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hub / github.com/TorqueGameEngines/Torque3D / getString

Method getString

Engine/source/sim/netStringTable.h:149–155  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

147 return *this;
148 }
149 const char *getString() const
150 {
151 if(index)
152 return gNetStringTable->lookupString(index);
153 else
154 return NULL;
155 }
156 bool isNull() const { return index == 0; }
157 bool isValidString() const { return index != 0; }
158 U32 getIndex() const { return index; }

Callers 12

packMethod · 0.45
writeMethod · 0.45
processMethod · 0.45
getDebugNameMethod · 0.45
writeDemoStartBlockMethod · 0.45
expandStringMethod · 0.45
packNetStringHandleUMethod · 0.45
onAddMethod · 0.45
SQLiteObject.cppFile · 0.45
writeLineMethod · 0.45
writeLineMethod · 0.45

Calls 1

lookupStringMethod · 0.45

Tested by

no test coverage detected