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github.com/TheRealMJP/DeferredTexturing
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Functions
1,516 in github.com/TheRealMJP/DeferredTexturing
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Functions
1,516
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Types & classes
473
Method
OrientationSetting
(Orientation value, FieldInfo field, string group)
SampleFramework12/v1.00/SettingsCompiler/SettingTypes.cs:449
Function
Overlaps
Externals/imgui-1.46/Include/imgui_internal.h:210
Method
PIXMarker
SampleFramework12/v1.00/Graphics/GraphicsTypes.h:454
Method
Pair
Externals/imgui-1.46/Include/imgui.h:911
Function
Parse
SampleFramework12/v1.00/Utility.h:68
Method
PathClear
Stateful path API, add points then finish with PathFill() or PathStroke()
Externals/imgui-1.46/Include/imgui.h:1124
Method
PathFill
Externals/imgui-1.46/Include/imgui.h:1127
Method
PathLineTo
Externals/imgui-1.46/Include/imgui.h:1125
Method
PathLineToMergeDuplicate
Externals/imgui-1.46/Include/imgui.h:1126
Method
PathStroke
Externals/imgui-1.46/Include/imgui.h:1128
Method
Perpendicular
SampleFramework12/v1.00/SF12_Math.cpp:456
Function
Pimpl
------------------------------------------------------------------- Private, do not use. */
Externals/Assimp-3.1.1/include/Importer.hpp:627
Method
PostProcessHelper
SampleFramework12/v1.00/Graphics/PostProcessHelper.cpp:27
Function
Pow
SampleFramework12/v1.00/Graphics/Spectrum.h:485
Method
PrepareFullScreenSettings
SampleFramework12/v1.00/Graphics/SwapChain.cpp:136
Method
PrimVtx
Externals/imgui-1.46/Include/imgui.h:1150
Method
PrimWriteIdx
Externals/imgui-1.46/Include/imgui.h:1152
Method
PrimWriteVtx
Externals/imgui-1.46/Include/imgui.h:1151
Method
Print
DEBUG
SampleFramework12/v1.00/Graphics/Spectrum.h:121
Method
ProfileBlock
SampleFramework12/v1.00/Graphics/Profiler.cpp:308
Function
ProjectCubemapToSH
SampleFramework12/v1.00/Graphics/SH.cpp:117
Method
Quantize
Externals/DirectXTex Aug 2015/Include/BC.h:656
Method
Quaternion
SampleFramework12/v1.00/SF12_Math.cpp:666
Method
RGBSpectrum
RGBSpectrum Public Methods
SampleFramework12/v1.00/Graphics/Spectrum.h:427
Function
RandFloat
Returns a random float value between 0 and 1
SampleFramework12/v1.00/SF12_Math.h:579
Method
RandomFloat
SampleFramework12/v1.00/SF12_Math.cpp:1254
Method
RawBuffer
SampleFramework12/v1.00/Graphics/GraphicsTypes.h:322
Method
RawBuffer
SampleFramework12/v1.00/Graphics/GraphicsTypes.cpp:706
Method
RawValue
SampleFramework12/v1.00/Settings.cpp:201
Function
ReadFromFile
SampleFramework12/v1.00/FileIO.h:84
Method
ReadbackBuffer
SampleFramework12/v1.00/Graphics/GraphicsTypes.h:343
Method
ReadbackBuffer
SampleFramework12/v1.00/Graphics/GraphicsTypes.cpp:844
Function
Reduce
Externals/imgui-1.46/Include/imgui_internal.h:215
Method
ReflectSettings
(Assembly assembly, string inputFilePath, List<Setting> settings, List<Type> enumTypes,
SampleFramework12/v1.00/SettingsCompiler/SettingsCompiler.cs:112
Method
ReflectType
(Type settingsType, List<Setting> settings, List<Type> enumTypes, Dictionary<s
SampleFramework12/v1.00/SettingsCompiler/SettingsCompiler.cs:53
Method
Remove
SampleFramework12/v1.00/Containers.h:274
Method
Remove
SampleFramework12/v1.00/Containers.h:456
Method
RemoveAll
SampleFramework12/v1.00/Containers.h:479
Method
RemoveMultiple
SampleFramework12/v1.00/Containers.h:288
Method
RemoveMultiple
SampleFramework12/v1.00/Containers.h:470
Method
Render
BindlessDeferred/PostProcessor.cpp:43
Method
Render
BindlessDeferred/BindlessDeferred.cpp:1023
Method
Render
SampleFramework12/v1.00/Graphics/SpriteRenderer.cpp:146
Method
RenderBatch
SampleFramework12/v1.00/Graphics/SpriteRenderer.cpp:163
Method
RenderClusterVisualizer
Renders the 2D "overhead" visualizer that shows per-cluster light/decal counts
BindlessDeferred/BindlessDeferred.cpp:2002
Method
RenderClusters
BindlessDeferred/BindlessDeferred.cpp:1268
Method
RenderCommon
SampleFramework12/v1.00/Graphics/Skybox.cpp:384
Method
RenderDeferred
BindlessDeferred/BindlessDeferred.cpp:1515
Method
RenderDepth
Renders all meshes using depth-only rendering
BindlessDeferred/MeshRenderer.cpp:618
Method
RenderEnvironmentMap
SampleFramework12/v1.00/Graphics/Skybox.cpp:424
Method
RenderForward
BindlessDeferred/BindlessDeferred.cpp:1420
Method
RenderHUD
BindlessDeferred/BindlessDeferred.cpp:2062
Method
RenderPicking
Runs a simple compute shader that reads depth + tangent from for a particular pixel, and copies the results to a readback buffer that's used to genera
BindlessDeferred/BindlessDeferred.cpp:1970
Method
RenderResolve
Performs MSAA resolve with a full-screen pixel shader
BindlessDeferred/BindlessDeferred.cpp:1929
Method
RenderSpotLightShadowDepth
BindlessDeferred/MeshRenderer.cpp:673
Method
RenderSunShadowDepth
Renders all meshes using depth-only rendering for a sun shadow map
BindlessDeferred/MeshRenderer.cpp:667
Method
RenderTexture
SampleFramework12/v1.00/Graphics/GraphicsTypes.h:417
Method
RenderTexture
SampleFramework12/v1.00/Graphics/GraphicsTypes.cpp:963
Method
Render_Internal
SampleFramework12/v1.00/App.cpp:191
Method
ReportFailure
SampleFramework12/v1.00/Assert.cpp:78
Method
Reserve
SampleFramework12/v1.00/Containers.h:391
Method
Reset
SampleFramework12/v1.00/Graphics/ShaderCompilation.cpp:486
Method
Reset
SampleFramework12/v1.00/Graphics/GraphicsTypes.cpp:172
Method
Resource
SampleFramework12/v1.00/Graphics/GraphicsTypes.h:214
Method
Resource
SampleFramework12/v1.00/Graphics/GraphicsTypes.h:262
Method
Resource
SampleFramework12/v1.00/Graphics/GraphicsTypes.h:412
Method
Resource
SampleFramework12/v1.00/Graphics/GraphicsTypes.h:443
Method
RisingEdge
SampleFramework12/v1.00/Input.cpp:98
Method
RotationAxisAngle
SampleFramework12/v1.00/SF12_Math.cpp:911
Method
RotationEuler
SampleFramework12/v1.00/SF12_Math.cpp:916
Function
Round
Rounds a float
SampleFramework12/v1.00/SF12_Math.h:573
Function
Round
Externals/imgui-1.46/Include/imgui_internal.h:217
Method
Run
(string[] args)
SampleFramework12/v1.00/SettingsCompiler/SettingsCompiler.cs:454
Method
SH
SampleFramework12/v1.00/Graphics/SH.h:39
Function
SRGBToLinear
sRGB -> linear conversion
SampleFramework12/v1.00/SF12_Math.h:640
Method
SRV
SampleFramework12/v1.00/Graphics/GraphicsTypes.h:408
Method
SRV
SampleFramework12/v1.00/Graphics/GraphicsTypes.h:440
Method
Sample
SampleFramework12/v1.00/Graphics/Skybox.cpp:228
Function
SampleCubemap
SampleFramework12/v1.00/Graphics/Textures.h:122
Function
SampleDirectionCosineHemisphere
Returns a random cosine-weighted direction on the hemisphere around z = 1
SampleFramework12/v1.00/Graphics/Sampling.cpp:264
Function
SampleDirectionGGX
Returns a random direction for sampling a GGX distribution. Does everything in world space.
SampleFramework12/v1.00/Graphics/Sampling.cpp:214
Function
SampleDirectionGGX_PDF
Returns the PDF for a particular GGX sample
SampleFramework12/v1.00/Graphics/Sampling.cpp:290
Function
SampleDirectionHemisphere
Returns a random direction on the hemisphere around z = 1
SampleFramework12/v1.00/Graphics/Sampling.cpp:252
Function
SampleDirectionHemisphere_PDF
SampleFramework12/v1.00/Graphics/Sampling.cpp:305
Function
SampleDirectionSphere
Returns a random direction on the unit sphere
SampleFramework12/v1.00/Graphics/Sampling.cpp:240
Function
SampleDirectionSphere_PDF
SampleFramework12/v1.00/Graphics/Sampling.cpp:300
Function
SampleSphere
Returns a point inside of a unit sphere
SampleFramework12/v1.00/Graphics/Sampling.cpp:232
Method
SampledSpectrum
SampledSpectrum Public Methods
SampleFramework12/v1.00/Graphics/Spectrum.h:273
Method
SampledSpectrum
SampleFramework12/v1.00/Graphics/Spectrum.cpp:188
Function
SaveDeepEXR
SampleFramework12/v1.00/TinyEXR.cpp:8090
Function
SaveEXR
SampleFramework12/v1.00/TinyEXR.cpp:7371
Function
SaveTextureAsDDS
SampleFramework12/v1.00/Graphics/Textures.cpp:462
Function
SaveTextureAsEXR
SampleFramework12/v1.00/Graphics/Textures.cpp:478
Function
SaveTextureAsPNG
SampleFramework12/v1.00/Graphics/Textures.cpp:528
Method
Scale
SampleFramework12/v1.00/SF12_Math.cpp:1046
Method
ScaleMatrix
SampleFramework12/v1.00/SF12_Math.cpp:895
Method
ScratchImage
Externals/DirectXTex Aug 2015/Include/DirectXTex.h:260
Method
SeedWithRandomValue
SampleFramework12/v1.00/SF12_Math.cpp:1243
Function
SelectAll
Externals/imgui-1.46/Include/imgui_internal.h:291
Method
Serialize
SampleFramework12/v1.00/Graphics/Model.h:57
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