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Functions3,917 in github.com/ValveSoftware/steam-audio

↓ 3 callersMethodGet
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/OpenCLDevice.cs:89
↓ 3 callersMethodGet
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SerializedObject.cs:76
↓ 3 callersMethodGetAudioSettings
unreal/src/SteamAudioUnreal/Plugins/SteamAudioWwise/Source/SteamAudioWwise/Private/SteamAudioWwise.cpp:180
↓ 3 callersMethodGetBakedDataIdentifier
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioListener.cs:136
↓ 3 callersMethodGetProbeDataSizes
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioListener.cs:63
↓ 3 callersFunctionGetScene
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioManager.h:96
↓ 3 callersMethodGetSizeForLayer
(BakedDataIdentifier identifier)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioProbeBatch.cs:218
↓ 3 callersMethodGetSource
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioSource.cs:385
↓ 3 callersMethodGetTotalDataSize
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioListener.cs:58
↓ 3 callersMethodInitHRTF
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioManager.cpp:173
↓ 3 callersMethodIsSteamAudioEnabled
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioFunctionLibrary.cpp:35
↓ 3 callersMethodNumThreadsForCPUCorePercentage
(int percentage)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioManager.cs:181
↓ 3 callersFunctionSetCoreAffinityForBenchmarking
core/src/benchmark/phonon_perf.cpp:107
↓ 3 callersMethodSetDisplayText
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioEditor/Private/TickableNotification.cpp:83
↓ 3 callersMethodSetInputs
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioSourceComponent.cpp:57
↓ 3 callersMethodSetRotation
core/src/core/sh/spherical_harmonics.cc:901
↓ 3 callersMethodShutDown
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioManager.cs:686
↓ 3 callersMethodUpdateOutputs
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioSourceComponent.cpp:129
↓ 3 callersMethodUpdateTotalSize
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioProbeVolume.cpp:258
↓ 3 callersMethodaddInstancedMesh
core/src/core/scene.cpp:108
↓ 3 callersMethodaddSource
core/src/core/simulation_manager.cpp:152
↓ 3 callersMethodapply
core/src/core/float8_iir.cpp:89
↓ 3 callersFunctionapplyVolumeRamp
unity/src/native/steamaudio_unity_native.cpp:269
↓ 3 callersFunctionapplyVolumeRamp
fmod/src/steamaudio_fmod.cpp:133
↓ 3 callersFunctionavoidTransitionPenalty
core/src/core/avx_float8.h:127
↓ 3 callersFunctioncalcListenerCoordinates
unity/src/native/steamaudio_unity_native.cpp:305
↓ 3 callersFunctioncalcListenerCoordinates
fmod/src/steamaudio_fmod.cpp:157
↓ 3 callersFunctionconvertVector
fmod/src/steamaudio_fmod.cpp:94
↓ 3 callersMethodconvolutionQueue
core/src/core/opencl_device.h:120
↓ 3 callersMethodcopyFrom
core/src/core/energy_field.cpp:75
↓ 3 callersMethodgeometryIndex
core/src/core/embree_static_mesh.h:66
↓ 3 callersMethodindexOfMaxComponent
Returns the index of the element of the vector with the maximum value.
core/src/core/vector.h:187
↓ 3 callersFunctioninitContextAndDefaultHRTF
fmod/src/steamaudio_fmod.cpp:193
↓ 3 callersFunctioninitFmodOutBufferFormat
fmod/src/steamaudio_fmod.cpp:216
↓ 3 callersFunctioniplAmbisonicsDecodeEffectApply
wwise/include/phonon/phonon_interfaces.h:1781
↓ 3 callersFunctioniplAmbisonicsDecodeEffectApply
fmod/include/phonon/phonon_interfaces.h:1781
↓ 3 callersFunctioniplAmbisonicsDecodeEffectCreate
wwise/include/phonon/phonon_interfaces.h:1744
↓ 3 callersFunctioniplAmbisonicsDecodeEffectCreate
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioSDK/include/phonon_interfaces.h:1744
↓ 3 callersFunctioniplAmbisonicsDecodeEffectCreate
fmod/include/phonon/phonon_interfaces.h:1744
↓ 3 callersFunctioniplAmbisonicsDecodeEffectGetTail
fmod/include/phonon/phonon_interfaces.h:1802
↓ 3 callersFunctioniplAmbisonicsDecodeEffectRelease
wwise/include/phonon/phonon_interfaces.h:1763
↓ 3 callersFunctioniplAmbisonicsDecodeEffectReset
wwise/include/phonon/phonon_interfaces.h:1773
↓ 3 callersFunctioniplAmbisonicsDecodeEffectReset
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioSDK/include/phonon_interfaces.h:1773
↓ 3 callersFunctioniplAmbisonicsDecodeEffectReset
fmod/include/phonon/phonon_interfaces.h:1773
↓ 3 callersFunctioniplAudioBufferDeinterleave
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioSDK/include/phonon_interfaces.h:1197
↓ 3 callersFunctioniplAudioBufferDeinterleave
fmod/include/phonon/phonon_interfaces.h:1197
↓ 3 callersFunctioniplAudioBufferInterleave
unity/include/phonon/phonon_interfaces.h:1187
↓ 3 callersFunctioniplAudioBufferInterleave
fmod/include/phonon/phonon_interfaces.h:1187
↓ 3 callersFunctioniplAudioBufferMix
wwise/include/phonon/phonon_interfaces.h:1207
↓ 3 callersFunctioniplAudioBufferMix
unity/include/phonon/phonon_interfaces.h:1207
↓ 3 callersFunctioniplAudioBufferMix
fmod/include/phonon/phonon_interfaces.h:1207
↓ 3 callersFunctioniplBinauralEffectApply
core/src/core/phonon_interfaces.h:1373
↓ 3 callersMethodiplFMODSetHRTF
(IntPtr hrtf)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/FMODStudio/SteamAudioFMODStudio.cs:34
↓ 3 callersMethodiplFMODTerminate
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/FMODStudio/SteamAudioFMODStudio.cs:55
↓ 3 callersFunctioniplHRTFRetain
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioSDK/include/phonon_interfaces.h:1250
↓ 3 callersMethodiplOpenCLDeviceListRelease
(ref IntPtr deviceList)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudio.cs:835
↓ 3 callersFunctioniplReflectionEffectApply
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioSDK/include/phonon_interfaces.h:1917
↓ 3 callersFunctioniplReflectionMixerApply
core/src/core/phonon_interfaces.h:1987
↓ 3 callersFunctioniplReflectionMixerRetain
fmod/include/phonon/phonon_interfaces.h:1961
↓ 3 callersFunctioniplSceneRetain
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioSDK/include/phonon_interfaces.h:981
↓ 3 callersFunctioniplSimulatorRetain
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioSDK/include/phonon_interfaces.h:2288
↓ 3 callersFunctioniplSourceGetOutputs
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioSDK/include/phonon_interfaces.h:2427
↓ 3 callersFunctioniplSourceGetOutputs
fmod/include/phonon/phonon_interfaces.h:2427
↓ 3 callersMethodiplWwiseSetHRTF
(IntPtr hrtf)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Wwise/SteamAudioWwise.cs:38
↓ 3 callersFunctionisRunningInEditor
fmod/src/steamaudio_fmod.cpp:166
↓ 3 callersMethodload
core/src/core/library.cpp:159
↓ 3 callersMethodlookupShortestPath
core/src/core/path_data.cpp:423
↓ 3 callersMethodnearestHRTF
core/src/core/hrtf_database.cpp:79
↓ 3 callersMethodnumBlocks
core/src/core/overlap_save_convolution_effect.cpp:397
↓ 3 callersMethodresetFilter
core/src/core/iir.cpp:289
↓ 3 callersMethodsetSharedReflectionInputs
core/src/core/simulation_manager.h:159
↓ 3 callersMethodsimulateIndirect
core/src/core/simulation_manager.cpp:195
↓ 3 callersMethodtoVirtualSource
core/src/core/path_data.cpp:159
↓ 3 callersFunctionto_string
core/src/core/api_validation_layer.cpp:78
↓ 3 callersMethoduniformRandom
core/src/core/sampling.cpp:35
↓ 3 callersFunctionzero
Set all lanes to zero.
core/src/core/sse_float4.h:216
↓ 2 callersMethodAddToSimulator
(Simulator simulator)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/Simulator.cs:129
↓ 2 callersFunctionBenchmarkBakingForScene
core/src/benchmark/benchmark_baking.cpp:148
↓ 2 callersFunctionBenchmarkHybridReverbSimulatorForSettings
core/src/benchmark/benchmark_hybridreverbsimulator.cpp:37
↓ 2 callersFunctionBenchmarkRaytracerForSettings
core/src/benchmark/benchmark_raytracer.cpp:27
↓ 2 callersFunctionBenchmarkReflectionsForSettings
core/src/benchmark/benchmark_reflections.cpp:28
↓ 2 callersFunctionCancelBake
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioEditor/Private/SteamAudioBaking.cpp:64
↓ 2 callersFunctionComputeBandRotation
Calculate the (2l+1)x(2l+1) rotation matrix for the band @l. This uses the matrices computed for band 1 and band l-1 to compute the matrix for band l.
core/src/core/sh/spherical_harmonics.cc:461
↓ 2 callersFunctionConvertDbToLinear
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioCommon.cpp:27
↓ 2 callersFunctionConvertSteamAudioDistanceToUnreal
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioCommon.cpp:37
↓ 2 callersFunctionConvertVectorInverse
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioCommon.cpp:59
↓ 2 callersFunctionExportBSPGeometry
* Exports all BSP geometry in the given world. * * todo: does not understand sublevels? */
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioScene.cpp:328
↓ 2 callersMethodExportDynamicObject
Exports a dynamic object.
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioManager.cs:1276
↓ 2 callersFunctionExportStaticGeometryForLevel
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioScene.cpp:533
↓ 2 callersFunctionFactorial
Compute the factorial for an integer @x. It is assumed x is at least 0. This implementation precomputes the results for low values of x, in which case
core/src/core/sh/spherical_harmonics.cc:253
↓ 2 callersMethodFlushAllWrites
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SerializedObject.cs:127
↓ 2 callersFunctionGetActorsForStaticGeometryExport
* Finds all actors in the given (sub)level that are tagged for export as part of the level's static geometry. */
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioScene.cpp:439
↓ 2 callersMethodGetAudioEngineState
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioModule.cpp:46
↓ 2 callersFunctionGetCoreLibraryPath
wwise/src/SoundEnginePlugin/SteamAudioCommon.cpp:191
↓ 2 callersMethodGetGameObjectsForExport
Gather a list of all GameObjects to export, starting from a given root object.
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioManager.cs:1379
↓ 2 callersMethodGetImpulseResponseData
\return The sample value stored for a particular channel and sample index. * * \param[in] channel The index of the channel.
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioReverbData.cs:96
↓ 2 callersFunctionGetMaterialAssetForActor
* Returns a reference to the Steam Audio Material asset to use for a given actor. */
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioScene.cpp:52
↓ 2 callersMethodGetNumLayers
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioProbeBatch.cs:73
↓ 2 callersMethodGetOutputs
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioSourceComponent.cpp:117
↓ 2 callersFunctionGetPluginLibraryPath
wwise/src/SoundEnginePlugin/SteamAudioCommon.cpp:138
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