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Functions2,739 in github.com/ValveSoftware/GameNetworkingSockets

↓ 1 callersMethodGetConfigValue
src/steamnetworkingsockets/clientlib/csteamnetworkingsockets.cpp:2264
↓ 1 callersMethodGetConfigValueInfo
src/steamnetworkingsockets/clientlib/csteamnetworkingsockets.cpp:2331
↓ 1 callersMethodGetConnectionEndReason
Reason connection ended
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_connections.h:438
↓ 1 callersMethodGetConnectionName
src/steamnetworkingsockets/clientlib/csteamnetworkingsockets.cpp:1241
↓ 1 callersFunctionGetConnectionStateLocToken
FIXME - Should we just move this into SteamNetConnectionInfo_t? Seems like maybe we should just provide a localized result directly there.
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_connections.cpp:2944
↓ 1 callersMethodGetConnectionUserData
src/steamnetworkingsockets/clientlib/csteamnetworkingsockets.cpp:1221
↓ 1 callersMethodGetConversionLength
src/tier1/utlbuffer.cpp:162
↓ 1 callersMethodGetConversionString
----------------------------------------------------------------------------- Constructor ------------------------------------------------------------
src/tier1/utlbuffer.cpp:157
↓ 1 callersFunctionGetDefaultDestination
Get ip and port of the default destination from the |candidates| with the given value of |component_id|. The default candidate should be the one most
src/external/steamwebrtc/webrtc_sdp.cc:791
↓ 1 callersMethodGetDetailedConnectionStatus
src/steamnetworkingsockets/clientlib/csteamnetworkingsockets.cpp:1541
↓ 1 callersMethodGetDetailedConnectionStatus
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_connections.cpp:1882
↓ 1 callersMethodGetDirectPingToPOP
src/steamnetworkingsockets/clientlib/csteamnetworkingsockets.h:375
↓ 1 callersFunctionGetDualWifiSecondaryInterfaceIndex
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_socketthread.cpp:3061
↓ 1 callersMethodGetEffectiveRecvMaxMessageSize
Get the effective value of the RecvMaxMessageSize value. Connections used by the ISteamNetworkingMessages interface need a little extra space
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_connections.h:689
↓ 1 callersMethodGetGameCoordinatorServerLogin
src/steamnetworkingsockets/clientlib/csteamnetworkingsockets.h:215
↓ 1 callersMethodGetGenericBytes
include/steam/steamnetworkingtypes.h:1937
↓ 1 callersMethodGetHostedDedicatedServerAddress
src/steamnetworkingsockets/clientlib/csteamnetworkingsockets.h:212
↓ 1 callersMethodGetHostedDedicatedServerPOPID
src/steamnetworkingsockets/clientlib/csteamnetworkingsockets.h:211
↓ 1 callersMethodGetIPAddr
include/steam/steamnetworkingtypes.h:1926
↓ 1 callersMethodGetLinkStats
src/steamnetworkingsockets/steamnetworkingsockets_stats.cpp:737
↓ 1 callersMethodGetListenSocketAddress
src/steamnetworkingsockets/clientlib/csteamnetworkingsockets.cpp:1565
↓ 1 callersFunctionGetLocalAddresses
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_socketthread.cpp:4117
↓ 1 callersMethodGetLocalPingLocation
src/steamnetworkingsockets/clientlib/csteamnetworkingsockets.h:369
↓ 1 callersMethodGetP2P_Transport_ICE_Enable
src/steamnetworkingsockets/clientlib/csteamnetworkingsockets.cpp:1704
↓ 1 callersMethodGetPOPCount
src/steamnetworkingsockets/clientlib/csteamnetworkingsockets.h:376
↓ 1 callersMethodGetPOPList
src/steamnetworkingsockets/clientlib/csteamnetworkingsockets.h:377
↓ 1 callersMethodGetPingRangeFromRecentBuckets
Get the min/max ping value among recent buckets. Returns the number of valid buckets used to collect the data.
