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Functions2,376 in github.com/Wemino/EchoPatch

↓ 1 callersFunctionImFontAtlasBuildSetupFontBakedBlanks
include/imgui/imgui_draw.cpp:3777
↓ 1 callersFunctionImFontAtlasBuildSetupFontBakedEllipsis
Create a compact, baked "..." if it doesn't exist, by using the ".". This may seem overly complicated right now but the point is to exercise and impro
include/imgui/imgui_draw.cpp:3713
↓ 1 callersFunctionImFontAtlasBuildSetupFontLoader
Setup main font loader for the atlas Every font source (ImFontConfig) will use this unless ImFontConfig::FontLoader specify a custom loader.
include/imgui/imgui_draw.cpp:3459
↓ 1 callersFunctionImFontAtlasBuildSetupFontSpecialGlyphs
Load/identify special glyphs (note that this is called again for fonts with MergeMode)
include/imgui/imgui_draw.cpp:3797
↓ 1 callersFunctionImFontAtlasDebugLogTextureRequests
include/imgui/imgui_draw.cpp:4597
↓ 1 callersFunctionImFontAtlasGetMouseCursorTexData
include/imgui/imgui_draw.cpp:3407
↓ 1 callersFunctionImFontAtlasPackAllocRectEntry
This is essentially a free-list pattern, it may be nice to wrap it into a dedicated type.
include/imgui/imgui_draw.cpp:4335
↓ 1 callersFunctionImFontAtlasPackReuseRectEntry
Overwrite existing entry
include/imgui/imgui_draw.cpp:4360
↓ 1 callersFunctionImFontAtlasRemoveDrawListSharedData
include/imgui/imgui_draw.cpp:3971
↓ 1 callersFunctionImFontAtlasTextureBlockConvert
include/imgui/imgui_draw.cpp:2853
↓ 1 callersFunctionImFontAtlasTextureBlockPostProcess
Source buffer may be written to (used for in-place mods). Post-process hooks may eventually be added here.
include/imgui/imgui_draw.cpp:2890
↓ 1 callersFunctionImFontAtlasTextureBlockPostProcessMultiply
include/imgui/imgui_draw.cpp:2897
↓ 1 callersFunctionImFontAtlasTextureCompact
You should not need to call this manually! If you think you do, let us know and we can advise about policies auto-compact.
include/imgui/imgui_draw.cpp:4243
↓ 1 callersFunctionImFontAtlasTextureMakeSpace
include/imgui/imgui_draw.cpp:4179
↓ 1 callersFunctionImFontAtlasUpdateDrawListsTextures
Update texture identifier in all active draw lists
include/imgui/imgui_draw.cpp:3978
↓ 1 callersFunctionImFontAtlasUpdateNewFrame
Called by NewFrame() for atlases owned by a context. If you manually manage font atlases, you'll need to call this yourself. - 'frame_count' needs to
include/imgui/imgui_draw.cpp:2752
↓ 1 callersFunctionImGuiListClipper_SeekCursorAndSetupPrevLine
include/imgui/imgui.cpp:3233
↓ 1 callersFunctionImGuiListClipper_SortAndFuseRanges
include/imgui/imgui.cpp:3209
↓ 1 callersFunctionImGuiListClipper_StepInternal
include/imgui/imgui.cpp:3343
↓ 1 callersFunctionImGuiMultiSelectTempData
include/imgui/imgui_internal.h:1926
↓ 1 callersFunctionImGuiTableTempData
include/imgui/imgui_internal.h:3115
↓ 1 callersFunctionImGui_ImplDX9_CheckFormatSupport
include/imgui/imgui_impl_dx9.cpp:310
↓ 1 callersFunctionImGui_ImplDX9_Init
include/imgui/imgui_impl_dx9.cpp:328
↓ 1 callersFunctionImGui_ImplDX9_NewFrame
include/imgui/imgui_impl_dx9.cpp:473
↓ 1 callersFunctionImGui_ImplDX9_RenderDrawData
Render function.
