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hub / github.com/ValveSoftware/GameNetworkingSockets / GetConversionString

Method GetConversionString

src/tier1/utlbuffer.cpp:157–160  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Constructor -----------------------------------------------------------------------------

Source from the content-addressed store, hash-verified

155// Constructor
156//-----------------------------------------------------------------------------
157const char *CUtlCharConversion::GetConversionString( char c ) const
158{
159 return m_pReplacements[ (unsigned char)c ].m_pReplacementString;
160}
161
162int CUtlCharConversion::GetConversionLength( char c ) const
163{

Callers 1

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