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github.com/Wemino/EchoPatch
/ functions
Functions
2,376 in github.com/Wemino/EchoPatch
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Functions
2,376
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Types & classes
583
↓ 1 callers
Function
ApplyKeyboardInputLanguageClientCheck
src/Client/Client.cpp:2541
↓ 1 callers
Function
ApplyMouseAimMultiplierClientPatch
src/Client/Client.cpp:2241
↓ 1 callers
Function
ApplyOptimizeSaveSpeed
src/Engine/Engine.cpp:1760
↓ 1 callers
Function
ApplyPersistentWorldClientPatch
src/Client/Client.cpp:2288
↓ 1 callers
Function
ApplyPersistentWorldServerPatch
src/Server/Server.cpp:133
↓ 1 callers
Function
ApplyReducedMipMapBias
src/Engine/Engine.cpp:1929
↓ 1 callers
Function
ApplySSAAScale
src/Engine/Engine.cpp:1902
↓ 1 callers
Function
ApplySSAAScaleClientPatch
src/Client/Client.cpp:2485
↓ 1 callers
Function
ApplySaveFolderRedirect
src/Engine/Engine.cpp:2046
↓ 1 callers
Function
ApplyServerPatch
src/Server/Server.cpp:189
↓ 1 callers
Function
ApplySetWeaponCapacityClientPatch
src/Client/Client.cpp:2497
↓ 1 callers
Function
ApplySetWeaponCapacityServerPatch
src/Server/Server.cpp:145
↓ 1 callers
Function
ApplySkipIntroHook
src/Engine/Engine.cpp:1973
↓ 1 callers
Function
ApplySkipSplashScreenClientPatch
src/Client/Client.cpp:2264
↓ 1 callers
Function
ApplyWeaponFixesClientPatch
src/Client/Client.cpp:2557
↓ 1 callers
Function
ApplyXPWidescreenClientPatch
src/Client/Client.cpp:2255
↓ 1 callers
Function
BoxSelectActivateDrag
include/imgui/imgui_widgets.cpp:7734
↓ 1 callers
Function
BoxSelectScrollWithMouseDrag
include/imgui/imgui_widgets.cpp:7759
↓ 1 callers
Method
Build
include/imgui/imgui_draw.cpp:3018
↓ 1 callers
Function
CalcDelayFromHoveredFlags
include/imgui/imgui.cpp:4790
↓ 1 callers
Function
CalcRoutingScore
Current score encoding - 0: Never route - 1: ImGuiInputFlags_RouteGlobal (lower priority) - 100..199: ImGuiInputFlags_RouteFocused
include/imgui/imgui.cpp:9607
↓ 1 callers
Function
CalcScrollEdgeSnap
Helper to snap on edges when aiming at an item very close to the edge, So the difference between WindowPadding and ItemSpacing will be in the visible
include/imgui/imgui.cpp:11757
↓ 1 callers
Function
CallAddCycleByName
src/Controller/ScreenJoystickHook.hpp:152
↓ 1 callers
Function
CallBaseScreenBuild
src/Controller/ScreenJoystickHook.hpp:209
↓ 1 callers
Function
CallCreateTitleByName
src/Controller/ScreenJoystickHook.hpp:43
↓ 1 callers
Method
ChannelsMerge
include/imgui/imgui.h:3401
↓ 1 callers
Function
CheckDevice
include/ConsoleMgr.hpp:871
↓ 1 callers
Function
ClampWindowPos
include/imgui/imgui.cpp:7094
↓ 1 callers
Function
ClearFreeMemory
include/imgui/imgui_internal.h:1213
↓ 1 callers
Function
ClearIO
Zero-clear except IO as we preserve IO.Requests[] buffer allocation.
