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hub / github.com/TorqueGameEngines/Torque3D / writeDemoStartBlock

Method writeDemoStartBlock

Engine/source/sim/connectionStringTable.cpp:189–200  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

187}
188
189void ConnectionStringTable::writeDemoStartBlock(ResizeBitStream *stream)
190{
191 // ok, writing the demo start block
192 for(U32 i = 0; i < EntryCount; i++)
193 {
194 if(stream->writeFlag(mRemoteStringTable[i].isValidString()))
195 {
196 stream->writeString(mRemoteStringTable[i].getString());
197 stream->validate();
198 }
199 }
200}

Callers

nothing calls this directly

Calls 5

isValidStringMethod · 0.80
writeFlagMethod · 0.45
writeStringMethod · 0.45
getStringMethod · 0.45
validateMethod · 0.45

Tested by

no test coverage detected