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github.com/TheAssemblyArmada/Vanilla-Conquer
/ functions
Functions
7,338 in github.com/TheAssemblyArmada/Vanilla-Conquer
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Functions
7,338
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Types & classes
1,199
↓ 5 callers
Method
Update
tiberiandawn/score.cpp:218
↓ 5 callers
Method
Use_Thumb
redalert/gauge.h:50
↓ 5 callers
Function
Wait_For_Players
* Wait_For_Players -- Waits for other systems to come on-line * *
tiberiandawn/queue.cpp:804
↓ 5 callers
Function
XMP_Bits_To_Mask
common/mp.h:115
↓ 5 callers
Function
XMP_Inc
* XMP_Inc -- Increment an MP number by one. * *
common/mp.cpp:532
↓ 5 callers
Function
XMP_Shift_Left_Bits
* XMP_Shift_Left_Bits -- Shifts the MP number left by the specified bit count. * *
common/mp.cpp:732
↓ 4 callers
Method
AA_Delay
redalert/mission.h:145
↓ 4 callers
Method
AddRef
AddRef
redalert/rawolapi.cpp:96
↓ 4 callers
Method
Add_Nuke_Piece
* HouseClass::Add_Nuke_Piece -- Add a nuclear piece to the collection. * *
tiberiandawn/house.cpp:3402
↓ 4 callers
Method
Adjust_Dest
* FootClass::Adjust_Dest -- Adjust candidate movement cell to account for formation. * *
redalert/foot.cpp:2300
↓ 4 callers
Method
Anti_Air
* TechnoClass::Anti_Air -- Determines the anti-aircraft strength of the object. * *
redalert/techno.cpp:6454
↓ 4 callers
Method
Anti_Air
* TechnoClass::Anti_Air -- Determines the anti-aircraft strength of the object. * *
tiberiandawn/techno.cpp:4734
↓ 4 callers
Function
Apply_Delta
* APPLY_DELTA -- Copies frame into delta buffer, then applies to target * *
common/wsa.cpp:900
↓ 4 callers
Function
As_TriggerType
* As_TriggerType -- Convert the specified target into a trigger type. * *
redalert/target.cpp:910
↓ 4 callers
Method
Assign_Mission_Target
* TeamClass::Assign_Mission_Target -- Sets mission target and clears old * *
redalert/team.cpp:394
↓ 4 callers
Method
Attach_DD_Surface
common/gbuffer.cpp:76
↓ 4 callers
Function
Audio_Unzap
common/auduncmp.cpp:15
↓ 4 callers
Function
Base64_Encode
* Base64_Encode -- Encode data into Base 64 format. * *
common/base64.cpp:136
↓ 4 callers
Method
Block_Count
common/pk.h:77
↓ 4 callers
Function
Buffer_To_Buffer
common/tobuff.cpp:16
↓ 4 callers
Function
CNC_Editor_Setup_Content_Directory
* CNC_Editor_Setup_Content_Directory * Sets up where the system should load map data from. *********************************************************
tiberiandawn/dllinterfaceeditor.cpp:138
↓ 4 callers
Method
Can_Capture
tiberiandawn/object.cpp:469
↓ 4 callers
Method
Center_Coord
* BuildingClass::Center_Coord -- Fetches the center coordinate for the building. * *
redalert/building.cpp:3038
↓ 4 callers
Method
Check_Item
* CheckListClass::Check_Item -- [un]checks an items * *
tiberiandawn/cheklist.cpp:230
↓ 4 callers
Method
Check_Pertinent_Structures
* HouseClass::Check_Pertinent_Structures -- See if any useful structures remain * *
redalert/house.cpp:8131
↓ 4 callers
Method
Check_Pertinent_Structures
* HouseClass::Check_Pertinent_Structures -- See if any useful structures remain * *
tiberiandawn/house.cpp:4788
↓ 4 callers
Method
Clear_Focus
tiberiandawn/drop.cpp:122
↓ 4 callers
Function
Color_Cycle
* Color_Cycle -- Handle the general palette color cycling. * *
redalert/conquer.cpp:1266
↓ 4 callers
Function
Color_Cycle
* Color_Cycle -- Handle the general palette color cycling. * *
tiberiandawn/conquer.cpp:1123
↓ 4 callers
Function
Com_Scenario_Dialog
tiberiandawn/nulldlg.cpp:84
↓ 4 callers
Function
Convert_HMI_To_Direct_Sound_Volume
common/soundio.cpp:80
↓ 4 callers
Function
Coord_Snap
* Coord_Snap -- Coerce coordinate to refer to center of a cell. * *
redalert/inline.h:461
↓ 4 callers
Function
Coord_Snap
tiberiandawn/function.h:822
↓ 4 callers
Function
Coordinates_In_Region
=========================================================================*/ COORDINATES_IN_REGION: */ */ Test to see if a given pair o
redalert/menus.cpp:124
↓ 4 callers
Method
Current_Object
redalert/expand.cpp:264
↓ 4 callers
Method
DERDecode
common/int.h:400
↓ 4 callers
Function
DLL_Startup
redalert/startup.cpp:194
↓ 4 callers
Method
Description
redalert/taction.h:197
↓ 4 callers
Method
Description
redalert/tevent.h:225
↓ 4 callers
Function
Desired_Facing256
common/face.cpp:14
↓ 4 callers
Function
Destroy_Connection
PG Stubs
redalert/netdlg.cpp:105
↓ 4 callers
Function
Destroy_Connection
* Destroy_Connection -- destroys the given connection * *
tiberiandawn/netdlg.cpp:352
↓ 4 callers
Function
Dir_To_16
* Dir_To_16 -- Convert a facing to a 0..15 value. * *
redalert/inline.h:651
↓ 4 callers
Function
Direction8
* Direction8 -- Fetches the direction from one coordinate to another. * *
redalert/inline.h:737
↓ 4 callers
Function
Do_Reinforcements
* Do_Reinforcements -- Create and place a reinforcement team. * *
tiberiandawn/reinf.cpp:59
↓ 4 callers
Method
Edit
* TeamTypeClass::Edit -- Edit the team type. * *
redalert/teamtype.cpp:656
↓ 4 callers
Method
Execute
* EventClass::Execute -- Execute a queued command. * *
tiberiandawn/event.cpp:365
↓ 4 callers
Function
Find_File
common/ccfile.cpp:519
↓ 4 callers
Method
Flag_Place
* CellClass::Flag_Place -- Places a house flag down on the cell. * *
tiberiandawn/cell.cpp:2433
↓ 4 callers
Method
Flag_To_Die
* HouseClass::Flag_To_Die -- Flags the house to blow up soon. * *
redalert/house.cpp:4300
↓ 4 callers
Method
Flag_To_Die
* HouseClass::Flag_To_Die -- Flags the house to blow up soon. * *
tiberiandawn/house.cpp:4502
↓ 4 callers
Method
Flag_To_Lose
* HouseClass::Flag_To_Lose -- Flags the house to die soon. * *
redalert/house.cpp:4353
↓ 4 callers
Method
Flush
* Pipe::Flush -- Flush all pending data out the pipe. * *
common/pipe.cpp:150
↓ 4 callers
Function
Free_Sample
common/soundio.cpp:616
↓ 4 callers
Method
Get_Buildup_Data
tiberiandawn/type.h:847
↓ 4 callers
Function
Get_Digi_Handle
common/soundio.cpp:1336
↓ 4 callers
Method
Get_Edit_Buf
* MessageListClass::Get_Edit_Buf -- gets edit buffer * *
redalert/msglist.cpp:863
↓ 4 callers
Method
Get_Hex
tools/mixtool/fastini.cpp:465
↓ 4 callers
Function
Get_Last_Frame_Length
common/keyframe.cpp:121
↓ 4 callers
Method
Get_Node
* BaseClass::Get_Node -- Returns ptr to the node corresponding to given object * *
redalert/base.cpp:324
↓ 4 callers
Method
Get_PKey
* INIClass::Get_PKey -- Fetch a key from the ini database. * *
common/ini.cpp:1199
↓ 4 callers
Method
Get_Template_Info
* CellClass::Get_Template_Info -- Get some info about a template for external use * *
redalert/cell.cpp:971
↓ 4 callers
Method
Graphic_Logic
* CreditClass::Graphic_Logic -- Handles the credit redraw logic. * *
redalert/credits.cpp:84
↓ 4 callers
Method
Graphic_Logic
tiberiandawn/credits.cpp:84
↓ 4 callers
Function
Handle_View
* Handle_View -- Either records or restores the tactical view. * *
redalert/conquer.cpp:3549
↓ 4 callers
Function
Handle_View
* Handle_View -- Either records or restores the tactical view. * *
tiberiandawn/conquer.cpp:3139
↓ 4 callers
Method
Has_Focus
