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github.com/ValveSoftware/steam-audio
/ functions
Functions
3,917 in github.com/ValveSoftware/steam-audio
⨍
Functions
3,917
◇
Types & classes
830
↓ 5 callers
Function
iplAudioBufferDownmix
wwise/include/phonon/phonon_interfaces.h:1217
↓ 5 callers
Function
iplReflectionMixerRelease
unity/include/phonon/phonon_interfaces.h:1969
↓ 5 callers
Function
iplSerializedObjectGetSize
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioSDK/include/phonon_interfaces.h:785
↓ 5 callers
Function
iplSourceRetain
unity/include/phonon/phonon_interfaces.h:2383
↓ 5 callers
Function
iplSourceRetain
fmod/include/phonon/phonon_interfaces.h:2383
↓ 5 callers
Method
isEmpty
core/src/core/job_graph.cpp:32
↓ 5 callers
Method
isLeaf
core/src/core/bvh.h:47
↓ 5 callers
Method
loadProbeBatch
core/src/core/api_probes.cpp:366
↓ 5 callers
Method
loadScene
core/src/core/api_scene.cpp:412
↓ 5 callers
Method
loadStaticMesh
core/src/core/api_scene.cpp:153
↓ 5 callers
Method
materialIndices
core/src/core/static_mesh.h:95
↓ 5 callers
Method
mixAudioBuffer
core/src/core/api_audio_buffer.cpp:95
↓ 5 callers
Method
removeProbe
core/src/core/api_probes.cpp:223
↓ 5 callers
Method
removeProbeBatch
core/src/core/api_simulator.cpp:107
↓ 5 callers
Method
runDirect
core/src/core/api_simulator.cpp:174
↓ 5 callers
Method
runPathing
core/src/core/api_simulator.cpp:192
↓ 5 callers
Method
runReflections
core/src/core/api_simulator.cpp:183
↓ 5 callers
Method
saveOBJ
core/src/core/api_scene.cpp:109
↓ 5 callers
Method
setInputs
core/src/core/api_simulator.cpp:299
↓ 5 callers
Method
setScene
core/src/core/api_simulator.cpp:81
↓ 5 callers
Method
setSharedInputs
core/src/core/api_simulator.cpp:120
↓ 5 callers
Method
setStaticMeshMaterial
core/src/core/scene.cpp:397
↓ 5 callers
Method
transformDirectionFromLocalToWorld
Transforms a direction from this coordinate space to world space.
core/src/core/coordinate_space.h:122
↓ 4 callers
Function
BenchmarkPanningForSpeakerLayout
core/src/benchmark/benchmark_panning.cpp:24
↓ 4 callers
Function
BenchmarkVirtualSurroundForChannelLayout
core/src/benchmark/benchmark_virtualsurround.cpp:24
↓ 4 callers
Function
CalculateCoordinates
wwise/src/SoundEnginePlugin/SteamAudioCommon.cpp:478
↓ 4 callers
Function
ConvertTransform
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioCommon.cpp:76
↓ 4 callers
Method
Destroy
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/AudioEngineState.cs:28
↓ 4 callers
Function
ExpectMatrixNear
core/src/test/SphericalHarmonics.test.cpp:213
↓ 4 callers
Function
ExportActors
* Exports every actor in the given list of actors. * * todo: is it safe to assume that only static mesh actors and landscape actors will be exported
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioScene.cpp:288
↓ 4 callers
Function
ExportDynamicObject
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioScene.cpp:699
↓ 4 callers
Method
FindLayer
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioProbeVolume.cpp:312
↓ 4 callers
Method
GetAudioSettings
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioUnrealAudioEngineInterface.cpp:60
↓ 4 callers
Method
GetListenerCoordinates
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioManager.cpp:142
↓ 4 callers
Method
GetNumProbes
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/ProbeBatch.cs:57
↓ 4 callers
Function
GetNumThreadsForCPUCoresPercentage
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioCommon.cpp:163
↓ 4 callers
Method
GetNumTriangles
Returns the number of triangles associated with a GameObject.
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioManager.cs:1477
↓ 4 callers
Method
GetNumVertices
Returns the number of vertices associated with a GameObject.
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioManager.cs:1443
↓ 4 callers
Method
GetSimulationSettings
(bool baking)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioManager.cs:236
↓ 4 callers
Function
IsRunningInEditor
wwise/src/SoundEnginePlugin/SteamAudioCommon.cpp:293
↓ 4 callers
Function
LoadProbeBatchFromAsset
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioScene.cpp:1093
↓ 4 callers
Function
LoadStaticMeshFromAsset
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioScene.cpp:1053
↓ 4 callers
Method
PromptForNewAsset
(string defaultFileName)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SerializedData.cs:29
↓ 4 callers
Method
Release
wwise/src/SoundEnginePlugin/SteamAudioCommon.cpp:95
↓ 4 callers
Method
Reset
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioReverb.cpp:69
↓ 4 callers
Method
Retain
wwise/src/SoundEnginePlugin/SteamAudioCommon.cpp:89
↓ 4 callers
Method
Save
(SerializedData dataAsset)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/Scene.cs:80
↓ 4 callers
Method
SetInputs
(SimulationFlags flags, SimulationInputs inputs)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/Simulator.cs:139
↓ 4 callers
Method
Start
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioSource.cs:205
↓ 4 callers
Method
UpdateOutputs
(SimulationFlags flags)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioSource.cs:390
↓ 4 callers
Method
WriteToFile
(SerializedData dataAsset, bool flush = true)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SerializedObject.cs:91
↓ 4 callers
Method
areProbesVisible
To determine mutual visibility between probes A and B, they are considered as spheres of a given radius. A set of numSamples points are generated in A
core/src/core/path_visibility.cpp:50
↓ 4 callers
Method
center
Returns the center of the box.
core/src/core/box.h:66
↓ 4 callers
Method
copyState
core/src/core/iir.cpp:281
↓ 4 callers
Function
cross
unity/src/native/steamaudio_unity_native.cpp:259
↓ 4 callers
Function
determinant
core/src/core/matrix.h:335
↓ 4 callers
Method
evaluateAt
core/src/core/directivity.cpp:52
↓ 4 callers
Method
findShortestPath
Uses A* to speed up processing.
core/src/core/path_finder.cpp:120
↓ 4 callers
Function
getLatestHRTF
unity/src/native/steamaudio_unity_native.cpp:323
↓ 4 callers
Method
getSplitAxis
core/src/core/bvh.h:52
↓ 4 callers
Method
getSurfaceArea
core/src/core/bvh.h:160
↓ 4 callers
Function
iplAmbisonicsDecodeEffectApply
unity/include/phonon/phonon_interfaces.h:1781
↓ 4 callers
Function
iplAmbisonicsDecodeEffectCreate
unity/include/phonon/phonon_interfaces.h:1744
↓ 4 callers
Function
iplAmbisonicsDecodeEffectRelease
unity/include/phonon/phonon_interfaces.h:1763
↓ 4 callers
Function
iplAudioBufferDeinterleave
unity/include/phonon/phonon_interfaces.h:1197
↓ 4 callers
Function
iplAudioBufferDownmix
unity/include/phonon/phonon_interfaces.h:1217
↓ 4 callers
Function
iplAudioBufferDownmix
fmod/include/phonon/phonon_interfaces.h:1217
↓ 4 callers
Function
iplAudioBufferInterleave
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioSDK/include/phonon_interfaces.h:1187
↓ 4 callers
Function
iplBinauralEffectCreate
core/src/core/phonon_interfaces.h:1336
↓ 4 callers
Function
iplBinauralEffectRelease
core/src/core/phonon_interfaces.h:1355
↓ 4 callers
Function
iplHRTFRelease
unity/include/phonon/phonon_interfaces.h:1258
↓ 4 callers
Function
iplHRTFRetain
fmod/include/phonon/phonon_interfaces.h:1250
↓ 4 callers
Function
iplProbeArrayRelease
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioSDK/include/phonon_interfaces.h:2082
↓ 4 callers
Function
iplProbeBatchSave
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioSDK/include/phonon_interfaces.h:2154
↓ 4 callers
Function
iplReflectionEffectApply
core/src/core/phonon_interfaces.h:1917
↓ 4 callers
Function
iplReflectionEffectRelease
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioSDK/include/phonon_interfaces.h:1899
↓ 4 callers
Function
iplReflectionEffectRelease
fmod/include/phonon/phonon_interfaces.h:1899
↓ 4 callers
Function
iplStaticMeshCreate
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioSDK/include/phonon_interfaces.h:1040
↓ 4 callers
Function
leastSquares
core/src/core/matrix.h:768
↓ 4 callers
Function
loadMesh
core/src/test/RayTracerCompare.test.cpp:33
↓ 4 callers
Function
numSamplesForDuration
unity/src/native/steamaudio_unity_native.cpp:231
↓ 4 callers
Function
numSamplesForDuration
fmod/src/steamaudio_fmod.cpp:88
↓ 4 callers
Method
probes
core/src/core/probe_batch.h:113
↓ 4 callers
Method
reset
core/src/core/reflection_simulator.cpp:895
↓ 4 callers
Function
set
Set values of each lane.
core/src/core/sse_float4.h:201
↓ 4 callers
Method
setRotation
core/src/core/sh.cpp:128
↓ 4 callers
Method
transposedCopy
Returns a matrix that is the transpose of this matrix.
core/src/core/matrix.h:150
↓ 3 callers
Method
Apply
core/src/core/sh/spherical_harmonics.cc:978
↓ 3 callers
Function
ApplyVolumeRamp
wwise/src/SoundEnginePlugin/SteamAudioCommon.cpp:495
↓ 3 callers
Function
BenchmarkConvolutionForScene
core/src/benchmark/benchmark_convolution.cpp:294
↓ 3 callers
Function
BenchmarkRaytracerForScene
core/src/benchmark/benchmark_raytracer.cpp:89
↓ 3 callers
Function
BenchmarkSceneFinalizeForSceneType
core/src/benchmark/benchmark_scene.cpp:26
↓ 3 callers
Method
ConvertTransform
(Transform transform)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/Common.cs:46
↓ 3 callers
Function
ConvertVector
wwise/src/SoundEnginePlugin/SteamAudioCommon.cpp:448
↓ 3 callers
Method
Destroy
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioUnrealAudioEngineInterface.cpp:32
↓ 3 callers
Function
EnsureSteamAudioContextExists
wwise/src/SoundEnginePlugin/SteamAudioCommon.cpp:358
↓ 3 callers
Function
EvalLegendrePolynomial
Evaluate the associated Legendre polynomial of degree @l and order @m at coordinate @x. The inputs must satisfy: 1. l >= 0 2. 0 <= m <= l 3. -1 <= x <
core/src/core/sh/spherical_harmonics.cc:308
↓ 3 callers
Function
EvalSHSum
core/src/core/sh/spherical_harmonics.cc:821
↓ 3 callers
Function
ExportMaterial
* Adds a Steam Audio Material asset to the material data being prepared for export. */
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioScene.cpp:69
↓ 3 callers
Function
FillRandomData
core/src/test/BinauralEffect.test.cpp:39
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