include/imgui/imgui_impl_dx9.cpp:166
↓ 1 callersFunctionImGui_ImplDX9_Shutdown
include/imgui/imgui_impl_dx9.cpp:351
↓ 1 callersFunctionImGui_ImplWin32_GetDpiScaleForMonitor
include/imgui/imgui_impl_win32.cpp:920
↓ 1 callersFunctionImGui_ImplWin32_Init
include/imgui/imgui_impl_win32.cpp:215
↓ 1 callersFunctionImGui_ImplWin32_KeyEventToImGuiKey
include/imgui/imgui_impl_win32.cpp:439
↓ 1 callersFunctionImGui_ImplWin32_NewFrame
include/imgui/imgui_impl_win32.cpp:401
↓ 1 callersFunctionImGui_ImplWin32_ProcessKeyEventsWorkarounds
include/imgui/imgui_impl_win32.cpp:291
↓ 1 callersFunctionImGui_ImplWin32_Shutdown
include/imgui/imgui_impl_win32.cpp:226
↓ 1 callersFunctionImGui_ImplWin32_UpdateGamepads
Gamepad navigation mapping
include/imgui/imgui_impl_win32.cpp:343
↓ 1 callersFunctionImGui_ImplWin32_UpdateKeyModifiers
include/imgui/imgui_impl_win32.cpp:306
↓ 1 callersFunctionImGui_ImplWin32_UpdateMouseData
include/imgui/imgui_impl_win32.cpp:314
↓ 1 callersFunctionImGui_ImplWin32_WndProcHandlerEx
This version is in theory thread-safe in the sense that no path should access ImGui::GetCurrentContext().
include/imgui/imgui_impl_win32.cpp:634
↓ 1 callersFunctionImLinearRemapClamp
include/imgui/imgui_internal.h:534
↓ 1 callersFunctionImLinearSweep
include/imgui/imgui_internal.h:533
↓ 1 callersFunctionImMemdup
include/imgui/imgui.cpp:2165
↓ 1 callersFunctionImParseFormatSanitizeForPrinting
Sanitize format - Zero terminate so extra characters after format (e.g. "%f123") don't confuse atof/atoi - stb_sprintf.h supports several new modifier
include/imgui/imgui_widgets.cpp:3624
↓ 1 callersFunctionImParseFormatSanitizeForScanning
- For scanning we need to remove all width and precision fields and flags "%+3.7f" -> "%f". BUT don't strip types like "%I64d" which includes digits.
include/imgui/imgui_widgets.cpp:3639
↓ 1 callersFunctionImParseFormatTrimDecorations
Extract the format out of a format string with leading or trailing decorations fmt = "blah blah" -> return "" fmt = "%.3f" -> return fmt fmt =
include/imgui/imgui_widgets.cpp:3609
↓ 1 callersFunctionImRound64
include/imgui/imgui_internal.h:529
↓ 1 callersFunctionImRsqrt
include/imgui/imgui_internal.h:498
↓ 1 callersFunctionImSign
include/imgui/imgui_internal.h:495
↓ 1 callersFunctionImStrTrimBlanks
Trim str by offsetting contents when there's leading data + writing a \0 at the trailing position. We use this in situation where the cost is negligib
include/imgui/imgui.cpp:2237
↓ 1 callersFunctionImStrdup
include/imgui/imgui.cpp:2158
↓ 1 callersFunctionImStrdupcpy
include/imgui/imgui.cpp:2171
↓ 1 callersFunctionImStreolRange
Find end-of-line. Return pointer will point to either first \n, either str_end.
