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hub / github.com/TorqueGameEngines/Torque3D / lookupString

Method lookupString

Engine/source/sim/netStringTable.cpp:116–121  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

114}
115
116const char *NetStringTable::lookupString(U32 id)
117{
118 if(table[id].refCount == 0 && table[id].scriptRefCount == 0)
119 return NULL;
120 return table[id].string;
121}
122
123void NetStringTable::removeString(U32 id, bool script)
124{

Callers 6

updateObjectMethod · 0.45
getStringMethod · 0.45
getTaggedStringMethod · 0.45
net.cppFile · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected