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Functions7,338 in github.com/TheAssemblyArmada/Vanilla-Conquer

↓ 2 callersMethodFetch_Rate
redalert/stage.h:75
↓ 2 callersFunctionFile_Stream_Preload
common/soundio.cpp:420
↓ 2 callersFunctionFile_Stream_Preload
common/soundio_common.cpp:450
↓ 2 callersFunctionFindDIBBits
redalert/dibutil.cpp:184
↓ 2 callersMethodFindFirst
common/file_win.cpp:48
↓ 2 callersMethodFind_Entry
tools/mixtool/fastini.cpp:68
↓ 2 callersMethodFind_Entry
* INIClass::Find_Entry -- Find specified entry within section. * *
common/ini.cpp:483
↓ 2 callersFunctionFind_Local_Scenario
* Find_Local_Scenario -- finds the file name of the scenario with matching attributes * *
redalert/nulldlg.cpp:1262
↓ 2 callersMethodFirst_False
Find first index that is false.
common/vector.h:390
↓ 2 callersMethodFlag_Cell
redalert/radar.cpp:2556
↓ 2 callersMethodFlag_Cell
tiberiandawn/display.h:198
↓ 2 callersMethodFlag_To_Redraw
redalert/mapedit.cpp:1905
↓ 2 callersMethodFlag_To_Redraw
* SidebarClass::StripClass::Flag_To_Redra -- Flags the sidebar strip to be redrawn. * *
redalert/sidebar.cpp:1416
↓ 2 callersMethodFlag_To_Redraw
* SidebarClass::StripClass::Flag_To_Redra -- Flags the sidebar strip to be redrawn. * *
tiberiandawn/sidebar.cpp:1562
↓ 2 callersMethodFlash_Money
redalert/tab.cpp:308
↓ 2 callersMethodFlash_Power
* PowerClass::Flash_Power -- Flag the power bar to flash. * *
redalert/power.cpp:487
↓ 2 callersMethodForce_Track
* DriveClass::Force_Track -- Forces the unit to use the indicated track. * *
tiberiandawn/drive.cpp:130
↓ 2 callersMethodForced_Charge
* SuperClass::Forced_Charge -- Force the super weapon to full charge state. * *
redalert/super.cpp:368
↓ 2 callersFunctionFormat_Window_String_New
redalert/iconlist.cpp:828
↓ 2 callersFunctionFree_Interpolated_Palettes
redalert/conquer.cpp:2316
↓ 2 callersFunctionFree_Interpolated_Palettes
tiberiandawn/conquer.cpp:2085
↓ 2 callersFunctionGenerate_Prime
common/int.h:479
↓ 2 callersMethodGetFullName
common/file.h:234
↓ 2 callersFunctionGetRandSeed
redalert/dllinterface.cpp:491
↓ 2 callersMethodGetTime
common/file_win.cpp:40
↓ 2 callersMethodGet_Entry_Count
tools/mixtool/fastini.h:100
↓ 2 callersMethodGet_Expansion
redalert/session.h:576
↓ 2 callersMethodGet_File_Count
common/mixfile.h:90
↓ 2 callersFunctionGet_Free_Sample_Handle
common/soundio.cpp:962
↓ 2 callersFunctionGet_Free_Sample_Handle
common/soundio_common.cpp:1057
↓ 2 callersMethodGet_Hex
* INIClass::Get_Hex -- Fetches integer [hex format] from the section and entry specified. * *
common/ini.cpp:894
↓ 2 callersMethodGet_HousesType
* CCINIClass::Get_HousesType -- Fetch a house identifier from the INI database. * *
redalert/ccini.cpp:880
↓ 2 callersMethodGet_HousesType
* CCINIClass::Get_HousesType -- Fetch a house identifier from the INI database. * *
tiberiandawn/ccini.cpp:475
↓ 2 callersFunctionGet_Icon_Set_Map
redalert/iconset.cpp:140
↓ 2 callersMethodGet_Index
common/mixfile.h:85
↓ 2 callersMethodGet_Jammed
* RadarClass::Get_Jammed -- Fetch the current radar jammed state for the player. * *
redalert/radar.cpp:2519
↓ 2 callersFunctionGet_Join_Responses
* Get_Join_Responses -- sends queries for the Join Dialog * *
redalert/netdlg.cpp:2740
↓ 2 callersFunctionGet_Join_Responses
* Get_Join_Responses -- sends queries for the Join Dialog * *
tiberiandawn/netdlg.cpp:2256
↓ 2 callersMethodGet_MPHType
* CCINIClass::Get_MPHType -- Fetches the speed value as a number from 0 to 100. * *
redalert/ccini.cpp:326
↓ 2 callersMethodGet_Message
* MessageListClass::Get_Message -- retrieves given message * *
redalert/msglist.cpp:494
↓ 2 callersFunctionGet_NewGame_Responses
* Get_NewGame_Responses -- processes packets for New Game dialog * *
redalert/netdlg.cpp:4610
↓ 2 callersFunctionGet_NewGame_Responses
* Get_NewGame_Responses -- processes packets for New Game dialog * *
tiberiandawn/netdlg.cpp:3835
↓ 2 callersFunctionGet_OpenAL_Format
common/soundio_openal.cpp:41
↓ 2 callersMethodGet_Owners
* CCINIClass::Get_Owners -- Fetch the owners (list of house bits). * *
redalert/ccini.cpp:379
↓ 2 callersMethodGet_Packet
* IPXGlobalConnClass::Get_Packet -- gets a packet from the receive queue * *
redalert/ipxgconn.cpp:331
↓ 2 callersMethodGet_Packet
* IPXGlobalConnClass::Get_Packet -- gets a packet from the receive queue * *
tiberiandawn/ipxgconn.cpp:261
↓ 2 callersMethodGet_Position
** Members to allow read access to private data */
redalert/vortex.h:112
↓ 2 callersMethodGet_Prev
* GadgetClass::Get_Prev -- Fetches a pointer to the previous gadget. * *
common/gadget.cpp:327
↓ 2 callersFunctionGet_Radar_Icon
* Get_Radar_Icon -- Builds and alloc a radar icon from a shape file * *
redalert/conquer.cpp:2628
↓ 2 callersFunctionGet_Radar_Icon
* Get_Radar_Icon -- Builds and alloc a radar icon from a shape file * *
tiberiandawn/conquer.cpp:2376
↓ 2 callersFunctionGet_Random_Mask
common/irandom.cpp:88
↓ 2 callersMethodGet_Recharge_Time
Needed access to recharge times for tooltips - 2019/08/14 Jason Scott
redalert/super.h:82
↓ 2 callersMethodGet_Recharge_Time
Needed access to recharge times for tooltips - 2019/08/14 Jason Scott
tiberiandawn/super.h:75
↓ 2 callersFunctionGet_Savefile_Info
* Get_Savefile_Info -- gets description, scenario #, house * *
tiberiandawn/saveload.cpp:992
↓ 2 callersMethodGet_Scroll_Direction
common/wwkeyboard.cpp:464
↓ 2 callersMethodGet_Trigger
* CellClass::Get_Trigger -- retrieves reference to the cell's trigger * *
tiberiandawn/cell.cpp:1605
↓ 2 callersMethodGet_UUBlock
* INIClass::Get_UUBlock -- Fetch an encoded block from the section specified. * *
common/ini.cpp:601
↓ 2 callersMethodGet_Unique_ID
* CCINIClass::Get_Unique_ID -- Fetch a unique identifier number for the INI file. * *
redalert/ccini.cpp:1384
↓ 2 callersMethodGet_WeaponType
* CCINIClass::Get_WeaponType -- Fetches the weapon type from the INI database. * *
redalert/ccini.cpp:650
↓ 2 callersMethodGet_X
redalert/monoc.h:125
↓ 2 callersMethodGet_X
tiberiandawn/monoc.h:139
↓ 2 callersFunctionGlyphX_Assign_Houses
* GlyphX_Assign_Houses -- Replacement for Assign_Houses in INI.CPP * * In: * * Out: * * * * History: 6/25/2019 11:09AM - ST *****************
tiberiandawn/dllinterface.cpp:870
↓ 2 callersMethodGoodie_Check
* CellClass::Goodie_Check -- Performs crate discovery logic. * *
redalert/cell.cpp:2206
↓ 2 callersMethodGreen_Component
common/rgb.h:83
↓ 2 callersMethodHarvested
* HouseClass::Harvested -- Adds Tiberium to the harvest storage. * *
tiberiandawn/house.cpp:1715
↓ 2 callersMethodHasZero
common/int.h:435
↓ 2 callersMethodHas_Changed
* FactoryClass::Has_Changed -- Checks to see if a production step has occurred? * *
redalert/factory.cpp:278
↓ 2 callersMethodHas_Changed
* FactoryClass::Has_Changed -- Checks to see if a production step has occurred? * *
