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Functions1,516 in github.com/TheRealMJP/DeferredTexturing

MethodOrientationSetting
(Orientation value, FieldInfo field, string group)
SampleFramework12/v1.00/SettingsCompiler/SettingTypes.cs:449
FunctionOverlaps
Externals/imgui-1.46/Include/imgui_internal.h:210
MethodPIXMarker
SampleFramework12/v1.00/Graphics/GraphicsTypes.h:454
MethodPair
Externals/imgui-1.46/Include/imgui.h:911
FunctionParse
SampleFramework12/v1.00/Utility.h:68
MethodPathClear
Stateful path API, add points then finish with PathFill() or PathStroke()
Externals/imgui-1.46/Include/imgui.h:1124
MethodPathFill
Externals/imgui-1.46/Include/imgui.h:1127
MethodPathLineTo
Externals/imgui-1.46/Include/imgui.h:1125
MethodPathLineToMergeDuplicate
Externals/imgui-1.46/Include/imgui.h:1126
MethodPathStroke
Externals/imgui-1.46/Include/imgui.h:1128
MethodPerpendicular
SampleFramework12/v1.00/SF12_Math.cpp:456
FunctionPimpl
------------------------------------------------------------------- Private, do not use. */
Externals/Assimp-3.1.1/include/Importer.hpp:627
MethodPostProcessHelper
SampleFramework12/v1.00/Graphics/PostProcessHelper.cpp:27
FunctionPow
SampleFramework12/v1.00/Graphics/Spectrum.h:485
MethodPrepareFullScreenSettings
SampleFramework12/v1.00/Graphics/SwapChain.cpp:136
MethodPrimVtx
Externals/imgui-1.46/Include/imgui.h:1150
MethodPrimWriteIdx
Externals/imgui-1.46/Include/imgui.h:1152
MethodPrimWriteVtx
Externals/imgui-1.46/Include/imgui.h:1151
MethodPrint
DEBUG
SampleFramework12/v1.00/Graphics/Spectrum.h:121
MethodProfileBlock
SampleFramework12/v1.00/Graphics/Profiler.cpp:308
FunctionProjectCubemapToSH
SampleFramework12/v1.00/Graphics/SH.cpp:117
MethodQuantize
Externals/DirectXTex Aug 2015/Include/BC.h:656
MethodQuaternion
SampleFramework12/v1.00/SF12_Math.cpp:666
MethodRGBSpectrum
RGBSpectrum Public Methods
SampleFramework12/v1.00/Graphics/Spectrum.h:427
FunctionRandFloat
Returns a random float value between 0 and 1
SampleFramework12/v1.00/SF12_Math.h:579
MethodRandomFloat
SampleFramework12/v1.00/SF12_Math.cpp:1254
MethodRawBuffer
SampleFramework12/v1.00/Graphics/GraphicsTypes.h:322
MethodRawBuffer
SampleFramework12/v1.00/Graphics/GraphicsTypes.cpp:706
MethodRawValue
SampleFramework12/v1.00/Settings.cpp:201
FunctionReadFromFile
SampleFramework12/v1.00/FileIO.h:84
MethodReadbackBuffer
SampleFramework12/v1.00/Graphics/GraphicsTypes.h:343
MethodReadbackBuffer
SampleFramework12/v1.00/Graphics/GraphicsTypes.cpp:844
FunctionReduce
Externals/imgui-1.46/Include/imgui_internal.h:215
MethodReflectSettings
(Assembly assembly, string inputFilePath, List<Setting> settings, List<Type> enumTypes,
SampleFramework12/v1.00/SettingsCompiler/SettingsCompiler.cs:112
MethodReflectType
(Type settingsType, List<Setting> settings, List<Type> enumTypes, Dictionary<s
SampleFramework12/v1.00/SettingsCompiler/SettingsCompiler.cs:53
MethodRemove
SampleFramework12/v1.00/Containers.h:274
MethodRemove
SampleFramework12/v1.00/Containers.h:456
MethodRemoveAll
SampleFramework12/v1.00/Containers.h:479
MethodRemoveMultiple
SampleFramework12/v1.00/Containers.h:288
MethodRemoveMultiple
SampleFramework12/v1.00/Containers.h:470
MethodRender
BindlessDeferred/PostProcessor.cpp:43
MethodRender
BindlessDeferred/BindlessDeferred.cpp:1023
MethodRender
SampleFramework12/v1.00/Graphics/SpriteRenderer.cpp:146
MethodRenderBatch
SampleFramework12/v1.00/Graphics/SpriteRenderer.cpp:163
MethodRenderClusterVisualizer
Renders the 2D "overhead" visualizer that shows per-cluster light/decal counts
BindlessDeferred/BindlessDeferred.cpp:2002
MethodRenderClusters
BindlessDeferred/BindlessDeferred.cpp:1268
MethodRenderCommon
SampleFramework12/v1.00/Graphics/Skybox.cpp:384
MethodRenderDeferred
BindlessDeferred/BindlessDeferred.cpp:1515
MethodRenderDepth
Renders all meshes using depth-only rendering
BindlessDeferred/MeshRenderer.cpp:618
MethodRenderEnvironmentMap
SampleFramework12/v1.00/Graphics/Skybox.cpp:424
MethodRenderForward
BindlessDeferred/BindlessDeferred.cpp:1420
MethodRenderHUD
BindlessDeferred/BindlessDeferred.cpp:2062
