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Functions17,010 in github.com/TheAssemblyArmada/Thyme

↓ 1,076 callersMethodStr
* This is effectively ToString() It is in original code, but never called. */
src/game/common/system/asciistring.cpp:185
↓ 857 callersFunctionHook_Method
src/hooker/hooker.h:147
↓ 651 callersMethodend
src/w3d/lib/vector.h:246
↓ 549 callersMethodbegin
src/w3d/lib/vector.h:243
↓ 444 callersFunctionFabs
src/w3d/math/gamemath.h:106
↓ 404 callersFunctionRef_Ptr_Release
src/w3d/lib/refcount.h:78
↓ 348 callersMethodsize
deps/stlport/stl/_stack.h:67
↓ 313 callersFunctionAddString
src/tools/wdump/wdump.cpp:75
↓ 294 callersMethodName_To_Key
src/game/common/namekeygenerator.cpp:101
↓ 253 callersMethodSet
src/w3d/math/vector2i.h:76
↓ 238 callersMethodFormat
* Forms a string from parameters to print to console. */
src/game/common/system/asciistring.cpp:456
↓ 237 callersFunctionHook_Function
src/hooker/hooker.h:140
↓ 235 callersMethodIs_KindOf
src/game/common/thing/thing.cpp:128
↓ 234 callersMethodCount
src/w3d/lib/multilist.h:331
↓ 212 callersMethodDelete_Instance
* @brief Delete an instance of a MemoryPoolObject, ensuring correct pool is used via virtual call. */
src/game/common/system/mempoolobj.h:113
↓ 211 callersMethodRelease_Ref
src/w3d/lib/refcount.h:41
↓ 211 callersMethodclear
deps/stlport/stl/_set.h:323
↓ 206 callersMethodGet_Position
src/game/logic/ai/aipathfind.h:80
↓ 204 callersMethodpush_back
deps/stlport/stl/_deque.h:578
↓ 196 callersMethodxferReal
src/game/common/system/xfer.cpp:88
↓ 195 callersMethodFormat
src/w3d/lib/wwstring.cpp:118
↓ 191 callersMethodsize
deps/stlport/stl/_valarray.h:1075
↓ 186 callersMethodFetch
Find and return the unicode string corresponding to the label provided. Optionally can pass a bool pointer to determine if a string was found.
src/game/client/gametext.cpp:804
↓ 184 callersMethodWin_Hide
src/game/client/gui/gamewindow.cpp:713
↓ 176 callersMethodConcat
* Convenience concat for 1 char. Not in original code. */
src/game/common/system/asciistring.cpp:305
↓ 162 callersMethodGet_Object
src/game/client/drawable.h:199
↓ 156 callersMethodGet_Next_Token
src/game/common/ini/ini.h:224
↓ 151 callersMethoderase
Erase
deps/stlport/stl/_deque.h:701
↓ 147 callersFunction_STLP_DEBUG_CHECK
deps/stlport/stl/_algo.c:1225
↓ 147 callersMethodxferInt
src/game/common/system/xfer.cpp:53
↓ 145 callersMethodxferBool
src/game/common/system/xfer.cpp:48
↓ 141 callersMethodNormalize
src/w3d/math/vp.cpp:174
↓ 138 callersMethodxferUnsignedInt
src/game/common/system/xfer.cpp:67
↓ 128 callersMethodCur
src/game/common/rts/team.h:60
↓ 128 callersMethodGet_Mode
src/game/common/system/xfer.h:86
↓ 125 callersMethodxferVersion
src/game/common/system/xfer.cpp:30
↓ 122 callersFunctionReadChunkData
src/tools/wdump/wdump.cpp:448
↓ 119 callersMethodLength
src/w3d/math/quat.h:88
↓ 118 callersMethodGet_AI_Update_Interface
src/game/logic/object/object.h:223
↓ 118 callersMethodGet_Array
src/w3d/lib/sharebuf.h:57
↓ 116 callersFunctionFast_To_Int_Truncate
src/w3d/math/gamemath.h:372
↓ 116 callersMethodIs_Empty
src/game/logic/ai/aigroup.cpp:311
↓ 116 callersFunctionmemcpy
deps/stlport/BC50/using/cstring.h:7
↓ 113 callersFunctionAddFloat
src/tools/wdump/wdump.cpp:125
↓ 112 callersMethodGet_Local_Player
wb: 0x0061D780
src/game/common/rts/playerlist.h:62
↓ 111 callersFunctionend
deps/stlport/stl/_set.h:126
↓ 110 callersMethodWin_Get_Window_From_Id
src/game/client/gui/gamewindowmanager.cpp:414
↓ 110 callersFunctioncopy
deps/stlport/stl/_rope.h:1615
↓ 109 callersMethodGet_Event_Info