src/steamnetworkingsockets/steamnetworking_statsutils.h:322
↓ 1 callersMethodGetPingToDataCenter
src/steamnetworkingsockets/clientlib/csteamnetworkingsockets.h:374
↓ 1 callersMethodGetPublicKeyRawData
src/common/crypto_25519.h:57
↓ 1 callersMethodGetRawSock
Access the underlying socket we are using (which might be shared)
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.h:229
↓ 1 callersMethodGetRelayNetworkStatus
src/steamnetworkingsockets/clientlib/csteamnetworkingsockets.h:357
↓ 1 callersMethodGetRoute
src/external/steamwebrtc/ice_session.cpp:630
↓ 1 callersMethodGetSessionConnectionInfo
src/steamnetworkingsockets/clientlib/csteamnetworkingmessages.cpp:612
↓ 1 callersMethodGetStatsSendNeed
src/steamnetworkingsockets/steamnetworkingsockets_stats.cpp:552
↓ 1 callersMethodGetSteamNetworkingMessages
src/steamnetworkingsockets/clientlib/csteamnetworkingmessages.cpp:52
↓ 1 callersMethodGetUnAccountInstance
include/steam/steamclientpublic.h:766
↓ 1 callersFunctionGetUsecPingWithFallback
Fetch ping, and handle two edge cases: - if we don't have an estimate, just be relatively conservative - clamp to minimum
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_snp.cpp:57
↓ 1 callersFunctionGetValue
Get value only from <attribute>:<value>.
src/external/steamwebrtc/webrtc_sdp.cc:623
↓ 1 callersMethodGetWireState
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_connections.h:422
↓ 1 callersMethodGetWritableState
src/external/steamwebrtc/ice_session.cpp:587
↓ 1 callersMethodGrow
src/tier1/utlmemory.cpp:244
↓ 1 callersMethodHasIP
----------------------------------------------------------------------------- Purpose: Does this object have an IP value set -------------------------
src/tier1/netadr.cpp:131
↓ 1 callersFunctionIPv4MaskToPrefixLen
Convert an IPv4 netmask (host byte order) to a prefix length. Returns 0 if the mask is zero, non-contiguous, or otherwise bogus.
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_socketthread.cpp:4073
↓ 1 callersFunctionIPv6AddrToString
src/tier1/ipv6text.c:95
↓ 1 callersFunctionIPv6MaskToPrefixLen
Convert a 16-byte IPv6 netmask to a prefix length. Returns 0 if the mask is zero, non-contiguous, or otherwise bogus.
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_socketthread.cpp:4088
↓ 1 callersMethodInFlightReplyTimeout
src/steamnetworkingsockets/steamnetworking_statsutils.h:1220
↓ 1 callersFunctionInFlightReplyTimeoutInternal
src/steamnetworkingsockets/steamnetworking_statsutils.h:871
↓ 1 callersMethodIncrementalRehash
src/public/tier1/utlhashmap.h:938
↓ 1 callersMethodInitAuthentication
src/steamnetworkingsockets/clientlib/csteamnetworkingsockets.cpp:857
↓ 1 callersFunctionInitFakeRateLimit
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_socketthread.cpp:316
↓ 1 callersFunctionInitLine
Init |os| to "|type|=|value|".
src/external/steamwebrtc/webrtc_sdp.cc:541
↓ 1 callersMethodInitMaxRecvPktNum
src/steamnetworkingsockets/steamnetworkingsockets_stats.cpp:429
↓ 1 callersMethodInitPacketGapMap
-----------------------------------------------------------------------------
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_snp.cpp:245
↓ 1 callersMethodInitRelayNetworkAccess
include/steam/isteamnetworkingutils.h:449
↓ 1 callersFunctionInitSteamDatagramConnectionSockets
examples/example_chat.cpp:93
↓ 1 callersMethodInitialize
----------------------------------------------------------------------------- Purpose: Initialize OpenSSL, may call multiple times and will ref count,
src/common/opensslwrapper.cpp:62
↓ 1 callersMethodInsert
Insert method
src/public/tier1/utlhashmap.h:109
↓ 1 callersMethodInsertBefore
src/public/tier1/utlvector.h:1007
↓ 1 callersMethodInterfaceGotCert
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_connections.cpp:1181
↓ 1 callersMethodInternalAddToCleanupQueue
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_socketthread.cpp:1290
↓ 1 callersMethodInternalConnectP2PDefaultSignaling
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_p2p.cpp:2516
↓ 1 callersMethodInternalCreateListenSocketP2P
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_p2p.cpp:2416
↓ 1 callersFunctionInternalProcessMessage
src/steamnetworkingsockets/steamnetworking_statsutils.h:1017
↓ 1 callersFunctionInternalProcessSequencedPacket_Count
Hooks that derived classes may override when we process a packet and it meets certain characteristics
src/steamnetworkingsockets/steamnetworking_statsutils.h:983
↓ 1 callersFunctionInternalProcessSequencedPacket_Dropped
src/steamnetworkingsockets/steamnetworking_statsutils.h:998
↓ 1 callersFunctionInternalProcessSequencedPacket_Duplicate
src/steamnetworkingsockets/steamnetworking_statsutils.h:990
↓ 1 callersMethodIsActive
src/steamnetworkingsockets/steamnetworking_statsutils.h:1213
↓ 1 callersMethodIsDisconnected
src/steamnetworkingsockets/steamnetworking_statsutils.h:1214
↓ 1 callersFunctionIsEmpty
src/public/tier1/utlvector.h:93
↓ 1 callersMethodIsIdxValid
Can we use this index?
