextsectorneighborzptr
source/core/gamefuncs.cpp:435
↓ 52 callersMethodreset
source/common/textures/hires/hqnx_asm/hqnx_asm.h:66
↓ 51 callersMethodCheckParm
source/common/utility/m_argv.cpp:151
↓ 51 callersMethodDescriptiveName
source/common/scripting/core/types.cpp:294
↓ 51 callersFunctionappend
source/common/platform/win32/win32glvideo.cpp:263
↓ 51 callersMethodappendString
Append string `str` having `len` characters (or `kInvalidIndex` if it's null terminated).
libraries/asmjit/asmjit/base/string.h:194
↓ 51 callersFunctionvalueIsBetween
source/games/blood/src/nnexts.h:428
↓ 50 callersMethodPush
source/common/rendering/r_thread.h:195
↓ 50 callersMethodReadInt32
source/common/models/model_iqm.h:175
↓ 50 callersFunctionWebPInt32ToMem
libraries/webp/src/utils/utils.h:84
↓ 50 callersMethodfxSpawnActor
source/games/blood/src/fx.cpp:139
↓ 49 callersFunctionActorVectOfMiddle
source/games/sw/src/game.h:2011
↓ 49 callersMethodGetInt
source/common/scripting/backend/codegen.h:176
↓ 49 callersMethodaddConstantUnion
libraries/ZVulkan/src/glslang/glslang/MachineIndependent/Intermediate.cpp:2536
↓ 49 callersMethoddata
libraries/ZWidget/src/core/truetypefont.h:478
↓ 49 callersMethodget
libraries/asmjit/asmjit/x86/x86misc.h:202
↓ 49 callersFunctionspriteIsUnderwater
source/games/blood/src/aiunicult.cpp:1331
↓ 48 callersMethodClear
source/common/2d/v_2ddrawer.cpp:1198
↓ 48 callersFunctionD3PlayFX
source/games/exhumed/src/sound.h:135
↓ 48 callersFunctionFindWallSprites
source/games/exhumed/src/object.cpp:401
↓ 48 callersMethodaddDecoration
libraries/ZVulkan/src/glslang/spirv/SpvBuilder.cpp:1271
↓ 48 callersMethodgetLength
libraries/asmjit/asmjit/base/string.h:43
↓ 48 callersMethodgetParamCount
Return total number of parameters
libraries/ZVulkan/src/glslang/glslang/MachineIndependent/SymbolTable.h:313
↓ 48 callersMethodisValid
source/games/blood/src/common_game.h:638
↓ 48 callersMethodsetVector
libraries/ZVulkan/src/glslang/glslang/Include/Types.h:1501
↓ 48 callersFunctionviewSetMessage
source/games/blood/src/view.cpp:211
↓ 47 callersFunctionErrorMsg
tools/lemon/lemon.c:1360
↓ 47 callersFunctionEventObject
source/games/blood/src/eventq.h:45
↓ 47 callersFunctionFAFcansee
source/games/sw/src/rooms.cpp:257
↓ 47 callersMethodPop
source/common/utility/tarray.h:621
↓ 47 callersFunctionRandomRangeF
source/games/sw/src/game.h:118
↓ 47 callersFunctionactFireVector
source/games/blood/src/actor.cpp:6610
↓ 47 callersMethodend
tools/re2c/src/ir/skeleton/skeleton.cc:67
↓ 47 callersMethodgetIdOperand
libraries/ZVulkan/src/glslang/spirv/spvIR.h:149
↓ 47 callersFunctionmove_missile
source/games/sw/src/sprite.cpp:6522
↓ 47 callersFunctionsectindex
source/core/gamefuncs.h:436
↓ 46 callersFunctionKeepActorOnFloor
source/games/sw/src/actor.cpp:523
↓ 46 callersMethodNextPair
source/common/utility/tarray.h:1676
↓ 46 callersFunctionSetSuicide
source/games/sw/src/weapon.cpp:4710
↓ 46 callersMethodsetIConst
libraries/ZVulkan/src/glslang/glslang/Include/ConstantUnion.h:76
↓ 45 callersMethodAddType
source/common/scripting/core/types.cpp:3587
↓ 45 callersMethodButtonDown
source/common/console/c_buttons.h:60
↓ 45 callersFunctionDoActorSetSpeed
source/games/sw/src/ai.cpp:105
↓ 45 callersMethodOpenFileReader
source/common/filesystem/source/filesystem.cpp:1269
↓ 45 callersMethodSetFrameGeometry
libraries/ZWidget/src/core/widget.cpp:147
↓ 45 callersFunctionUpdateChange
source/games/sw/src/swactor.h:45
↓ 45 callersFunctionbadguy
return type is int for scripting - the value must still be true or false!