include/imgui/imgui.cpp:2200
↓ 1 callersFunctionImTextCountLines
include/imgui/imgui.cpp:2774
↓ 1 callersFunctionImTextCountUtf8BytesFromStr
include/imgui/imgui.cpp:2737
↓ 1 callersFunctionImTextInitClassifiers
include/imgui/imgui_draw.cpp:5469
↓ 1 callersFunctionImTextureDataGetFormatName
include/imgui/imgui_draw.cpp:2462
↓ 1 callersFunctionImTextureDataGetStatusName
include/imgui/imgui_draw.cpp:2449
↓ 1 callersFunctionImTextureRef
include/imgui/imgui.h:369
↓ 1 callersFunctionImTriangleArea
include/imgui/imgui_internal.h:549
↓ 1 callersFunctionImTriangleBarycentricCoords
include/imgui/imgui.cpp:2103
↓ 1 callersFunctionImTriangleClosestPoint
include/imgui/imgui.cpp:2114
↓ 1 callersFunctionInitAddresses
include/ConsoleMgr.hpp:1349
↓ 1 callersFunctionInitConsole
src/Engine/Engine.cpp:2117
↓ 1 callersFunctionInitFromGlobals
src/Controller/ScreenJoystickHook.hpp:328
↓ 1 callersFunctionInitImGui
ImGui Lifecycle
include/ConsoleMgr.hpp:781
↓ 1 callersFunctionInitViewportDrawData
include/imgui/imgui.cpp:5840
↓ 1 callersFunctionInitializeFunctionPointers
src/Controller/ScreenJoystickHook.hpp:517
↓ 1 callersFunctionInitializeSDLGamepad
src/Controller/Controller.cpp:520
↓ 1 callersFunctionInputTextLineIndexBuild
FIXME-WORDWRAP: Bundle some of this into ImGuiTextIndex and/or extract as a different tool? 'max_output_buffer_size' happens to be a meaningful optimi
include/imgui/imgui_widgets.cpp:4600
↓ 1 callersFunctionInputTextLineIndexGetPosOffset
include/imgui/imgui_widgets.cpp:4651
↓ 1 callersMethodInsertChars
include/imgui/imgui_widgets.cpp:4344
↓ 1 callersFunctionInstall
include/CrashHandler.hpp:804
↓ 1 callersFunctionInstallHook
src/Controller/ScreenJoystickHook.hpp:569
↓ 1 callersMethodIsActive
src/Engine/Engine.hpp:259
↓ 1 callersFunctionIsControllerConnected
src/Controller/Controller.cpp:569
↓ 1 callersMethodIsDataType
include/imgui/imgui.h:2701
↓ 1 callersFunctionIsFatalCode
include/CrashHandler.hpp:189
↓ 1 callersFunctionIsGamepadKey
include/imgui/imgui_internal.h:3387
↓ 1 callersMethodIsGlyphRangeUnused
API is designed this way to avoid exposing the 8K page size e.g. use with IsGlyphRangeUnused(0, 255)
include/imgui/imgui_draw.cpp:5178
↓ 1 callersFunctionIsGyroEnabled
src/Controller/Controller.cpp:583
↓ 1 callersFunctionIsHangingProp
src/Engine/Engine.cpp:530
↓ 1 callersFunctionIsKeyboardKey
include/imgui/imgui_internal.h:3386
↓ 1 callersMethodIsLAAEnabled
include/LAAPatcher.hpp:142
↓ 1 callersFunctionIsLegacyKey
include/imgui/imgui_internal.h:3385
↓ 1 callersFunctionIsMouseKey
include/imgui/imgui_internal.h:3388
↓ 1 callersFunctionIsNumericFloat
include/ConsoleMgr.hpp:197
↓ 1 callersFunctionIsPrecededByCall
include/CrashHandler.hpp:95
↓ 1 callersFunctionIsStickDirectionPressed
src/Controller/Controller.cpp:1190
↓ 1 callersFunctionIsUALPresent
src/helper.hpp:362
↓ 1 callersMethodLimit
include/FpsLimiter.hpp:80
↓ 1 callersFunctionLoadGamepadMappings
src/Controller/Controller.cpp:396
↓ 1 callersFunctionLoadGyroCalibration
src/Controller/Controller.cpp:343
↓ 1 callersFunctionLoadProxyLibrary
src/helper.hpp:312
↓ 1 callersFunctionLockUnhandledExceptionFilter
include/CrashHandler.hpp:751
↓ 1 callersFunctionMenuItemForColumnReorder
FIXME: Copied from MenuItem() for the purpose of being able to pass _SelectOnRelease (#9312)
include/imgui/imgui_tables.cpp:3509
↓ 1 callersFunctionNavBiasScoringRect
Bias scoring rect ahead of scoring + update preferred pos (if missing) using source position
include/imgui/imgui.cpp:13906
↓ 1 callersFunctionOnAfterReset
include/ConsoleMgr.hpp:1438
↓ 1 callersFunctionOnBeforeReset
include/ConsoleMgr.hpp:1429
↓ 1 callersFunctionOnConsoleOpened
include/ConsoleMgr.hpp:288
↓ 1 callersFunctionOnEndScene
include/ConsoleMgr.hpp:1417
↓ 1 callersFunctionOnGamepadConnected
src/Controller/Controller.cpp:1495
↓ 1 callersFunctionOnGamepadDisconnected
src/Controller/Controller.cpp:1507
↓ 1 callersFunctionOnProcessAttach
src/Engine/Engine.cpp:2274
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