tiberiandawn/factory.cpp:336
↓ 2 callersMethodHas_Entered_Map
* TeamClass::Has_Entered_Map -- Determines if the entire team has entered the map. * *
redalert/team.cpp:2404
↓ 2 callersFunctionHeap_Size
* Heap_Size -- Size of the heap we have. * *
common/alloc.cpp:241
↓ 2 callersMethodHue_Component
common/hsv.h:69
↓ 2 callersFunctionIn_Char
* IN_CHAR -- Stores (un-dipped) character(s) from input to buffer. * *
common/windows.cpp:881
↓ 2 callersMethodIn_Which_Layer
* BulletClass::In_Which_Layer -- Fetches the layer that the bullet resides in. * *
redalert/bullet.cpp:926
↓ 2 callersMethodIncrement
common/int.h:439
↓ 2 callersMethodIndexUnderMouse
redalert/iconlist.cpp:800
↓ 2 callersMethodInit
* IPXManagerClass::Init -- initialization routine * * * * This routi
redalert/ipxmgr.cpp:262
↓ 2 callersMethodInit
* IPXManagerClass::Init -- initialization routine * * * * This routi
tiberiandawn/ipxmgr.cpp:266
↓ 2 callersMethodInit_Anim
* BuildingTypeClass::Init_Anim -- Initialize an animation control for a building. * *
tiberiandawn/bdata.cpp:4044
↓ 2 callersFunctionInit_Stamps
common/stamp.cpp:84
↓ 2 callersFunctionInt_Print
redalert/score.cpp:1659
↓ 2 callersFunctionInt_To_Hex
tools/mixtool/makemix.cpp:111
↓ 2 callersMethodIntact_Bridge_Count
* MapClass::Intact_Bridge_Count -- Determine the number of intact bridges. * *
redalert/map.cpp:2465
↓ 2 callersFunctionInterpolate_X_Axis
common/winasm.cpp:59
↓ 2 callersMethodIsPrime
common/int.h:153
↓ 2 callersMethodIs_Analog_Scroll_Active
common/wwkeyboard.cpp:459
↓ 2 callersMethodIs_Discovered_By_Player
* TechnoClass::Is_Discovered_By_Player -- Has this object been disovered by the given player * *
redalert/techno.cpp:7151
↓ 2 callersMethodIs_Discovered_By_Player
* TechnoClass::Is_Discovered_By_Player -- Has this object been disovered by the given player * *
tiberiandawn/techno.cpp:4620
↓ 2 callersMethodIs_Edit
redalert/msglist.h:158
↓ 2 callersMethodIs_Empty
common/listnode.h:142
↓ 2 callersMethodIs_Jamming
redalert/cell.cpp:3375
↓ 2 callersFunctionIs_Legacy_Render_Enabled
* Is_Legacy_Render_Enabled -- Is the legacy rendering enabled? * * In: * * Out: True if only one human player * * * * History: 8/25/2020 5:55P
redalert/dllinterface.cpp:2230
↓ 2 callersMethodIs_List_To_Redraw
* GadgetClass::Is_List_To_Redraw -- tells if any gadget in the list needs redrawing * *
common/gadget.cpp:824
↓ 2 callersFunctionIs_MCV_Deploy
* Is_MCV_Deploy -- Check if MCV can be deployed. * *
redalert/rules.cpp:1048
↓ 2 callersFunctionIs_Mission_126x126
** Certain missions are 126x126 size, and those can't be downloaded to a ** non-Aftermath player, so this function checks to see if the map in ** ques
redalert/session.cpp:713
↓ 2 callersMethodIs_Node
* BaseClass::Is_Node -- Tells if the given building is part of our base list * *
redalert/base.cpp:300
↓ 2 callersMethodIs_Node
* BaseClass::Is_Node -- Tells if the given building is part of our base list * *
tiberiandawn/base.cpp:423
↓ 2 callersMethodIs_One_Time
tiberiandawn/super.h:69
↓ 2 callersMethodIs_Players_Army
* TechnoClass::Is_Players_Army -- Determines if this object is part of the player's army. * *
redalert/techno.cpp:239
↓ 2 callersMethodIs_Radar_Active
tiberiandawn/radar.h:96
↓ 2 callersFunctionIs_Target_TeamType
redalert/target.h:53
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