* GadgetClass::Has_Focus -- Checks if this object currently has the keyboard focus. * *
common/gadget.cpp:804
↓ 4 callers
Method
In_Range
* TechnoClass::In_Range -- Determines if specified target is within weapon range. * *
tiberiandawn/techno.cpp:1178
↓ 4 callers
Method
In_View
* DisplayClass::In_View -- Determines if cell is visible on screen. * *
redalert/display.cpp:4414
↓ 4 callers
Method
Init_Data
* HouseClass::Init_Data -- Initializes the multiplayer color data. * *
tiberiandawn/house.cpp:4595
↓ 4 callers
Function
Int_Print
tiberiandawn/score.cpp:1972
↓ 4 callers
Method
Is_Broadcast
* IPXAddressClass::Is_Broadcast -- tells if this is a broadcast address * *
common/ipxaddr.cpp:274
↓ 4 callers
Method
Is_Directory
* RawFileClass::Is_Directory -- Checks to see if the specified file is a directory. * *
common/rawfile.cpp:368
↓ 4 callers
Method
Is_Gamepad_Active
* WWKeyboardClass::Fill_Buffer_From_Syste -- Extract and process any queued windows messages. * *
common/wwkeyboard.cpp:446
↓ 4 callers
Method
Is_Hack_Prevented
* HouseClass::Is_Hack_Prevented -- Is production of the specified type and id prohibted? * *
redalert/house.cpp:7600
↓ 4 callers
Method
Is_Infantry
tiberiandawn/object.cpp:88
↓ 4 callers
Method
Is_Open
* RawFileClass::Is_Open -- Checks to see if the file is open or not. * *
common/rawfile.h:220
↓ 4 callers
Method
Is_Present
tools/mixtool/fastini.cpp:312
↓ 4 callers
Method
Is_Present
common/search.h:344
↓ 4 callers
Function
Is_Speaking
* Is_Speaking -- Checks to see if the eva voice is still playing. * *
tiberiandawn/audio.cpp:570
↓ 4 callers
Function
Is_Target_Infantry
tiberiandawn/target.h:94
↓ 4 callers
Function
Is_Target_Object
redalert/target.h:105
↓ 4 callers
Method
Is_Valid
tiberiandawn/target.h:188
↓ 4 callers
Function
Keyboard_Process
* Keyboard_Process -- Processes the tactical map input codes. * *
redalert/conquer.cpp:447
↓ 4 callers
Function
Keyboard_Process
tiberiandawn/conquer.cpp:407
↓ 4 callers
Method
Length
tiberiandawn/heap.h:58
↓ 4 callers
Method
Limbo
* UnitClass::Limbo -- Prepares vehicle and then limbos it. * *
tiberiandawn/unit.cpp:3542
↓ 4 callers
Function
Linear_Scale_To_Linear
Note that this function does not generate pixel perfect results when compared to the ASM implementation It should not generate anything that is visibl
common/linear.cpp:105
↓ 4 callers
Function
Load_Sample
common/soundio.cpp:575
↓ 4 callers
Method
Logical_ID
* FixedIHeapClass::Logical_ID -- Fetches the logical ID number. * *
redalert/heap.cpp:479
↓ 4 callers
Method
Made_A_Kill
* InfantryClass::Made_A_Kill -- Marks a kill caused by this infantry soldier. * *
tiberiandawn/infantry.cpp:3163
↓ 4 callers
Method
Manage
* MessageListClass::Manage -- Manages multiplayer messages * *
redalert/msglist.cpp:909
↓ 4 callers
Function
Max
common/wwstd.h:144
↓ 4 callers
Method
Max_Send
# entries in queue
common/combuf.h:114
↓ 4 callers
Function
Move_HMI_Audio_Block_To_Direct_Sound_Buffer
common/vqaaudio_dsound.cpp:36
↓ 4 callers
Function
Name_From_Action
* Name_From_Action -- retrieves name for ActionType * *
redalert/taction.cpp:806
↓ 4 callers
Method
Next
common/listnode.h:100
↓ 4 callers
Method
Next_Object
* DisplayClass::Next_Object -- Searches for next object on display. * *
redalert/display.cpp:2462
↓ 4 callers
Method
Next_Object
* DisplayClass::Next_Object -- Searches for next object on display. * *
tiberiandawn/display.cpp:2628
↓ 4 callers
Function
On_Message
redalert/dllinterface.cpp:637
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