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hub / github.com/TTimo/doom3.gpl / R_RenderView

Function R_RenderView

neo/renderer/tr_main.cpp:1095–1163  ·  view source on GitHub ↗

================ R_RenderView A view may be either the actual camera view, a mirror / remote location, or a 3D view on a gui surface. Parms will typically be allocated with R_FrameAlloc ================ */

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Callers 5

R_RemoteRenderFunction · 0.85
R_MirrorRenderFunction · 0.85
R_XrayRenderFunction · 0.85
R_GenerateSurfaceSubviewFunction · 0.85
RenderSceneMethod · 0.85

Calls 13

R_SetViewMatrixFunction · 0.85
R_SetupViewFrustumFunction · 0.85
R_SetupProjectionFunction · 0.85
R_ConstrainViewFrustumFunction · 0.85
R_AddLightSurfacesFunction · 0.85
R_AddModelSurfacesFunction · 0.85
R_SortDrawSurfsFunction · 0.85
R_GenerateSubViewsFunction · 0.85
R_AddDrawViewCmdFunction · 0.85
WriteVisibleDefsMethod · 0.80

Tested by

no test coverage detected