src/game/common/audio/audioeventrts.h:69
↓ 109 callersFunction__check_range
deps/stlport/stl/debug/_debug.c:77
↓ 107 callersFunctionAddInt32
src/tools/wdump/wdump.cpp:91
↓ 107 callersMethodFind_Image_By_Name
src/game/client/system/image.cpp:128
↓ 107 callersMethodxferAsciiString
src/game/common/system/xfer.cpp:104
↓ 100 callersFunctionsize
deps/stlport/stl/_set.h:130
↓ 98 callersMethodLength2
src/w3d/math/quat.h:87
↓ 93 callersMethodWin_Get_Instance_Data
src/game/client/gui/gamewindow.cpp:379
↓ 92 callersMethodRead
src/w3d/lib/rcfile.cpp:65
↓ 92 callersMethodZero
src/game/common/coord.h:181
↓ 92 callersMethodempty
deps/stlport/stl/_stack.h:66
↓ 91 callersMethodfind
deps/stlport/stl/_set.h:329
↓ 90 callersFunctionRef_Ptr_Set
src/w3d/lib/refcount.h:65
↓ 88 callersMethodIs_Empty
src/game/common/system/asciistring.h:155
↓ 87 callersMethodAdvance
src/game/common/rts/team.h:51
↓ 85 callersMethodxferUser
src/game/common/system/xfer.cpp:445
↓ 84 callersMethodAdd_Ref
src/w3d/lib/refcount.h:38
↓ 84 callersMethodInit_From_INI
src/game/common/ini/ini.cpp:311
↓ 84 callersMethodxferSnapshot
src/game/common/system/xfercrc.cpp:31
↓ 83 callersMethodAdd
* Add entry to the hash table. * * 0x008A0980 */
src/w3d/lib/hash.cpp:59
↓ 83 callersFunctionSin
src/w3d/math/gamemath.h:149
↓ 82 callersMethodGet_Parameter
src/game/logic/scriptengine/scriptaction.h:398
↓ 82 callersMethodGet_Template
src/game/common/thing/thing.cpp:46
↓ 82 callersFunctionMake_Color
* @brief Utility function to pack separate bytes into an RGBA pixel. */
src/w3d/renderer/colorspace.h:32
↓ 82 callersFunctionSquare
src/w3d/math/gamemath.h:101
↓ 81 callersMethodWin_Get_User_Data
src/game/client/gui/gamewindow.cpp:384
↓ 79 callersFunction_Destroy
deps/stlport/stl/_construct.h:56
↓ 78 callersMethodGet_Position
src/game/client/view.cpp:288
↓ 77 callersFunctionGet_Time
src/w3d/lib/rtsutilsw3d.h:41
↓ 77 callersMethodIs_Not_Empty
src/game/common/system/asciistring.h:156
↓ 75 callersMethodGet_Texture_Filter
src/w3d/renderer/w3d.h:53
↓ 75 callersMethodbegin
Basic accessors
deps/stlport/stl/_deque.h:387
↓ 74 callersMethodDone
src/game/common/rts/team.h:59
↓ 74 callersMethodGet_Frame
src/game/logic/system/gamelogic.h:65
↓ 73 callersFunctionSqrt
src/w3d/math/gamemath.h:163
↓ 71 callersMethodBorder_Size
src/platform/w3dengine/client/worldheightmap.h:141
↓ 71 callersMethodCur_Chunk_Length
* @brief Get the size of the current chunk. * @return Size of the current chunk in bytes. */
src/w3d/lib/chunkio.cpp:271
↓ 71 callersMethodSet
* @brief Sets members and recalculates bounding info. * * 0x005CF220 */
src/game/common/system/geometry.cpp:61
↓ 70 callersFunctionCos
src/w3d/math/gamemath.h:140
↓ 70 callersMethodSet_Cursor_Tooltip
src/game/client/input/mouse.cpp:777
↓ 70 callersMethodSet_Transform
src/w3d/renderer/hlod.cpp:646
↓ 69 callersMethodGet_Transform
src/w3d/renderer/hcanim.cpp:300
↓ 68 callersMethodTest
src/game/common/bitflags.h:252
↓ 68 callersFunctionfind
deps/stlport/stl/_set.h:173
↓ 67 callersMethodGet_AsciiString
src/game/common/dict.cpp:195
↓ 66 callersMethodAdd
src/w3d/renderer/rendobj.cpp:319
↓ 66 callersMethodRead_Int32
* @brief Reads a 32bit integer value from the chunk. */
src/game/common/system/datachunk.cpp:230
↓ 66 callersMethodrdbuf
deps/stlport/stl/_fstream.h:692
↓ 64 callersFunctionGetCurrentDocument
src/tools/w3dviewer/utils.cpp:94
↓ 64 callersMethodGet_Contain
src/game/logic/object/object.h:231
↓ 64 callersMethodSet
src/game/common/coord.h:146
↓ 64 callersFunctionbegin
deps/stlport/stl/_set.h:125
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