src/public/tier1/utlmemory.h:158
↓ 1 callersFunctionIsPowerOf2
src/public/tier0/basetypes.h:60
↓ 1 callersFunctionIsRemoteAddressOnLocalSubnet
Returns true if remoteAddr falls on the same LAN as localAddr/nPrefixLen. Requires the local address to be in private/reserved IP space; this prevents
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_ice_client.cpp:26
↓ 1 callersMethodIsReservedAdr
----------------------------------------------------------------------------- Purpose: Is this IP part of one of the reserved blocks? ----------------
src/tier1/netadr.cpp:69
↓ 1 callersFunctionIsServiceThreadRunning
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_socketthread.cpp:1159
↓ 1 callersMethodIsText
----------------------------------------------------------------------------- Am I a text buffer? ----------------------------------------------------
src/public/tier1/utlbuffer.h:673
↓ 1 callersMethodIsValid
src/common/keypair.cpp:417
↓ 1 callersMethodIsValidIndex
src/public/tier1/utlpriorityqueue.h:43
↓ 1 callersMethodIteratorNext
src/public/tier1/utllinkedlist.h:142
↓ 1 callersMethodIteratorPrev
src/public/tier1/utllinkedlist.h:143
↓ 1 callersFunctionLinkStatsInstantaneousMsgToStruct
src/steamnetworkingsockets/steamnetworkingsockets_stats.cpp:913
↓ 1 callersFunctionLinkStatsLifetimeMsgToStruct
src/steamnetworkingsockets/steamnetworkingsockets_stats.cpp:1048
↓ 1 callersMethodLocalCandidateGathered
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_p2p_ice.cpp:804
↓ 1 callersFunctionLocalUserInput_Init
examples/example_chat.cpp:149
↓ 1 callersMethodLock
Lock in the current value
src/steamnetworkingsockets/steamnetworkingsockets_internal.h:775
↓ 1 callersFunctionModPowerOf2
src/public/tier0/basetypes.h:66
↓ 1 callersMethodNumAllocated
src/public/tier1/utllinkedlist.h:69
↓ 1 callersMethodOnConnectRequest
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_flat.cpp:563
↓ 1 callersMethodOnConnectionSelected
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_ice_client.cpp:2826
↓ 1 callersMethodOnData
Called when data is received on the data channel
src/external/steamwebrtc/ice_session.h:51
↓ 1 callersMethodOnDropped
src/steamnetworkingsockets/steamnetworking_statsutils.h:480
↓ 1 callersMethodOnDuplicate
src/steamnetworkingsockets/steamnetworking_statsutils.h:484
↓ 1 callersMethodOnLocalCandidateDiscovered
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_ice_client.cpp:2818
↓ 1 callersMethodOnLocalCandidateGathered
Called when a local ICE candidate becomes available
src/external/steamwebrtc/ice_session.h:44
↓ 1 callersMethodOnLurch
src/steamnetworkingsockets/steamnetworking_statsutils.h:488
↓ 1 callersMethodOnOutOfOrder
src/steamnetworkingsockets/steamnetworking_statsutils.h:492
↓ 1 callersMethodOnOutOfOrderCorrected
src/steamnetworkingsockets/steamnetworking_statsutils.h:500
↓ 1 callersMethodOnPacketReceived
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_ice_client.cpp:1546
↓ 1 callersMethodOnRecv
src/steamnetworkingsockets/steamnetworking_statsutils.h:476
↓ 1 callersMethodOnRouteChanged
Called when the route has changed. Use GetRoute to get more info
src/external/steamwebrtc/ice_session.h:54
↓ 1 callersMethodOnWritableStateChanged
Called when the writable state changes. Use IICESession::IsWritable to get current state, and IICESession::GetPing for a RTT estimate
src/external/steamwebrtc/ice_session.h:48
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