include/imgui/imgui_internal.h:1928
↓ 1 callers
Method
ClearInputMouse
include/imgui/imgui.cpp:1772
↓ 1 callers
Method
ClearPlatformHandlers
include/imgui/imgui.cpp:15762
↓ 1 callers
Method
ClearRendererHandlers
include/imgui/imgui.cpp:15773
↓ 1 callers
Method
ClearSelection
include/imgui/imgui_widgets.cpp:4308
↓ 1 callers
Function
ColorEditRestoreH
include/imgui/imgui_widgets.cpp:5733
↓ 1 callers
Method
Create
include/imgui/imgui_draw.cpp:2472
↓ 1 callers
Function
CreateFrame
src/Controller/ScreenJoystickHook.hpp:252
↓ 1 callers
Function
CreateNewWindow
include/imgui/imgui.cpp:6642
↓ 1 callers
Method
CursorClamp
After a user-input the cursor stays on for a while without blinking
include/imgui/imgui_widgets.cpp:4306
↓ 1 callers
Function
DebugItemPathQuery_GetResultAsPath
include/imgui/imgui.cpp:18128
↓ 1 callers
Function
DebugItemPathQuery_UpdateAndGetHookId
Update queries. The steps are: -1: query Stack, >= 0: query each stack item We can only perform 1 ID Info query every frame. This is designed so the G
include/imgui/imgui.cpp:18004
↓ 1 callers
Function
DebugNodeTableGetSizingPolicyDesc
include/imgui/imgui_tables.cpp:4086
↓ 1 callers
Function
DebugPrintInputEvent
include/imgui/imgui.cpp:10409
↓ 1 callers
Function
Decode85
include/imgui/imgui_draw.cpp:3107
↓ 1 callers
Function
DetectGamepadStyle
src/Controller/Controller.cpp:420
↓ 1 callers
Method
DosHeader
include/LAAPatcher.hpp:120
↓ 1 callers
Function
EnsureExecutable
FEAR: For the no-cd version that removes the EXECUTE flag
src/helper.hpp:459
↓ 1 callers
Function
FindBestWheelingWindow
include/imgui/imgui.cpp:10251
↓ 1 callers
Method
FindSection
include/LAAPatcher.hpp:136
↓ 1 callers
Method
FindSectionIndex
include/LAAPatcher.hpp:125
↓ 1 callers
Function
FindSignatureAddress
src/helper.hpp:232
↓ 1 callers
Function
FlattenDrawDataIntoSingleLayer
include/imgui/imgui.cpp:5822
↓ 1 callers
Function
GenerateLogFilename
include/ConsoleMgr.hpp:223
↓ 1 callers
Method
GetBuildWorkRect
include/imgui/imgui_internal.h:1987
↓ 1 callers
Function
GetCameraOffset
src/Engine/Engine.cpp:571
↓ 1 callers
Function
GetColumnWidthEx
include/imgui/imgui_tables.cpp:4289
↓ 1 callers
Function
GetCurrentDisplayFrequency
src/helper.hpp:282
↓ 1 callers
Function
GetDefaultCompressedFontDataProggyClean
include/imgui/imgui_draw.cpp:6471
↓ 1 callers
Function
GetDefaultCompressedFontDataProggyForever
include/imgui/imgui_draw.cpp:6733
↓ 1 callers
Function
GetDraggedColumnOffset
include/imgui/imgui_tables.cpp:4256
↓ 1 callers
Function
GetExpectedContextFontSize
This duplicates some of the logic in UpdateFontsNewFrame() which is a bit chicken-and-eggy/tricky to extract due to variety of codepaths and possible
include/imgui/imgui_draw.cpp:3123
↓ 1 callers
Function
GetFallbackWindowNameForWindowingList
Window has already passed the IsWindowNavFocusable()
include/imgui/imgui.cpp:14696
↓ 1 callers
Function
GetGamepad
src/Controller/Controller.cpp:554
↓ 1 callers
Function
GetGamepadButtonPrompt
src/Controller/Controller.cpp:1468
↓ 1 callers
Function
GetGamepadButtonPromptInfo
src/Controller/Controller.cpp:1418
↓ 1 callers
Function
GetGamepadStyle
src/Controller/Controller.cpp:564
↓ 1 callers
Method
GetGlyphRangesDefault
Retrieve list of range (2 int per range, values are inclusive)
include/imgui/imgui_draw.cpp:4831
↓ 1 callers
Method
GetIDFromPos