source/games/duke/src/dukeactor.h:26
↓ 45 callersMethodgetImmediateOperand
libraries/ZVulkan/src/glslang/spirv/spvIR.h:153
↓ 45 callersMethodsetTexture
make a texture with no sampler
libraries/ZVulkan/src/glslang/glslang/Include/Types.h:189
↓ 44 callersFunctionBuildLink
source/games/exhumed/src/switch.cpp:105
↓ 44 callersFunctionPlayerTakeDamage
source/games/sw/src/weapon.cpp:5505
↓ 44 callersMethodReadInt16
libraries/ZWidget/src/core/truetypefont.cpp:1124
↓ 44 callersFunctionVP8LPutBits
This function writes bits into bytes in increasing addresses (little endian), and within a byte least-significant-bit first. This function can write u
libraries/webp/src/utils/bit_writer_utils.h:133
↓ 44 callersFunctionaiActivateDude
source/games/blood/src/ai.cpp:351
↓ 44 callersFunctioncheckavailweapon
source/games/duke/src/actors.cpp:255
↓ 44 callersMethodclearAccessChain
libraries/ZVulkan/src/glslang/spirv/SpvBuilder.cpp:2762
↓ 44 callersMethoddata
source/common/utility/tarray.h:834
↓ 44 callersMethodgetRight
libraries/ZVulkan/src/glslang/glslang/Include/intermediate.h:1600
↓ 44 callersFunctioninsertActor
source/games/exhumed/src/move.cpp:407
↓ 44 callersMethodisActor
source/games/blood/src/eventq.h:209
↓ 44 callersMethodisStruct
libraries/ZVulkan/src/glslang/glslang/Include/Types.h:1820
↓ 44 callersMethodisWriting
source/common/engine/serializer.h:123
↓ 44 callersMethodsetI64Const
libraries/ZVulkan/src/glslang/glslang/Include/ConstantUnion.h:88
↓ 44 callersMethodsetI8Const
libraries/ZVulkan/src/glslang/glslang/Include/ConstantUnion.h:52
↓ 44 callersMethodsetfloorz
source/core/maptypes.h:645
↓ 43 callersMethodEmit
source/common/scripting/backend/codegen.cpp:354
↓ 43 callersFunctionMakeVersion
Cannot be a constructor because Lemon would puke on it.
source/common/engine/sc_man.h:36
↓ 43 callersMethodSin
source/common/utility/vectors.h:1470
↓ 43 callersFunctionVP8PutBit
libraries/webp/src/utils/bit_writer_utils.c:108
↓ 43 callersMethodValidateTarget
source/games/blood/src/bloodactor.h:65
↓ 43 callersFunctioncalcSlope
source/core/gamefuncs.h:299
↓ 43 callersMethodgetPitchWithView
source/core/coreplayer.h:63
↓ 43 callersMethodsetU64Const
libraries/ZVulkan/src/glslang/glslang/Include/ConstantUnion.h:94
↓ 43 callersMethodsetUConst
libraries/ZVulkan/src/glslang/glslang/Include/ConstantUnion.h:82
↓ 43 callersMethodsetceilingz
source/core/maptypes.h:640
↓ 43 callersFunctionx86PackRegAndVvvvv
Combine `regId` and `vvvvvId` into a single value (used by AVX and AVX-512).
libraries/asmjit/asmjit/x86/x86assembler.cpp:322
↓ 42 callersMethodAddImage
libraries/ZWidget/src/core/span_layout.cpp:305
↓ 42 callersFunctionDoMatchEverything
source/games/sw/src/sector.cpp:1415
↓ 42 callersMethodFindFile
source/common/filesystem/include/fs_filesystem.h:71
↓ 42 callersFunctionGetDefID
source/games/duke/src/gamevar.cpp:219
↓ 42 callersMethodGetFloat
source/common/scripting/backend/codegen.h:188
↓ 42 callersFunctionHitScan
source/games/blood/src/gameutil.cpp:215
↓ 42 callersMethodInit
source/common/rendering/gles/gles_shaderprogram.cpp:263
↓ 42 callersMethodLengthSquared
source/common/utility/vectors.h:246
↓ 42 callersMethodReadFile
source/common/filesystem/source/filesystem.cpp:1229
↓ 42 callersMethodSet
source/common/rendering/gles/gles_shader.h:54
↓ 42 callersMethodbackuppos
source/games/duke/src/player.cpp:734
↓ 42 callersMethodfloat16OpaqueCheck
Call for any operation needing GLSL float16 opaque-type support
libraries/ZVulkan/src/glslang/glslang/MachineIndependent/Versions.cpp:1218
↓ 42 callersMethodsetI16Const
libraries/ZVulkan/src/glslang/glslang/Include/ConstantUnion.h:64
↓ 42 callersMethodsetU16Const
libraries/ZVulkan/src/glslang/glslang/Include/ConstantUnion.h:70
↓ 41 callersFunctionActorHealth
source/games/sw/src/weapon.cpp:5051
↓ 41 callersFunctionEnemyDefaults
source/games/sw/src/coolie.cpp:378
↓ 41 callersFunctionGetDamage
source/games/sw/src/weapon.cpp:5392
↓ 41 callersFunctionNewPointer
source/common/scripting/core/types.cpp:1617
↓ 41 callersMethodPlayerIndex
source/games/duke/src/types.h:137
↓ 41 callersMethodReadUInt16
source/common/models/model_iqm.h:196
↓ 41 callersFunctioncheckAmmo2
source/games/blood/src/weapon.cpp:249
↓ 41 callersMethodcopyFrom
\internal Initialize the operand from `other` (used by operator overloads).
libraries/asmjit/asmjit/base/operand.h:224
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