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github.com/ValveSoftware/halflife
/ functions
Functions
11,330 in github.com/ValveSoftware/halflife
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Functions
11,330
◇
Types & classes
2,263
↓ 17 callers
Function
ClearMultiDamage
ClearMultiDamage - resets the global multi damage accumulator
dlls/weapons.cpp:95
↓ 17 callers
Function
ConcatTransforms
================ ConcatTransforms ================ */
ricochet/cl_dll/studio_util.cpp:93
↓ 17 callers
Function
ConcatTransforms
================ ConcatTransforms ================ */
cl_dll/studio_util.cpp:100
↓ 17 callers
Method
GetNext
dlls/pathcorner.cpp:258
↓ 17 callers
Method
HasAmmo
dlls/egon.cpp:153
↓ 17 callers
Function
STOP_SOUND
ricochet/dlls/util.h:522
↓ 17 callers
Function
TextMessageDrawChar
dmc/cl_dll/cl_util.h:96
↓ 17 callers
Function
UTIL_DecalTrace
dlls/util.cpp:1222
↓ 17 callers
Function
UTIL_FindEntityByTargetname
dlls/util.cpp:546
↓ 17 callers
Function
UTIL_MakeVectorsPrivate
dlls/util.h:232
↓ 17 callers
Function
UTIL_TraceHull
dlls/util.cpp:963
↓ 17 callers
Method
VidInit
ricochet/cl_dll/ammo.cpp:314
↓ 17 callers
Method
VidInit
dmc/cl_dll/ammo.cpp:318
↓ 17 callers
Method
entindex
ricochet/dlls/cbase.h:352
↓ 17 callers
Function
vgui_LoadTGA
game_shared/vgui_loadtga.cpp:65
↓ 16 callers
Method
BodyTarget
position of ears
dlls/cbase.h:347
↓ 16 callers
Method
Center
dlls/effects.h:145
↓ 16 callers
Function
GetClientVoiceMgr
ricochet/cl_dll/voice_status.cpp:59
↓ 16 callers
Function
GetClientVoiceMgr
dmc/cl_dll/voice_status.cpp:59
↓ 16 callers
Method
GetPlace
-------------------------------------------------------------------------------------------------------------- * Return radio chatter place for given
game_shared/bot/nav_area.cpp:5209
↓ 16 callers
Method
GetPlayerBan
game_shared/voice_banmgr.cpp:121
↓ 16 callers
Method
GetSprite
cl_dll/hud.h:586
↓ 16 callers
Function
PrintError
utils/mkmovie/mkmovie.c:44
↓ 16 callers
Function
READ_FLOAT
common/parsemsg.cpp:116
↓ 16 callers
Method
SetColor
dlls/effects.h:132
↓ 16 callers
Function
UTIL_LogPrintf
========================================================= UTIL_LogPrintf - Prints a logged message to console. Preceded by LOG: ( timestamp ) < messag
dlls/util.cpp:1600
↓ 16 callers
Method
getSchemeHandle
----------------------------------------------------------------------------- Purpose: Finds a scheme in the list, by name Input : char *schemeName -
cl_dll/vgui_SchemeManager.cpp:456
↓ 16 callers
Method
setPos
game_shared/vgui_listbox.cpp:115
↓ 16 callers
Function
vgui_LoadTGANoInvertAlpha
game_shared/vgui_loadtga.cpp:80
↓ 15 callers
Method
AddHudElem
ricochet/cl_dll/hud.cpp:557
↓ 15 callers
Function
AddLump
utils/common/bspfile.c:411
↓ 15 callers
Function
AddLump
utils/common/bsplib.c:411
↓ 15 callers
Function
CVAR_GET_FLOAT
cl_dll/cl_util.h:45
↓ 15 callers
Function
ConsolePrint
dmc/cl_dll/cl_util.h:118
↓ 15 callers
Function
CopyLump
utils/common/bspfile.c:328
↓ 15 callers
Function
CopyLump
utils/common/bsplib.c:328
↓ 15 callers
Function
CrossProduct
utils/common/mathlib.c:60
↓ 15 callers
Function
FastChecksum
utils/common/bspfile.c:87
↓ 15 callers
Function
FastChecksum
utils/common/bsplib.c:87
↓ 15 callers
Method
GetExtent
game_shared/bot/nav_area.h:270
↓ 15 callers
Method
GetNext
ricochet/dlls/pathcorner.cpp:258
↓ 15 callers
Method
GetNext
dmc/dlls/pathcorner.cpp:258
↓ 15 callers
Function
HUD_PrepEntity
===================== HUD_PrepEntity Links the raw entity to an entvars_s holder. If a player is passed in as the owner, then we set up the m_pPlaye
cl_dll/hl/hl_weapons.cpp:111
↓ 15 callers
Method
TakeDamage
ricochet/dlls/plats.cpp:2247
↓ 15 callers
Function
UTIL_FindEntityInSphere
dlls/util.cpp:508
↓ 15 callers
Function
UTIL_PointContents
dlls/util.cpp:1139
↓ 15 callers
Method
Use
ricochet/dlls/plats.cpp:2264
↓ 15 callers
Function
VectorScale
pm_shared/pm_math.c:364
↓ 15 callers
Function
VectorScale
ricochet/pm_shared/pm_math.c:260
↓ 15 callers
Function
bIsMultiplayer
Returns if it's multiplayer. Mostly used by the client side weapons.