This is only used in rare/specific situations to manufacture an ID out of nowhere. FIXME: Consider instead storing last non-zero ID + count of success
include/imgui/imgui.cpp:9182
↓ 1 callers
Function
GetInputTextState
include/imgui/imgui_internal.h:3696
↓ 1 callers
Function
GetMinimumStepAtDecimalPrecision
include/imgui/imgui_widgets.cpp:2463
↓ 1 callers
Method
GetPixels
include/imgui/imgui.h:3535
↓ 1 callers
Function
GetProcessedGyroDelta
src/Controller/Controller.cpp:1068
↓ 1 callers
Function
GetScreenResolution
src/helper.hpp:294
↓ 1 callers
Function
GetSectionName
include/LAAPatcher.hpp:61
↓ 1 callers
Function
GetSkipItemForListClipping
include/imgui/imgui.cpp:3195
↓ 1 callers
Function
GetTabBarFromTabBarRef
include/imgui/imgui_widgets.cpp:9622
↓ 1 callers
Function
GetTabBarRefFromTabBar
include/imgui/imgui_widgets.cpp:9628
↓ 1 callers
Method
GetVoidPtr
include/imgui/imgui.cpp:2937
↓ 1 callers
Method
GetVoidPtrRef
include/imgui/imgui.cpp:2967
↓ 1 callers
Function
GetWindowBgColorIdx
include/imgui/imgui.cpp:6787
↓ 1 callers
Function
GuardThreadStack
include/CrashHandler.hpp:798
↓ 1 callers
Function
HandleConsoleCommand
Command Handler
include/ConsoleMgr.hpp:614
↓ 1 callers
Function
HookMainLoop
src/Engine/Engine.cpp:2017
↓ 1 callers
Function
HookVSyncOverride
src/Engine/Engine.cpp:2033
↓ 1 callers
Function
ImBezierCubicClosestPointCasteljauStep
Closely mimics PathBezierToCasteljau() in imgui_draw.cpp
include/imgui/imgui.cpp:2037
↓ 1 callers
Function
ImBezierQuadraticCalc
include/imgui/imgui_draw.cpp:1350
↓ 1 callers
Function
ImCharIsXdigitA
include/imgui/imgui_internal.h:404
↓ 1 callers
Function
ImDot
include/imgui/imgui_internal.h:531
↓ 1 callers
Function
ImFileGetSize
include/imgui/imgui.cpp:2525
↓ 1 callers
Function
ImFileRead
include/imgui/imgui.cpp:2526
↓ 1 callers
Function
ImFontAtlasAddDrawListSharedData
Those functions are designed to facilitate changing the underlying structures for ImFontAtlas to store an array of ImDrawListSharedData
include/imgui/imgui_draw.cpp:3965
↓ 1 callers
Function
ImFontAtlasBakedAdd
include/imgui/imgui_draw.cpp:3845
↓ 1 callers
Function
ImFontAtlasBakedAddFontGlyphAdvancedX
FIXME: Code is duplicated with code above.
include/imgui/imgui_draw.cpp:5246
↓ 1 callers
Function
ImFontAtlasBakedDiscardFontGlyph
include/imgui/imgui_draw.cpp:3830
↓ 1 callers
Function
ImFontAtlasBakedGetClosestMatch
FIXME-OPT: This is not a fast query. Adding a BakedCount field in Font might allow to take a shortcut for the most common case.
include/imgui/imgui_draw.cpp:3877
↓ 1 callers
Function
ImFontAtlasBakedGetId
include/imgui/imgui_draw.cpp:5356
↓ 1 callers
Function
ImFontAtlasBakedGetOrAdd
include/imgui/imgui_draw.cpp:5391
↓ 1 callers
Function
ImFontAtlasBakedSetFontGlyphBitmap
Copy to texture, post-process and queue update for backend
include/imgui/imgui_draw.cpp:5269
↓ 1 callers
Function
ImFontAtlasBuildAcceptCodepointForSource
Important! This assume by ImFontConfig::GlyphExcludeRanges[] is a SMALL ARRAY (e.g. <10 entries) Use "Input Glyphs Overlap Detection Tool" to display
include/imgui/imgui_draw.cpp:4476
↓ 1 callers
Function
ImFontAtlasBuildLegacyPreloadAllGlyphRanges
Preload all glyph ranges for legacy backends. This may lead to multiple texture creation which might be a little slower than before.
include/imgui/imgui_draw.cpp:3485
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