| 484 | } |
| 485 | |
| 486 | void CompileOptions::Reset() |
| 487 | { |
| 488 | numDefines = 0; |
| 489 | bufferIdx = 0; |
| 490 | |
| 491 | for(uint32 i = 0; i < MaxDefines; ++i) |
| 492 | { |
| 493 | nameOffsets[i] = 0xFFFFFFFF; |
| 494 | defineOffsets[i] = 0xFFFFFFFF; |
| 495 | } |
| 496 | |
| 497 | ZeroMemory(buffer, BufferSize); |
| 498 | } |
| 499 | |
| 500 | void CompileOptions::MakeDefines(D3D_SHADER_MACRO defines[MaxDefines + 1]) const |
| 501 | { |
nothing calls this directly
no outgoing calls
no test coverage detected