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github.com/ValveSoftware/halflife
/ functions
Functions
11,330 in github.com/ValveSoftware/halflife
⨍
Functions
11,330
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Types & classes
2,263
↓ 2 callers
Function
PM_GetRandomStuckOffsets
================= PM_GetRandomStuckOffsets When a player is stuck, it's costly to try and unstick them Grab a test offset for the player based on a p
dmc/pm_shared/pm_shared.c:1438
↓ 2 callers
Function
PM_InWater
pm_shared/pm_shared.c:1463
↓ 2 callers
Function
PM_InWater
ricochet/pm_shared/pm_shared.c:1466
↓ 2 callers
Function
PM_InWater
dmc/pm_shared/pm_shared.c:1299
↓ 2 callers
Function
PM_PushEntity
============ PM_PushEntity Does not change the entities velocity at all ============ */
pm_shared/pm_shared.c:2274
↓ 2 callers
Function
PM_PushEntity
============ PM_PushEntity Does not change the entities velocity at all ============ */
ricochet/pm_shared/pm_shared.c:2314
↓ 2 callers
Function
PM_UnDuck
pm_shared/pm_shared.c:1920
↓ 2 callers
Function
PM_UpdateStepSound
pm_shared/pm_shared.c:496
↓ 2 callers
Function
PM_UpdateStepSound
ricochet/pm_shared/pm_shared.c:500
↓ 2 callers
Function
PM_UpdateStepSound
dmc/pm_shared/pm_shared.c:345
↓ 2 callers
Method
PackAmmo
========================================================= CWeaponBox - PackAmmo =========================================================
dmc/dlls/weapons.cpp:1297
↓ 2 callers
Function
PanelBottom
game_shared/vgui_helpers.h:22
↓ 2 callers
Function
ParseEpair
================= ParseEpair ================= */
utils/common/bsplib.c:543
↓ 2 callers
Function
ParseFromMemory
============== ParseFromMemory ============== */
utils/common/scriplib.c:85
↓ 2 callers
Function
ParseHex
============== ParseNum / ParseHex ============== */
utils/common/cmdlib.c:722
↓ 2 callers
Method
PathLength
Sum up graph weights on the path from iStart to iDest to determine path length
dlls/nodes.cpp:477
↓ 2 callers
Function
PlaceOccupant
=========== PlaceOccupant =========== */
utils/qbsp2/outside.c:44
↓ 2 callers
Function
PlaneFromWinding
utils/qbsp2/portals.c:192
↓ 2 callers
Function
PlayCDTrack
dlls/triggers.cpp:696
↓ 2 callers
Function
PlayCDTrack
ricochet/dlls/triggers.cpp:684
↓ 2 callers
Method
PlayerKilled
=========================================================
dlls/multiplay_gamerules.cpp:1738
↓ 2 callers
Method
PlayerRelationship
========================================================= =========================================================
ricochet/dlls/teamplay_gamerules.cpp:410
↓ 2 callers
Function
PointInTriangle
utils/qrad/lightmap.c:402
↓ 2 callers
Method
PrimaryAmmoIndex
========================================================= =========================================================
dlls/weapons.cpp:1063
↓ 2 callers
Function
QuaternionMatrix
==================== QuaternionMatrix ==================== */
dmc/cl_dll/studio_util.cpp:227
↓ 2 callers
Function
QuaternionSlerp
utils/common/mathlib.c:303
↓ 2 callers
Function
QuaternionSlerp
==================== QuaternionSlerp ==================== */
ricochet/cl_dll/studio_util.cpp:157
↓ 2 callers
Function
QuaternionSlerp
==================== QuaternionSlerp ==================== */
cl_dll/studio_util.cpp:164
↓ 2 callers
Function
QuaternionSlerp
==================== QuaternionSlerp ==================== */
dmc/cl_dll/studio_util.cpp:164
↓ 2 callers
Method
RaiseCorner
-------------------------------------------------------------------------------------------------------------- * Raise/lower a corner */
game_shared/bot/nav_area.cpp:3937
↓ 2 callers
Function
RawValuePointer
ricochet/cl_dll/inputw32.cpp:542
↓ 2 callers
Function
RawValuePointer
cl_dll/inputw32.cpp:748
↓ 2 callers
Function
RawValuePointer
dmc/cl_dll/inputw32.cpp:549
↓ 2 callers
Method
ReadEntVars
dlls/util.cpp:2383
↓ 2 callers
Method
ReadEntVars
ricochet/dlls/util.cpp:2400
↓ 2 callers
Method
ReadEntVars
dmc/dlls/util.cpp:2548
↓ 2 callers
Function
ReadSurfs
=============== ReadSurfs =============== */
utils/qbsp2/qbsp.c:764
↓ 2 callers
Method
RecalculatePositions
Make sure all submenus can fit on the screen
ricochet/cl_dll/vgui_TeamFortressViewport.cpp:330
↓ 2 callers
Method
RecalculatePositions
Make sure all submenus can fit on the screen
cl_dll/vgui_TeamFortressViewport.cpp:380
↓ 2 callers
Method
RecalculatePositions
Make sure all submenus can fit on the screen
dmc/cl_dll/vgui_viewport.cpp:331
↓ 2 callers
Method
RecalculateText
Recalculate the Text in the window
ricochet/cl_dll/vgui_discobjects.cpp:224
↓ 2 callers
Function
RecursiveFillOutside
utils/qbsp2/outside.c:127
↓ 2 callers
Method
RemoveAllItems
ricochet/dlls/player.cpp:460
↓ 2 callers
Method
RemovePlayerItem
dlls/player.cpp:3894
↓ 2 callers
Method
RemovePlayerItem
dmc/dlls/player.cpp:3695
↓ 2 callers
Method
RemoveSpot
* Remove the spot at index "i" */
game_shared/bot/nav_area.cpp:3448
↓ 2 callers
Method
Reset
dlls/world.cpp:269
↓ 2 callers
Method
Reset
ricochet/dlls/world.cpp:275
↓ 2 callers
Method
Reset
game_shared/bot/nav_file.cpp:60
↓ 2 callers
Method
Reset_Grapple
dmc/dlls/threewave_gamerules.cpp:2937
↓ 2 callers
Method
Restore
dlls/cbase.cpp:603
↓ 2 callers
Method
Restore
ricochet/dlls/cbase.cpp:628
↓ 2 callers
Method
Restore
dmc/dlls/cbase.cpp:599
↓ 2 callers
Method
ReturnToThrower
Give the disc back to it's owner
ricochet/dlls/wpn_shared/disc_weapon_disc.cpp:189
↓ 2 callers
Function
SDL_SetCursorPos
ricochet/cl_dll/in_camera.cpp:104
↓ 2 callers
Function
SDL_SetCursorPos
cl_dll/in_camera.cpp:92
↓ 2 callers
Function
SDL_SetCursorPos
dmc/cl_dll/in_camera.cpp:97
↓ 2 callers
Function
SENTENCEG_PlayRndSz
ricochet/dlls/sound.cpp:1189
↓ 2 callers
Function
SENTENCEG_PlayRndSz
dmc/dlls/sound.cpp:1188
↓ 2 callers
Function
SENTENCEG_PlaySequentialSz
dlls/sound.cpp:1218
↓ 2 callers
Function
SENTENCEG_PlaySequentialSz
ricochet/dlls/sound.cpp:1217
↓ 2 callers
Function
SENTENCEG_PlaySequentialSz
dmc/dlls/sound.cpp:1216
↓ 2 callers
Function
ScaleUpIVector
utils/qcsg/brush.c:222
↓ 2 callers
Function
ScriptEntityCancel
dlls/scripted.cpp:676
↓ 2 callers
Function
ScriptEntityCancel
dmc/dlls/scripted.cpp:676
↓ 2 callers
Method
SelectItem
dlls/player.cpp:3267
↓ 2 callers
Method
SelectItem
ricochet/dlls/player.cpp:3164
↓ 2 callers
Function
SequencePrecache
dlls/animation.cpp:186
↓ 2 callers
Function
SequencePrecache
