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Functions2,376 in github.com/Wemino/EchoPatch

↓ 2 callersFunctionTabBarCalcScrollableWidth
Scrolling happens only in the central section (leading/trailing sections are not scrolling)
include/imgui/imgui_widgets.cpp:9765
↓ 2 callersFunctionTableGetColumnBorderCol
include/imgui/imgui_tables.cpp:2776
↓ 2 callersFunctionTableInitColumnDefaults
Called in TableSetupColumn() when initializing and in TableLoadSettings() for defaults before applying stored settings. 'init_mask' specify which fiel
include/imgui/imgui_tables.cpp:1613
↓ 2 callersFunctionTableSettingsInit
Clear and initialize empty settings instance
include/imgui/imgui_tables.cpp:3686
↓ 2 callersFunctionTableSetupColumnFlags
Adjust flags: default width mode + stretch columns are not allowed when auto extending
include/imgui/imgui_tables.cpp:789
↓ 2 callersFunctionTempInputIsActive
include/imgui/imgui_internal.h:3695
↓ 2 callersMethodTestBit
include/imgui/imgui_internal.h:650
↓ 2 callersFunctionTreeNodeStoreStackData
Store ImGuiTreeNodeStackData for just submitted node. Currently only supports 32 level deep and we are fine with (1 << Depth) overflowing into a zero,
include/imgui/imgui_widgets.cpp:6817
↓ 2 callersFunctionUnpackAccumulativeOffsetsIntoRanges
include/imgui/imgui_draw.cpp:4882
↓ 2 callersFunctionWindowPosRelToAbs
include/imgui/imgui_internal.h:3192
↓ 2 callersFunctionWriteCrashReport
include/CrashHandler.hpp:591
↓ 2 callersMethod_ResetForNewFrame
Initialize before use in a new frame. We always have a command ready in the buffer. In the majority of cases, you would want to call PushClipRect() an
include/imgui/imgui_draw.cpp:448
↓ 2 callersMethod_SetTexture
This is used by ImGui::PushFont()/PopFont(). It works because we never use _TextureIdStack[] elsewhere than in PushTexture()/PopTexture().
include/imgui/imgui_draw.cpp:707
↓ 2 callersFunctionbegin
include/imgui/imgui_internal.h:690
↓ 2 callersFunctionequal
include/imgui/imstb_truetype.h:4470
↓ 2 callersFunctionis_word_boundary
include/imgui/imstb_textedit.h:716
↓ 2 callersFunctionis_word_boundary_from_right
include/imgui/imgui_widgets.cpp:4051
↓ 2 callersFunctionparseLine
include/ini.hpp:273
↓ 2 callersMethodptr_from_offset
include/imgui/imgui_internal.h:806
↓ 2 callersMethodreserve
include/imgui/imgui_internal.h:737
↓ 2 callersFunctionstb_decompress_length
include/imgui/imgui_draw.cpp:6179
↓ 2 callersFunctionstb_text_locate_coord
traverse the layout to locate the nearest character to a display position
include/imgui/imstb_textedit.h:433
↓ 2 callersFunctionstb_text_makeundo_insert
include/imgui/imstb_textedit.h:1422
↓ 2 callersFunctionstb_text_makeundo_replace
include/imgui/imstb_textedit.h:1437
↓ 2 callersFunctionstb_textedit_click
API click: on mouse down, move the cursor to the clicked location, and reset the selection
include/imgui/imstb_textedit.h:499
↓ 2 callersFunctionstb_textedit_discard_undo
discard the oldest entry in the undo list
include/imgui/imstb_textedit.h:1207
↓ 2 callersFunctionstb_textedit_drag
API drag: on mouse drag, move the cursor and selection endpoint to the clicked location
include/imgui/imstb_textedit.h:519
↓ 2 callersFunctionstb_textedit_find_charpos
find the x/y location of a character, and remember info about the previous row in case we get a move-up event (for page up, we'll have to rescan)
include/imgui/imstb_textedit.h:563
↓ 2 callersFunctionstb_textedit_replace
stb_textedit internally allows for a single undo record to do addition and deletion, but somehow, calling the stb_textedit_paste() function creates tw
include/imgui/imgui_widgets.cpp:4249
↓ 2 callersFunctionstb_textedit_sortselection
canoncialize the selection so start <= end
include/imgui/imstb_textedit.h:654
↓ 2 callersFunctionstb_textedit_text
API key: process text input [DEAR IMGUI] Added stb_textedit_text(), extracted out and called by stb_textedit_key() for backward compatibility.
include/imgui/imstb_textedit.h:798
↓ 2 callersFunctionstbrp__skyline_find_min_y
find minimum y position if it starts at x1
include/imgui/imstb_rectpack.h:291
↓ 2 callersFunctionstbrp_init_target
include/imgui/imstb_truetype.h:3925
↓ 2 callersFunctionstbrp_pack_rects
include/imgui/imstb_truetype.h:3936
↓ 2 callersFunctionstbtt_CompareUTF8toUTF16_bigendian_internal
include/imgui/imstb_truetype.h:4823
↓ 2 callersFunctionstbtt_GetCodepointBitmapBoxSubpixel
include/imgui/imstb_truetype.h:2749
↓ 2 callersFunctionstbtt_GetGlyphBitmapSubpixel
include/imgui/imstb_truetype.h:3721
↓ 2 callersFunctionstbtt_GetGlyphBox
include/imgui/imstb_truetype.h:1630
↓ 2 callersFunctionstbtt_MakeCodepointBitmapSubpixel
include/imgui/imstb_truetype.h:3800
↓ 2 callersFunctionstbtt_MakeGlyphBitmapSubpixelPrefilter
include/imgui/imstb_truetype.h:4192
↓ 2 callersFunctionstbtt_Rasterize
include/imgui/imstb_truetype.h:3703
↓ 2 callersFunctionstbtt__CompareUTF8toUTF16_bigendian_prefix
check if a utf8 string contains a prefix which is the utf16 string; if so return length of matching utf8 string
include/imgui/imstb_truetype.h:4784
↓ 2 callersFunctionstbtt__GetGlyphClass
include/imgui/imstb_truetype.h:2452
↓ 2 callersFunctionstbtt__GetGlyphInfoT2
include/imgui/imstb_truetype.h:2291
↓ 2 callersFunctionstbtt__buf_peek8
include/imgui/imstb_truetype.h:1145
↓ 2 callersFunctionstbtt__close_shape
include/imgui/imstb_truetype.h:1663
↓ 2 callersFunctionstbtt__csctx_close_shape
include/imgui/imstb_truetype.h:1941
↓ 2 callersFunctionstbtt__cuberoot
include/imgui/imstb_truetype.h:4543
↓ 2 callersFunctionstbtt__get_subrs
include/imgui/imstb_truetype.h:1359
↓ 2 callersFunctionstbtt__h_prefilter
include/imgui/imstb_truetype.h:4020
↓ 2 callersFunctionstbtt__hheap_alloc
include/imgui/imstb_truetype.h:2775
↓ 2 callersFunctionstbtt__hheap_cleanup
include/imgui/imstb_truetype.h:2802
↓ 2 callersFunctionstbtt__hheap_free
include/imgui/imstb_truetype.h:2796
↓ 2 callersFunctionstbtt__new_active
include/imgui/imstb_truetype.h:2840
↓ 2 callersFunctionstbtt__position_trapezoid_area
include/imgui/imstb_truetype.h:3077
↓ 2 callersFunctionstbtt__v_prefilter
include/imgui/imstb_truetype.h:4082
↓ 2 callersFunctionttLONG
include/imgui/imstb_truetype.h:1294
↓ 1 callersFunctionAdd
include/imgui/imgui_internal.h:604
↓ 1 callersMethodAddFocusEvent
include/imgui/imgui.cpp:1985
↓ 1 callersMethodAddFontDefault
Legacy function with heuristic to select Pixel or Vector font. The selection is based on (style.FontSizeBase * style.FontScaleMain * style.FontScaleDp
include/imgui/imgui_draw.cpp:3131
↓ 1 callersMethodAddInputCharacter
Pass in translated ASCII characters for text input. - with glfw you can get those from the callback set in glfwSetCharCallback() - on Windows you can
include/imgui/imgui.cpp:1682
↓ 1 callersFunctionAddOutput