cl_dll/hl/hl_weapons.cpp:93
↓ 15 callers
Method
setBoundKey
cl_dll/vgui_CustomObjects.cpp:162
↓ 14 callers
Method
AddPoints
dmc/dlls/player.cpp:1306
↓ 14 callers
Function
DefaultExtension
utils/common/cmdlib.c:598
↓ 14 callers
Function
DotProduct
ricochet/cl_dll/util_vector.h:64
↓ 14 callers
Function
Length
dmc/cl_dll/util.cpp:37
↓ 14 callers
Function
RadiusDamage
dlls/combat.cpp:1038
↓ 14 callers
Function
SetBodygroup
dlls/animation.cpp:487
↓ 14 callers
Method
Spawn
dlls/mp5.cpp:51
↓ 14 callers
Method
Spawn
ricochet/dlls/xen.cpp:163
↓ 14 callers
Function
ThreadUnlock
utils/common/threads.c:124
↓ 14 callers
Function
TokenAvailable
============== TokenAvailable Returns true if there is another token on the line ============== */
utils/common/scriplib.c:243
↓ 14 callers
Function
UTIL_PrecacheOtherWeapon
Precaches the weapon and queues the weapon info for sending to clients
dlls/weapons.cpp:268
↓ 14 callers
Function
UTIL_WeaponTimeBase
===================== UTIL_WeaponTimeBase Time basis for weapons ( zero based of predicting client weapons ) ===================== */
ricochet/dlls/util.cpp:41
↓ 14 callers
Function
VectorCompare
utils/common/mathlib.c:37
↓ 14 callers
Function
VectorScale
dmc/cl_dll/util.cpp:105
↓ 14 callers
Method
getFont
----------------------------------------------------------------------------- Purpose: Returns the schemes pointer to a font Input : schemeHandle - O
ricochet/cl_dll/vgui_SchemeManager.cpp:487
↓ 14 callers
Method
getSize
ricochet/cl_dll/vgui_ScorePanel.h:52
↓ 13 callers
Function
BigShort
utils/common/cmdlib.c:783
↓ 13 callers
Function
CVAR_CREATE
cl_dll/cl_util.h:47
↓ 13 callers
Function
ConcatTransforms
================ ConcatTransforms ================ */
dmc/cl_dll/studio_util.cpp:100
↓ 13 callers
Function
FloatForKey
utils/common/bsplib.c:688
↓ 13 callers
Method
GetName
game_shared/bot/bot_profile.h:64
↓ 13 callers
Function
LoadTGAForRes
----------------------------------------------------------------------------- Purpose: Loads a .tga file and returns a pointer to the VGUI tga object
ricochet/cl_dll/vgui_CustomObjects.cpp:64
↓ 13 callers
Method
SetBrightness
dlls/effects.h:133
↓ 13 callers
Function
StripExtension
utils/common/cmdlib.c:640
↓ 13 callers
Method
TraceAttack
dlls/gman.cpp:224
↓ 13 callers
Function
UTIL_EmitAmbientSound
dmc/dlls/util.cpp:796
↓ 13 callers
Method
getFont
----------------------------------------------------------------------------- Purpose: Returns the schemes pointer to a font Input : schemeHandle - O
dmc/cl_dll/vgui_SchemeManager.cpp:487
↓ 13 callers
Method
getSize
dmc/cl_dll/vgui_ScorePanel.h:58
↓ 13 callers
Function
kalloc
utils/studiomdl/studiomdl.c:53
↓ 13 callers
Method
setSize
cl_dll/vgui_ConsolePanel.cpp:88
↓ 12 callers
Function
AngleVectors
ricochet/pm_shared/pm_math.c:27
↓ 12 callers
Function
FNullEnt
dlls/player.cpp:2882
↓ 12 callers
Function
FNullEnt
ricochet/dlls/player.cpp:2814
↓ 12 callers
Method
GetAutoaimVector
--------------------------------------------------------------------------------------------------------------
game_shared/bot/bot.cpp:88
↓ 12 callers
Function
GetVectorForKey
utils/common/bsplib.c:696
↓ 12 callers
Function
Length
ricochet/cl_dll/util.cpp:33
↓ 12 callers
Function
PlaySound
sound functions
dmc/cl_dll/cl_util.h:166
↓ 12 callers
Function
StudioFrameAdvance
ricochet/cl_dll/GameStudioModelRenderer.cpp:514
↓ 12 callers
Method
TraceAttack
================ TraceAttack ================ */
dlls/combat.cpp:1279
↓ 12 callers
Method
TraceAttack
================ TraceAttack ================ */
ricochet/dlls/combat.cpp:1134
↓ 12 callers
Function
UTIL_Approach
dlls/util.cpp:1017
↓ 12 callers
Function
UTIL_EmitAmbientSound
ricochet/dlls/util.cpp:630
↓ 12 callers
Function
UTIL_IsMasterTriggered
dlls/util.cpp:1101
↓ 12 callers
Function
UTIL_IsMasterTriggered
ricochet/dlls/util.cpp:1103
↓ 12 callers
Function
UTIL_Sparks
dlls/util.cpp:1342
↓ 12 callers
Function
UTIL_VarArgs
dlls/util.cpp:1082
↓ 12 callers
Function
UTIL_VarArgs
ricochet/dlls/util.cpp:1084
↓ 12 callers
Function
UTIL_VarArgs
dmc/dlls/util.cpp:1250
↓ 12 callers
Function
UTIL_VecToAngles
ricochet/dlls/util.cpp:391
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