dmc/dlls/animation.cpp:185
↓ 2 callers
Function
ServersGetInfo
=================== ServersGetInfo =================== */
ricochet/cl_dll/hud_servers.cpp:1129
↓ 2 callers
Function
ServersGetInfo
=================== ServersGetInfo =================== */
cl_dll/hud_servers.cpp:1116
↓ 2 callers
Function
ServersGetInfo
=================== ServersGetInfo =================== */
dmc/cl_dll/hud_servers.cpp:1136
↓ 2 callers
Function
ServersShutdown
=================== ServersShutdown =================== */
ricochet/cl_dll/hud_servers.cpp:1153
↓ 2 callers
Function
ServersShutdown
=================== ServersShutdown =================== */
cl_dll/hud_servers.cpp:1140
↓ 2 callers
Function
ServersShutdown
=================== ServersShutdown =================== */
dmc/cl_dll/hud_servers.cpp:1160
↓ 2 callers
Method
SetBlending
utils/mdlviewer/studio_utils.cpp:362
↓ 2 callers
Method
SetBrightness
dmc/dlls/effects.h:133
↓ 2 callers
Method
SetClientIndex
game_shared/voice_status_hud.h:68
↓ 2 callers
Method
SetCurrentCommandMenu
Set the submenu of the Command Menu
ricochet/cl_dll/vgui_TeamFortressViewport.cpp:1273
↓ 2 callers
Method
SetCurrentCommandMenu
Set the submenu of the Command Menu
cl_dll/vgui_TeamFortressViewport.cpp:1467
↓ 2 callers
Method
SetCurrentCommandMenu
Set the submenu of the Command Menu
dmc/cl_dll/vgui_viewport.cpp:1094
↓ 2 callers
Method
SetFlags
game_shared/bot/nav_area.h:132
↓ 2 callers
Function
SetIndexOfINode
utils/smdlexp/smdlexp.cpp:908
↓ 2 callers
Method
SetLocation
---------------------------------------------------------------------- // CVoiceLabel. ---------------------------------------------------------------
game_shared/voice_status_hud.cpp:68
↓ 2 callers
Method
SetNextMenu
cl_dll/vgui_TeamFortressViewport.h:1597
↓ 2 callers
Function
SetObjectCollisionBox
Initialize absmin & absmax to the appropriate box
dlls/cbase.cpp:628
↓ 2 callers
Function
SetObjectCollisionBox
Initialize absmin & absmax to the appropriate box
ricochet/dlls/cbase.cpp:653
↓ 2 callers
Function
SetObjectCollisionBox
Initialize absmin & absmax to the appropriate box
dmc/dlls/cbase.cpp:624
↓ 2 callers
Method
SetPlayerBlockedState
----------------------------------------------------------------------------- Purpose: blocks/unblocks the target client from being heard Input : pla
ricochet/cl_dll/voice_status.cpp:859
↓ 2 callers
Method
SetPlayerBlockedState
----------------------------------------------------------------------------- Purpose: blocks/unblocks the target client from being heard Input : pla
dmc/cl_dll/voice_status.cpp:859
↓ 2 callers
Method
SetPrevious
dlls/pathcorner.cpp:278
↓ 2 callers
Method
SetPrevious
ricochet/dlls/pathcorner.cpp:278
↓ 2 callers
Method
SetPrevious
dmc/dlls/pathcorner.cpp:278
↓ 2 callers
Method
SetScale
dmc/dlls/effects.h:76
↓ 2 callers
Method
SetScrollRate
dmc/dlls/effects.h:135
↓ 2 callers
Method
SetSuitUpdate
ricochet/dlls/player.cpp:2378
↓ 2 callers
Method
SetSuitUpdate
dmc/dlls/player.cpp:2415
↓ 2 callers
Method
SetText
game_shared/vgui_checkbutton2.cpp:104
↓ 2 callers
Method
SetTrack
dlls/trains.h:148
↓ 2 callers
Method
SetTrack
ricochet/dlls/trains.h:92
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