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hub / github.com/TheAssemblyArmada/Vanilla-Conquer / Keyboard_Process

Function Keyboard_Process

redalert/conquer.cpp:447–851  ·  view source on GitHub ↗

* Keyboard_Process -- Processes the tactical map input codes. * * * * This routine is used to process the input codes while the player * * has the tactical map displayed. It handles all the keys that * * are app

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Callers 4

queue.cppFile · 0.70
Sync_DelayFunction · 0.70
Main_LoopFunction · 0.70
Map_Edit_LoopFunction · 0.70

Calls 15

KeyNumTypeEnum · 0.85
Toggle_FormationFunction · 0.85
Message_InputFunction · 0.70
Special_DialogFunction · 0.70
Unselect_AllFunction · 0.70
EventClassFunction · 0.70
TargetClassClass · 0.70
XY_CoordFunction · 0.70
Queue_OptionsFunction · 0.70
Handle_TeamFunction · 0.70
Handle_ViewFunction · 0.70
Debug_KeyFunction · 0.70

Tested by

no test coverage detected