MethodRenderPicking
Runs a simple compute shader that reads depth + tangent from for a particular pixel, and copies the results to a readback buffer that's used to genera
BindlessDeferred/BindlessDeferred.cpp:1970
MethodRenderResolve
Performs MSAA resolve with a full-screen pixel shader
BindlessDeferred/BindlessDeferred.cpp:1929
MethodRenderSpotLightShadowDepth
BindlessDeferred/MeshRenderer.cpp:673
MethodRenderSunShadowDepth
Renders all meshes using depth-only rendering for a sun shadow map
BindlessDeferred/MeshRenderer.cpp:667
MethodRenderTexture
SampleFramework12/v1.00/Graphics/GraphicsTypes.h:417
MethodRenderTexture
SampleFramework12/v1.00/Graphics/GraphicsTypes.cpp:963
MethodRender_Internal
SampleFramework12/v1.00/App.cpp:191
MethodReportFailure
SampleFramework12/v1.00/Assert.cpp:78
MethodReserve
SampleFramework12/v1.00/Containers.h:391
MethodReset
SampleFramework12/v1.00/Graphics/ShaderCompilation.cpp:486
MethodReset
SampleFramework12/v1.00/Graphics/GraphicsTypes.cpp:172
MethodResource
SampleFramework12/v1.00/Graphics/GraphicsTypes.h:214
MethodResource
SampleFramework12/v1.00/Graphics/GraphicsTypes.h:262
MethodResource
SampleFramework12/v1.00/Graphics/GraphicsTypes.h:412
MethodResource
SampleFramework12/v1.00/Graphics/GraphicsTypes.h:443
MethodRisingEdge
SampleFramework12/v1.00/Input.cpp:98
MethodRotationAxisAngle
SampleFramework12/v1.00/SF12_Math.cpp:911
MethodRotationEuler
SampleFramework12/v1.00/SF12_Math.cpp:916
FunctionRound
Rounds a float
SampleFramework12/v1.00/SF12_Math.h:573
FunctionRound
Externals/imgui-1.46/Include/imgui_internal.h:217
MethodRun
(string[] args)
SampleFramework12/v1.00/SettingsCompiler/SettingsCompiler.cs:454
MethodSH
SampleFramework12/v1.00/Graphics/SH.h:39
FunctionSRGBToLinear
sRGB -> linear conversion
SampleFramework12/v1.00/SF12_Math.h:640
MethodSRV
SampleFramework12/v1.00/Graphics/GraphicsTypes.h:408
MethodSRV
SampleFramework12/v1.00/Graphics/GraphicsTypes.h:440
MethodSample
SampleFramework12/v1.00/Graphics/Skybox.cpp:228
FunctionSampleCubemap
SampleFramework12/v1.00/Graphics/Textures.h:122
FunctionSampleDirectionCosineHemisphere
Returns a random cosine-weighted direction on the hemisphere around z = 1
SampleFramework12/v1.00/Graphics/Sampling.cpp:264
FunctionSampleDirectionGGX
Returns a random direction for sampling a GGX distribution. Does everything in world space.
SampleFramework12/v1.00/Graphics/Sampling.cpp:214
FunctionSampleDirectionGGX_PDF
Returns the PDF for a particular GGX sample
SampleFramework12/v1.00/Graphics/Sampling.cpp:290
FunctionSampleDirectionHemisphere
Returns a random direction on the hemisphere around z = 1
SampleFramework12/v1.00/Graphics/Sampling.cpp:252
FunctionSampleDirectionHemisphere_PDF
SampleFramework12/v1.00/Graphics/Sampling.cpp:305
FunctionSampleDirectionSphere
Returns a random direction on the unit sphere
SampleFramework12/v1.00/Graphics/Sampling.cpp:240
FunctionSampleDirectionSphere_PDF
SampleFramework12/v1.00/Graphics/Sampling.cpp:300
FunctionSampleSphere
Returns a point inside of a unit sphere
SampleFramework12/v1.00/Graphics/Sampling.cpp:232
MethodSampledSpectrum
SampledSpectrum Public Methods
SampleFramework12/v1.00/Graphics/Spectrum.h:273
MethodSampledSpectrum
SampleFramework12/v1.00/Graphics/Spectrum.cpp:188
FunctionSaveDeepEXR
SampleFramework12/v1.00/TinyEXR.cpp:8090
FunctionSaveEXR
SampleFramework12/v1.00/TinyEXR.cpp:7371
FunctionSaveTextureAsDDS
SampleFramework12/v1.00/Graphics/Textures.cpp:462
FunctionSaveTextureAsEXR
SampleFramework12/v1.00/Graphics/Textures.cpp:478
FunctionSaveTextureAsPNG
SampleFramework12/v1.00/Graphics/Textures.cpp:528
MethodScale
SampleFramework12/v1.00/SF12_Math.cpp:1046
MethodScaleMatrix
SampleFramework12/v1.00/SF12_Math.cpp:895
MethodScratchImage
Externals/DirectXTex Aug 2015/Include/DirectXTex.h:260
MethodSeedWithRandomValue
SampleFramework12/v1.00/SF12_Math.cpp:1243
FunctionSelectAll
Externals/imgui-1.46/Include/imgui_internal.h:291
MethodSerialize
SampleFramework12/v1.00/Graphics/Model.h:57
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