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/
github.com/ValveSoftware/steam-audio
/ uniformRandom
Method
uniformRandom
core/src/core/sampling.cpp:35–38 ·
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Source
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33
{}
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int RandomNumberGenerator::uniformRandom()
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{
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return mUniformDistribution(mGenerator);
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}
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float RandomNumberGenerator::uniformRandomNormalized()
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{
Callers
2
bounce
Method · 0.80
shadeAndBounce
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected