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github.com/TheAssemblyArmada/Thyme
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Functions
17,010 in github.com/TheAssemblyArmada/Thyme
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Functions
17,010
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Types & classes
3,505
↓ 8 callers
Method
Has_Special_Power
src/game/logic/object/object.cpp:2115
↓ 8 callers
Method
Has_Upgrade
src/game/logic/object/object.cpp:3429
↓ 8 callers
Method
Height
Removed in Mac build
src/game/client/videoplayer/videostream.h:41
↓ 8 callers
Method
Hold
src/game/common/system/mempoolobj.h:132
↓ 8 callers
Method
Internal_Set_State
src/game/common/statemachine.cpp:428
↓ 8 callers
Method
Is_In_Replay_Game
src/game/logic/system/gamelogic.h:126
↓ 8 callers
Method
Is_Leaf
src/w3d/renderer/aabtree.h:212
↓ 8 callers
Method
Is_Multiplayer
src/game/common/recorder.cpp:43
↓ 8 callers
Method
Is_Not_Hidden_At_All
src/w3d/renderer/rendobj.h:227
↓ 8 callers
Method
Is_Subroutine
src/game/logic/scriptengine/script.h:67
↓ 8 callers
Function
Line_In_Region
src/game/logic/map/terrainlogic.cpp:408
↓ 8 callers
Method
Lock
* Locks a surface for editing. * * @param pitch A pointer to an integer to get the pitch of the locked surface. * @return Returns a pointer to the
src/w3d/renderer/surfaceclass.cpp:76
↓ 8 callers
Method
New_Drawable
src/game/common/thing/thingfactory.cpp:211
↓ 8 callers
Method
Notify_Added
src/w3d/renderer/hlod.cpp:658
↓ 8 callers
Method
Open_File
src/platform/w3dengine/common/win32bigfile.cpp:35
↓ 8 callers
Method
Peek
src/game/common/system/unicodestring.cpp:64
↓ 8 callers
Method
Peek_D3D_Surface
* Retrieves the underlying surface representation in the platforms graphics API. */
src/w3d/renderer/surfaceclass.cpp:334
↓ 8 callers
Method
Peek_Scene
src/w3d/renderer/rendobj.h:142
↓ 8 callers
Method
Play
src/game/client/draw/tintenvelope.cpp:30
↓ 8 callers
Method
Pop_Material_Pass
src/w3d/renderer/rinfo.cpp:61
↓ 8 callers
Method
Read_Byte_Array
* @brief Reads an array of bytes from the chunk. */
src/game/common/system/datachunk.cpp:363
↓ 8 callers
Method
Read_Dict
* @brief Reads a Dict from the chunk. */
src/game/common/system/datachunk.cpp:316
↓ 8 callers
Function
Read_Until_Semicolon
src/game/client/gui/gamewindowmanagerscript.cpp:713
↓ 8 callers
Method
Reverse_Find
src/game/common/system/asciistring.h:144
↓ 8 callers
Method
Set_Active
src/game/logic/scriptengine/script.h:81
↓ 8 callers
Method
Set_Container
src/w3d/renderer/rendobj.cpp:149
↓ 8 callers
Method
Set_Current_Subdivision_Level
src/w3d/renderer/streakrender.h:88
↓ 8 callers
Method
Set_Cursor
src/platform/sdl2/sdl2mouse.cpp:87
↓ 8 callers
Method
Set_Event_Name
* Sets the events name. * * 0x00444F90 */
src/game/common/audio/audioeventrts.cpp:482
↓ 8 callers
Method
Set_Far_Attenuation_Range
src/w3d/renderer/light.h:93
↓ 8 callers
Method
Set_Font
src/platform/w3dengine/client/w3ddebugdisplay.cpp:45
↓ 8 callers
Method
Set_Handle_To_Kill
src/game/common/audio/audioeventrts.h:55
↓ 8 callers
Method
Set_Lighting
src/w3d/renderer/vertmaterial.h:134
↓ 8 callers
Method
Set_Model_Condition_State
src/game/logic/object/object.cpp:1252
↓ 8 callers
Method
Set_Player_Index
src/game/common/rts/money.h:37
↓ 8 callers
Method
Set_Player_Relationship
src/game/common/rts/player.cpp:1397
↓ 8 callers
Method
Set_Tag_Key
src/game/common/thing/module.h:62
↓ 8 callers
Method
Set_Vertex
src/platform/w3dengine/client/shadow/w3dvolumetricshadow.h:273
↓ 8 callers
Method
Set_Weapon_Bonus_Condition
src/game/logic/object/object.cpp:2043
↓ 8 callers
Method
Set_Z_Translation
src/w3d/math/matrix3d.h:193
↓ 8 callers
Method
Sort
src/game/logic/object/simpleobjectiterator.cpp:56
↓ 8 callers
Function
To_D3DMATRIX
src/w3d/math/matrix4.cpp:99
↓ 8 callers
Function
To_Vector3_Ptr
src/w3d/math/vector4.h:246
↓ 8 callers
Method
Update_Min
src/w3d/math/vector3.h:255
↓ 8 callers
Method
Update_Noise_2
src/game/client/shader/terrainshader.cpp:203
↓ 8 callers
Method
Width
src/game/client/videoplayer/videostream.h:42
↓ 8 callers
Method
Win_Destroy
src/game/client/gui/gamewindowmanager.cpp:933
↓ 8 callers
Method
Win_Get_Next
src/game/client/gui/gamewindow.cpp:453
↓ 8 callers
Method
Win_Get_Owner
src/game/client/gui/gamewindow.cpp:443
↓ 8 callers
Function
_M_delete_node
deps/stlport/stl/_hashtable.h:577
↓ 8 callers
Function
_M_fill_insert
deps/stlport/stl/_list.h:334
↓ 8 callers
Function
_M_range_initialize
deps/stlport/stl/_string.h:357
↓ 8 callers
Function
_M_reserve_elements_at_back
deps/stlport/stl/_deque.h:893
↓ 8 callers
Function
_M_reserve_elements_at_front
deps/stlport/stl/_deque.h:886
↓ 8 callers
Function
__slist_make_link
deps/stlport/stl/_slist_base.h:41
↓ 8 callers
Function
atan2
deps/stlport/stl/_cmath.h:128
↓ 8 callers
Method
count
deps/stlport/stl/_set.h:333
↓ 8 callers
Function
floor
deps/stlport/stl/_cmath.h:136
↓ 8 callers
Method
flush
deps/stlport/stl/_rope.h:226
↓ 8 callers
Function
push_back
deps/stlport/stl/_list.h:339
↓ 8 callers
Method
rbegin
deps/stlport/stl/_deque.h:392
↓ 8 callers
Function
rend
deps/stlport/stl/_set.h:128
↓ 8 callers
Method
reserve
deps/stlport/stl/debug/_string.h:168
↓ 8 callers
Function
size
deps/stlport/stl/_rope.h:1692
↓ 8 callers
Function
size
deps/stlport/stl/_vector.h:182
↓ 8 callers
Method
xferDrawableID
src/game/common/system/xfer.cpp:203
↓ 7 callers
Function
AddInt32Array
src/tools/wdump/wdump.cpp:132
↓ 7 callers
Method
Count_Money
src/game/common/rts/money.h:36
↓ 7 callers
Method
Cull_Sphere
src/w3d/renderer/camera.h:217
↓ 7 callers
Method
Decode_Frame
src/game/logic/object/update/updatemodule.cpp:95
↓ 7 callers
Method
Draw
src/platform/w3dengine/client/w3dview.cpp:1230
↓ 7 callers
Method
Enable_Fog
* Enable fog shading? Dunno where this is in windows binary yet. */
src/w3d/renderer/shader.cpp:75
↓ 7 callers
Method
Enable_Shadow_Invisible
src/platform/w3dengine/client/shadow/w3dshadow.h:82
↓ 7 callers
Method
Eof
src/game/common/system/file.cpp:155
↓ 7 callers
Function
Eval_Side
src/w3d/math/colmathobbtri.cpp:326
↓ 7 callers
Function
Fast_Is_Float_Positive
src/w3d/math/gamemath.h:337
↓ 7 callers
Method
First
src/w3d/renderer/assetmgr.h:35
↓ 7 callers
Method
Friend_Get_Next_Template
src/game/common/thing/thingtemplate.h:324
↓ 7 callers
Function
Gadget_Button_Set_Disabled_Selected_Image
src/game/client/gui/gadget/gadgetpushbutton.h:59
↓ 7 callers
Function
Gadget_Button_Set_Enabled_Selected_Image
src/game/client/gui/gadget/gadgetpushbutton.h:52
↓ 7 callers
Method
GetSelectedItemName
src/tools/w3dviewer/datatreeview.cpp:783
↓ 7 callers
Method
Get_Action_Type
src/game/logic/scriptengine/scriptaction.h:394
↓ 7 callers
Method
Get_Bounding_Sphere_Radius
src/game/common/system/geometry.h:66
↓ 7 callers
Method
Get_Buildable
src/game/common/thing/thingtemplate.cpp:414
↓ 7 callers
Function
Get_Color_Components
src/game/client/color.cpp:18
↓ 7 callers
Method
Get_Construction_Percent
src/game/logic/object/object.h:222
↓ 7 callers
Method
Get_Count
src/game/common/thing/moduleinfo.h:76
↓ 7 callers
Method
Get_Current_Pos
src/game/common/audio/audioeventrts.cpp:491
↓ 7 callers
Method
Get_Delay
src/game/common/audio/audioeventrts.h:90
↓ 7 callers
Method
Get_Diffuse_Offset
src/w3d/renderer/dx8fvf.h:58
↓ 7 callers
Method
Get_Draw_Height
src/platform/w3dengine/client/worldheightmap.h:143
↓ 7 callers
Method
Get_Draw_Width
src/platform/w3dengine/client/worldheightmap.h:142
↓ 7 callers
Method
Get_Emissive
src/w3d/renderer/vertmaterial.cpp:524
↓ 7 callers
Method
Get_Endurance_Medal
src/game/common/skirmishbattlehonors.cpp:40
↓ 7 callers
Method
Get_Energy
src/game/common/rts/player.h:159
↓ 7 callers
Method
Get_File
src/w3d/lib/ffactory.cpp:41
↓ 7 callers
Method
Get_First_Selected_Drawable
src/game/client/ingameui.cpp:2916
↓ 7 callers
Method
Get_Format
src/w3d/renderer/ddsfile.h:114
↓ 7 callers
Method
Get_Height
* @brief Get width of the requested level. * * 0x00879F40 */
src/w3d/renderer/ddsfile.cpp:189
↓ 7 callers
Method
Get_Height_Map_Height
src/platform/w3dengine/client/baseheightmap.cpp:970
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901–1,000 of 17,010, ranked by callers