include/ConsoleMgr.hpp:1448
↓ 1 callersMethodAddTriangle
include/imgui/imgui_draw.cpp:1565
↓ 1 callersFunctionAddWindowToDrawData
include/imgui/imgui.cpp:5798
↓ 1 callersFunctionAddWindowToSortBuffer
include/imgui/imgui.cpp:5782
↓ 1 callersFunctionApplyAutoResolution
src/Engine/Engine.cpp:1995
↓ 1 callersFunctionApplyAutoResolutionClientPatch
src/Client/Client.cpp:2522
↓ 1 callersFunctionApplyClientFXHook
src/Client/Client.cpp:2608
↓ 1 callersFunctionApplyClientFXPatch
src/ClientFX/ClientFX.cpp:122
↓ 1 callersFunctionApplyClientHook
src/Engine/Engine.cpp:1962
↓ 1 callersFunctionApplyClientPatch
src/Client/Client.cpp:2714
↓ 1 callersFunctionApplyClientPatchSet1
src/Client/Client.cpp:2651
↓ 1 callersFunctionApplyClientPatchSet2
src/Client/Client.cpp:2679
↓ 1 callersFunctionApplyClientPatchSet3
src/Client/Client.cpp:2691
↓ 1 callersFunctionApplyConsoleClientPatch
src/Client/Client.cpp:2596
↓ 1 callersFunctionApplyConsoleVariableHook
src/Engine/Engine.cpp:1984
↓ 1 callersFunctionApplyControllerClientFXPatch
src/ClientFX/ClientFX.cpp:107
↓ 1 callersFunctionApplyControllerClientPatch
src/Client/Client.cpp:2336
↓ 1 callersFunctionApplyControllerServerPatch
src/Server/Server.cpp:174
↓ 1 callersFunctionApplyDeviceCreationHook
src/Engine/Engine.cpp:2104
↓ 1 callersFunctionApplyDisableHipFireAccuracyPenalty
src/Client/Client.cpp:2620
↓ 1 callersFunctionApplyDisableJoystick
src/Engine/Engine.cpp:2091
↓ 1 callersFunctionApplyDisableLetterboxClientPatch
src/Client/Client.cpp:2276
↓ 1 callersFunctionApplyDisablePunkBuster
src/Engine/Engine.cpp:2053
↓ 1 callersFunctionApplyFastVRAMDetection
src/Engine/Engine.cpp:1827
↓ 1 callersFunctionApplyFixAspectRatioBlur
src/Engine/Engine.cpp:1814
↓ 1 callersFunctionApplyFixDirectInputFps
src/Engine/Engine.cpp:1688
↓ 1 callersFunctionApplyFixHighFPSPhysics
src/Engine/Engine.cpp:1715
↓ 1 callersFunctionApplyFixKeyboardInputLanguage
src/Engine/Engine.cpp:1861
↓ 1 callersFunctionApplyFixNvidiaShadowCorruption
src/Engine/Engine.cpp:1801
↓ 1 callersFunctionApplyFixScriptedAnimationCrash
src/Engine/Engine.cpp:1850
↓ 1 callersFunctionApplyFixWindow
src/Engine/Engine.cpp:1886
↓ 1 callersFunctionApplyForceRenderMode
src/Engine/Engine.cpp:2078
↓ 1 callersFunctionApplyGameDatabaseHook
src/Client/Client.cpp:2632
↓ 1 callersFunctionApplyHUDScalingClientPatch
src/Client/Client.cpp:2451
↓ 1 callersFunctionApplyHighFPSFixesClientFXPatch
src/ClientFX/ClientFX.cpp:83
↓ 1 callersFunctionApplyHighFPSFixesClientPatch
src/Client/Client.cpp:2191
↓ 1 callersFunctionApplyHighFPSFixesServerPatch
src/Server/Server.cpp:159
↓ 1 callersFunctionApplyHighResolutionReflectionsClientPatch
src/Client/Client.cpp:2510
↓ 1 callersFunctionApplyInfiniteFlashlightClientPatch
src/Client/Client.cpp:2314
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