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hub / github.com/TheAssemblyArmada/Vanilla-Conquer / Sync_Delay

Function Sync_Delay

redalert/conquer.cpp:1654–1689  ·  view source on GitHub ↗

* Sync_Delay -- Forces the game into a 15 FPS rate. * * * * This routine will wait until the timer for the current frame has expired before * * returning. It is called at the end of every game loop in order to force the game loop * * to run

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Callers 1

Main_LoopFunction · 0.70

Calls 7

Frame_LimiterFunction · 0.85
Erase_MouseMethod · 0.80
Color_CycleFunction · 0.70
Call_BackFunction · 0.70
Keyboard_ProcessFunction · 0.70
InputMethod · 0.45
RenderMethod · 0.45

Tested by

no test coverage detected